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Forum: project.Amiga Game Factory 26 October 2018, 09:57
Replies: 311
Views: 60,512
Posted By Lazycow
RGCD is currently preparing the packaging of one...

RGCD is currently preparing the packaging of one game. More news in due time...
Forum: Coders. Contest 02 September 2018, 13:20
Replies: 21
Views: 1,389
Posted By Lazycow
Ahh... in this version, I also like the...

Ahh... in this version, I also like the backgrounds!
Forum: project.Amiga Game Factory 17 August 2018, 18:52
Replies: 311
Views: 60,512
Posted By Lazycow
There's no official CD32 support up to now,...

There's no official CD32 support up to now, sorry.
Maybe the author has insider infos?

I'm in another town now, but I cannot find my Amiga. Hopefully, it's inside of one of the 30 unopened boxes...
Forum: Amiga scene 04 August 2018, 09:22
Replies: 172
Views: 16,910
Posted By Lazycow
I had the same problem in Powerglove and to ease...

I had the same problem in Powerglove and to ease this problem a little bit, I changed the start of the multiplexing-copperlist to the first background row whith transparent pixels. (there's no need...
Forum: project.Amiga Game Factory 17 June 2018, 20:29
Replies: 311
Views: 60,512
Posted By Lazycow
Sorry for the delay, but I'm still busy preparing...

Sorry for the delay, but I'm still busy preparing a move to another town and everything else has to be prio-2. Repairing a house is like programming: It always takes longer than expexted... (And...
Forum: Coders. Contest 07 June 2018, 13:13
Replies: 432
Views: 74,221
Posted By Lazycow
:nervous

:nervous
Forum: Coders. Contest 06 June 2018, 21:17
Replies: 432
Views: 74,221
Posted By Lazycow
You're kidding, do you want a text adventure...

You're kidding, do you want a text adventure winning an AMIGA GAME COMPO? :D
Do something with parallax scrolling, 32 colour graphics, copper effects and protracker overtures!
Forum: Coders. Contest 06 June 2018, 12:40
Replies: 432
Views: 74,221
Posted By Lazycow
@E-Penguin: I like your draft, it seems to cover...

@E-Penguin: I like your draft, it seems to cover almost everything! :great

It wouldn't hurt if the rules declare that the rights of the game remain by the developer, except for game-compo related...
Forum: Coders. Contest 05 June 2018, 15:15
Replies: 432
Views: 74,221
Posted By Lazycow
Usually, the submitted games are free to download...

Usually, the submitted games are free to download for everyone! (makes sense for me)

For the C64 RGCD 16k compo, all games are free to download and "some" of the best games have been sold on...
Forum: Coders. Contest 05 June 2018, 13:43
Replies: 432
Views: 74,221
Posted By Lazycow
Yes, someone hat to take control. Shatterhand...

Yes, someone hat to take control.
Shatterhand did already sum up all the cash and he posted some drafts about the rules.
So I thought Shatterhand is our "compo-man"? :)
Forum: Coders. Contest 05 June 2018, 12:58
Replies: 432
Views: 74,221
Posted By Lazycow
I wouldn't enter a competition when the game has...

I wouldn't enter a competition when the game has to be open source... (not that anyone cares)
Forum: Coders. Contest 03 June 2018, 11:15
Replies: 432
Views: 74,221
Posted By Lazycow
3 categories for ports and 3 categories for...

3 categories for ports and 3 categories for non-ports? How many participants do you expect?

I'm suggesting to avoid special handling for ports. (and try to avoid many categories for the same...
Forum: Coders. Contest 30 May 2018, 21:03
Replies: 432
Views: 74,221
Posted By Lazycow
For a potential Amiga game programming...

For a potential Amiga game programming competition, I would suggest that you limit the maximum allowed binary size of the game even more! (e.g. to 256k)

- it increases the attractiveness of the...
Forum: project.Amiga Game Factory 20 April 2018, 22:01
Replies: 311
Views: 60,512
Posted By Lazycow
No news, sorry. And yes, I'm going to buy a new...

No news, sorry. And yes, I'm going to buy a new couch...
Forum: project.Amiga Game Factory 13 February 2018, 16:40
Replies: 311
Views: 60,512
Posted By Lazycow
@Steril707: Uhh... (no comment) :agree ...

@Steril707: Uhh... (no comment) :agree
@DamienD: No, "a bit" later...
Forum: project.Amiga Game Factory 13 February 2018, 13:19
Replies: 311
Views: 60,512
Posted By Lazycow
*cough* "March 2018" *cough*

*cough* "March 2018" *cough*
Forum: project.Amiga Game Factory 30 November 2017, 23:47
Replies: 25
Views: 3,629
Posted By Lazycow
@Predseda: Hey nice, thanks for sharing! (pic and...

@Predseda: Hey nice, thanks for sharing! (pic and bug) Haven't seen that bug before, I have put in on the list.
@DamienD: I played Powerglove on my Amiga last Weekend, so what? :D
@Hipoonios: Hm......
Forum: project.Amiga Game Factory 21 November 2017, 08:03
Replies: 311
Views: 60,512
Posted By Lazycow
RGCD status update on Powerglove: tweet...

RGCD status update on Powerglove: tweet (https://twitter.com/retrogamercd/status/932393754652237826)

"Some" delay in the process of releasing a game is "normal" at RGCD, I remember that Powerglove...
Forum: project.Amiga Game Factory 05 October 2017, 23:28
Replies: 25
Views: 3,629
Posted By Lazycow
Small updates: - new default settings: 1 player...

Small updates:
- new default settings: 1 player + 3 computer players (more action)
- attract mode starts if you wait for some seconds
- bug fixed: computer players no longer got stucked (Ha! This...
Forum: News 17 June 2017, 08:51
Replies: 3
Views: 720
Posted By Lazycow
Powerglove OST

Pierre Martin has released the complete soundtrack for the upcoming game POWERGLOVE on bandcamp:
https://cyborgjeff.bandcamp.com/album/powerglove-amiga-ost

(devlog of the game:...
Forum: project.Amiga Game Factory 01 June 2017, 13:08
Replies: 25
Views: 3,629
Posted By Lazycow
http://i.imgur.com/EVbkbEG.gif The joypad...

http://i.imgur.com/EVbkbEG.gif
The joypad controlled menu... Better?

Next up: trying to isolate some bugs.

@liviux76:
- invisible mouse-pointer: yes, ok
- stucked players: yes, that's a know...
Forum: project.Amiga Game Factory 20 May 2017, 13:55
Replies: 25
Views: 3,629
Posted By Lazycow
[Ongoing] Monsters of Terror V1.1

Maybe you know Monsters of Terror?
(http://www.lazycow.de/monsters)

Unfortunately, I cannot change options on my CD32, because the menu can only be controlled with KEYBOARD! :nuts

Plan: Create...
Forum: project.Amiga Game Factory 14 May 2017, 10:26
Replies: 311
Views: 60,512
Posted By Lazycow
Final status report: Powerglove is finished now...

Final status report: Powerglove is finished now und will be available though RGCD (rgcd.co.uk) "soon". (as well as Tiger Claw)

post mortem

It was fun to program for the Amiga again after so...
Forum: project.Amiga Game Factory 21 April 2017, 19:08
Replies: 311
Views: 60,512
Posted By Lazycow
Still finetuning... ...

Still finetuning...

http://i.imgur.com/LkhKzJw.png
http://i.imgur.com/jPWEmxv.png
http://i.imgur.com/EyoImKY.png
There are differnt color schemes in deeper levels now

And: Highscores for the...
Forum: project.Amiga Game Factory 01 April 2017, 17:17
Replies: 311
Views: 60,512
Posted By Lazycow
http://i.imgur.com/C68MtqZ.png Powerglove saves...

http://i.imgur.com/C68MtqZ.png
Powerglove saves highscores with nonvolatile.library when the boot-disk is write protected. (But only the TOP-10) It still needs some testing on the real hardware, but...
Forum: project.Amiga Game Factory 30 March 2017, 22:11
Replies: 311
Views: 60,512
Posted By Lazycow
@Phx: Fortunately, there's no...

@Phx: Fortunately, there's no Amiga-system-takeover-police... (most of my games did "both") ;)
No, Tiger Claw hasn't been released, because RGCD is busy. That's a problem... for Powerglove, as well....
Forum: project.Amiga Game Factory 29 March 2017, 21:26
Replies: 311
Views: 60,512
Posted By Lazycow
Ha, it works! :) My CD32 has 3 save games... ...

Ha, it works! :) My CD32 has 3 save games...

Excellent, excellent...
Forum: project.Amiga Game Factory 29 March 2017, 19:56
Replies: 311
Views: 60,512
Posted By Lazycow
@Cobe: Huh, I don't understand... Is there a...

@Cobe: Huh, I don't understand... Is there a startup menu?!? How do I enter this menu? There was no manual with my CD32...

@Amigajay: hm... Ok, you're right. :)

@Alpine9000: I like this...
Forum: project.Amiga Game Factory 29 March 2017, 07:47
Replies: 311
Views: 60,512
Posted By Lazycow
Saving highscores to disk works now. I had to...

Saving highscores to disk works now.
I had to restore original interrupts to enable the disk functions of dos.library. Tricky, tricky... After the disk access, system interrupts will be disabled...
Forum: project.Amiga Game Factory 15 March 2017, 13:19
Replies: 311
Views: 60,512
Posted By Lazycow
Unfortunately, I don't have any news to tell......

Unfortunately, I don't have any news to tell... "soon"... "soon"...
Forum: project.Amiga Game Factory 17 February 2017, 14:56
Replies: 311
Views: 60,512
Posted By Lazycow
Haven't decided if I should sync the scores with...

Haven't decided if I should sync the scores with the internet, or not. (the game would also work without syncing, of course... it's just a bonus)
And if someone would release cheats or a "trained"...
Forum: project.Amiga Game Factory 17 February 2017, 13:35
Replies: 63
Views: 8,938
Posted By Lazycow
Is the compiler available somewhere?

Is the compiler available somewhere?
Forum: project.Amiga Game Factory 16 February 2017, 22:30
Replies: 311
Views: 60,512
Posted By Lazycow
@wxr: If you're working on an interesting game, I...

@wxr: If you're working on an interesting game, I might share sources.
@DamienD: Yes, 10 entries are enough... Except they will be synced with the internet.
@Anakirob: Tempting... :D
Forum: project.Amiga Game Factory 13 February 2017, 00:12
Replies: 311
Views: 60,512
Posted By Lazycow
http://i.imgur.com/bwzEKGU.gif Wasting...

http://i.imgur.com/bwzEKGU.gif
Wasting development time by adding useless details, part 3: The highscore table...

Saving the scores to disk doesn't work, yet. This is difficult, because the game...
Forum: project.Amiga Game Factory 15 January 2017, 14:13
Replies: 311
Views: 60,512
Posted By Lazycow
http://i.imgur.com/trn9lWP.gif And the...

http://i.imgur.com/trn9lWP.gif
And the starlets... Originally, I wanted to add more of them, but each one of these easiliy delayed the game 2-3 weekends... :sleep

(the last one shrinks, because I...
Forum: project.Amiga Game Factory 14 January 2017, 21:16
Replies: 311
Views: 60,512
Posted By Lazycow
http://i.imgur.com/tXWZllU.gif Just wasting...

http://i.imgur.com/tXWZllU.gif
Just wasting some bytes and limited programming time by adding useless animations... (could be the subtitle of the game) :rolleyes
Forum: project.Amiga Game Factory 13 January 2017, 12:01
Replies: 311
Views: 60,512
Posted By Lazycow
Didn't know Alien Fish Finger... The...

Didn't know Alien Fish Finger... The possibilities in Powerglove are a bit limited, but I could hide some bonus-point rooms. These might be interesting if you want to get the highscore.

Cannot do...
Forum: project.Amiga Game Factory 12 January 2017, 07:44
Replies: 311
Views: 60,512
Posted By Lazycow
There're some less usefull "specials" which just...

There're some less usefull "specials" which just wasted the time of the programmer, but they're are not really usefull for the player. (Does this count?) :D
Not really secret things. Feel free to...
Forum: project.Amiga Game Factory 10 January 2017, 21:00
Replies: 311
Views: 60,512
Posted By Lazycow
I'm very sure RGCD wants to release Powerglove,...

I'm very sure RGCD wants to release Powerglove, but RGCD is also very busy. Time will tell...
Forum: project.Amiga Game Factory 10 January 2017, 20:20
Replies: 311
Views: 60,512
Posted By Lazycow
Ok, status update: All major bugs are fixed and I...

Ok, status update: All major bugs are fixed and I am currently doing testgames for some final finetuning.

Unfortunately, I cannot say when (or even if) it will be released by RGCD, because RGCD is...
Showing results 1 to 40 of 165

 
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