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Search: Posts Made By: oRBIT
Forum: Nostalgia & memories 08 April 2018, 20:21
Replies: 5
Views: 475
Posted By oRBIT
Cool thanks.

Cool thanks.
Forum: Nostalgia & memories 08 April 2018, 20:11
Replies: 5
Views: 475
Posted By oRBIT
Undelete for OFS/FFS-disks?

Is there a decent undelete-program for OFS/FFS-disks? I've got a few disks dumped as ADF from my more active Amiga-days and I'm a bit curious if I've might have had more files on them..

Thanks in...
Forum: Nostalgia & memories 20 March 2018, 21:33
Replies: 485
Views: 114,498
Posted By oRBIT
Perhaps a bit offtopic, but disk 2 of "His...

Perhaps a bit offtopic, but disk 2 of "His masters noise" (Mahoney & Kaktus you know..) contains some assembly-sourcecode on the last few tracks on the disk. Looks like they compiled this "musicdisk"...
Forum: News 18 March 2018, 18:53
Replies: 6
Views: 1,039
Posted By oRBIT
A/NES PRO v1.20 released

A/NES PRO is a NES 8-bit emulator for (very powerful) 68k Amigas. This version adds a few minor optimizations to both CPU and PPU-core.
Download here:
http://nes.goondocks.se
Forum: Coders. System 09 October 2017, 21:24
Replies: 23
Views: 2,320
Posted By oRBIT
Thanks. Got it running in Asm-Pro and it seems to...

Thanks. Got it running in Asm-Pro and it seems to working nicely with "avail flush" aswell.
Thanks. :)

Only one question..How do I know the offsets for my functions? I mean "func1" and "func2"...
Forum: Coders. System 09 October 2017, 20:14
Replies: 23
Views: 2,320
Posted By oRBIT
The includes/autodocs (and your LVO-file) might...

The includes/autodocs (and your LVO-file) might be interesting. I probably have (some of) them but scattered everywhere... :)
Forum: Coders. System 09 October 2017, 11:57
Replies: 23
Views: 2,320
Posted By oRBIT
Still experimenting with it, thanks for asking....

Still experimenting with it, thanks for asking. Real life (kids and stuff you know) taking too much time. :)

By the way, you're using custom includes with your example?
Forum: Coders. System 06 October 2017, 21:51
Replies: 23
Views: 2,320
Posted By oRBIT
Thanks guys, looks like my code I already had is...

Thanks guys, looks like my code I already had is pretty similar to that example. However my test-library never seems to get "flushed" (even with flushlibs/avail flush) so the constant rebooting keeps...
Forum: Coders. System 06 October 2017, 21:27
Replies: 23
Views: 2,320
Posted By oRBIT
Coding a .library in asm?

I'm interested in writing a .library in assembler. What I would be interested in would be some kind of basic example on how to do this properly.. I've got some (very) old assembler-example but I'm...
Forum: Coders. Asm / Hardware 22 September 2017, 21:44
Replies: 3
Views: 558
Posted By oRBIT
68020+ instruction timings?

I've been started to dig around in my old code and I've used some 020+ specific code. I am interested how these stuff perform but the instruction timing-charts I've come across through google haven't...
Forum: Coders. General 22 September 2017, 21:19
Replies: 11
Views: 998
Posted By oRBIT
:D I did this aswell back in the good old days, I...

:D I did this aswell back in the good old days, I probably still have several hundred versions of my A/NES NES-emulator . :)
Forum: Coders. General 20 September 2017, 21:13
Replies: 11
Views: 998
Posted By oRBIT
Sourcecontrol?

Just curious, any Amiga asmcoders here that uses some kind of "sourcecontrol" (SVN/GIT/Whatever) for their stuff?
I'm just looking for inspiration and I am interested in how you guys are working...
Forum: Coders. Asm / Hardware 04 September 2017, 21:34
Replies: 2
Views: 539
Posted By oRBIT
Thanks, of course. :)

Thanks, of course. :)
Forum: Coders. Asm / Hardware 04 September 2017, 21:18
Replies: 2
Views: 539
Posted By oRBIT
AsmOne and tabs

I'm trying to get some old sources to work, however AsmOne refuses to compile the code unless each line has a TAB in front of it and my old code doesn't.
I can't find a settings for this behaviour,...
Forum: News 27 August 2017, 21:15
Replies: 1
Views: 750
Posted By oRBIT
A/NES Pro v1.19 released

For the first time in about 2 years, here's a new version of "A/NES Pro" for high-end classic 68k Amigas!
Previous version had a fatal bug (looks like a compiler issue with Asm-Pro and the problem...
Forum: Coders. System 25 August 2017, 21:39
Replies: 5
Views: 758
Posted By oRBIT
Thanks this did the trick. :)

Thanks this did the trick. :)
Forum: Coders. System 24 August 2017, 21:31
Replies: 5
Views: 758
Posted By oRBIT
Append a file?

It was many years ago I was messing with dos.library so.. Is there a good way of appending a file (68k asm)?
Currently it looks like I have to use Seek() to detect end of file and then write(?) but...
Forum: News 24 August 2017, 21:28
Replies: 9
Views: 2,360
Posted By oRBIT
A/NES and other stuff are located at my website...

A/NES and other stuff are located at my website http://nes.goondocks.se
Rumors says that A/NES Pro is not working properly on Vampire at the moment.
Forum: Coders. General 10 August 2017, 08:09
Replies: 28
Views: 2,234
Posted By oRBIT
Code a Z80-emulator, that will take care of the...

Code a Z80-emulator, that will take care of the logic. Rewrite graphics-related parts to be more Amiga-specific.
Probably easier said that coded. :)
Forum: Coders. System 07 June 2017, 11:19
Replies: 8
Views: 1,319
Posted By oRBIT
I don't have the program in front of me right now...

I don't have the program in front of me right now but I usually pick something "create labels" that translates "bsr lbl0000+$13" to "bsr lbl0013" or something. But I have to pick this multiple times...
Forum: Coders. System 07 June 2017, 09:56
Replies: 8
Views: 1,319
Posted By oRBIT
I've "resourced" it and trying to make it...

I've "resourced" it and trying to make it AGA-compatible, pretty fun, digging into my old code. :)
But working with "Resource" isn't that fun, is there some kind of "best practice"-way how to use...
Forum: Coders. System 06 June 2017, 10:02
Replies: 8
Views: 1,319
Posted By oRBIT
Thanks alot! You're the best. :)

Thanks alot! You're the best. :)
Forum: Coders. System 05 June 2017, 22:01
Replies: 8
Views: 1,319
Posted By oRBIT
Can someone rip my old stuff? :)

I just found probably the first thing I did release on the Amiga, it's pretty terrible but I still want to look at the sourcecode. :)
http://janeway.exotica.org.uk/release.php?id=4460

I obviously...
Forum: Retrogaming General Discussion 26 October 2015, 12:57
Replies: 238
Views: 35,897
Posted By oRBIT
I am still waiting for someone to make some kind...

I am still waiting for someone to make some kind of "framework" for porting NES-games to Amiga, that would have been cool. :)
But still a very difficult task:
1) The graphics on the NES works very...
Forum: request.Apps 01 September 2015, 13:38
Replies: 35
Views: 6,718
Posted By oRBIT
Perhaps JIT is somehow possible but I have doubts...

Perhaps JIT is somehow possible but I have doubts of the benefits. The 680x0 can do so much stuff that requires several instructions on the 6502, so a line-by-line conversion would be pretty...
Forum: request.Apps 24 August 2015, 08:20
Replies: 35
Views: 6,718
Posted By oRBIT
The graphics-related code is the big bottleneck...

The graphics-related code is the big bottleneck in A/NES so I think the CPU is busy all the time so some kind of adaptive frameskip wouldn't do much good.
And I can probably count the number of...
Forum: News 29 June 2015, 21:05
Replies: 14
Views: 3,810
Posted By oRBIT
Tried "snoopdos" if it reports something...

Tried "snoopdos" if it reports something funny?
Forum: News 27 June 2015, 20:23
Replies: 14
Views: 3,810
Posted By oRBIT
Perhaps it's a ROM issue, try another one.

Perhaps it's a ROM issue, try another one.
Forum: News 26 June 2015, 21:13
Replies: 14
Views: 3,810
Posted By oRBIT
Probably pretty bad to be honest. Try using...

Probably pretty bad to be honest. Try using "frameskip" to speed things up.
Forum: News 26 June 2015, 12:36
Replies: 14
Views: 3,810
Posted By oRBIT
A/NES Pro v1.18 released

Today I released a small update for A/NES Pro, the NES-emulator for (high end) classic Amigas.
I've added (once again) the possibility to rip NES-music (by using the NESA-fileformat). This feature...
Forum: request.Apps 22 June 2015, 12:40
Replies: 35
Views: 6,718
Posted By oRBIT
Interesting to see discussions about me and my...

Interesting to see discussions about me and my friends old NES-emulator, A/NES. Our "worst" competitor was CoolNESs back in the days. :D

About the "sprites-in-front-of-background" issue, you are...
Forum: Amiga scene 20 April 2015, 15:05
Replies: 15
Views: 1,468
Posted By oRBIT
It's 100% 680x0 asm

It's 100% 680x0 asm
Forum: Amiga scene 20 April 2015, 14:49
Replies: 15
Views: 1,468
Posted By oRBIT
I doubt I will change my mind. I wonder how many...

I doubt I will change my mind. I wonder how many people that will find it interesting anyway. I can probably count the number of A/NES-related e-mails I got the last few years on one hand so it looks...
Forum: Amiga scene 20 April 2015, 12:54
Replies: 15
Views: 1,468
Posted By oRBIT
wXR, I am not interested in releasing the source....

wXR, I am not interested in releasing the source.
A/NES is my little "baby" since 1997. :) I've spent countless hours on it and I am not ready to give it away for free. Perhaps (and probably) a...
Forum: Coders. Asm / Hardware 10 April 2015, 21:50
Replies: 3
Views: 1,141
Posted By oRBIT
Hardware scrolling question

Assume this scenario:
Two screens, horizontal scrolling. When screen 2 has passed, it automatically goes back to screen 1. Loop.
I am no graphics-hardware-guru at all, but is there a clever way of...
Forum: request.Demos 10 April 2015, 20:20
Replies: 9
Views: 2,706
Posted By oRBIT
Cool, thanks dude. :) A few things I noticed: ...

Cool, thanks dude. :)
A few things I noticed:
* The "loading..." handwriter text goes by really really fast (on my WinUAE anyway).
* The scroller/bouncing image seems a bit slower than if I boot...
Forum: Coders. Asm / Hardware 08 April 2015, 21:32
Replies: 100
Views: 12,430
Posted By oRBIT
This looks really promising! I have to check this...

This looks really promising! I have to check this out. :)
Forum: request.Demos 08 April 2015, 12:46
Replies: 9
Views: 2,706
Posted By oRBIT
It would be interesting to see your sourcecode...

It would be interesting to see your sourcecode (if you finish the WHD-"port"), if you feel like it, of course.
Forum: support.WinUAE 07 April 2015, 20:24
Replies: 3
Views: 860
Posted By oRBIT
I was just curious if WinUAE still needed som...

I was just curious if WinUAE still needed som registrysettings, installed dll's and such...
Forum: support.WinUAE 07 April 2015, 20:13
Replies: 3
Views: 860
Posted By oRBIT
Running WinUAE entirely from within Dropbox?

Is it possible to have WinUAE "installed" in your Dropbox-folder (to be accessible from any computer with my Dropbox-folder)?
I move between a few different computers and it would be very practical...
Showing results 1 to 40 of 227

 
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