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Forum: Coders. Contest Yesterday, 14:50
Replies: 391
Views: 22,736
Posted By invent
Yep no doubt it’s slick, the copper effects...

Yep no doubt it’s slick, the copper effects really make it stand out. I still would remove one or two enemies if you had to in the game. By the way, will reply to your help/message/pm... sleep now...
Forum: Retrogaming General Discussion 17 December 2018, 13:47
Replies: 13
Views: 567
Posted By invent
Welcome d4rk3lf, if you need help seeing if we...

Welcome d4rk3lf, if you need help seeing if we can improve definition sent the sprites to us, will be a nice challenge to see if we can improve them for you.

Great to see you using Redpill, can’t...
Forum: Retrogaming General Discussion 15 December 2018, 13:42
Replies: 13
Views: 567
Posted By invent
Hi d4rkIf, My process is: - Render 3d...

Hi d4rkIf,

My process is:
- Render 3d sprites out at size you require eg 32x32 pixels (png 24bit)
- import them into photoshop, turn 32x32 grid on (snap to grid setting on), place sprites onto...
Forum: Amiga scene 14 December 2018, 14:51
Replies: 60
Views: 4,920
Posted By invent
Thankyou for the feedback :) Posting on non...

Thankyou for the feedback :)

Posting on non English Amiga forums/websites is always appreciated (thankyou Immortal) (and I’m adding a reminder to self to include different language setups)
...
Forum: Amiga scene 14 December 2018, 04:50
Replies: 60
Views: 4,920
Posted By invent
I have updated my blog and changed the video to...

I have updated my blog and changed the video to public as well as other posts. Please note the capture was via Mac running Windows/AmigaForever emulation and captured in Quicktime ...lol)

(So it...
Forum: Amiga scene 13 December 2018, 01:29
Replies: 125
Views: 21,760
Posted By invent
I have the source files :)

I have the source files :)
Forum: Coders. General 12 December 2018, 12:28
Replies: 2,193
Views: 310,929
Posted By invent
Certainly was a fun process to create HalfBright...

Certainly was a fun process to create HalfBright graphics, as mentioned McGeezer is doing the conversion now.

Don't distract Sandruzzo too much, we are working on ProXima3 ;) . ... although we...
Forum: Nostalgia & memories 11 December 2018, 13:33
Replies: 150
Views: 5,850
Posted By invent
Thanks for clarifying ricky500.... via Wikipedia,...

Thanks for clarifying ricky500.... via Wikipedia, ...This game was first developed by Doug Sharp on the Mac, then limited to a monochrome display, using graphics based on digitized images of clay...
Forum: Retrogaming General Discussion 11 December 2018, 13:17
Replies: 64
Views: 16,579
Posted By invent
Hehe no worries DamienD, we are all Amiga fans...

Hehe no worries DamienD, we are all Amiga fans here :)
Forum: Nostalgia & memories 11 December 2018, 06:33
Replies: 150
Views: 5,850
Posted By invent
on a slightly related topic: King of Chicago...

on a slightly related topic: King of Chicago version looks so much better on Amiga than the mac https://www.mobygames.com/game/macintosh/king-of-chicago/screenshots .. mac version is possibly the...
Forum: Retrogaming General Discussion 11 December 2018, 02:41
Replies: 64
Views: 16,579
Posted By invent
Hey Damien, it is certainly great fun...

Hey Damien, it is certainly great fun playing/testing, but which machine would it be ported to Classic or NG? Daniel Müßener did a sterling job on Tower57 port for NG Amiga's but I suspect it would...
Forum: News 10 December 2018, 00:11
Replies: 29
Views: 1,347
Posted By invent
Well done LazyCow and team, clean, slick game,...

Well done LazyCow and team, clean, slick game, look forward to playing this one :)
Forum: Amiga scene 04 December 2018, 04:23
Replies: 60
Views: 4,920
Posted By invent
Hi Immortal, Steril707, Thank you for your...

Hi Immortal, Steril707,

Thank you for your interest in ProXima3 :)

As mentioned above my focus is on a few other current projects.
Focus right now is working on “Reshoot R” CD cover and any...
Forum: Coders. Contest 27 August 2018, 01:02
Replies: 391
Views: 22,736
Posted By invent
Worse case scenario mcgeezer, we'll use the...

Worse case scenario mcgeezer, we'll use the engine and re-skin it with a futuristic/robotic city or something else :) I'm sure your great efforts won't be wasted, I think your more likely to get...
Forum: project.MAGE 22 August 2018, 12:02
Replies: 1,589
Views: 130,785
Posted By invent
Thankyou very much DamienD, very generous. No...

Thankyou very much DamienD, very generous. No doubt Mcgeezer is doing a super job on not only BombJack Beer Edition (still to play) but his Rygar coding, enjoying reading the threads when I can...
Forum: Amiga scene 15 August 2018, 11:58
Replies: 60
Views: 4,920
Posted By invent
Thankyou for the kind comments. Currently...

Thankyou for the kind comments.

Currently we are working on a stress test demo, this is an important stage where it will heavily influence the design of the maps/enemies on screen/content. My...
Forum: Amiga scene 15 August 2018, 11:16
Replies: 180
Views: 20,174
Posted By invent
Awesome work as always and a pleasure to work...

Awesome work as always and a pleasure to work with you on this project.
I do plan on getting some ideas for our next section for this game to you soon (next few days)
Forum: Amiga scene 13 August 2018, 01:57
Replies: 60
Views: 4,920
Posted By invent
Thanks thairacerjp. I can't guarantee it but we...

Thanks thairacerjp. I can't guarantee it but we will try out best. I have certainly made provisions on the graphics side to reduce graphics usage by half if required (tile flipping).

I have a...
Forum: Coders. Contest 13 August 2018, 01:21
Replies: 391
Views: 22,736
Posted By invent
Great progress mcgeezer, adding the nice copper...

Great progress mcgeezer, adding the nice copper effect certainly enhances it.
Forum: Retrogaming General Discussion 03 August 2018, 03:52
Replies: 865
Views: 162,345
Posted By invent
Airport in Indonesia.

Airport in Indonesia.
Forum: Coders. Contest 31 July 2018, 01:20
Replies: 391
Views: 22,736
Posted By invent
Interesting thread :) How I matched the...

Interesting thread :)

How I matched the Rygar maps when working with Sandruzzo. I used "Tiled" software (Mac,PC) and setup a extra Reference layer from the arcade maps, and in general modify the...
Forum: Amiga scene 05 July 2018, 04:38
Replies: 60
Views: 4,920
Posted By invent
Hi DamienD, Thanks for asking and checking...

Hi DamienD,
Thanks for asking and checking blog. Also i might post a teaser graphic on twitter https://twitter.com/invent71/

I plan to post in about 1 month an update. Away on family leave in...
Forum: Nostalgia & memories 12 June 2018, 02:03
Replies: 15
Views: 2,658
Posted By invent
Hi Toothbit, you might find a good designer to...

Hi Toothbit, you might find a good designer to help via other sites such as https://www.fiverr.com/
Forum: Nostalgia & memories 17 April 2018, 15:24
Replies: 11
Views: 1,801
Posted By invent
Happy to supply all source graphics for anyone...

Happy to supply all source graphics for anyone wanting to create an Amiga version :)
Forum: News 14 March 2018, 00:59
Replies: 20
Views: 3,066
Posted By invent
Awesome and great to see it's flooding onto other...

Awesome and great to see it's flooding onto other Amiga forums.

Nice to see you here Benitosub :)

Don't forget also to visit the official website http://tower57game.com/
Forum: project.aGTW 20 February 2018, 12:30
Replies: 37
Views: 16,329
Posted By invent
I'm glad i have subscribed to this thread, do we...

I'm glad i have subscribed to this thread, do we have the official artist and coder involved?

Can we contact anyone who published the magazines with the original images that we can post here? I...
Forum: Amiga scene 19 February 2018, 02:17
Replies: 60
Views: 4,920
Posted By invent
Hi Akira, The talented Sandruzzo...

Hi Akira, The talented Sandruzzo (http://eab.abime.net/member.php?u=24094) is working on ProXima 3 :)
Forum: Amiga scene 18 February 2018, 22:42
Replies: 60
Views: 4,920
Posted By invent
Thanks for the feedback everyone :) Steve, a...

Thanks for the feedback everyone :)

Steve, a few essential programs I use:

- Brilliance 2 (Amiga - Main program on Amiga I use)
- Grafx2 (Mac)
- Graphic Converter 9 (Mac) (this is an...
Forum: Amiga scene 17 February 2018, 02:29
Replies: 60
Views: 4,920
Posted By invent
Hi Akira, Sure, actually I plan to post some...

Hi Akira,

Sure, actually I plan to post some graphics tomorrow night on my blog and here ;) . Meanwhile if you haven't seen these.

Title Screen (Ham8)...
Forum: Amiga scene 17 February 2018, 02:11
Replies: 180
Views: 20,174
Posted By invent
Thanks Akira, well EAB forum to me is certainly...

Thanks Akira, well EAB forum to me is certainly my favourite forum to post in ;)
Forum: Amiga scene 17 February 2018, 01:27
Replies: 180
Views: 20,174
Posted By invent
Please also go to Richard's Patreon site and view...

Please also go to Richard's Patreon site and view the post tab https://www.patreon.com/loewenstein/posts

You may also see some content on my blog http://amigaonex.blogspot.com.au/ (I will try to...
Forum: Coders. General 05 January 2018, 00:19
Replies: 2,193
Views: 310,929
Posted By invent
I have built all the levels in tiled, many moons...

I have built all the levels in tiled, many moons ago (manually placing each 16x16 tile) and all that's needed is to switch the png file to the amiga iff. Sandruzzo will resend them soon. :)
Forum: Coders. General 04 January 2018, 00:27
Replies: 2,193
Views: 310,929
Posted By invent
I have sent Sandruzzo more test graphics. I want...

I have sent Sandruzzo more test graphics. I want to openly say that at this stage I have no capacity to further work on this game in regards to any graphics (Reshoot R, Iridium and ProXima 3) are the...
Forum: Amiga scene 28 December 2017, 04:01
Replies: 60
Views: 4,920
Posted By invent
Hi Tarr, as im the guy creating gfx for both...

Hi Tarr, as im the guy creating gfx for both games I'll talk to Richard and see if we can an option to unlock a real ship. For Reshoot R, Richard has the final say :)

Thankyou for the feedback :)
Forum: Coders. General 04 December 2017, 04:27
Replies: 2,193
Views: 310,929
Posted By invent
Hi Zambot3, just a quick update, it's certainly...

Hi Zambot3, just a quick update, it's certainly not abandoned but I would say its on the back burner at the moment. Don't panic though as we are always working hard in the Amiga scene on a few...
Forum: Amiga scene 09 November 2017, 05:42
Replies: 60
Views: 4,920
Posted By invent
True BippyM, I do i have a PI, and would be nice...

True BippyM, I do i have a PI, and would be nice to have an Amiga at the workplace :)

About to buy a case (https://www.buyraspberrypi.com.au/shop/flirc-raspberry-pi-model-b-case/) for it that has...
Forum: Amiga scene 09 November 2017, 02:48
Replies: 60
Views: 4,920
Posted By invent
Good point DamienD, I've had a nice accelerator...

Good point DamienD, I've had a nice accelerator card in the past and would be mainly for Dpaint/Brilliance II pixel/animation work.
Forum: Amiga scene 09 November 2017, 01:52
Replies: 60
Views: 4,920
Posted By invent
Thankyou for the post :) Initially this image...

Thankyou for the post :) Initially this image was for the internal team and help when composing music but when it only takes a few minutes to post on a blog felt it was worthy to share further.
...
Forum: Amiga scene 08 November 2017, 08:35
Replies: 103
Views: 10,631
Posted By invent
Nice one Saimo, great to see you back doing some...

Nice one Saimo, great to see you back doing some classic Amiga stuff :)
The transparency effect is very interesting, need to read up more how that is achieved.
Forum: Retrogaming General Discussion 13 September 2017, 12:56
Replies: 64
Views: 16,579
Posted By invent
Excellent work Akira, very groovy Tracks, will be...

Excellent work Akira, very groovy Tracks, will be playing them while designing the other levels :) (thanks Bastich)

Send the team a Vampire card and I will be very happy to sign up for a...
Showing results 1 to 40 of 202

 
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