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Forum: project.Sprites Yesterday, 23:59
Replies: 5
Views: 2,817
Posted By clenched
Maybe already solved. Here goes how to...

Maybe already solved. Here goes how to reconstruct with Maptapper anyway.

Load file, fill in boxes like picture.
Instead of guessing palette, boot game and await some wood grain. GUI debugger F9...
Forum: project.Wiki 07 August 2020, 19:18
Replies: 3
Views: 289
Posted By clenched
No success logging onto wiki

I accidentally had caps lock on while entering password half a dozen times. Could this have fouled me up? After correcting the error, I still get:

Sorry, username or password was wrong.
Forum: project.Maptapper 05 August 2020, 11:21
Replies: 16
Views: 15,192
Posted By clenched
Scumball - Commodore 64

The zip is a QBasic 16-bit tool to transform the location into XY coordinates. At the very top location 0 player drops down 1 screen. Since the map is 9 screens wide, I would expect to see location...
Forum: project.Maptapper 03 August 2020, 10:46
Replies: 16
Views: 15,192
Posted By clenched
Count Duckula - Commodore 64

Also a new one for Amiga.
http://hol.abime.net/3103
Forum: project.Maptapper 02 August 2020, 21:44
Replies: 16
Views: 15,192
Posted By clenched
Jim Butterfield's CBM pentomino puzzle solver to CoCo

After a month of rigorous testing of phx's brand new 6809 vasm back end, here is some CoCo entertainment. This is a 6502 to 6809 translation of Jim Butterfield's pentomino puzzle solver.

Once...
Forum: Nostalgia & memories 09 July 2020, 21:26
Replies: 25
Views: 1,410
Posted By clenched
I always thought spaghetti was just slang....

I always thought spaghetti was just slang. Excerpt from DVD enclosed booklet might rebut that though. :shocked
Forum: support.Hardware 03 July 2020, 05:03
Replies: 4
Views: 379
Posted By clenched
Yes it works. I have extra cable and changer in...

Yes it works. I have extra cable and changer in storage. So one cable can work on both monitors. Or both cables work on one monitor. EDIT: This case would need both adapter genders.
Forum: Coders. Asm / Hardware 05 June 2020, 06:32
Replies: 6
Views: 579
Posted By clenched
Either remove white space 16*_1K or add -spaces...

Either remove white space 16*_1K or add -spaces to vasm command line.
Forum: project.Amiga Game Factory 30 May 2020, 23:31
Replies: 70
Views: 8,276
Posted By clenched
Added to HOL. For me the easiest change to spot...

Added to HOL. For me the easiest change to spot was #24. Counting from 0, it's the mostly brown maze level.
http://hol.abime.net/6170/gamemap
Forum: HOL contributions 10 May 2020, 17:31
Replies: 365
Views: 55,469
Posted By clenched
Added. Screen shots are needed too if you kept...

Added. Screen shots are needed too if you kept any savestates. Multiples of 4 are best.
Forum: project.Maptapper 09 May 2020, 23:12
Replies: 16
Views: 15,192
Posted By clenched
Curse of Babylon - Commodore 64

My latest ever C64 game purchase. I think C64 was the only western machine this Japanese game made it to. The goal is to defeat Pretaurious (bottom) and seal the Underworld. A legend lists useful...
Forum: request.Other 16 April 2020, 23:14
Replies: 2
Views: 685
Posted By clenched
In the Zone!

In the Zone!
Forum: project.Maptapper 16 February 2020, 17:45
Replies: 16
Views: 15,192
Posted By clenched
Starquake - Commodore 64

A byproduct of working on Galahad's conversion.
Forum: support.Games 16 February 2020, 17:26
Replies: 69
Views: 11,419
Posted By clenched
Here is a stack of addresses used while auditing...

Here is a stack of addresses used while auditing HOL gamemap.

word size
0002EF8A energy
0002EF8E laser
0002EF82 lives
0002FFBE lives
0002EF92 bridge

turn off various collisions
Forum: project.Maptapper 20 January 2020, 16:15
Replies: 16
Views: 15,192
Posted By clenched
BoneCruncher - Commodore 64

Commodore 64 "BoneCruncher" maps Zoned! Sample is map 11 of 22. Yellow V denotes a glook volcano.
Forum: HOL data problems 09 January 2020, 04:13
Replies: 4
Views: 1,069
Posted By clenched
Agravain picture is legit. Run out all your lives...

Agravain picture is legit. Run out all your lives on the first level. Don't touch anything to interrupt when screens start to change. Highs, Scroll, Credits, HOL Pic.
Forum: support.Games 31 December 2019, 18:19
Replies: 84
Views: 5,407
Posted By clenched
The Captain's text:

The Captain's text:
Forum: support.Games 31 December 2019, 17:34
Replies: 84
Views: 5,407
Posted By clenched
Here is CFOU! FR. I tried. Let's see if the...

Here is CFOU! FR. I tried. Let's see if the Captain's text can fit.
Forum: support.Games 31 December 2019, 11:14
Replies: 84
Views: 5,407
Posted By clenched
Sapphire 14 is the one you want. It precisely...

Sapphire 14 is the one you want. It precisely matches the deep blue portion of text. Unfortunately 3 layers of different color text will have to combined to reproduce the relief. Also DPaint doesn't...
Forum: project.Amiga Game Factory 02 December 2019, 21:14
Replies: 71
Views: 13,330
Posted By clenched
I toyed with the idea this might be a booby trap...

I toyed with the idea this might be a booby trap triggering a quake. That was rejected because the screen doesn't shake, no rattling noise heard and the extra ground tiles are passable. Since...
Forum: project.Amiga Game Factory 02 December 2019, 16:13
Replies: 71
Views: 13,330
Posted By clenched
Unexplained goings on at level4. These are...

Unexplained goings on at level4. These are avoided by simply not shooting snake1. Nothing happens that would stop completion if it is shot.

1 - Shoot snake and lots 50s spring up instead of...
Forum: EAB's competition 20 November 2019, 00:04
Replies: 34
Views: 3,929
Posted By clenched
Sorry chief! I've been done keeping up with...

Sorry chief!

I've been done keeping up with the Jones' on browsers for a long time.
Forum: EAB's competition 19 November 2019, 22:50
Replies: 34
Views: 3,929
Posted By clenched
Try the first jump the moment the bubble pops....

Try the first jump the moment the bubble pops. You should easily make that flat footed. Also keep stick pointing in jump direction until complete.

EDIT: Video cropped around jump area. This was...
Forum: EAB's competition 19 November 2019, 14:22
Replies: 34
Views: 3,929
Posted By clenched
Yes, it's possible. Walk to the ledge under the...

Yes, it's possible. Walk to the ledge under the bubble gum monster. Turn without moving to face inside cave. Quickly jump up left. In other words jump backwards.
Forum: Coders. Blitz Basic 13 November 2019, 14:19
Replies: 2
Views: 629
Posted By clenched
I think flgs needs to be long since it exceeds 16...

I think flgs needs to be long since it exceeds 16 bits.
Forum: Retrogaming General Discussion 10 November 2019, 15:23
Replies: 228
Views: 44,192
Posted By clenched
I have pictures in that thread so it was easy to...

I have pictures in that thread so it was easy to find.
http://eab.abime.net/showthread.php?t=8307
Forum: project.Amiga Game Factory 09 November 2019, 21:25
Replies: 71
Views: 13,330
Posted By clenched
Looks like a game straight out of the 80s. I...

Looks like a game straight out of the 80s. I think some game logic needs correcting though. Skip to level 3 code svym.

1 - Ascend 1 room take out spider, plant bomb at wall, stand still.
Player...
Forum: HOL data problems 06 November 2019, 07:15
Replies: 11
Views: 1,052
Posted By clenched
Your disk re-Zoned. Plays fine to the end and HOL...

Your disk re-Zoned. Plays fine to the end and HOL pictures (http://hol.abime.net/803/screenshot) to back it up.
Forum: support.Games 05 November 2019, 10:40
Replies: 3
Views: 611
Posted By clenched
Here's a little Win32 program to do this job. It...

Here's a little Win32 program to do this job. It seems the sheet is too vexing for some. Match the graphics with left and right mouse buttons. Use keyboard to enter window number.
Forum: support.Hardware 29 October 2019, 21:28
Replies: 17
Views: 883
Posted By clenched
A homemade adapter...

A homemade adapter (http://eab.abime.net/showpost.php?p=876813&postcount=4) and stock monitor cable can be used. The schematic eludes me at the moment.
Forum: support.WinUAE 23 October 2019, 07:17
Replies: 204
Views: 36,319
Posted By clenched
It's game trouble in this case. Easy to provoke...

It's game trouble in this case. Easy to provoke this behavior on A500.
Forum: support.Games 17 October 2019, 02:44
Replies: 44
Views: 2,442
Posted By clenched
I meant to address that point but was distracted...

I meant to address that point but was distracted at the time.
Let the text crawler run long enough and this shows up.
Their words - not mine.
...
Forum: support.Games 15 October 2019, 01:34
Replies: 44
Views: 2,442
Posted By clenched
You could also mention Ross shuts off disk drive...

You could also mention Ross shuts off disk drive motor at start. Compare to original where motor keeps running until LMB exit is invoked. Might escape detection on WinUAE sans drive SFX but our real...
Forum: request.Other 14 October 2019, 03:01
Replies: 3
Views: 1,111
Posted By clenched
Not a screen grab but ripped using Maptapper....

Not a screen grab but ripped using Maptapper. Load kickstart or font. Multiply cell width by 192. That's your overall width. Set height by its name. These are ROM 8,9 and Disk 11. Some trivia...
Forum: support.Games 13 October 2019, 08:29
Replies: 44
Views: 2,442
Posted By clenched
This is just for fun: - Double shot painted to...

This is just for fun:
- Double shot painted to resemble two shotgun shells.
- No chance of mistaking Sucker for a powerup now.
- Jazz up color a little.
Forum: support.Games 12 October 2019, 21:13
Replies: 44
Views: 2,442
Posted By clenched
#7. Crashed on me too.

#7. Crashed on me too.
Forum: support.Games 12 October 2019, 05:59
Replies: 44
Views: 2,442
Posted By clenched
Just discovered using HOL "aliensgohome" trainer...

Just discovered using HOL "aliensgohome" trainer and quitting via LMB the game goes guru. EAB server disk - Galaga92[V1.4].zip does not behave that way. Better let Ross have a look first if that is...
Forum: support.Games 12 October 2019, 03:45
Replies: 44
Views: 2,442
Posted By clenched
OK. Here's the game Ross sent me. All extra paint...

OK. Here's the game Ross sent me. All extra paint is red now. Did anyone notice that funnel ray is not shown during demonstration?
Forum: support.Games 11 October 2019, 22:00
Replies: 44
Views: 2,442
Posted By clenched
Ross' crack might just work. I see gfx in the exe...

Ross' crack might just work. I see gfx in the exe now. Sucker dismembered into 4 planes. Maybe rip the coins and let DamienD repaint first?
Forum: support.Games 11 October 2019, 18:58
Replies: 44
Views: 2,442
Posted By clenched
The coins are 16x11x4 ACBM. Only 3 planes have...

The coins are 16x11x4 ACBM. Only 3 planes have set bits in the drab coins so only gray scale 0-7 is available. Firepower and Sucker are ripped, painted with PPaint, saved RAW fmt. Finally coins are...
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