English Amiga Board


Go Back   English Amiga Board > Search Forums

Showing results 1 to 40 of 529
Search took 0.05 seconds.
Search: Posts Made By: Rebel-CD32
Forum: Retrogaming General Discussion 22 July 2018, 13:17
Replies: 31
Views: 4,133
Posted By Rebel-CD32
Awesome, thanks mate! Although I won't be going...

Awesome, thanks mate! Although I won't be going back to complete that one, I do need to find somewhere to host it so the list in the original post can be updated so it's good to have it again.
Forum: Retrogaming General Discussion 22 July 2018, 11:32
Replies: 31
Views: 4,133
Posted By Rebel-CD32
Cheers mate, I've uploaded the latest version I...

Cheers mate, I've uploaded the latest version I can find to the Zone. I've already been able to load the blocks into Backbone, plonked them down in the game, took screenshots and reconstructed my...
Forum: Amiga scene 22 July 2018, 02:27
Replies: 95
Views: 18,060
Posted By Rebel-CD32
Mega Drive's CPU is 7.6MHz. The Mega CD added a...

Mega Drive's CPU is 7.6MHz. The Mega CD added a 12.5MHz 68000 to the mix.
Forum: project.Amiga Game Factory 20 July 2018, 08:30
Replies: 28
Views: 3,421
Posted By Rebel-CD32
Thank you, but we can't take credit for the...

Thank you, but we can't take credit for the music. I don't know where it's originally from, perhaps Tracker Hero or a demo, but it's not our work. For the full game we will require a musician to...
Forum: Retrogaming General Discussion 18 July 2018, 11:51
Replies: 31
Views: 4,133
Posted By Rebel-CD32
Thanks mate, the game though is just the one we...

Thanks mate, the game though is just the one we were working on before our loss. We're hoping to extract the graphics and levels from the game so we can resume work again, but I'm not sure how much...
Forum: project.Amiga Game Factory 18 July 2018, 11:36
Replies: 28
Views: 3,421
Posted By Rebel-CD32
Yeah, slowly... The A500 version will have a...

Yeah, slowly... The A500 version will have a smaller screen size than the demo, to help it move along at a playable speed.

We'd love to team up with a programmer at some point to make a game using...
Forum: project.Amiga Game Factory 18 July 2018, 11:20
Replies: 28
Views: 3,421
Posted By Rebel-CD32
The graphics are inspired by Ruff n Tumble, but...

The graphics are inspired by Ruff n Tumble, but they're not ripped. I pixelled them myself, they're an evolution of the graphics I made for my Backbone tutorial several years ago. Ruff's graphics are...
Forum: support.Hardware 17 July 2018, 17:42
Replies: 3
Views: 277
Posted By Rebel-CD32
I'm also looking for someone in Australia who can...

I'm also looking for someone in Australia who can repair CD32s and change the capacitors, so if anyone bites you've got two customers waiting to pay you.

Just curious, did you get any sound out of...
Forum: project.Amiga Game Factory 17 July 2018, 17:26
Replies: 28
Views: 3,421
Posted By Rebel-CD32
There's still no title for the game but we're...

There's still no title for the game but we're open to suggestions. The demo is in the Zone if anyone would like to try it out.
Forum: News 17 July 2018, 07:44
Replies: 182
Views: 18,336
Posted By Rebel-CD32
It's because it's using the NTSC cropped image...

It's because it's using the NTSC cropped image but opening it on a PAL screen.
Forum: Amiga scene 17 July 2018, 04:40
Replies: 27
Views: 2,118
Posted By Rebel-CD32
It wasn't always though, was it? The demo ran on...

It wasn't always though, was it? The demo ran on my A2000 and A600 (both had extra RAM), and looked just as good as the finished game ended up being (at least the first level featured in the demo)....
Forum: Retrogaming General Discussion 17 July 2018, 03:10
Replies: 31
Views: 4,133
Posted By Rebel-CD32
Sorry guys, I lost my home a couple of years ago...

Sorry guys, I lost my home a couple of years ago and had to cancel my internet service, so all my files hosted on my ISP's server are gone. What's worse is both my super awesome expanded A1200 and...
Forum: project.Amiga Game Factory 16 July 2018, 18:01
Replies: 147
Views: 60,120
Posted By Rebel-CD32
Hey Foxman, sorry for the late reply. I can help...

Hey Foxman, sorry for the late reply. I can help you make a bootable ISO or floppy game if you haven't already.
Forum: Amiga scene 24 October 2016, 05:37
Replies: 9
Views: 2,386
Posted By Rebel-CD32
Cammy is working on a site, but we have also set...

Cammy is working on a site, but we have also set up a jam page here - https://itch.io/jam/amigamejam

We will be working on a game together as an example but won't enter it into the competition....
Forum: Amiga scene 10 September 2015, 19:26
Replies: 208
Views: 14,484
Posted By Rebel-CD32
Man, Cammy's giving away all my secrets... :P ...

Man, Cammy's giving away all my secrets... :P

It's funny that Shantae was used as an example of the kind of game we need on the Amiga. Cammy and I are working on one right now... the only bad...
Forum: Retrogaming General Discussion 03 September 2015, 17:25
Replies: 76
Views: 9,798
Posted By Rebel-CD32
I just played Wilczy Szaniec on my A500 and can...

I just played Wilczy Szaniec on my A500 and can confirm it really does run as smoothly as it does in the video. Surprised the hell out of me! Definitely the smoothest 3D FPS engine I've ever seen on...
Forum: project.Amiga Game Factory 02 September 2015, 22:55
Replies: 147
Views: 60,120
Posted By Rebel-CD32
Yeah, it's a bit of a bummer we can't make it...

Yeah, it's a bit of a bummer we can't make it branch out more but then again it would probably make the game too big for the disk. We decided the initial level selection menu will act in a way as a...
Forum: project.Amiga Game Factory 02 September 2015, 20:58
Replies: 147
Views: 60,120
Posted By Rebel-CD32
That's the way I set it up, by setting the...

That's the way I set it up, by setting the Complete Scene to a menu, but just say I select level 3 from the menu after finishing level 1, it will still just go to level 2 because the Next Level...
Forum: Retrogaming General Discussion 02 September 2015, 20:45
Replies: 76
Views: 9,798
Posted By Rebel-CD32
D'oh, I guess when I clicked on the link I missed...

D'oh, I guess when I clicked on the link I missed the first vid somehow and it auto-played a video of Doom on the 32X where the title and comments were trying to imply it was running only on Mega...
Forum: Retrogaming General Discussion 02 September 2015, 18:37
Replies: 76
Views: 9,798
Posted By Rebel-CD32
This is why Doom works on the Mega Drive/32X...

This is why Doom works on the Mega Drive/32X combination:

"The 32X contains two Hitachi SH2 32-bit RISC processors with a clock speed of 23 MHz, which Sega claimed would allow the system to work...
Forum: Retrogaming General Discussion 02 September 2015, 13:48
Replies: 76
Views: 9,798
Posted By Rebel-CD32
Doom is running on the 32X hardware, it won't run...

Doom is running on the 32X hardware, it won't run on the Mega Drive.

Wolfenstein, however, runs beautifully on a standard Mega Drive. It's running in 16 colours, like the Atari ST and Apple IIGS...
Forum: project.Amiga Game Factory 02 September 2015, 13:04
Replies: 147
Views: 60,120
Posted By Rebel-CD32
That's possible but I was thinking of releasing...

That's possible but I was thinking of releasing it on actual floppy disks for collectors and those who wish to play it on real hardware. I'll make an extended version of the game for hard drive...
Forum: project.Amiga Game Factory 02 September 2015, 12:45
Replies: 147
Views: 60,120
Posted By Rebel-CD32
Nice work on Xenopew, I love that you keep making...

Nice work on Xenopew, I love that you keep making these games playable on the A500. I'm aiming to fit my current game on a floppy disk as well, although it'll run a little slower on the A500 due to...
Forum: request.Old Rare Games 30 August 2015, 08:25
Replies: 28
Views: 3,185
Posted By Rebel-CD32
While we wait for Insane Software to re-release...

While we wait for Insane Software to re-release AmiJeweled (preferably with the much-anticipated AGA version) there's one other Bejeweled clone for the Amiga most people won't have heard of but is...
Forum: Amiga scene 16 August 2015, 07:06
Replies: 8
Views: 2,072
Posted By Rebel-CD32
Yeah, Cammy and I flew over there and stayed for...

Yeah, Cammy and I flew over there and stayed for a week. RJ Mical showed us around Google which made us want to work there so much. Dale Luck was there at the convention answering questions about his...
Forum: News 16 August 2015, 06:29
Replies: 22
Views: 4,300
Posted By Rebel-CD32
Thank you again for another awesome release! We...

Thank you again for another awesome release! We snuck a copy of the game into a CD32 with an SX-1 attached at the Amiga 30 Year Anniversary event in California, so plenty of people had a chance to...
Forum: Amiga scene 15 August 2015, 16:27
Replies: 8
Views: 2,072
Posted By Rebel-CD32
It was great to have the opportunity to see them...

It was great to have the opportunity to see them all in person, the whole show was a real treat and goes to show there's still a lot to discover and plenty of life in the scene.
Forum: Amiga scene 18 April 2015, 21:26
Replies: 16
Views: 1,661
Posted By Rebel-CD32
I've been thinking this for years, should we...

I've been thinking this for years, should we start a new PD library with an online shop/order form, and send out freshly written floppies to those who still want them? There have been plenty of new...
Forum: Amiga scene 29 March 2015, 15:39
Replies: 14
Views: 2,740
Posted By Rebel-CD32
Great interview, thanks for tracking Alistair...

Great interview, thanks for tracking Alistair down. I'm curious if he has seen or played any of the many Backbone games people have been releasing in recent years.
Forum: Amiga scene 16 March 2015, 15:45
Replies: 143
Views: 21,905
Posted By Rebel-CD32
Subtitles shouldn't be a stretch goal.

Subtitles shouldn't be a stretch goal.
Forum: project.Amiga Game Factory 14 March 2015, 03:06
Replies: 147
Views: 60,120
Posted By Rebel-CD32
Thanks, I did do the graphics and it has been...

Thanks, I did do the graphics and it has been pretty time consuming, trying to get it looking smooth in 16 colours.

I totally understand about Boxx 2, changing the screen size for something...
Forum: Amiga scene 02 March 2015, 07:40
Replies: 227
Views: 35,101
Posted By Rebel-CD32
What we really need on the Amiga is better game...

What we really need on the Amiga is better game making software, because as we all know Backbone doesn't really cut it, and Reality is a bit of a nightmare to use. Of course, this software is already...
Forum: project.Amiga Game Factory 02 March 2015, 07:25
Replies: 147
Views: 60,120
Posted By Rebel-CD32
I Love Boxx 2, it improves on the original in all...

I Love Boxx 2, it improves on the original in all the ways a sequel should, and thanks heaps for adding joypad controls to both games. Boxx 2 does run slower on the A500 than the original Boxx, of...
Forum: project.Amiga Game Factory 02 March 2015, 01:40
Replies: 53
Views: 11,310
Posted By Rebel-CD32
Catacomb 3D Amiga port, is anyone up for the challenge?

I just noticed that Catacomb 3D for the PC went open source last year. Since it's an even earlier "FPS" (in a way) than Wolfenstein 3D, and only using 16 colours perhaps it wouldn't be such a tough...
Forum: Amiga scene 02 March 2015, 00:51
Replies: 227
Views: 35,101
Posted By Rebel-CD32
CDXL isn't HAM-only, the videos can be any...

CDXL isn't HAM-only, the videos can be any bit-depth supported by the Amiga, so you can have 256 colour CDXLs on AGA machines, and 32 or 64 colour ones on OCS machines. Just because no one ever did...
Forum: Coders. General 28 February 2015, 10:12
Replies: 2,193
Views: 311,007
Posted By Rebel-CD32
I agree, OCS plus 512k. No, don't use Dual...

I agree, OCS plus 512k. No, don't use Dual Playfield, there's no way to remap all the foregrounds and enemies to 7 colours without it looking like puke.

http://oi60.tinypic.com/9rmuf7.jpg
Forum: Amiga scene 21 February 2015, 22:30
Replies: 8
Views: 1,449
Posted By Rebel-CD32
Well done, it's pretty fun to play so far and I'm...

Well done, it's pretty fun to play so far and I'm looking forward to the finished game. If you're after some additional graphics or music resources which are free to use in your game, check out this...
Forum: Coders. General 21 February 2015, 22:00
Replies: 2,193
Views: 311,007
Posted By Rebel-CD32
If somone can provide all of the graphics assets...

If somone can provide all of the graphics assets I'd love to help by coming up with the optimal palette, colour-reducing and remapping the graphics. It may not sound like much, but by doing this...
Forum: Retrogaming General Discussion 17 February 2015, 13:05
Replies: 53
Views: 7,981
Posted By Rebel-CD32
Maybe not from profiting off a single game, but...

Maybe not from profiting off a single game, but one really stand-out game back then launched the careers of a few millionaires.
Forum: Retrogaming General Discussion 16 February 2015, 02:17
Replies: 53
Views: 7,981
Posted By Rebel-CD32
The game looks incredible for a Spectrum game as...

The game looks incredible for a Spectrum game as well as a homebrew production. I hope we can produce something of this quality, and hopefully using original characters and themes for the Amiga this...
Showing results 1 to 40 of 529

 
Forum Jump

All times are GMT +2. The time now is 13:47.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.
Page generated in 0.10451 seconds with 10 queries