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Forum: Coders. Blitz Basic 14 December 2019, 21:14
Replies: 0
Views: 58
Posted By MickGyver
Amiblitz3 vs Blitz Basic 2.1

Amiblitz3 and it's compiled executables have now been fixed to not require an FPU making it more interesting than ever. :) The editor for one is a huge improvement compared to BB2.1 but I would love...
Forum: Coders. Blitz Basic 11 December 2019, 11:34
Replies: 52
Views: 1,820
Posted By MickGyver
The problem with this one seems to be that the...

The problem with this one seems to be that the supplied bitmap number must be a .l variable or a constant, otherwise the type error appears. So these fail:

bm.b = 1
*b.bitmap = Addr BitMap(bm)
...
Forum: Coders. Blitz Basic 09 December 2019, 18:56
Replies: 52
Views: 1,820
Posted By MickGyver
Thanks for the update! :)

Thanks for the update! :)
Forum: Coders. Blitz Basic 09 December 2019, 18:05
Replies: 52
Views: 1,820
Posted By MickGyver
.bitmap is defined in bb2objtypes.res and is...

.bitmap is defined in bb2objtypes.res and is defined as: https://www.amigacoding.com/index.php/Blitz:Object_types#bitmap
Forum: Coders. Blitz Basic 09 December 2019, 15:25
Replies: 52
Views: 1,820
Posted By MickGyver
Thanks! So that's a bug in Amiblitz I guess. The...

Thanks! So that's a bug in Amiblitz I guess. The fix is simple, as Daedalus suggested in the Amiblitz forum:


address.l = Addr Bitmap(bm)
*b.bitmap = address
Forum: Coders. Blitz Basic 09 December 2019, 14:57
Replies: 52
Views: 1,820
Posted By MickGyver
I can't seem to get past this same error message...

I can't seem to get past this same error message myself. I tried rebuilding deflibs for Amiblitz3 to no success. Did you do anything else to fix this error? (I have included bb2objtypes.res)
Forum: Amiga scene 08 December 2019, 15:21
Replies: 109
Views: 5,543
Posted By MickGyver
I agree, those graphics look amazing! :)

I agree, those graphics look amazing! :)
Forum: Coders. Blitz Basic 07 December 2019, 14:52
Replies: 52
Views: 1,820
Posted By MickGyver
Free memory is about 1.5MB chip and 7.5MB fast...

Free memory is about 1.5MB chip and 7.5MB fast when Amiblitz has started. I get the same freeze when I try to save a source file (I can browse but after clicking OK, it freezes). I use ClassicWB full...
Forum: Coders. Blitz Basic 06 December 2019, 20:54
Replies: 52
Views: 1,820
Posted By MickGyver
I'm able to run start Amiblitz and I didn't need...

I'm able to run start Amiblitz and I didn't need to edit any tooltypes etc.

One problem I quickly noticed is that the emulated Amiga (WinUAE, KS3.1, WB3.1, 2MB slow, 16MB fast) freezes if I open...
Forum: Coders. Blitz Basic 05 December 2019, 16:07
Replies: 52
Views: 1,820
Posted By MickGyver
That's the goal yes!

That's the goal yes!
Forum: Coders. Blitz Basic 05 December 2019, 14:44
Replies: 32
Views: 854
Posted By MickGyver
There are several issues in your batch file. ...

There are several issues in your batch file.

1. The ConvertEOL does not need the full path, you shouldn't have spaces in the filenames and the output filename is wrong (should be same name minus...
Forum: Coders. Blitz Basic 05 December 2019, 11:53
Replies: 52
Views: 1,820
Posted By MickGyver
I didn't try to install this yet, but I was...

I didn't try to install this yet, but I was wondering if I can have BB2 and Amiblitz 3 installed on the same WB install? Mainly, is Amiblitz not using the Blitzlibs: assign?
Forum: Retrogaming General Discussion 03 December 2019, 20:19
Replies: 74
Views: 2,317
Posted By MickGyver
You still have the input and audio lag though....

You still have the input and audio lag though. Hopefully this will be fixed at some point in Android. Android is pretty useless compared to IOS for Music making apps because of the audio lag, and I'm...
Forum: Amiga scene 02 December 2019, 18:50
Replies: 48
Views: 8,159
Posted By MickGyver
There has been some fixes to the Amiga core since...

There has been some fixes to the Amiga core since your post. Mouse movement is now smooth and several games of the few games that used to have problems are now working. Up to 384MB of fast RAM is...
Forum: support.WinUAE 02 December 2019, 16:38
Replies: 10
Views: 691
Posted By MickGyver
Thank you for the help everybody! The problem was...

Thank you for the help everybody! The problem was actually only related to Blitz Basic 2 after all (my fault). I have an installer script and another script that process the Blitz Basic libraries. I...
Forum: Coders. Blitz Basic 30 November 2019, 08:49
Replies: 73
Views: 6,662
Posted By MickGyver
For MTInstall, it is 1 for PAL and 0 for NTSC, I...

For MTInstall, it is 1 for PAL and 0 for NTSC, I corrected my post above.
Forum: Coders. Blitz Basic 29 November 2019, 14:13
Replies: 73
Views: 6,662
Posted By MickGyver
Cheers! By the way, you should be able to use...

Cheers! By the way, you should be able to use MTInstall 1=PAL/0=NTSC with this version and you NEED to call MTRemove when you want to remove the CIA player from the system.
Forum: Coders. Blitz Basic 28 November 2019, 15:55
Replies: 32
Views: 854
Posted By MickGyver
Version 0.3

I uploaded a new version with these improvements:


Showing help for string$ functions now works.
Added the MTPlayFX statement to help system and as snippet.
Added a few NEWTYPES as snippets...
Forum: Amiga scene 28 November 2019, 14:37
Replies: 368
Views: 38,989
Posted By MickGyver
Ok, thanks! Will look into that tool. Keep up the...

Ok, thanks! Will look into that tool. Keep up the good work! :)
Forum: Amiga scene 28 November 2019, 12:04
Replies: 368
Views: 38,989
Posted By MickGyver
Would you be willing to share those tools? I'm...

Would you be willing to share those tools? I'm working on a good workflow for Blitz Basic 2 at the moment and being able to easily convert pngs to iff (aslo sounds) would help a lot.

The game...
Forum: Coders. Blitz Basic 27 November 2019, 14:56
Replies: 32
Views: 854
Posted By MickGyver
Did you sort it out eventually, or did you give...

Did you sort it out eventually, or did you give up?
Forum: Coders. Blitz Basic 27 November 2019, 14:49
Replies: 73
Views: 6,662
Posted By MickGyver
I have no idea to be honest, I still think the...

I have no idea to be honest, I still think the first word needs to be cleared. It has got something to do with it, that's for sure. :)
Forum: Coders. Blitz Basic 27 November 2019, 11:27
Replies: 7
Views: 1,441
Posted By MickGyver
You have probably already figured this out but...

You have probably already figured this out but keywords are tokenized with a two byte (word) id and new lines are the null character (0) instead of LF (10). This project on github might help:...
Forum: Coders. Blitz Basic 27 November 2019, 09:40
Replies: 73
Views: 6,662
Posted By MickGyver
Since I couldn't get any sound from idrougge's...

Since I couldn't get any sound from idrougge's source when compiling with VASM, I started from "scratch" with the v5.3 source and referenced the library source based on v5.0 by idrougge. This version...
Forum: Amiga scene 27 November 2019, 08:12
Replies: 36
Views: 1,833
Posted By MickGyver
Perhaps the low pass filter on the audio output...

Perhaps the low pass filter on the audio output is enabled when running from the original disk and disabled when running from the version you have on adf.
Forum: Retrogaming General Discussion 24 November 2019, 01:20
Replies: 74
Views: 2,317
Posted By MickGyver
The analog sticks are good in my opinion. The...

The analog sticks are good in my opinion. The dpad is top notch (clicky like on gb advance sp).
Forum: Coders. Blitz Basic 22 November 2019, 17:35
Replies: 0
Views: 168
Posted By MickGyver
AHX player library

I made an (experimental) AHX player library for Blitz Basic 2. From my limited testing it seems to work both using a CIA interrupt and calling the play routine each frame. Sharing it here if somebody...
Forum: Coders. Blitz Basic 22 November 2019, 16:44
Replies: 32
Views: 854
Posted By MickGyver
I don't know, I haven't really researched how to...

I don't know, I haven't really researched how to define languages for VS Code. The tools I have made to make the auto-complete and help lookup could easily be modified for other tools. I will have a...
Forum: Coders. Blitz Basic 20 November 2019, 11:54
Replies: 32
Views: 854
Posted By MickGyver
Yeah, that would be great! :)

Yeah, that would be great! :)
Forum: Coders. Blitz Basic 20 November 2019, 10:46
Replies: 32
Views: 854
Posted By MickGyver
There are a few things I came to think of: ...

There are a few things I came to think of:


If you already have any of the tools BringToFront.exe, ConvertEOL.exe and WinUAEREXX.exe, replace them, because at least BringToFront.exe has been...
Forum: Coders. Blitz Basic 20 November 2019, 00:25
Replies: 32
Views: 854
Posted By MickGyver
Can't see any message? Maybe your antivirus...

Can't see any message? Maybe your antivirus program is blocking some/all of the command line tools (including the help command)?
Forum: Coders. Blitz Basic 20 November 2019, 00:20
Replies: 32
Views: 854
Posted By MickGyver
Damn those antivirus programs...

Damn those antivirus programs...
Forum: Coders. Blitz Basic 20 November 2019, 00:18
Replies: 32
Views: 854
Posted By MickGyver
I'll have a better look at it tomorrow. By the...

I'll have a better look at it tomorrow. By the way, you should be able to toggle the symbols-list from the menus somewhere, can't remember the exact place.
Forum: Coders. Blitz Basic 19 November 2019, 23:54
Replies: 32
Views: 854
Posted By MickGyver
Hmm, have you saved the config files and...

Hmm, have you saved the config files and restarted Atom? Syntax highlighting should work automatically for files with the .bb2 extension.
Forum: Retrogaming General Discussion 19 November 2019, 17:14
Replies: 74
Views: 2,317
Posted By MickGyver
Get a PCH-1000 (this is the first model, not the...

Get a PCH-1000 (this is the first model, not the slim, has better OLED screen) with a firmware version of 3.68 or below if possible, although I think newer firmware versions can be hacked now also.
...
Forum: Coders. Blitz Basic 19 November 2019, 09:30
Replies: 2
Views: 250
Posted By MickGyver
The default mod player commands are synced to vbl...

The default mod player commands are synced to vbl so inside the loop, add a VWait command.

I would recommend Leffman's MED player for MEDs and the PTXPlayer for MODs. They can be found here:
...
Forum: Retrogaming General Discussion 19 November 2019, 06:24
Replies: 74
Views: 2,317
Posted By MickGyver
The first PS Vita version (not the slim) is the...

The first PS Vita version (not the slim) is the one you would want to get, it has a superb OLED screen, the newer version has a cheaper inferior screen on it. The Vita is really nice when modded, I...
Forum: Coders. Blitz Basic 18 November 2019, 13:02
Replies: 73
Views: 6,662
Posted By MickGyver
I tried VASM, there I get a few errors about...

I tried VASM, there I get a few errors about missing symbols (runerrs, _soundobjectcheck and _volumecheck). Searched the sources and it seems that those symbols are indeed missing.

EDIT: I...
Forum: Coders. Blitz Basic 18 November 2019, 12:35
Replies: 73
Views: 6,662
Posted By MickGyver
I used a diff tool in an attempt to build a 5.3...

I used a diff tool in an attempt to build a 5.3 version of this library. Got nowhere though. :) I'm not familiar with assemblers, I tried Asm-One, but get an error at the first astatement, next line...
Forum: Coders. Blitz Basic 16 November 2019, 14:43
Replies: 32
Views: 854
Posted By MickGyver
Version 0.2

I uploaded a new version with these improvements:


Fixed issues with parameters for many functions.
Bug fixes to the help system.
Added snippets and help for 37 missing libraries.
Better...
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