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Forum: support.Games Today, 13:40
Replies: 108
Views: 12,988
Posted By StingRay
My pleasure. :)

My pleasure. :)
Forum: support.Games Yesterday, 10:05
Replies: 12
Views: 406
Posted By StingRay
What does "I can't get any of these to load" mean...

What does "I can't get any of these to load" mean exactly? What happens when you try to load these games?
Forum: Coders. Asm / Hardware 14 January 2020, 19:03
Replies: 21
Views: 746
Posted By StingRay
Something like this has been already done back in...

Something like this has been already done back in the early 90s, I think it was Amicom/Spreadpoint who made a demo that would be able to run without CPU once the init code was run.
Forum: support.WinUAE 14 January 2020, 14:12
Replies: 183
Views: 51,299
Posted By StingRay
Please use it! If you specify why something needs...

Please use it! If you specify why something needs to be fixed, it's quickly done. Posting in the "Fix me Beautiful" makes sense if you have noticed problems that can't be explained in a few words.
Forum: support.WinUAE 14 January 2020, 09:43
Replies: 183
Views: 51,299
Posted By StingRay
If you just mentioned "corrupted archive" then...

If you just mentioned "corrupted archive" then it's easily eplained, the archive itself can be depacked without errors hence no "corruption" is visible when doing a quick queck. Please be as specific...
Forum: Nostalgia & memories 11 January 2020, 16:11
Replies: 43
Views: 1,441
Posted By StingRay
I remember creating a trainer for Tommy Gun back...

I remember creating a trainer for Tommy Gun back in 1996 when I was a member of Crux. Good times, unbelievable that it was already more than 20 years ago. :)
Forum: Games images which need to be WHDified 09 January 2020, 01:32
Replies: 104
Views: 15,208
Posted By StingRay
I have fixed the problem back in 2010 already,...

I have fixed the problem back in 2010 already, not that recently. :)
Forum: Nostalgia & memories 08 January 2020, 19:02
Replies: 43
Views: 1,441
Posted By StingRay
Common trick, back when UAE wasn't as mature as...

Common trick, back when UAE wasn't as mature as today I used this trick to detect the emulator.

The "blitter_wait" macro which only consists of nops will fail on faster CPU's anyway. If the memory...
Forum: Nostalgia & memories 07 January 2020, 14:41
Replies: 504
Views: 132,813
Posted By StingRay
Of course it is! Game was coded by MIC/Level 4...

Of course it is! Game was coded by MIC/Level 4 (later known as Raw Style).
Forum: Nostalgia & memories 05 January 2020, 15:51
Replies: 75
Views: 2,353
Posted By StingRay
For someone claiming the Amiga version is a...

For someone claiming the Amiga version is a straight ST port you should have checked that on your own... Amiga version uses 32 colors.
Forum: Nostalgia & memories 05 January 2020, 12:47
Replies: 75
Views: 2,353
Posted By StingRay
Amiga version uses the blitter so it definitely...

Amiga version uses the blitter so it definitely is not a direct ST port.
Forum: Coders. Asm / Hardware 04 January 2020, 20:48
Replies: 33
Views: 1,034
Posted By StingRay
I would expect the code in both cases to be...

I would expect the code in both cases to be generated as lea *+2(pc),a0. I wouldn't ever use something like this though.
Forum: Amiga scene 04 January 2020, 12:26
Replies: 54
Views: 2,915
Posted By StingRay
Well, also 6502 code can be reversed. :) In the...

Well, also 6502 code can be reversed. :) In the end, you might make it a bit harder for the inexperienced coder/cracker but anyone who ever had to deal with interpreter based protections would be...
Forum: Amiga scene 03 January 2020, 23:31
Replies: 54
Views: 2,915
Posted By StingRay
Leander's protection wasn't anything special at...

Leander's protection wasn't anything special at all, there were a lot of protections that were MUCH better and harder to crack! But the coder of Leander thinks he invented the best protection ever...
Forum: Amiga scene 03 January 2020, 10:34
Replies: 25
Views: 2,035
Posted By StingRay
Excellent! Enjoy the game on your A1000. =)

Excellent! Enjoy the game on your A1000. =)
Forum: Amiga scene 02 January 2020, 21:38
Replies: 54
Views: 2,915
Posted By StingRay
This happened quite often on Amiga too. One of...

This happened quite often on Amiga too. One of the reasons was that the coder used all available memory which means there's no room for MFM buffers or other needed patches in the 512k memory space so...
Forum: request.Old Rare Games 02 January 2020, 11:42
Replies: 14
Views: 2,322
Posted By StingRay
Not anymore, I have fixed it to work on NTSC....

Not anymore, I have fixed it to work on NTSC. Check the release thread.
Forum: Amiga scene 02 January 2020, 11:41
Replies: 25
Views: 2,035
Posted By StingRay
Sorry, forgot about making the crack intro NTSC...

Sorry, forgot about making the crack intro NTSC compatible. I have adapted it and made it work on NTSC. Try attached version, it should (hopefully) work fine for you guys in 60Hz land. :)
Forum: Amiga scene 02 January 2020, 10:13
Replies: 54
Views: 2,915
Posted By StingRay
Wouldn't help at all. Things can be crunched or...

Wouldn't help at all. Things can be crunched or removed from the game to make room for a crack intro or, if that's not possible, there doesn't even have to be a crack intro at all, often just a...
Forum: support.Apps 30 December 2019, 21:01
Replies: 2
Views: 243
Posted By StingRay
Well, you get reasonable error messages so it...

Well, you get reasonable error messages so it isn't that hard to solve your problems.

"Unable to open your tool installer" -> Installer is missing, download it from Aminet (this should do fine...
Forum: Coders. Asm / Hardware 30 December 2019, 13:11
Replies: 9
Views: 551
Posted By StingRay
For that you just need to find the system...

For that you just need to find the system copperlist (check GfxBase structure) and simply copy the color values.
Forum: Amiga scene 29 December 2019, 16:21
Replies: 124
Views: 5,953
Posted By StingRay
This works for all DOS games. The...

This works for all DOS games.



The intro may set certain hardware registers to a state the game/loader doesn't like.
Forum: Coders. Asm / Hardware 28 December 2019, 23:08
Replies: 8
Views: 386
Posted By StingRay
Either read Exec's VBlankFrequency or create a...

Either read Exec's VBlankFrequency or create a simple loop which tries to wait for a raster line in the PAL area, if that fails your code is running on a NTSC machine.
Forum: Amiga scene 28 December 2019, 17:25
Replies: 124
Views: 5,953
Posted By StingRay
Last time I checked 2020 starts in January. :P ...

Last time I checked 2020 starts in January. :P

Good luck! :great
Forum: Amiga scene 28 December 2019, 17:12
Replies: 124
Views: 5,953
Posted By StingRay
Sounds incredibly familiar. :) Great!...

Sounds incredibly familiar. :)



Great! :)



Maybe it will continue in 2020 too. Let's hope so. :D
Forum: Amiga scene 28 December 2019, 15:55
Replies: 124
Views: 5,953
Posted By StingRay
Good to see my release also motivated you to...

Good to see my release also motivated you to finish this conversion. :) Nice work, game runs without any flaws here.
Forum: New to Emulation or Amiga scene 27 December 2019, 13:36
Replies: 33
Views: 1,030
Posted By StingRay
First of all, check your HD's MaxTransfer...

First of all, check your HD's MaxTransfer settings.
Forum: support.Apps 27 December 2019, 13:33
Replies: 3
Views: 310
Posted By StingRay
Works for me, I just tried ProPack 2.08 on the...

Works for me, I just tried ProPack 2.08 on the file and it compressed it to a 926 bytes file. Maybe you have some patches running which disturb the packer?
Forum: Amiga scene 26 December 2019, 01:48
Replies: 60
Views: 4,217
Posted By StingRay
The title screens are definitely not missing in...

The title screens are definitely not missing in the latest Pinball Prelude patch! As they are quite ugly I didn't bother to add ButtonWait support for them though.
Forum: Amiga scene 25 December 2019, 20:47
Replies: 25
Views: 2,035
Posted By StingRay
I guess this is a common problem for a lot of...

I guess this is a common problem for a lot of coders/crackers, doing the actual work is fun and interesting but then the motivation quickly disappears. To tackle this problem a bit I have started to...
Forum: Amiga scene 24 December 2019, 14:39
Replies: 25
Views: 2,035
Posted By StingRay
Exactly. Cracked and fixed the game back in July...

Exactly. Cracked and fixed the game back in July 2012 and once the interesting stuff (i.e. fixing/cracking) was done I somehow didn't bother to code a crack intro and didn't want to release the game...
Forum: Amiga scene 24 December 2019, 14:22
Replies: 25
Views: 2,035
Posted By StingRay
Hacker 100%

As written in this thread (http://eab.abime.net/showthread.php?t=75997) I made a fully working version of Hacker back in 2012. Only thing missing was the crack intro, I have finally fixed this as...
Forum: Coders. Asm / Hardware 24 December 2019, 11:05
Replies: 11
Views: 537
Posted By StingRay
Level 2 interrupt needs to be enabled, disk DMA...

Level 2 interrupt needs to be enabled, disk DMA and (on 1.x Kickstarts only I think) blitter DMA need to be turned on as well.
Forum: Coders. Asm / Hardware 17 December 2019, 00:47
Replies: 16
Views: 694
Posted By StingRay
This will of course work but you have to be...

This will of course work but you have to be careful when dealing with absolute address code as you have to decide manually if a label should be created or not as not everything with a START+...
Forum: Coders. Asm / Hardware 16 December 2019, 19:25
Replies: 16
Views: 694
Posted By StingRay
Zap/Zap2 won't work, it will still create the...

Zap/Zap2 won't work, it will still create the START+ label.
Forum: Coders. Asm / Hardware 16 December 2019, 18:35
Replies: 16
Views: 694
Posted By StingRay
As Don Adan said, I don't think it's possible....

As Don Adan said, I don't think it's possible. You can easily change it when assembling the source but not within ReSource, at least I didn't find any way to do that yet (but didn't care much either...
Forum: Coders. Asm / Hardware 15 December 2019, 11:23
Replies: 13
Views: 921
Posted By StingRay
If you set exec = 0 you have to take care to set...

If you set exec = 0 you have to take care to set the VBR yourself, make sure to try your code with relocated VBR to check if it still works. However, exec 0 is not necessary if you aren't going to...
Forum: Coders. Asm / Hardware 14 December 2019, 19:36
Replies: 13
Views: 921
Posted By StingRay
How to do you initialise P61? If you don't mind...

How to do you initialise P61? If you don't mind uploading your sources I my have a look what's wrong.
Forum: Collections 14 December 2019, 00:48
Replies: 75
Views: 6,445
Posted By StingRay
Exactly the same for me. :D

Exactly the same for me. :D
Forum: Coders. Asm / Hardware 13 December 2019, 23:53
Replies: 13
Views: 921
Posted By StingRay
Either use P61 in system-friendly mode or make...

Either use P61 in system-friendly mode or make sure to initalise P61_VBR with the VBR.
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