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Forum: Coders. Asm / Hardware Yesterday, 22:42
Replies: 19
Views: 504
Posted By mark_k
I've been bashing away some more at this. Archive...

I've been bashing away some more at this. Archive with source and executable:http://www.media!fire.com/file/qn1p8rnmr1c39k2/ScrollTest2018-04-20.tar.gz
Executable is also in The Zone...
Forum: support.WinUAE 19 April 2018, 22:46
Replies: 212
Views: 11,255
Posted By mark_k
Standard vsync in D3D11 windowed mode doesn't...

Standard vsync in D3D11 windowed mode doesn't seem to work correctly. Config and small ScrollTest program (more on that in this thread) in The Zone and uploaded...
Forum: Coders. Asm / Hardware 19 April 2018, 22:35
Replies: 19
Views: 504
Posted By mark_k
Still no luck with the copperlist method, but...

Still no luck with the copperlist method, but using bitplane DMA I did manage to get something working!

High-res almost-full-overscan display. I might have used illegal values for DIWSTRT/STOP but...
Forum: Coders. Asm / Hardware 19 April 2018, 18:57
Replies: 19
Views: 504
Posted By mark_k
I might end up using bitplane DMA after all....

I might end up using bitplane DMA after all. Create bitmap of 16 lines, each one pixel shifted from the one before. Set modulo to -(line length), then at the start of each frame write bitplane...
Forum: support.WinUAE 19 April 2018, 18:54
Replies: 212
Views: 11,255
Posted By mark_k
A couple of demos which have large...

A couple of demos which have large horizontally-scrolling regions:
Scroll Demo (http://janeway.exotica.org.uk/release.php?id=1376) (Perfect Cracking Team)
Jump Jet cracktro...
Forum: support.WinUAE 19 April 2018, 18:47
Replies: 212
Views: 11,255
Posted By mark_k
There's a difference between the panel actually...

There's a difference between the panel actually being 60Hz only, and Windows only sending a 60Hz signal to it. If you're able to edit the EDID data used, you can often get the graphics driver to...
Forum: Coders. Asm / Hardware 18 April 2018, 14:41
Replies: 19
Views: 504
Posted By mark_k
I inserted move.w D6,(bpl1dat,A1) at the .Wait2...

I inserted move.w D6,(bpl1dat,A1) at the .Wait2 label in the code above.

That was obviously not the right thing to do. So I'm probably writing bpl1dat at the wrong time?

The effect should be...
Forum: Coders. Asm / Hardware 17 April 2018, 23:07
Replies: 19
Views: 504
Posted By mark_k
OK...BaseVal EQU %0000011100011001 ...

OK...BaseVal EQU %0000011100011001

Start movea.l (4).W,A6
lea (GfxName,PC),A1
jsr (_LVOOldOpenLibrary,A6)
tst.l D0
beq.b Error
move.l D0,A5

exg A5,A6
Forum: Coders. Asm / Hardware 17 April 2018, 22:33
Replies: 19
Views: 504
Posted By mark_k
I've uploaded my current source...

I've uploaded my current source tohttp://www.media!fire.com/file/llz2hsekxu6y4h2/ScrollTest.tar.gz
Maybe there's something simple I overlooked? Not tested on real hardware.
Forum: support.WinUAE 17 April 2018, 22:25
Replies: 212
Views: 11,255
Posted By mark_k
Has anyone noticed keyboard issues, with keys...

Has anyone noticed keyboard issues, with keys sometimes repeating several times quickly? On Windows 10 1709, I can't see the issue with 3.6.1 but can with 4.0.0b1 and b2.

My usual config has JIT,...
Forum: Coders. Asm / Hardware 17 April 2018, 20:54
Replies: 19
Views: 504
Posted By mark_k
Setting up maximum-size playfield

My hardware-banging skills are a bit rusty (not that they were ever much good, and I'm lazy).

I'm writing a tiny program which is going to set a maximum-size overscanned display. No bitplane DMA...
Forum: support.WinUAE 15 April 2018, 15:07
Replies: 225
Views: 18,348
Posted By mark_k
Talking again about DirectDraw, that could be a...

Talking again about DirectDraw, that could be a good way to get lagless vsync working on low-end/older systems running 98/ME/XP (or Vista/7 with DWM disabled). Maybe the RetroArch guys could...
Forum: support.WinUAE 15 April 2018, 15:04
Replies: 225
Views: 18,348
Posted By mark_k
I wonder if some kind of calibration could be...

I wonder if some kind of calibration could be feasible, like the old low-latency vsync calibration? Loop calling GetRasterStatus() until returned scanline# loops back to 0 to determine number of...
Forum: support.Apps 14 April 2018, 22:33
Replies: 6
Views: 243
Posted By mark_k
You could play with FFS-AIO which allows up to...

You could play with FFS-AIO which allows up to 54-character file/dir names. It has enabled "DOS\8" which was partly implemented in FFS 45.13.
Forum: support.WinUAE 14 April 2018, 10:18
Replies: 225
Views: 18,348
Posted By mark_k
Does WinUAE's current lagless vsync code require...

Does WinUAE's current lagless vsync code require D3DKMTGetScanLine() (https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/content/d3dkmthk/nf-d3dkmthk-d3dkmtgetscanline)? According to MSDN...
Forum: support.WinUAE 13 April 2018, 21:53
Replies: 212
Views: 11,255
Posted By mark_k
Just tested today's winuae.exe 2018-04-13 20:11...

Just tested today's winuae.exe 2018-04-13 20:11 and yes, that seems to have fixed it.
Forum: support.WinUAE 13 April 2018, 20:44
Replies: 212
Views: 11,255
Posted By mark_k
Regarding the "much too fast with 2 slices" issue...

Regarding the "much too fast with 2 slices" issue I mentioned (probably same/related to ED-209's issue)... I discovered that it doesn't happen when Windows' power plan is set to Balanced. The problem...
Forum: request.Modules 09 April 2018, 18:25
Replies: 6
Views: 352
Posted By mark_k
It should be fairly simple to patch them to work...

It should be fairly simple to patch them to work on another specific Kickstart version (e.g. 1.3), if that could help at all?
Forum: support.WinUAE 08 April 2018, 21:57
Replies: 212
Views: 11,255
Posted By mark_k
AMD graphics card, Windows 10 1709. In lagless...

AMD graphics card, Windows 10 1709. In lagless vsync mode emulation runs too fast (~double speed, or maybe just unthrottled???) with the 2-slice setting. Emulation speed is fine with any other number...
Forum: project.EAB File Server 08 April 2018, 21:18
Replies: 17
Views: 500
Posted By mark_k
It could be worth trying to read bad discs using...

It could be worth trying to read bad discs using a different drive. Also use some utility to reduce the drive read speed, perhaps that could help?
Forum: support.WinUAE 08 April 2018, 21:16
Replies: 212
Views: 11,255
Posted By mark_k
Press "End+F9" to show stripes in lagless vsync...

Press "End+F9" to show stripes in lagless vsync mode. Open setting window then continue emulation. Stripes are no longer visible so you have to press End+F9 again to show them.

Load the config...
Forum: support.WinUAE 07 April 2018, 22:18
Replies: 225
Views: 18,348
Posted By mark_k
Perhaps another thing to try would be, instead of...

Perhaps another thing to try would be, instead of a full-size Amiga texture (752576 or whatever) and partially updating that, have a smaller texture corresponding to one strip. That would be...
Forum: support.WinUAE 05 April 2018, 14:05
Replies: 225
Views: 18,348
Posted By mark_k
Right, that log was from the case where Windows...

Right, that log was from the case where Windows desktop is 19201080 but Windows (or GPU driver) scales it to 38402160 for output. You can detect cases like that since the full-window pixel height...
Forum: support.WinUAE 04 April 2018, 22:10
Replies: 225
Views: 18,348
Posted By mark_k
Something I noticed when experimenting with...

Something I noticed when experimenting with full-window mode... I wanted to reduce Windows desktop resolution to (hopefully) allow more slices to be used. Monitor native res is 38402160 so I wanted...
Forum: support.WinUAE 04 April 2018, 20:21
Replies: 225
Views: 18,348
Posted By mark_k
With winuae.exe from 2 April I can get a stable...

With winuae.exe from 2 April I can get a stable display with 10 slices in full-window mode. (Today's winuae.exe is a little different.) Full-screen mode allows significantly more slices, presumably...
Forum: support.WinUAE 04 April 2018, 20:03
Replies: 59
Views: 3,548
Posted By mark_k
If pressing Shift-F12 in full-screen mode causes...

If pressing Shift-F12 in full-screen mode causes WinUAE to crash, I think it would be better to just disable/ignore that key combination when in full-screen mode.
Forum: support.WinUAE 04 April 2018, 17:28
Replies: 4
Views: 487
Posted By mark_k
WinUAE 3.6.0 introduced the -norawinput_all...

WinUAE 3.6.0 introduced the -norawinput_all option. Does running it with that argument improve things?
Forum: support.Other 03 April 2018, 18:15
Replies: 2
Views: 136
Posted By mark_k
Probably unpackable by Zap...

Probably unpackable by Zap (http://aminet.net/package/util/arc/zap-1.41)?
Forum: support.WinUAE 27 March 2018, 16:33
Replies: 16
Views: 1,761
Posted By mark_k
I haven't done any more work on this since post...

I haven't done any more work on this since post #11 above. And I don't really know anything about shaders.

Laptop screen res is 19201200 but I was running WinUAE in a window. Trying to get a...
Forum: Retrogaming General Discussion 26 March 2018, 16:38
Replies: 44
Views: 1,736
Posted By mark_k
Master of Magic is a cover version of (or at...

Master of Magic is a cover version of (or at least "inspired by") the track Shibolet by Synergy. https://youtu.be/Q-_iTC5E9nU?t=2064
Forum: support.WinUAE 25 March 2018, 23:16
Replies: 59
Views: 3,548
Posted By mark_k
Not specifically related to recent debugger...

Not specifically related to recent debugger improvements, but...

Pressing Shift-F12 when in D3D11 full-screen mode isn't handled well.

The GUI debugger window can be maximised but not resized....
Forum: support.WinUAE 25 March 2018, 19:42
Replies: 225
Views: 18,348
Posted By mark_k
Try this: - Have two configs, one with...

Try this:
- Have two configs, one with gfx_frame_slices=10, the other with gfx_frame_slices=20
- Load the 10 config, start emulation then press F12 to open settings.
- On the Configurations...
Forum: support.WinUAE 24 March 2018, 22:23
Replies: 2
Views: 245
Posted By mark_k
It seems to have an MBR (in sector 0) and a...

It seems to have an MBR (in sector 0) and a single FAT12 partition. The non-admin image is missing all sectors before the start of the partition. (I've emailed a link to the image file.)
Forum: support.WinUAE 24 March 2018, 21:12
Replies: 2
Views: 245
Posted By mark_k
Incomplete imaging of drive when WinUAE not run as admin

I tested WinUAE's "Create hard disk image file" feature on Windows 10 1709, creating an image file of a 64MB CF card in a USB card reader.

When [i]not run as admin, WinUAE doesn't create a...
Forum: support.Hardware 21 March 2018, 14:20
Replies: 5
Views: 222
Posted By mark_k
What's the latest available disk-loadable driver?...

What's the latest available disk-loadable driver? adscsi.device 4.0r1 and icddisk.device 3.5r1 are in the DMS linked on amiga.resource.cx. It may well be feasible to build a home-made ROM image with...
Forum: support.WinUAE 08 March 2018, 21:21
Replies: 1
Views: 374
Posted By mark_k
256-byte sectors

I've been experimenting with how well (or not) 256 bytes/sector drive and partitions are handled. [Some FFS versions up to at least v36.104 support partitions with 256-byte blocks. Which of course...
Forum: News 04 March 2018, 19:33
Replies: 16
Views: 1,467
Posted By mark_k
I've uploaded some notes/info about the CSA 40/4...

I've uploaded some notes/info about the CSA 40/4 Magnum to The Zone. Figured out from looking at various programs on the software disk.
Forum: News 03 March 2018, 20:22
Replies: 279
Views: 19,481
Posted By mark_k
What about when the max.LBA in READ CAPACITY data...

What about when the max.LBA in READ CAPACITY data is 0xFFFFFFFF, which will be the case for large (>= 2TB with 512 bytes/sector) drives?

Exactly what to do in that case is arguable. On the one...
Forum: News 02 March 2018, 19:18
Replies: 16
Views: 1,467
Posted By mark_k
ROM dump probably wouldn't be needed for that....

ROM dump probably wouldn't be needed for that. You should be able to test with the disk-loadable driver. (Also, a version of the driver can be loaded to RDB LSEG blocks, presumably the actual ROM is...
Forum: News 27 February 2018, 12:59
Replies: 279
Views: 19,481
Posted By mark_k
There might be a couple of issues in...

There might be a couple of issues in scsi_get_geometry().struct SCSIBlockDescriptor *bd = (struct SCSIBlockDescriptor*)(ph + 1);
ULONG blocks = bd->scbd_NumberOfBlocks & 0x00ffffff;
if (blocks !=...
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