English Amiga Board


Go Back   English Amiga Board > Search Forums

Showing results 1 to 40 of 1552
Search took 0.16 seconds.
Search: Posts Made By: eXeler0
Forum: support.Hardware Yesterday, 04:29
Replies: 4
Views: 289
Posted By eXeler0
@Syntrax While SysInfo has been updated recently...

@Syntrax While SysInfo has been updated recently it's still not a very good benchmark for the 060. unlike the 040, the 060 is a super-scalar CPU, meaning it can execute more than one instruction per...
Forum: support.Games 15 February 2019, 16:16
Replies: 6
Views: 202
Posted By eXeler0
Ah ok, Thanx, I should probably try to run it...

Ah ok,
Thanx, I should probably try to run it on a few older engines on PC too.. for map creation I use Trenchbroom editor and compile the map with ericw tools. In compiler you can set a bunch of...
Forum: support.Games 15 February 2019, 00:17
Replies: 6
Views: 202
Posted By eXeler0
Not sure what you refer to?

Not sure what you refer to?
Forum: support.Games 14 February 2019, 21:42
Replies: 6
Views: 202
Posted By eXeler0
Sure, I'm guessing anything with 4MB+ gfx memory...

Sure, I'm guessing anything with 4MB+ gfx memory has a chance of working.
Its only tested on Quakespasm on PC which is a fairly modern quake engine, but I've tried to keep within the limitation of...
Forum: support.Games 14 February 2019, 19:49
Replies: 6
Views: 202
Posted By eXeler0
beta test quake map on amiga

Howdy,

I made a new Quake map inspired by HalfLife and I've only play-tested it on a PC. So now it would be nice to see if it works on (high end) Amiga too. So if you feel like you wanna test it...
Forum: Amiga scene 12 February 2019, 19:09
Replies: 215
Views: 24,017
Posted By eXeler0
Cool, so release is nearing. Will definitely...

Cool, so release is nearing. Will definitely order the physical copy.
Just curious, did you consider releasing digital copy before sending CDs for manufacting to iron out potential bugs? :p
Forum: Retrogaming General Discussion 11 February 2019, 21:02
Replies: 30
Views: 940
Posted By eXeler0
Nothing... Times have changed.. But the jack of...

Nothing... Times have changed.. But the jack of all trades that get a lot of my attention is my smartphone..
Forum: support.Hardware 10 February 2019, 22:23
Replies: 2
Views: 288
Posted By eXeler0
Yea, swap should be easy, but may I ask what mask...

Yea, swap should be easy, but may I ask what mask the one you refer to as rev 5 is?
Also, did you get the "rev 6" aka latest mask (71E41J) from a reliable source? A ton of fake, rebranded 060s out...
Forum: Retrogaming General Discussion 10 February 2019, 12:48
Replies: 68
Views: 2,889
Posted By eXeler0
Ok, list is long-ish (not like some of the ppl...

Ok, list is long-ish (not like some of the ppl here though) but the more memorable ones are probably..
*Gunship 2000 (actually completed it several times, but there was this one time I got several...
Forum: support.Hardware 31 January 2019, 00:09
Replies: 8
Views: 819
Posted By eXeler0
The TF330 will only go at 50MHz so we'll have to...

The TF330 will only go at 50MHz so we'll have to wait and see when the design is finalized and assembled cards start to show up and we can start testing. ;-) Will probably be a couple of months...
Forum: support.Hardware 29 January 2019, 20:16
Replies: 8
Views: 819
Posted By eXeler0
I guess, one can live without the MMU but how...

I guess, one can live without the MMU but how does that Plastic PGA handle overclocking? (The two 33MHz that I bought are also Plastic PGA, so we'll see ;-))
Oh well, ordered one 40MHz part.. Good...
Forum: support.Hardware 26 January 2019, 23:04
Replies: 8
Views: 819
Posted By eXeler0
Thanx @Homer79 I ordered 2x 33MHz to "check the...

Thanx @Homer79 I ordered 2x 33MHz to "check the seller/source" I guess.. And Ill give them a try (Maybe test them on a blizzard 1230 Mk IV which has a 50MHz oscillator.. )
(I should probably find...
Forum: Amiga scene 23 January 2019, 18:29
Replies: 215
Views: 24,017
Posted By eXeler0
Probably this one? ...

Probably this one?
https://www.youtube.com/watch?v=ehYymTa9fo0
Forum: Retrogaming General Discussion 23 January 2019, 01:04
Replies: 8
Views: 449
Posted By eXeler0
One of those guys.. http://hol.abime.net/827

One of those guys..
http://hol.abime.net/827
Forum: support.Hardware 23 January 2019, 00:58
Replies: 8
Views: 819
Posted By eXeler0
Thanx mech in % thats a pretty big overclock...

Thanx mech
in % thats a pretty big overclock (from 33 to 50), anyways, sent them an offer for two parts ;-)
Forum: support.Hardware 22 January 2019, 00:26
Replies: 8
Views: 819
Posted By eXeler0
50MHz 030 availability..

Howdy

Stephen (plasmab/TerribleFire) has done some pretty amazing work on the TF330 for the CD32 recently, but as I understand it, it's 50MHz only (which is nice performance wise of course).
...
Forum: Amiga scene 31 December 2018, 02:23
Replies: 13
Views: 1,032
Posted By eXeler0
Ah yes, good catch. Just saw something...

Ah yes, good catch.

Just saw something posted that I never thought about, AGA can display high res sprites on a low res screen.. One of those "only Amiga makes it possible" things ;-) I'm sure Ive...
Forum: Amiga scene 30 December 2018, 23:48
Replies: 13
Views: 1,032
Posted By eXeler0
Highest resolution in a 68k OCS/ECS/AGA Amiga game

Ok, so it was practically always assumed games would run in the lowest and TV-compatible resolution which on PAL usually means 320x256 and some pushed out some more pixels using overscan.

But what...
Forum: Amiga scene 25 December 2018, 03:31
Replies: 2
Views: 427
Posted By eXeler0
I hope I remember this correctly... I read it in...

I hope I remember this correctly... I read it in on of the old mags.. Maybe it was Amiga Format or something... Anyway, at some point there was a rumour that games would 'soon' start coming on...
Forum: Retrogaming General Discussion 20 December 2018, 02:54
Replies: 55
Views: 2,835
Posted By eXeler0
Any color in the background would inevitably get...

Any color in the background would inevitably get blended with the other pixels in most downsampling algorithms in photoshop so id say, render it to png with trransparency.. Then I guess if you could...
Forum: Retrogaming General Discussion 20 December 2018, 00:52
Replies: 55
Views: 2,835
Posted By eXeler0
Regarding transparency, when you scale down your...

Regarding transparency, when you scale down your sprite, is your bitmap a png with alpha/transparency wherever there is background or do you have a background color that is present when the software...
Forum: Retrogaming General Discussion 20 December 2018, 00:36
Replies: 27
Views: 1,358
Posted By eXeler0
I would never do the USB mod on my FZ-1, the...

I would never do the USB mod on my FZ-1, the FZ10-mod looked OK though.. (But thats just me)

3do is a curiosity, I have a lot of consoles and 3do is not a very fun console to collect games for,...
Forum: Coders. General 20 December 2018, 00:21
Replies: 23
Views: 3,383
Posted By eXeler0
:D Anyhoo, I'm sure there is *some* reason for...

:D
Anyhoo, I'm sure there is *some* reason for why there are no player weapons visible, but I'm also confident it can be fixed, because it.. well.. sucks... If someone does the coding, I will do the...
Forum: Coders. General 19 December 2018, 00:21
Replies: 23
Views: 3,383
Posted By eXeler0
Ok, so its now about a year ago since the source...

Ok, so its now about a year ago since the source code for Breathless was uploaded to Aminet.
Does anyone know if there were ever any attempts to mod it or do something with the source? (RTG, Adding...
Forum: support.FS-UAE 17 December 2018, 17:21
Replies: 33
Views: 3,614
Posted By eXeler0
John Girvin made the lev2map util that at least...

John Girvin made the lev2map util that at least one guy used to port the old AB3d maps to the Quake engine.
https://www.youtube.com/watch?v=WIGg2GPVgnw
Ive never actually seen anyone use it to port...
Forum: New to Emulation or Amiga scene 16 December 2018, 19:52
Replies: 3
Views: 521
Posted By eXeler0
Howdy Tommy, Just one of those "good to know...

Howdy Tommy,
Just one of those "good to know things"; These forums are primarily visited by the classic Amiga users, meaning Amiga using OS3.x or lower running on the 68k family of processors. The...
Forum: News 07 December 2018, 12:29
Replies: 29
Views: 4,001
Posted By eXeler0
@Toni Many thanx for your hard work!

@Toni
Many thanx for your hard work!
Forum: News 05 December 2018, 23:24
Replies: 170
Views: 36,051
Posted By eXeler0
Thanx again @Nova Regarding sound sample rate,...

Thanx again @Nova
Regarding sound sample rate, I think 8-bit mono @11kHz is actually the limit in the original Quake engine. I think you needed third party mods or newer engines to get around that?
Forum: Amiga scene 29 November 2018, 15:17
Replies: 94
Views: 4,528
Posted By eXeler0
Ait.. My 2 cents.. The Amiga concept has no...

Ait.. My 2 cents..

The Amiga concept has no "modern" future because the Amiga was the solution to a problem that existed in the mid 80's. The world has changed a lot since then.
It's like asking...
Forum: Retrogaming General Discussion 28 November 2018, 16:03
Replies: 243
Views: 12,333
Posted By eXeler0
I've heard David Pleasence talk about the plans...

I've heard David Pleasence talk about the plans for the CD1200 thing and while Im sure it made a lot of sense from his point of view, if it had actually worked, it would have created a situation...
Forum: Retrogaming General Discussion 28 November 2018, 15:50
Replies: 243
Views: 12,333
Posted By eXeler0
Probably not, he collects things after all, but...

Probably not, he collects things after all, but this poor Sega 32x wasnt so lucky ;-)
https://youtu.be/VvR_3OTxs8A?t=510
(8mins 30s in case the playtime thing doesnt work)
Forum: Retrogaming General Discussion 28 November 2018, 13:38
Replies: 243
Views: 12,333
Posted By eXeler0
I'll ignore the last 2 pages of people arguing,...

I'll ignore the last 2 pages of people arguing, but here my more refined explanation about my negative feelings toward the CD32 when it came out.

First of all, at the time I first encountered a...
Forum: Retrogaming General Discussion 28 November 2018, 02:04
Replies: 243
Views: 12,333
Posted By eXeler0
This AVGN video is actually pretty good...

This AVGN video is actually pretty good representation of what I felt when the CD32 came out ;-)
Forum: News 27 November 2018, 15:04
Replies: 28
Views: 2,429
Posted By eXeler0
As a coding challenge I guess 1MB OCS is the most...

As a coding challenge I guess 1MB OCS is the most appealling, but to give the devs a little more headroom to chase/realize a more advanced idea I'd say, accelerated A1200 with 030 (or fast 020) and...
Forum: Amiga scene 22 November 2018, 15:51
Replies: 4
Views: 603
Posted By eXeler0
Its also a super ultra rare mirrored-case A1200...

Its also a super ultra rare mirrored-case A1200 :-)
Forum: News 20 November 2018, 14:34
Replies: 170
Views: 36,051
Posted By eXeler0
GLQuake will be the more useful option if/when...

GLQuake will be the more useful option if/when the Vampire gets a Voodoo-style rasterizer (Gunnar actually mentioned that himself) + say Wazp3d optimized for that version of Vamp. Until then softare...
Forum: support.Games 20 November 2018, 14:26
Replies: 3
Views: 515
Posted By eXeler0
I sent him an email (and it hasnt bounced yet so...

I sent him an email (and it hasnt bounced yet so maybe it works), hopefully Ill get an answer. If I do, Ill share the info here.

Edit: I did get a reply, but the author of qbreed refers to lev2map...
Forum: Nostalgia & memories 19 November 2018, 12:36
Replies: 20
Views: 1,908
Posted By eXeler0
This is 1987 and the Mac II was expensive as...

This is 1987 and the Mac II was expensive as hell, but it did come with "AGA" level capability in terms of still Graphics.. Meaning it could display 256 colors from a 24-bit palette at High Res (and...
Forum: News 19 November 2018, 03:06
Replies: 170
Views: 36,051
Posted By eXeler0
@Nova, does this version have a 4096 units size...

@Nova, does this version have a 4096 units size limit for the BSP/ map?
Forum: support.Games 19 November 2018, 00:32
Replies: 3
Views: 515
Posted By eXeler0
I guess not then, though I seem to recall someone...

I guess not then, though I seem to recall someone made a utility in AMOS that read levels from the first Alien Breed 3d. I imagined Andy C used an evolved version of the first editor...

Edit: Now...
Showing results 1 to 40 of 1552

 
Forum Jump

All times are GMT +2. The time now is 04:33.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
Page generated in 0.19212 seconds with 10 queries