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Search: Posts Made By: Ozzyboshi
Forum: Coders. Asm / Hardware 16 May 2018, 19:45
Replies: 14
Views: 1,173
Posted By Ozzyboshi
I tried replacing my code with yours and the...

I tried replacing my code with yours and the crash on exit is still there...

here's what happens when I launch the executable

http://adf.ozzyboshi.com/P_20180516_192937_vHDR_Auto.jpg

I am...
Forum: Coders. Asm / Hardware 14 May 2018, 21:06
Replies: 14
Views: 1,173
Posted By Ozzyboshi
where can i find the photon startos stopos code? ...

where can i find the photon startos stopos code?
maybe you are referring to this https://www.youtube.com/watch?v=DrtIjvqruOI ?
Forum: Coders. Asm / Hardware 14 May 2018, 08:29
Replies: 14
Views: 1,173
Posted By Ozzyboshi
Ok not I realized what you did, you use the cpu...

Ok not I realized what you did, you use the cpu instead of the blitter to copy data because it's not a huge amount to be copied so the blitter is not so essential.
I used the blitter only because I...
Forum: Coders. Asm / Hardware 11 May 2018, 15:16
Replies: 14
Views: 1,173
Posted By Ozzyboshi
at the end the suggestion of ross was very good,...

at the end the suggestion of ross was very good, i made another attempt using the dual playfield mode ad it wasn't so bad.
You can see the full code at...
Forum: Coders. Asm / Hardware 04 May 2018, 20:48
Replies: 14
Views: 1,173
Posted By Ozzyboshi
I am moving the 2 color banner behind the 16 cols...

I am moving the 2 color banner behind the 16 cols man figure however I will give a look to your link, thanks
Forum: Coders. Asm / Hardware 02 May 2018, 16:02
Replies: 12
Views: 577
Posted By Ozzyboshi
how did you calculate a1c1?

how did you calculate a1c1?
Forum: Coders. Asm / Hardware 02 May 2018, 11:31
Replies: 12
Views: 577
Posted By Ozzyboshi
the code is correct, the only thing it It might...

the code is correct, the only thing it It might be wrong it's the color palette, did you double check it?
Forum: Coders. Asm / Hardware 02 May 2018, 09:12
Replies: 14
Views: 1,173
Posted By Ozzyboshi
Moving a big banner behind a static object

Hello Amiga coders,
As the title states, I am trying to move up and down on the screen a big banner behind a static object on top of it.
The big banner cant be a sprite because it's too large...
Forum: Coders. Asm / Hardware 02 May 2018, 08:39
Replies: 12
Views: 577
Posted By Ozzyboshi
He's writing BPLCON0 in binary because he's...

He's writing BPLCON0 in binary because he's copying ramjam asm course. The book initially uses the binary notation to help the reader to understand how this register works.
I assume (never tried)...
Forum: Coders. Asm / Hardware 16 April 2018, 11:58
Replies: 11
Views: 673
Posted By Ozzyboshi
Dont be scared of the 1800 pages, they are very...

Dont be scared of the 1800 pages, they are very repetitive and contains a lot of code.
I am a native italian speaker if you have trouble translating in your language feel free to contact me, we can...
Forum: Coders. Asm / Hardware 16 April 2018, 11:55
Replies: 11
Views: 673
Posted By Ozzyboshi
Ok let me try again , I read some stuff and now I...

Ok let me try again , I read some stuff and now I think I have a better understanding about sprite/bitplanes priorities:

$DFF104 (BPLCON2) among other things lets you define if the sprites must be...
Forum: Coders. Asm / Hardware 15 April 2018, 14:14
Replies: 11
Views: 673
Posted By Ozzyboshi
Ok you guys nailed it, with setting dff104 to hex...

Ok you guys nailed it, with setting dff104 to hex 24 works as I wanted but... why?

In other words you told me to set PF2P2 and PF1P2 ON.
Since I use one playfield only I expected that setting...
Forum: Coders. Asm / Hardware 15 April 2018, 12:26
Replies: 11
Views: 673
Posted By Ozzyboshi
[ASM BEGINNER] Sprite0 does not overlay

Hello EAB coders.
I am currentlly studying the italian ramjam course ( http://corsodiassembler.ramjam.it/ ).
At chapter 7 is stated that sprites are pointed by SPRXPT register (for example $dff120...
Forum: project.Amiga Game Factory 26 February 2018, 22:24
Replies: 12
Views: 1,025
Posted By Ozzyboshi
Actually I am writing a book about GRAC2, it's a...

Actually I am writing a book about GRAC2, it's a beginner guide written in italian, it would be awesome to add the grac3 improvements and maybe translating it in other languages
Forum: Amiga scene 06 January 2018, 23:05
Replies: 8
Views: 1,366
Posted By Ozzyboshi
I am currently writing a technical ebook that...

I am currently writing a technical ebook that describes how to use GRAC2, I am studying the game "epsilon 9" and maka a manual out of this, my goal is to write my own game but I really lack of...
Forum: project.Amiga Game Factory 28 August 2017, 11:48
Replies: 40
Views: 6,570
Posted By Ozzyboshi
I deleted some stuff and changed libpng from...

I deleted some stuff and changed libpng from version 1.6.31 to 1.6.32, also changed references to the ftp server which holds the tar file with a more reliable one.

Now the problem is understanding...
Forum: project.Amiga Game Factory 24 August 2017, 14:54
Replies: 40
Views: 6,570
Posted By Ozzyboshi
after a few troubled days and with some help from...

after a few troubled days and with some help from alpine9000 I managed to compile and produce a valid adf file out of the sources, I followed the instructions but it was not so easy, I stumbled upon...
Forum: project.Amiga Game Factory 18 August 2017, 11:02
Replies: 40
Views: 6,570
Posted By Ozzyboshi
tried to compile climby skies from github...

tried to compile climby skies from github sources, no luck, did anyone successully compiled the whole project and help me doing it on a ubuntu 14.04 laptop?
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