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Search: Posts Made By: Steve
Forum: Coders. General 04 November 2019, 21:48
Replies: 274
Views: 23,601
Posted By Steve
Quaternions aren't so bad. Just 4D vectors...

Quaternions aren't so bad. Just 4D vectors really. I use them in my 3D engine (on PC).
Forum: Coders. General 19 October 2019, 19:14
Replies: 274
Views: 23,601
Posted By Steve
Yeah that's true. Still really fast 3D but as...

Yeah that's true. Still really fast 3D but as DanScott says, it's easy to optimize when the view is in a fixed plane.
Forum: Coders. General 19 October 2019, 12:06
Replies: 274
Views: 23,601
Posted By Steve
Same here. Really enjoying this development of...

Same here. Really enjoying this development of TFX 2. :D

Can't wait for the implementation of Gouraud shading. ;)

Be great if someone could disassemble the code for Zeewolf 2. Probably the best...
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