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Search: Posts Made By: CMA Death Adder
Forum: MarketPlace 01 October 2010, 11:58
Replies: 7
Views: 2,617
Posted By CMA Death Adder
...

Ordered, received, tested - works like a charm. Thanks, amigakit.
Forum: MarketPlace 20 September 2010, 04:58
Replies: 7
Views: 2,617
Posted By CMA Death Adder
...

Does it connect to a standard wall socket?
Forum: MarketPlace 19 September 2010, 07:31
Replies: 7
Views: 2,617
Posted By CMA Death Adder
WTB: A500 power supply or A1200 power supply (USA model)

Hello, everyone.

I've recently received my A1200 system from England, but I don't wish to buy a stepdown converter to use it, and the A500/A1200 power supplies I've seen for sale on parts websites...
Forum: Coders. General 10 September 2010, 06:14
Replies: 41
Views: 7,570
Posted By CMA Death Adder
...

My A1200 arrived from England yesterday, and we are putting the finishing touches on our improved version of Sango Fighter for PC. Won't be long now before we can put our attentions toward an...
Forum: Coders. General 18 August 2010, 11:37
Replies: 41
Views: 7,570
Posted By CMA Death Adder
...

When we acquired the rights to Sango Fighter, we immediately released the full version of the original DOS game as freeware. If you'd like to give it a try, you're welcome to download it directly...
Forum: Coders. General 16 August 2010, 02:43
Replies: 41
Views: 7,570
Posted By CMA Death Adder
...

Ah, thank you! It was one of my favorite fighting games, growing up - so needless to say it was also one of the first games Super Fighter Team sought to acquire legal rights to when we started out....
Forum: Coders. General 31 July 2010, 07:23
Replies: 41
Views: 7,570
Posted By CMA Death Adder
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Thank you. I appreciate that, and I'll share your comments with Zaku's designer / lead programmer. He'll be happy to hear them, too. ;)



I'll keep that in mind, thanks for the offer.


...
Forum: Coders. General 30 July 2010, 08:43
Replies: 41
Views: 7,570
Posted By CMA Death Adder
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Thanks for the tip, but I'm not interested to run software on the A2000HD. I was going to keep it solely to do testing if we decided to develop a game for the OCS platform.



The Lynx is a color...
Forum: Coders. General 30 July 2010, 03:07
Replies: 41
Views: 7,570
Posted By CMA Death Adder
...

Hello again.

After having several lengthy discussions with Amiga veterans including devoted and very knowledgable programmers, I've come to the conclusion that in order to present Sango Fighter...
Forum: Coders. General 20 July 2010, 08:05
Replies: 41
Views: 7,570
Posted By CMA Death Adder
...

I believe the biggest problem we'd face would indeed be downscaling the graphics to fit within OCS limitations. Looking over the various versus fighting games available for the machine, the best...
Forum: Coders. General 19 July 2010, 03:49
Replies: 41
Views: 7,570
Posted By CMA Death Adder
...

Hello. Thanks for the bits of info, guys - now I've got a good idea where to start mulling. If I've any additional questions, I'll toss 'em in here; but at this point it's refreshing to learn that...
Forum: Coders. General 18 July 2010, 13:47
Replies: 41
Views: 7,570
Posted By CMA Death Adder
Developing a versus fighter for the OCS

Hello, everyone.

My name is Brandon Cobb; president of Super Fighter Team, a producer of new games for classic video game systems. Recently I have come into possession of an Amiga 2000HD and would...
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