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Forum: project.CD32 Conversion 14 October 2018, 14:22
Replies: 10
Views: 1,504
Posted By earok
SCAS is AmigaJay's project. I seem to have put...

SCAS is AmigaJay's project. I seem to have put '18 when I meant '17. In any case, there's more info here, and the actual download is on the FTP server.
...
Forum: project.CD32 Conversion 14 October 2018, 00:46
Replies: 10
Views: 1,504
Posted By earok
Cheers guys :great maybe I should see if I can...

Cheers guys :great maybe I should see if I can round up an XMas 18 disk when it comes to it.
Forum: Coders. Blitz Basic 13 October 2018, 04:10
Replies: 4
Views: 312
Posted By earok
Cheers :great There isn't anything that...

Cheers :great

There isn't anything that lowlevel with what I've done, I've basically just tricked Blitz into supporting interleaved by changing the _linemod (difference in bytes between lines) and...
Forum: Coders. Blitz Basic 12 October 2018, 11:41
Replies: 5
Views: 483
Posted By earok
Added a new demo, this covers Interleaved...

Added a new demo, this covers Interleaved graphics mode for faster blitting.
Forum: Coders. Blitz Basic 12 October 2018, 11:39
Replies: 4
Views: 312
Posted By earok
Thanks @ReadOnlyCat, I gave it a go and it seems...

Thanks @ReadOnlyCat, I gave it a go and it seems to work as expected!

If anyone's interested, I've pushed a rudimentary demo to my github - https://github.com/earok/BlitzBasicDemos
Forum: project.CD32 Conversion 10 October 2018, 09:50
Replies: 48
Views: 4,072
Posted By earok
I could take another look at it maybe when it...

I could take another look at it maybe when it comes time for the next update, but it seems to run massively too fast - not just a little too fast.
Forum: project.CD32 Conversion 10 October 2018, 09:43
Replies: 48
Views: 4,072
Posted By earok
Heh.. they are a little bit fiddly, loading on...

Heh.. they are a little bit fiddly, loading on some of them is horrendous and "The Games: Winter Edition" seems to go way too fast. Hopefully they all load OK on real CD32, but they at least seem to...
Forum: project.CD32 Conversion 10 October 2018, 09:30
Replies: 48
Views: 4,072
Posted By earok
October 18 pack is on the first post! Latest...

October 18 pack is on the first post! Latest update includes "Sport Multi Eventers" (EPYX games). More traditional sports titles will come in a future update.
Forum: Coders. Blitz Basic 05 October 2018, 10:57
Replies: 4
Views: 312
Posted By earok
Interleaved graphics in Blitz

I'm starting to plan out some sort of system for interleaved graphics in Blitz. Before I dive too deep into it I wanted to check if there are any glaring holes in my general thought process.

-...
Forum: Amiga scene 02 October 2018, 06:37
Replies: 237
Views: 33,935
Posted By earok
Thanks @gzegzolka @mcgeezer @spacey, I appreciate...

Thanks @gzegzolka @mcgeezer @spacey, I appreciate the support :great

I've started developing a fresh codebase for the project to build it ground-up with what I know about Amiga development now...
Forum: project.Amiga Game Factory 01 October 2018, 01:17
Replies: 33
Views: 1,629
Posted By earok
@NeoHippie I'm not sure what the issue is? I can...

@NeoHippie I'm not sure what the issue is? I can download and open the zip fine at my end. The zip contains HDFs this time which isn't my usual means of distribution but it was the format requested...
Forum: project.Amiga Game Factory 30 September 2018, 05:52
Replies: 33
Views: 1,629
Posted By earok
http://earok.net/game/minor-hacks Posted the...

http://earok.net/game/minor-hacks

Posted the Whizz hack, as well as a minor hack for both SWOS 96/97 and 16/17 (HDD edition only - NOT to be confused with WHDLoad edition though it may be...
Forum: project.CD32 Conversion 27 September 2018, 13:01
Replies: 7
Views: 384
Posted By earok
Cheers guys :great I really should do a proper...

Cheers guys :great I really should do a proper release of it on the blog. I'll see if I can get a cover put together in the next few days
Forum: project.CD32 Conversion 27 September 2018, 13:00
Replies: 6
Views: 622
Posted By earok
Nice :great

Nice :great
Forum: Amiga scene 24 September 2018, 15:09
Replies: 237
Views: 33,935
Posted By earok
I need to apologise. I haven't been very good...

I need to apologise. I haven't been very good with keeping the game rolling at a reasonable development pace. My heart hasn't been in it so working on it has been a chore lately, and the anxiety from...
Forum: project.CD32 Conversion 23 September 2018, 08:54
Replies: 7
Views: 384
Posted By earok
Just the CD32 edition! I sourced the CUE/IMG file...

Just the CD32 edition! I sourced the CUE/IMG file from the FTP server and ripped from there.

Though there's probably no reason it couldn't be substituted for the Playstation soundtrack.
Forum: project.Amiga Game Factory 23 September 2018, 03:57
Replies: 33
Views: 1,629
Posted By earok
@AmigaJay please send me the files and I can have...

@AmigaJay please send me the files and I can have a look

https://mega.nz/#!krhTXJiD!nz3Jo2Igsc2MF9Cpyd6WqLgP9b9aNkzzz5EiHQpOXBs

Experimental fix for Whizz ADF OCS

Most versions of the game...
Forum: project.CD32 Conversion 23 September 2018, 03:40
Replies: 7
Views: 384
Posted By earok
Whizz [fixed edition]

https://mega.nz/#!0753gTBY!6zPHIFWXberjOU2T6JamQ4SUeWbxzj5YoQ7zjALEC_g

Using AmigaJay's FastRAM fixed version as a base, bundled the CD music, and slowed down the timer to match the speed in the...
Forum: News 20 September 2018, 00:45
Replies: 182
Views: 17,532
Posted By earok
You need most of your chipram free - if, for...

You need most of your chipram free - if, for whatever reason your workbench setup burns up too much chipram, I'd recommend playing it no startup sequence mode.

Though, if you're using FS-UAE, it's...
Forum: project.Amiga Game Factory 17 September 2018, 04:16
Replies: 60
Views: 5,878
Posted By earok
Thanks Peter - was really great seeing that...

Thanks Peter - was really great seeing that photo! Glad you all had a good time. Would love to make it over to Melbourne for one of the meetups sometime.
Forum: project.CD32 Conversion 17 September 2018, 01:53
Replies: 48
Views: 4,072
Posted By earok
@Mailman I don't understand what you're asking...

@Mailman I don't understand what you're asking for.

I've provided an ISO file (for burning direct to CD for play in a stock CD32) in a standard zip. The ISO itself isn't compressed nor is it...
Forum: project.CD32 Conversion 17 September 2018, 01:48
Replies: 58
Views: 1,797
Posted By earok
Damn. Great stuff :great I'll check it out later

Damn. Great stuff :great I'll check it out later
Forum: request.Old Rare Games 16 September 2018, 04:44
Replies: 59
Views: 5,807
Posted By earok
Just a quick note - the hack of Spaceman the...

Just a quick note - the hack of Spaceman the Ultimate Game has a home on earok.net now on the minor hacks page. Includes DamienD's ADF.

http://earok.net/game/minor-hacks
Forum: project.CD32 Conversion 15 September 2018, 10:05
Replies: 42
Views: 2,869
Posted By earok
Welp. It was worth a try I guess. Thanks for...

Welp. It was worth a try I guess. Thanks for testing :great
Forum: Coders. Blitz Basic 15 September 2018, 08:49
Replies: 5
Views: 483
Posted By earok
Some other random Blitz related repos: ...

Some other random Blitz related repos:

https://github.com/earok/GloomAmiga <- Gloom is an ASM game, but the tools were written in Blitz and thus the source is available. They're all tokenised...
Forum: project.Amiga Game Factory 15 September 2018, 03:54
Replies: 27
Views: 7,503
Posted By earok
I've zoned a test version of a new update....

I've zoned a test version of a new update. Basically just a control hack:

- Button 2 / blue button jump
- Press Down+Button 2 to access inventory

This is probably going to be my last "special...
Forum: project.Amiga Game Factory 14 September 2018, 10:26
Replies: 33
Views: 1,629
Posted By earok
http://earok.net/game/minor-hacks Official...

http://earok.net/game/minor-hacks

Official home for the random minor hacks ^

Regarding Vroom, I'll keep it in mind, but I'm not really sure there's much I could do with it. Adding accelerate to...
Forum: project.CD32 Conversion 14 September 2018, 10:03
Replies: 42
Views: 2,869
Posted By earok
I think.. that's basically it - too much overload...

I think.. that's basically it - too much overload of stuff going on, 030 can handle it, 020 can't.

So, I've done one last build. If this one crashes, I'll just abandon it. If it works to...
Forum: project.CD32 Conversion 13 September 2018, 12:08
Replies: 48
Views: 4,072
Posted By earok
Pushed out this month's update! Download in the...

Pushed out this month's update! Download in the first post.
Forum: HOL data problems 13 September 2018, 02:55
Replies: 2
Views: 293
Posted By earok
Ah, cheers!

Ah, cheers!
Forum: project.Amiga Game Factory 12 September 2018, 13:29
Replies: 33
Views: 1,629
Posted By earok
Ahem. I've zoned an incredibly...

Ahem.

I've zoned an incredibly minor/inconsequential hack for Micro Machines (literally, one byte).

This sets Player 2's controller to joystick by default, so a keyboard isn't needed to play...
Forum: HOL data problems 12 September 2018, 11:12
Replies: 2
Views: 293
Posted By earok
Overdrive (Infacto) - Single player only?

http://hol.abime.net/5168

According to HOL, this features two simultaneous players. It's one only according to Lemon Amiga.

I had a quick play of the game but couldn't seem to find out how to...
Forum: project.CD32 Conversion 11 September 2018, 04:44
Replies: 42
Views: 2,869
Posted By earok
Hmm :/ I'll take another look.. it seems as...

Hmm :/

I'll take another look.. it seems as though powerups or other effects are the trigger. Is this only a real hardware issue or can it be replicated in WinUAE? Was transparency and background...
Forum: project.CD32 Conversion 10 September 2018, 16:10
Replies: 42
Views: 2,869
Posted By earok
Maybe! I have no idea heh. I've attached an...

Maybe! I have no idea heh.

I've attached an experimental patch (to tzero_custom) that tries something different - essentially disables the "shake" effect when you get hit etc which MAYBE could...
Forum: project.CD32 Conversion 10 September 2018, 14:13
Replies: 42
Views: 2,869
Posted By earok
Great work :great Background anims and...

Great work :great

Background anims and transparency is probably worth having turned off by default, if it isn't already? I could look at doing that.

Also -maybe- I can get nukes hooked to...
Forum: project.CD32 Conversion 10 September 2018, 11:16
Replies: 16
Views: 783
Posted By earok
Haha. Honestly I want you to take it :P otherwise...

Haha. Honestly I want you to take it :P otherwise I might never get around to bundling it up, sorting out covers etc and hosting it. Same goes for T-Zero but I'm not sure I'd be able to get it stable...
Forum: project.CD32 Conversion 10 September 2018, 09:14
Replies: 16
Views: 783
Posted By earok
Eeep. @AmigaJay you're more than welcome to...

Eeep.

@AmigaJay you're more than welcome to take over this project and publish if it's working for you. Though admittedly I haven't tested on real hardware, just WinUAE.
Forum: project.CD32 Conversion 10 September 2018, 09:11
Replies: 53
Views: 1,977
Posted By earok
Good to hear from you Steve! It's been a little...

Good to hear from you Steve! It's been a little while.

I think, re: DOOM, it probably wouldn't be HUGELY difficult to add it properly to the source executable if it can be recompiled from a...
Forum: project.CD32 Conversion 10 September 2018, 02:26
Replies: 16
Views: 783
Posted By earok
Myst CD32 ISO

Off topic, but I had a quick look at a MYST CD32 ISO as well, including NVRAM saving (you need to quit the game in order to trigger writing a file stored in RAM: to the NVRAM, similar to stuff Cobe...
Forum: project.CD32 Conversion 10 September 2018, 02:23
Replies: 42
Views: 2,869
Posted By earok
Thanks guys! @Cobe sorry it still has...

Thanks guys!

@Cobe sorry it still has issues :/ I'll give it a proper go on my real CD32 sometime. Random question - if you disable sound, do you still get crashes?

@JOTD T-Zero in particular...
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