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Search: Posts Made By: dlfrsilver
Forum: Coders. General Today, 23:18
Replies: 457
Views: 31,566
Posted By dlfrsilver
Benoist Aaron told me that it was much more...

Benoist Aaron told me that it was much more difficult to port a game from Atari ST to the Amiga, than the opposite. The easiest way is Amiga to ST.

The reason is easy to get : You just need to...
Forum: support.WinUAE Today, 23:08
Replies: 15
Views: 334
Posted By dlfrsilver
The CTA is not supporting ALL the weak bits...

The CTA is not supporting ALL the weak bits games. Only some of them.
Forum: Coders. General Today, 09:32
Replies: 457
Views: 31,566
Posted By dlfrsilver
I had the luck to chat with Benoist Aaron, the...

I had the luck to chat with Benoist Aaron, the Tennis cup programmer (Flashback as well, and dragon ninja). He was just relieved to program for Amiga only once the ST died commercially. It was awful...
Forum: Coders. General Yesterday, 22:38
Replies: 457
Views: 31,566
Posted By dlfrsilver
SWIV use more colors on the Amiga than the ST....

SWIV use more colors on the Amiga than the ST. The palette is changed very often during the game, and in a discreet manner.
Forum: support.WinUAE Yesterday, 18:46
Replies: 15
Views: 334
Posted By dlfrsilver
Thank you gentlemen :D PS : I forgot...

Thank you gentlemen :D

PS : I forgot something. The longtrack use a Weak Bits part....

This means no IPF possible.
Forum: support.WinUAE Yesterday, 17:47
Replies: 15
Views: 334
Posted By dlfrsilver
Ah ok. But then can you load the CTraw and tell...

Ah ok. But then can you load the CTraw and tell me what kind of bizarre thing makes Winuae stopping on loading please ?
Forum: support.WinUAE Yesterday, 17:36
Replies: 15
Views: 334
Posted By dlfrsilver
Cybernoid the Fighting Machine

Hi Toni, I need your insight about the game Cybernoid the Fighting Machine.

I'm using Winuae with your A500 config file, and the CTraw dump i made, and which has no disk error and that is not...
Forum: project.TOSEC (amiga only) Yesterday, 14:23
Replies: 2,254
Views: 383,174
Posted By dlfrsilver
what is your source about this ? :)

what is your source about this ? :)
Forum: project.WHDLoad Yesterday, 08:12
Replies: 59
Views: 5,105
Posted By dlfrsilver
I have already all the buggy ADF version fixed,...

I have already all the buggy ADF version fixed, because i found the faulty file.

It's file 3A :)
Forum: project.WHDLoad Yesterday, 00:28
Replies: 59
Views: 5,105
Posted By dlfrsilver
File 94 and 99 are unused files with header...

File 94 and 99 are unused files with header shopped off.
Forum: project.WHDLoad Yesterday, 00:27
Replies: 59
Views: 5,105
Posted By dlfrsilver
Oh perfect ! So this fucking game has real files...

Oh perfect ! So this fucking game has real files :D !
Forum: Collections 17 April 2018, 11:41
Replies: 534
Views: 39,755
Posted By dlfrsilver
SimonV must upload them :)

SimonV must upload them :)
Forum: Collections 17 April 2018, 10:21
Replies: 534
Views: 39,755
Posted By dlfrsilver
pack 28 and 33 done :)

pack 28 and 33 done :)
Forum: project.WHDLoad 16 April 2018, 22:31
Replies: 59
Views: 5,105
Posted By dlfrsilver
=> they are yes, exactly the same. i don't...

=> they are yes, exactly the same.

i don't know for the unaligned sprites. to be honest i have not seen the strider sprite bug.

What do you need ? PC1 files, CHR files or PRG.BIN ?
Forum: project.WHDLoad 16 April 2018, 19:34
Replies: 59
Views: 5,105
Posted By dlfrsilver
There's no need in fact, they have buried the...

There's no need in fact, they have buried the files as it is directly in the MFM encoding.

More straight port, you can't beat that lol !
Forum: project.WHDLoad 16 April 2018, 18:27
Replies: 59
Views: 5,105
Posted By dlfrsilver
(ahaha :D They have shot off the PI1 files...

(ahaha :D They have shot off the PI1 files headers on 2 files XD !)

Even better : unused PC1 files, the Amiga program is 103kb (crunched with tetragon), when the ST one is 69kb (crunched as well)....
Forum: project.WHDLoad 16 April 2018, 14:55
Replies: 59
Views: 5,105
Posted By dlfrsilver
the sprites are indeed contained on 320x200 4 BPL...

the sprites are indeed contained on 320x200 4 BPL 16 colors PC1 compressed Degas Elite pictures.

Why they used that when they could have cut each sprite is beyond me.
Forum: project.WHDLoad 15 April 2018, 19:59
Replies: 59
Views: 5,105
Posted By dlfrsilver
what a shite work Tiertex did, seriously !

what a shite work Tiertex did, seriously !
Forum: project.WHDLoad 15 April 2018, 01:11
Replies: 59
Views: 5,105
Posted By dlfrsilver
The game code is not that big. But that's an...

The game code is not that big. But that's an horrible job :/
Forum: project.WHDLoad 14 April 2018, 20:25
Replies: 59
Views: 5,105
Posted By dlfrsilver
LOL. Are you amazed ? they have burried the ST...

LOL. Are you amazed ? they have burried the ST code and the ST files inside an MFM encoding. But yes, the Amiga version use the very same files as the ST version LOL.
Forum: project.WHDLoad 14 April 2018, 19:30
Replies: 59
Views: 5,105
Posted By dlfrsilver
ST emulation code ? ahahah. Reminds me the C64...

ST emulation code ? ahahah. Reminds me the C64 emulation code for Barbarian Palace on Amstrad CPC. Same kind of shit.
Forum: Collections 12 April 2018, 09:09
Replies: 169
Views: 11,914
Posted By dlfrsilver
It is. But i need Phil to do process more QB...

It is. But i need Phil to do process more QB disks. The actual sets are not complete, so i can't say what's in the archives.

but for the moment, for what i checked, there are warpers, including...
Forum: Collections 11 April 2018, 23:21
Replies: 169
Views: 11,914
Posted By dlfrsilver
Ok, i have checked the files. I need the more and...

Ok, i have checked the files. I need the more and most possible amount of dump for these sets

They are not complete enough right now to be able to check the content.

I'll wait for Phil's next...
Forum: Collections 11 April 2018, 15:24
Replies: 169
Views: 11,914
Posted By dlfrsilver
this won't take me too much time to do :)

this won't take me too much time to do :)
Forum: Collections 11 April 2018, 13:06
Replies: 169
Views: 11,914
Posted By dlfrsilver
Ok, i will then rename those archives :) this...

Ok, i will then rename those archives :) this will make it more evident to other people.

Just one note to people : DON'T and NEVER use Quarterback on Amiga with Hard drives installed with SFS and...
Forum: Collections 11 April 2018, 13:04
Replies: 169
Views: 11,914
Posted By dlfrsilver
Yes adf workshop indicated the date, and the...

Yes adf workshop indicated the date, and the number of the set made. This allows to regroup a full disk set of Quarterback archive in order to access the whole content.
Forum: Collections 11 April 2018, 09:08
Replies: 169
Views: 11,914
Posted By dlfrsilver
you need quaterback 4.0 or 6.0. The only thing to...

you need quaterback 4.0 or 6.0. The only thing to keep in mind is that this tool is NOT compatible with anything else than OFS-FFS.

it corrupts SFS and PFS3 partitions.
Forum: Collections 10 April 2018, 13:49
Replies: 169
Views: 11,914
Posted By dlfrsilver
ah ok :D ! good, only 3500 disks, it's all fine....

ah ok :D ! good, only 3500 disks, it's all fine. The BS1 collection contains more than 10000 disks :D
Forum: Collections 10 April 2018, 09:01
Replies: 534
Views: 39,755
Posted By dlfrsilver
pack 33 is almost done :)

pack 33 is almost done :)
Forum: Collections 10 April 2018, 09:00
Replies: 169
Views: 11,914
Posted By dlfrsilver
I plus this. Simon did a great job with the BS1...

I plus this. Simon did a great job with the BS1 collection.
Forum: Collections 09 April 2018, 22:47
Replies: 169
Views: 11,914
Posted By dlfrsilver
Well if i consider my own set of consoles disk...

Well if i consider my own set of consoles disk dumps, yes. either files saved in PC format, or either games written per track with no directory visible.

(PS : there is no interest to dump those...
Forum: Collections 09 April 2018, 22:15
Replies: 169
Views: 11,914
Posted By dlfrsilver
Ok, so that means actually custom disk format...

Ok, so that means actually custom disk format used by the copy hardware ?
Forum: Collections 09 April 2018, 21:56
Replies: 169
Views: 11,914
Posted By dlfrsilver
Phil, i'm the most used to disk cleaning, so...

Phil, i'm the most used to disk cleaning, so count me in. I have cleaned and salvaged tons of disks until now for Amiga, ST, and CPC.
Forum: Collections 09 April 2018, 21:55
Replies: 169
Views: 11,914
Posted By dlfrsilver
the kryoflux is not suited to this task. It's too...

the kryoflux is not suited to this task. It's too slow considering the amount of disks to process. Diskripper is the only way to go.
Forum: Collections 09 April 2018, 20:40
Replies: 169
Views: 11,914
Posted By dlfrsilver
lool. I'm currently renaming and regrouping the...

lool. I'm currently renaming and regrouping the Quarterback archives.
Forum: Collections 08 April 2018, 21:54
Replies: 54
Views: 2,645
Posted By dlfrsilver
awesome ! So many disks losts in the wild !

awesome ! So many disks losts in the wild !
Forum: project.EAB File Server 08 April 2018, 14:34
Replies: 17
Views: 491
Posted By dlfrsilver
some files were shared between collection, so it...

some files were shared between collection, so it will be possible to restore the broken files.
Forum: Collections 08 April 2018, 14:08
Replies: 169
Views: 11,914
Posted By dlfrsilver
yes this tool is the one use to image the BS1...

yes this tool is the one use to image the BS1 collection. You can process 80 disks a day with that :D and very quickly.
Forum: Collections 08 April 2018, 13:51
Replies: 169
Views: 11,914
Posted By dlfrsilver
are you using Diskripper Phil ?

are you using Diskripper Phil ?
Forum: Coders. General 05 April 2018, 13:44
Replies: 457
Views: 31,566
Posted By dlfrsilver
Dragon Breed is an ST port, while Pacmania and...

Dragon Breed is an ST port, while Pacmania and Rod-land were both amiga first, and made with the Amiga strength in mind.
Showing results 1 to 40 of 7365

 
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