Forum: Coders. Asm / Hardware
02 April 2021, 16:51
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Replies: 8
Views: 399
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Forum: Coders. Asm / Hardware
02 April 2021, 16:48
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Replies: 8
Views: 399
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Forum: Coders. Asm / Hardware
02 April 2021, 16:43
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Replies: 8
Views: 399
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Forum: Coders. Asm / Hardware
29 March 2021, 11:10
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Replies: 73
Views: 3,231
I think that you can use/add break interpreter...
I think that you can use/add break interpreter code only for some/few routines, not for all. f.e for your rts interpreter routine and perphaps for a few others. It will be speedup your bigloop...
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Forum: Nostalgia & memories
28 March 2021, 13:41
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Replies: 25
Views: 1,255
What about source for this music? Ramon...
What about source for this music? Ramon Braumuller or game disk? Sounds like Mugician module.
https://downloads.khinsider.com/game-soundtracks/album/peanut-butter-power-game-amiga
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Forum: Coders. Asm / Hardware
27 March 2021, 11:13
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Replies: 73
Views: 3,231
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Forum: Coders. Asm / Hardware
27 March 2021, 03:48
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Replies: 73
Views: 3,231
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Forum: Amiga scene
23 March 2021, 13:53
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Replies: 56
Views: 6,110
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Forum: support.Other
22 March 2021, 00:51
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Replies: 5
Views: 675
Nothing is perfect, but perhaps you can use " "...
Nothing is perfect, but perhaps you can use " " empty disk name and very small icon as Disk.info or icon from special colours and/or in special place, then it will be almost invisible on the desktop.
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Forum: support.Other
21 March 2021, 17:50
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Replies: 5
Views: 675
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Forum: Coders. Asm / Hardware
17 March 2021, 16:14
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Replies: 65
Views: 3,399
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Forum: Games images which need to be WHDified
11 March 2021, 13:02
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Replies: 48
Views: 4,458
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Forum: request.Music
10 March 2021, 23:34
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Replies: 4
Views: 562
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Forum: request.Music
10 March 2021, 21:26
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Replies: 4
Views: 562
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Forum: Coders. General
06 March 2021, 17:44
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Replies: 199
Views: 7,402
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Forum: request.Old Rare Games
03 March 2021, 00:55
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Replies: 15
Views: 3,142
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Forum: News
02 March 2021, 00:22
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Replies: 89
Views: 18,806
EP 2.04 works on 68000 and kickstart 2.04. Not...
EP 2.04 works on 68000 and kickstart 2.04. Not all EP2 engines works for 68000. But not all players works (f.e mpega) and some Amplifiers needs much more CPU time. Anyway ChipRAM Amplifier and...
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Forum: Coders. Asm / Hardware
27 February 2021, 17:18
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Replies: 45
Views: 2,959
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Forum: Coders. System
22 February 2021, 22:26
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Replies: 53
Views: 2,412
Yes, you can load any exe (some need loading...
Yes, you can load any exe (some need loading fixes for 3.0+ relocs) on every Amiga kick, but you can not run (without crash or quit) any exe on every Amiga kick or every Amiga config. Some exe files...
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Forum: Coders. System
21 February 2021, 20:07
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Replies: 53
Views: 2,412
I dont know what is Photon target. Shortest exe...
I dont know what is Photon target. Shortest exe or loading every or some Amiga files from memory.
If shortest exe, he can used other relocation method, f.e Atari ST (some Amiga games used this) or...
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Forum: Coders. System
21 February 2021, 19:55
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Replies: 53
Views: 2,412
Sorry, but hunk $00003f7 doesnt works for kick...
Sorry, but hunk $00003f7 doesnt works for kick 2.0. Works for kick 3.0+. Maybe can be supported by kick 2.0, but DOESNT works OK. When I was young and alive, i try to run something on my A2000 (kick...
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Forum: Coders. Asm / Hardware
21 February 2021, 01:29
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Replies: 16
Views: 978
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Forum: Coders. System
20 February 2021, 23:38
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Replies: 53
Views: 2,412
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Forum: Coders. Asm / Hardware
19 February 2021, 22:14
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Replies: 51
Views: 3,517
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Forum: Coders. Asm / Hardware
16 February 2021, 18:46
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Replies: 298
Views: 13,306
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Forum: Coders. Asm / Hardware
16 February 2021, 12:08
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Replies: 298
Views: 13,306
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Forum: Coders. Asm / Hardware
14 February 2021, 18:33
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Replies: 51
Views: 3,517
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Forum: Coders. Asm / Hardware
14 February 2021, 15:47
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Replies: 51
Views: 3,517
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Forum: Coders. Asm / Hardware
12 February 2021, 14:53
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Replies: 234
Views: 15,103
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Forum: project.WHDLoad
10 February 2021, 20:57
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Replies: 23
Views: 1,751
I dont know if this is same issue, but copying...
I dont know if this is same issue, but copying data from chip to chip or from fast to chip is very slow if MMU is active. I tested/find this with first version of Mugician II replayer. On my A4000...
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Forum: Coders. Asm / Hardware
10 February 2021, 13:12
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Replies: 298
Views: 13,306
You like tests :)
For me you can choose very...
You like tests :)
For me you can choose very good quality mono 16 bit raw sample, 256KB length. Set only left channels 2 buffers, every 128KB (AudLen = $0000). And try to choose the best 64 and 63...
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Forum: Coders. Asm / Hardware
09 February 2021, 22:57
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Replies: 298
Views: 13,306
Do you tried to setup/start Amiga channels with...
Do you tried to setup/start Amiga channels with different rotation? For me you must setup/start channels 1,0,3,2 if you want perfect (?) synchronisation. And using Aud0 as leading channel, if period...
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Forum: News
08 February 2021, 16:36
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Replies: 139
Views: 14,227
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Forum: News
08 February 2021, 15:35
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Replies: 139
Views: 14,227
Perhaps difficulty level can be added.
Easy...
Perhaps difficulty level can be added.
Easy (Akira idea)
Normal (current version)
Arcade (with reset speed to 0 after death, and maybe some other changes)
Some people likes to play easy games,...
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Forum: Coders. Asm / Hardware
06 February 2021, 19:56
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Replies: 10
Views: 715
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Forum: Coders. Asm / Hardware
06 February 2021, 19:36
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Replies: 10
Views: 715
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Forum: Games images which need to be WHDified
30 December 2020, 15:48
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Replies: 274
Views: 29,664
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Forum: Coders. Asm / Hardware
30 December 2020, 09:19
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Replies: 13
Views: 3,185
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Forum: Games images which need to be WHDified
29 December 2020, 12:27
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Replies: 274
Views: 29,664
If OxyPatcher direct replaced FPU code with own...
If OxyPatcher direct replaced FPU code with own routines called by jmp or jsr then must alloc a part of memory from first 32KB chip area for handling 4 bytes long FPU instructions. Here is some info...
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Forum: Games images which need to be WHDified
29 December 2020, 02:01
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Replies: 274
Views: 29,664
7000+ relocs? I think that Hunk Wizard dont...
7000+ relocs? I think that Hunk Wizard dont handle correctly debug/symbols hunk, simple you must remove all debug/symbols relocs from final/fixed exe. For merging data hunks, i thinked that Hunk...
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