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Search: Posts Made By: earok
Forum: Coders. Blitz Basic 22 March 2019, 00:47
Replies: 7
Views: 267
Posted By earok
Thanks guys! I uh, ended up writing my own...

Thanks guys!

I uh, ended up writing my own format of sorts.

It's a bit rough, currently hardcoded to 5BP and I'm not totally sure the EBWIDTH and BLTSIZE calculations are totally correct, but...
Forum: Coders. Blitz Basic 20 March 2019, 05:58
Replies: 7
Views: 267
Posted By earok
Ah, that makes sense. Thanks guys! I'm...

Ah, that makes sense. Thanks guys!

I'm assuming that the cookie pointer is always zero (since SaveShapes doesn't save cookies?) and the data pointer is a pointer to the bitplane data within the...
Forum: project.CD32 Conversion 20 March 2019, 03:50
Replies: 109
Views: 16,871
Posted By earok
I understand where you're coming from. It's so...

I understand where you're coming from. It's so damn hard getting a game to work sometimes, particularly when you've got a huge compilation of them, and on top of that you go the extra mile with...
Forum: project.CD32 Conversion 18 March 2019, 10:55
Replies: 109
Views: 16,871
Posted By earok
Sorry to hear that man, your conversions were...

Sorry to hear that man, your conversions were (and are) really great. Glad that the downloads are still there :great
Forum: Coders. Blitz Basic 18 March 2019, 10:44
Replies: 8
Views: 291
Posted By earok
I'd say you're missing the Math libraries. I...

I'd say you're missing the Math libraries. I think "MATHTRANS.LIBRARY" is the only one you need (though "DISKFONT.LIBRARY" is also useful to have for Blitz software that uses fonts)
Forum: Coders. Blitz Basic 17 March 2019, 06:01
Replies: 7
Views: 267
Posted By earok
Documentation for Blitz Basic SaveShapes (and SaveSprites etc) format?

Is there any documentation available for the SaveShapes format? eg, something similar to the documentation available online for AMOS Sprites...
Forum: project.CD32 Conversion 15 March 2019, 05:32
Replies: 68
Views: 9,556
Posted By earok
Ok, latest update has been posted. There's been a...

Ok, latest update has been posted. There's been a lot of changes so I may have forgotten a few.

First up, the theme of the 9th pack is fighting games (one-on-one fighters as opposed to scrolling...
Forum: project.CD32 Conversion 15 March 2019, 02:31
Replies: 15
Views: 1,758
Posted By earok
I had bit of a virus scare recently, so I did a...

I had bit of a virus scare recently, so I did a wider check of my hard drive with VirusZ and found that, in the Settlers project, these two files were infected with Ebola.

C/AmigaGuide...
Forum: Coders. Blitz Basic 13 March 2019, 10:03
Replies: 41
Views: 1,724
Posted By earok
Yes, that's correct. Blitz can blit...

Yes, that's correct. Blitz can blit non-interleaved Bobs to an interleaved bitmap.

The advantage with using interleaved bitmaps is you only need to do one blitter operation to hit all bitplanes....
Forum: project.CD32 Conversion 13 March 2019, 04:33
Replies: 28
Views: 1,256
Posted By earok
I'm building with the CDTV trademark, but even...

I'm building with the CDTV trademark, but even with CD32 trademark and freeanim, SSF2 will only work depending on the number of files on the disk (eg, if I take my entire "GAMES" folder out, which...
Forum: project.CD32 Conversion 12 March 2019, 10:37
Replies: 28
Views: 1,256
Posted By earok
This is going to sound a bit.. naive. With...

This is going to sound a bit.. naive.

With various games on my compilations, sometimes I've had to implement a system that requires the user to hold down a joypad button on boot to load the game....
Forum: Coders. Blitz Basic 12 March 2019, 09:48
Replies: 41
Views: 1,724
Posted By earok
Also OK with whatever code I've posted online...

Also OK with whatever code I've posted online being in the public domain
Forum: project.CD32 Conversion 11 March 2019, 12:52
Replies: 27
Views: 3,519
Posted By earok
Back in the zone

Back in the zone
Forum: project.CD32 Conversion 11 March 2019, 08:20
Replies: 28
Views: 1,256
Posted By earok
Three further suggestions for tests of the...

Three further suggestions for tests of the CD32Launch system:

Virocop. Notes from CD32 and Beer:



The Strangers, AGA beat-em-up. IIRC most of the F-keys are used for the menu, so maybe still...
Forum: project.CD32 Conversion 10 March 2019, 12:55
Replies: 28
Views: 1,256
Posted By earok
Ah, I should have been following this thread! ...

Ah, I should have been following this thread!

I'll try Watchtower on the next update to CD32 and Beer. Which is.. already a bit overdue, whoops. Thanks for that!

Anyway.

- All New World of...
Forum: project.CD32 Conversion 10 March 2019, 10:54
Replies: 1,141
Views: 97,744
Posted By earok
Okay, so.. embarrassingly enough, I've just now...

Okay, so.. embarrassingly enough, I've just now worked out how to get Shadow Fighter reliably loading (AGA slave) on a real CD32.

All that was needed was the CDFreeze command line parameter. The...
Forum: project.WHDLoad 08 March 2019, 11:36
Replies: 74
Views: 12,398
Posted By earok
Oddly enough I started a project on that myself...

Oddly enough I started a project on that myself to put jump on second button. It kind of worked but there were larger frustrations with that game that just made me give up (eg, the hitboxes on the...
Forum: project.CD32 Conversion 05 March 2019, 09:28
Replies: 38
Views: 6,375
Posted By earok
I might take a quick break from CD32-and-Beer to...

I might take a quick break from CD32-and-Beer to dust this off and re-release it.

I think I've worked out the issues I was having with Shadow Fighter, plus I might put Barbarian+ in there, maybe...
Forum: Coders. Blitz Basic 05 March 2019, 00:43
Replies: 41
Views: 1,724
Posted By earok
Thanks, I'll implement those changes!

Thanks, I'll implement those changes!
Forum: support.Games 03 March 2019, 13:00
Replies: 38
Views: 5,084
Posted By earok
Eeep - it does seem that the AGA version...

Eeep - it does seem that the AGA version (uncracked and HDD installed) requires the codewheel.

Not sure if it's possible to simply swap out the "SHADOW_run" file or the "dsk0" file with a cracked...
Forum: support.Games 03 March 2019, 11:27
Replies: 38
Views: 5,084
Posted By earok
Haha. I wasn't asking because I wanted to try it!...

Haha. I wasn't asking because I wanted to try it! Just wanted to make sure that version didn't need to be cracked
Forum: support.Games 03 March 2019, 11:11
Replies: 38
Views: 5,084
Posted By earok
Forgive my ignorance - is the codewheel ONLY for...

Forgive my ignorance - is the codewheel ONLY for the OCS edition?

I assume that at no point the codes are asked for on AGA, even when it's installed to hard drive?
Forum: Coders. Blitz Basic 28 February 2019, 23:30
Replies: 41
Views: 1,724
Posted By earok
No worries I'm still using...

No worries

I'm still using coppersplit+corkscrew, I'm using using the blockscroll command instead of block in order not to have to create a shape for each tile.
Forum: Coders. Blitz Basic 28 February 2019, 22:55
Replies: 41
Views: 1,724
Posted By earok
@MickGyver With Kiwi's Tale and the revised...

@MickGyver

With Kiwi's Tale and the revised AlarCity engine, I approached scrolling in an entirely different fashion based on discussions with Alpine9000.

The principle of it is - there's an...
Forum: project.Amiga Game Factory 27 February 2019, 10:57
Replies: 82
Views: 6,399
Posted By earok
No worries :great It's all official and...

No worries :great

It's all official and released. Latest version is LHA compressed, includes Damien's latest readme, and I've resolved the CD audio glitch by triggering JMD's audio once the CD...
Forum: project.WHDLoad 27 February 2019, 08:22
Replies: 74
Views: 12,398
Posted By earok
Damn, nice. Going to take that for CD32 and Beer...

Damn, nice. Going to take that for CD32 and Beer :great

Two button jump on Bubble Bobble works for both players, I assume?
Forum: project.Amiga Game Factory 26 February 2019, 01:47
Replies: 82
Views: 6,399
Posted By earok
@Danny, Apologies - I wasn't aware the ZIP format...

@Danny, Apologies - I wasn't aware the ZIP format was causing issues. I'll stick to LHA from now on.

@Damien cheers for that! Eep.. that reminds me, I still need to add the HDFs for TimeGal and...
Forum: project.CD32 Conversion 25 February 2019, 06:55
Replies: 68
Views: 9,556
Posted By earok
Just making a minor note - I received a private...

Just making a minor note - I received a private message pointing out that (on a real PAL CD32), Yo! Joe! crashed after completing first stage and riding the bird.

I haven't investigated it yet to...
Forum: project.Amiga Game Factory 25 February 2019, 06:41
Replies: 82
Views: 6,399
Posted By earok
Thanks mate! One more minor update, I think...

Thanks mate!

One more minor update, I think we're done. HDD version is in the zone and also on Mega. Latest HDD version includes

- Fixed tracks from JMD
- Ability to manually turn on or off...
Forum: project.Amiga Game Factory 24 February 2019, 04:18
Replies: 82
Views: 6,399
Posted By earok
Release Candidate for Kiwi's Tale 1.1 is in the...

Release Candidate for Kiwi's Tale 1.1 is in the Zone

- Tracker music by JMD
- 2P Assist. Another player can jump in at any time with another joystick to provide sniper fire and remote vehicle...
Forum: Coders. Blitz Basic 24 February 2019, 01:44
Replies: 41
Views: 1,724
Posted By earok
Excellent! There was one more thing I wanted...

Excellent!

There was one more thing I wanted to bring up. You might have noticed that the screen height the example isn't exactly fullscreen, that's indeed due to complications around having the...
Forum: project.Amiga Game Factory 23 February 2019, 14:38
Replies: 82
Views: 6,399
Posted By earok
Little preview of the 2P update. It should be out...

Little preview of the 2P update. It should be out in a couple of days.

Obviously, it throws the difficulty out the window! Mostly there as a gimmick, and a way to provide support to an unskilled...
Forum: Coders. Blitz Basic 23 February 2019, 10:14
Replies: 41
Views: 1,724
Posted By earok
I think I might have worked out the Copper bug...

I think I might have worked out the Copper bug (why you've needed to use CopperEnd there).

In the documentation of the CopperFX library



But
Forum: Amiga scene 23 February 2019, 00:12
Replies: 182
Views: 19,103
Posted By earok
Ah, damn it Mega.. it's OK at my side but when I...

Ah, damn it Mega.. it's OK at my side but when I download, indeed there's a CRC error. I'll reupload in just a sec

Edit: This one appears to be all good!...
Forum: Coders. Blitz Basic 22 February 2019, 13:18
Replies: 17
Views: 903
Posted By earok
Looking at the screenshots, it seems the copper...

Looking at the screenshots, it seems the copper commands extend past line 255 without properly being handled. But looking at the code, it seems everything is done before line 255. So I'm not quite...
Forum: Coders. Blitz Basic 22 February 2019, 13:00
Replies: 17
Views: 903
Posted By earok
It's kind of hard to say, vertical split screen...

It's kind of hard to say, vertical split screen scrolling is super fragile and will break with the smallest thing wrong. I'll take a look at running your code tomorrow and tweaking it until it works...
Forum: Amiga scene 22 February 2019, 08:15
Replies: 182
Views: 19,103
Posted By earok
Ok! TimeGal 1.3C HDD version fixed. I can't...

Ok! TimeGal 1.3C HDD version fixed. I can't explain why level 15 and 15R gets corrupt during compression, I tried all sorts of different things with Windows LHA and couldn't get it to work, so I...
Forum: News 22 February 2019, 01:39
Replies: 89
Views: 11,271
Posted By earok
Thanks for the test! I'll kick off a build of...

Thanks for the test! I'll kick off a build of TimeGal with CD32 NTSC support later today.
Forum: Amiga scene 22 February 2019, 01:38
Replies: 182
Views: 19,103
Posted By earok
Ah, shit. You're right, I got the same error...

Ah, shit. You're right, I got the same error attempting to extract with 7Zip. I'll do a 13.d version but only for OCS builds (fix NTSC CD32 issue as well as extraction for OCS HDD)
Forum: project.Amiga Game Factory 22 February 2019, 01:27
Replies: 82
Views: 6,399
Posted By earok
Thanks for playing! Yes, I snuck Amishion...

Thanks for playing!

Yes, I snuck Amishion Impossible (http://www.lemonamiga.com/games/details.php?id=4290) on the disc.
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