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Search: Posts Made By: 8bitbubsy
Forum: request.Music Yesterday, 18:22
Replies: 47
Views: 5,934
Posted By 8bitbubsy
Ah I see, that explains it. I tried the .pp one...

Ah I see, that explains it. I tried the .pp one from the actual music disk, and you're right. :)
Forum: request.Music 18 May 2020, 15:12
Replies: 47
Views: 5,934
Posted By 8bitbubsy
Alright, I stand corrected. Especially "out of...

Alright, I stand corrected. Especially "out of silence" is getting severely broken if you play with CIA timing.

Though, "guitar slinger" is not 9'34 if played with CIA, how are you calculating...
Forum: request.Music 10 May 2020, 20:51
Replies: 47
Views: 5,934
Posted By 8bitbubsy
Face Another Day II is indeed a tune that must be...

Face Another Day II is indeed a tune that must be played in vblank mode. Not sure why he made it like that. Maybe the song was made specifically for the Noiseless music disk and that vblank mode was...
Forum: Amiga scene 09 May 2020, 13:48
Replies: 145
Views: 34,036
Posted By 8bitbubsy
Ugh... Apparently some of the IFF sample loading...

Ugh... Apparently some of the IFF sample loading fixes I did earlier caused memory leaks, and because of a design flaw (imo) in PT (how it stores the allocated sample length) I decided to revert the...
Forum: support.Hardware 17 April 2020, 23:16
Replies: 10
Views: 705
Posted By 8bitbubsy
Thanks, I think I have enough recordings now....

Thanks, I think I have enough recordings now. :great
Forum: support.Hardware 17 April 2020, 17:50
Replies: 10
Views: 705
Posted By 8bitbubsy
Thanks. Nope, the A1200 is not missing the...

Thanks.
Nope, the A1200 is not missing the first RC LP filter stage, its cutoff is just well above human hearable range (28-31kHz or so).
Forum: support.Hardware 17 April 2020, 16:35
Replies: 10
Views: 705
Posted By 8bitbubsy
I edited sweep.mod to contain better tests now,...

I edited sweep.mod to contain better tests now, so if some of you were in the process of recording, you'll unfortunately have to do it again. :(
EDIT: I added a bootable .ADF w/ PT2.3F and sweep.mod...
Forum: support.Hardware 17 April 2020, 14:25
Replies: 10
Views: 705
Posted By 8bitbubsy
If you still want to give it a try, that would be...

If you still want to give it a try, that would be great. Maybe A500+ has the same RC components in the filters as A500.
Forum: support.Hardware 17 April 2020, 13:21
Replies: 10
Views: 705
Posted By 8bitbubsy
Can anyone with an A500 help me out recording some audio?

I'm trying to tweak the A500 low-pass, "LED" and high-pass filter in my ProTracker 2 clone to better match that of a real Amiga 500, but I have no A500 myself to record audio from... If you have...
Forum: Amiga scene 17 April 2020, 11:58
Replies: 145
Views: 34,036
Posted By 8bitbubsy
Fixed. For some absurd reason the same bug was...

Fixed. For some absurd reason the same bug was back, I think I might have used a slightly earlier revision of the source code when I fixed something else. Ugh...
Thankfully it's a simple fix that...
Forum: Coders. General 02 April 2020, 15:00
Replies: 133
Views: 35,153
Posted By 8bitbubsy
Those trackers don't have the ability to...

Those trackers don't have the ability to hand-edit the sample data. I am in fact making sure that the first two bytes are always cleared on non-looping samples when doing other sample editing tasks....
Forum: Coders. General 02 April 2020, 14:44
Replies: 133
Views: 35,153
Posted By 8bitbubsy
Not a bug if you understand how ProTracker really...

Not a bug if you understand how ProTracker really works.
Non-looping samples are in fact looping after they have been played (!), the first two sample points in the data are the loop points. This is...
Forum: Amiga scene 07 March 2020, 13:46
Replies: 145
Views: 34,036
Posted By 8bitbubsy
It's very possible, but I'm not sure if I want to...

It's very possible, but I'm not sure if I want to implement it... It would probably require more playback flags, and a ton of routines would have to be modified. Since you are the first one...
Forum: Amiga scene 02 March 2020, 18:05
Replies: 145
Views: 34,036
Posted By 8bitbubsy
I don't touch the replayer too much because I...

I don't touch the replayer too much because I want it to sound accurate, even when it come to quirks.

If I ever do, then yes I update the supplied replayer source code too.
Forum: Amiga scene 02 March 2020, 17:33
Replies: 145
Views: 34,036
Posted By 8bitbubsy
So this is embarrassing. A previous PT2.3F fix...

So this is embarrassing. A previous PT2.3F fix (20.02.2020) also made raw (headerless) sample loading buggy. It has been fixed now. :sad

https://16-bits.org/PT23F.LHA

Make sure your browser is...
Forum: Amiga scene 26 February 2020, 11:51
Replies: 145
Views: 34,036
Posted By 8bitbubsy
I fixed the powerpacker crash problem, it was...

I fixed the powerpacker crash problem, it was related to a memory allocation having a different block size than the one specified when the memory was free'd. I changed something here at 24.10.2019...
Forum: Amiga scene 26 February 2020, 10:19
Replies: 145
Views: 34,036
Posted By 8bitbubsy
I saw your email about this, will get back to...

I saw your email about this, will get back to this thread if I manage to fix it.


I don't know how to program the cocolino, and it would be silly to only implement mouse wheel support for one...
Forum: Amiga scene 20 February 2020, 20:02
Replies: 145
Views: 34,036
Posted By 8bitbubsy
Some more fixes to PT2.3F: - Bugfix:...

Some more fixes to PT2.3F:

- Bugfix: Loading an .iff sample longer than 128kB would result in
131070-(64..256) bytes instead of 131070 bytes.
- Bugfix: When loading .iff samples, the...
Forum: Amiga scene 16 February 2020, 22:32
Replies: 145
Views: 34,036
Posted By 8bitbubsy
Are you sure the converted sample is actually a...

Are you sure the converted sample is actually a proper IFF file (should have 8SVX content)? Try loading it in an audio editor to verify this. At least I can load IFF samples in PT2.3F here just...
Forum: Amiga scene 16 February 2020, 20:13
Replies: 145
Views: 34,036
Posted By 8bitbubsy
Someone told me that the loop end cursor/pin in...

Someone told me that the loop end cursor/pin in the sample editor is not working correctly on samples bigger than 65534 bytes (64K). I'll look into it tomorrow or so.
Forum: Amiga scene 15 February 2020, 20:46
Replies: 145
Views: 34,036
Posted By 8bitbubsy
Around a month or longer ago I did some stealth...

Around a month or longer ago I did some stealth changes to PT2.3F again, and of course I managed to mess some things up!
Loading samples would crash the tracker after a while. I have fixed it now....
Forum: support.Hardware 14 February 2020, 14:20
Replies: 30
Views: 1,542
Posted By 8bitbubsy
I don't see why dying capacitors couldn't lead to...

I don't see why dying capacitors couldn't lead to a symptom like this, so I'd get them replaced if I were you. Given that they haven't already been replaced before, that is...
Forum: request.Modules 14 February 2020, 14:08
Replies: 2
Views: 1,431
Posted By 8bitbubsy
http://fading-twilight.atari.org/fading_twilight_d...

http://fading-twilight.atari.org/fading_twilight_dual_layer_dvd/TUNEZ/C/CLAWZ/4CHANNEL/JUMP4JOY.MOD

Here's how I found it:
In your link, there's a link to demozoo, and that site lists the...
Forum: Coders. General 22 January 2020, 16:29
Replies: 133
Views: 35,153
Posted By 8bitbubsy
This has now been fixed in v1.03. It was indeed...

This has now been fixed in v1.03. It was indeed related to a wrong chunk length when writing the .wav file.

https://16-bits.org/pt2.php
Forum: Coders. General 21 January 2020, 23:51
Replies: 133
Views: 35,153
Posted By 8bitbubsy
That might actually suggest that the output .wav...

That might actually suggest that the output .wav is quirky (f.ex. odd amount of samples in the data with no padding sample, or nonsense chunk lengths). Some programs are written to handle quirky...
Forum: Coders. General 21 January 2020, 23:27
Replies: 133
Views: 35,153
Posted By 8bitbubsy
I just gave it a quick test and it seems to work...

I just gave it a quick test and it seems to work fine here...
What OS are you on, and what PT2 clone version are you running? The latest version is v1.02: https://16-bits.org/pt2.php

If it still...
Forum: Nostalgia & memories 12 January 2020, 13:47
Replies: 5
Views: 634
Posted By 8bitbubsy
Not bad. :)

Not bad. :)
Forum: Coders. Asm / Hardware 10 January 2020, 20:57
Replies: 22
Views: 2,148
Posted By 8bitbubsy
That might explain why period 113 didn't work...

That might explain why period 113 didn't work with len 2270.
Forum: Coders. Asm / Hardware 10 January 2020, 19:23
Replies: 22
Views: 2,148
Posted By 8bitbubsy
So any LEN divisible by 227 should trigger the...

So any LEN divisible by 227 should trigger the trick (together with too low period)?
Forum: Coders. Asm / Hardware 06 January 2020, 21:37
Replies: 22
Views: 2,148
Posted By 8bitbubsy
That's quite interesting. Since AUDxDSR is...

That's quite interesting. Since AUDxDSR is supposed to trigger at the same position every time with the specific magic LEN values, maybe it's getting missed because of the underran DMA (too low...
Forum: Coders. Asm / Hardware 06 January 2020, 14:36
Replies: 22
Views: 2,148
Posted By 8bitbubsy
All periods low enough to make the DMA unstable...

All periods low enough to make the DMA unstable for the channel should work. Somewhere around period 1-123 depending on the channel index.
EDIT: This is apparently not true, I can't trigger it at...
Forum: Coders. Asm / Hardware 06 January 2020, 11:51
Replies: 22
Views: 2,148
Posted By 8bitbubsy
Interesting... This trick works on both my A1200...

Interesting... This trick works on both my A1200 and A600 btw, tested it. As said, it requires carefully crafted Paula register values, so it's not easy to trigger on accident.
Forum: Coders. Asm / Hardware 06 January 2020, 11:45
Replies: 22
Views: 2,148
Posted By 8bitbubsy
Yep, I will make a more requirements-friendly...

Yep, I will make a more requirements-friendly test program later today.

Do you need it to play an actual long waveform, or are you okay with it just playing everything that is in chipmem from the...
Forum: Coders. Asm / Hardware 06 January 2020, 11:28
Replies: 22
Views: 2,148
Posted By 8bitbubsy
The content of chipmem before loading the .mod...

The content of chipmem before loading the .mod doesn't matter at all. The only thing that matters is that the huge sample data is adjoined in chipmem so that Paula plays it from the beginning to end...
Forum: Coders. Asm / Hardware 05 January 2020, 23:21
Replies: 22
Views: 2,148
Posted By 8bitbubsy
Strange Paula quirk allows for infinite playback lengths

Before I explain this, I just want to mention that this trick doesn't work on WinUAE, so you need a real Amiga for this to work.

I was playing around with a random .mod I found, and I noticed that...
Forum: Amiga scene 10 November 2019, 22:50
Replies: 145
Views: 34,036
Posted By 8bitbubsy
PT2.3F was updated just now with a quick...

PT2.3F was updated just now with a quick bugfixing of the TUNE/FREE numbers. They were not showing correct values if the number was higher than 999999 (the lower word of the number was trashed before...
Forum: support.Apps 09 November 2019, 13:29
Replies: 3
Views: 584
Posted By 8bitbubsy
A friend of mine has the same problem with 3.1.4...

A friend of mine has the same problem with 3.1.4 btw, so I think the problem is elsewhere?
EDIT: That was another problem unrelated to this, sorry.
Forum: support.Apps 09 November 2019, 12:08
Replies: 3
Views: 584
Posted By 8bitbubsy
"View By: Name" on drawers taking up a ton of chipmem in Workbench

So I have Workbench 3.1 installed with fblit, ftext and the new icon.library by PeterK. Everything works well and is taking up minimum chipmem.

However, if I view stuff in a folder by...
Forum: Amiga scene 04 November 2019, 17:49
Replies: 145
Views: 34,036
Posted By 8bitbubsy
I have no idea. I don't really know how Intuition...

I have no idea. I don't really know how Intuition works (the window system).
Forum: Amiga scene 04 November 2019, 15:37
Replies: 145
Views: 34,036
Posted By 8bitbubsy
I actually thought about that, but I don't think...

I actually thought about that, but I don't think I want to bother using sprites for this purpose.
The scopes are not perfect anyway, they are buggy on sample swaps, 9xx quirks (sample offset) and...
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