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Forum: Coders. Blitz Basic 14 September 2019, 17:06
Replies: 15
Views: 290
Posted By Shatterhand
Is this how Lotus 2 works? This is really...

Is this how Lotus 2 works?

This is really interesting and I hadn't thought about doing this.
Forum: Coders. Blitz Basic 14 September 2019, 15:01
Replies: 15
Views: 290
Posted By Shatterhand
This may be your problem. Blocks are fast...

This may be your problem.

Blocks are fast when compared to Blit, Qblit, etc, but it's not like they don't take time. You can't block a FULL screen and still expect things to run on a single...
Forum: Coders. Blitz Basic 06 September 2019, 06:08
Replies: 161
Views: 19,858
Posted By Shatterhand
Erm... Shouldn't a VWait Print...

Erm...

Shouldn't a


VWait
Print VPos


Always show exactly the same result?
Forum: Coders. Blitz Basic 05 September 2019, 23:52
Replies: 31
Views: 687
Posted By Shatterhand
OH MY GOD. Thank you for this explanation. Makes...

OH MY GOD. Thank you for this explanation. Makes 100% sense.
Forum: News 05 September 2019, 20:58
Replies: 157
Views: 9,534
Posted By Shatterhand
Yeah yeah, I had understood that :)

Yeah yeah, I had understood that :)
Forum: News 05 September 2019, 19:22
Replies: 157
Views: 9,534
Posted By Shatterhand
I actually feel that hold a button and pushing a...

I actually feel that hold a button and pushing a direction is more unintuitive and hurts the game flow more than puttting the joystick in neutral *just vertically* to start comboing.

But well,...
Forum: Retrogaming General Discussion 05 September 2019, 18:00
Replies: 271
Views: 8,717
Posted By Shatterhand
Yes... except by the sloped platforms, I think...

Yes... except by the sloped platforms, I think what you did with Rygar with very few adjustments could work very well with Wonder Boy as far as scrolling/enemy spawning/game logic etc routines go.
...
Forum: Retrogaming General Discussion 05 September 2019, 16:02
Replies: 271
Views: 8,717
Posted By Shatterhand
It has great ports for the NES (named Adventure...

It has great ports for the NES (named Adventure Island) and Master System, and "that's what we could do" ports for the MSX and SG-1000 (which are not identical,the first one done by Hudson, while the...
Forum: Coders. Blitz Basic 05 September 2019, 15:16
Replies: 31
Views: 687
Posted By Shatterhand
I remember when I first read that the waterfall...

I remember when I first read that the waterfall slowdowns and sometimes even completely stops in Elfmania and I was like "NO WAY". Then I went to play and saw it, and I was like "Holy crap how come I...
Forum: Coders. Blitz Basic 05 September 2019, 15:03
Replies: 31
Views: 687
Posted By Shatterhand
I think he meant if I try to blit bobs half...

I think he meant if I try to blit bobs half inside the Bitmap, half outside, using the "technique" (I use the term loosely) I described here.

Which means I'll be showing the "outside" of the...
Forum: Coders. General 05 September 2019, 14:56
Replies: 27
Views: 719
Posted By Shatterhand
I had some x86 ASM in College, but some very...

I had some x86 ASM in College, but some very simple stuff (Add two values from a register, load it in a third register, INC and DEC, this kind of stuff). And this was like moons ago.

Every time I...
Forum: Coders. Blitz Basic 05 September 2019, 02:33
Replies: 31
Views: 687
Posted By Shatterhand
Yes, but I think if you are showing the crease...

Yes, but I think if you are showing the crease of the bitmap, and you blit there, the colors will work. If you blit outside the bitmap but you tell the program to SHOW this "outside", colors are...
Forum: Coders. Blitz Basic 05 September 2019, 02:08
Replies: 31
Views: 687
Posted By Shatterhand
Hmm.. I only tried doing blocks and they would...

Hmm.. I only tried doing blocks and they would fit perfectly either completely inside the bitmap or outside it.

But i believe colours would be correct if I scrolled the crease into screen.
Forum: Coders. Blitz Basic 05 September 2019, 01:25
Replies: 31
Views: 687
Posted By Shatterhand
YOLO I LIKE TO LIVE DANGEROUSLY. This...

YOLO I LIKE TO LIVE DANGEROUSLY.



This means I had a lot of free memory still when I did the test :p

It's true, now that you said it, I remember first time I read about the corkscrew...
Forum: Coders. Blitz Basic 05 September 2019, 00:28
Replies: 31
Views: 687
Posted By Shatterhand
Yes ;) Also doubles the amount of blocks you have...

Yes ;) Also doubles the amount of blocks you have to blit on screen.



The link Retro1234 shared has an example that shows exactly how to do that. I took a quickly glance at it and I was only...
Forum: Amiga scene 05 September 2019, 00:01
Replies: 300
Views: 30,865
Posted By Shatterhand
I have a game with code 100% ready for a while...

I have a game with code 100% ready for a while now. I gave up waiting a friend to finish its main graphics and just finished them myself, now I'm waiting for a friend to write music for it and...
Forum: Coders. Blitz Basic 04 September 2019, 23:46
Replies: 31
Views: 687
Posted By Shatterhand
http://uridiumauthor.blogspot.com/

http://uridiumauthor.blogspot.com/
Forum: Coders. Blitz Basic 04 September 2019, 22:08
Replies: 49
Views: 3,911
Posted By Shatterhand
If I use this library on my Blitz Basic game, I...

If I use this library on my Blitz Basic game, I should credit both Idrougge and Phx ?
Forum: Coders. Blitz Basic 04 September 2019, 21:59
Replies: 31
Views: 687
Posted By Shatterhand
I was reading Andrew Braybrook's blog, and the...

I was reading Andrew Braybrook's blog, and the way he describes how to do Vertical Scrolling on Amiga is exactly the way your link does it, but in Blitz.

I'd be really surprised if this ghetto...
Forum: News 04 September 2019, 21:50
Replies: 157
Views: 9,534
Posted By Shatterhand
Lots of Amiga games did it actually, and many...

Lots of Amiga games did it actually, and many times it wasn't needed. Body Blows is a good example, as is Shadow Fighter but, in those cases, I can't see a working solution for 1 button controllers....
Forum: News 04 September 2019, 21:32
Replies: 157
Views: 9,534
Posted By Shatterhand
I really loved the variety of moves and the...

I really loved the variety of moves and the variety of stuff you can do and enemies will do. That's very cool, certainly there's a lot of variety to the game and lots of stuff to do. The "Desperation...
Forum: Coders. Blitz Basic 04 September 2019, 20:56
Replies: 31
Views: 687
Posted By Shatterhand
Oh yeah, I remember someone said it works...

Oh yeah, I remember someone said it works eternally with slices (Maybe it was even you), but I never tested it.

I believe I actually tested it with more than 20 screens and still worked, but I...
Forum: Coders. Blitz Basic 04 September 2019, 20:13
Replies: 31
Views: 687
Posted By Shatterhand
There's a clear difference between doing...

There's a clear difference between doing horizontally and vertically.

Please keep in mind that I barely understand what's the hardware is doing, so forgive me if I say something that sound stupid...
Forum: Coders. Blitz Basic 04 September 2019, 18:08
Replies: 31
Views: 687
Posted By Shatterhand
Vertical Scrolling by blitting outside the bitmap

I've been doing some test with scrolling routines on blitz... I just figured out if you use BLOCK outside the bitmap to blit new tiles to background and keep scrolling outside its boundaries, it just...
Forum: Coders. General 04 September 2019, 15:08
Replies: 27
Views: 719
Posted By Shatterhand
Ohh Roondar, thank you! It wasn't that much text...

Ohh Roondar, thank you! It wasn't that much text to be quite honest, and a very interesting reading for those who, like me, never dabbled on 68K ASM. This actually made me want to know more about the...
Forum: Coders. Blitz Basic 03 September 2019, 19:32
Replies: 49
Views: 3,911
Posted By Shatterhand
I just want to say that I solved my problems with...

I just want to say that I solved my problems with the help of dear Earok, who just sent me hist Blitz Basic folder and everything worked :)
Forum: Coders. Blitz Basic 03 September 2019, 19:27
Replies: 15
Views: 623
Posted By Shatterhand
Yeah, I've been noticing the problem with Blitz...

Yeah, I've been noticing the problem with Blitz Basic its not how fast it draws stuff or hits the hardware, but its basically with the program flow. Arrays and lists, for example, are very slow. So...
Forum: project.Amiga Game Factory 03 September 2019, 19:05
Replies: 34
Views: 1,152
Posted By Shatterhand
Oh yeah, it's true. Swiv does it very smartly...

Oh yeah, it's true. Swiv does it very smartly indeed.

I don't remember exactly what it was now, but in Lionheart the effect was really ... weird to me, as platforms actually changed color as they...
Forum: Amiga scene 03 September 2019, 18:10
Replies: 300
Views: 30,865
Posted By Shatterhand
Man, no doubt about it. I find amazing you guys...

Man, no doubt about it. I find amazing you guys are coding in 68k asm and doing wonderful things. Everytime I see source code in ASM I am just like "How the heck anyone manages to work like this?"
...
Forum: project.Amiga Game Factory 03 September 2019, 16:17
Replies: 34
Views: 1,152
Posted By Shatterhand
I always thought it was impossible to reload...

I always thought it was impossible to reload copperlists "during game", at least to change the Y position of the color-change.

I was really surprised when I begun learning Blitz Basic that *it is*...
Forum: Amiga scene 03 September 2019, 15:11
Replies: 300
Views: 30,865
Posted By Shatterhand
If I work like that I never finish anything,...

If I work like that I never finish anything, hehehe :D

I *Really* need to give me goals and deadlines, or else never gets done, even if its just for a hobby thing. I just got used to it I guess. ...
Forum: Nostalgia & memories 03 September 2019, 14:49
Replies: 48
Views: 1,550
Posted By Shatterhand
I have a T-Shirt with a drawing of that stick on...

I have a T-Shirt with a drawing of that stick on it. I never saw that stick live (I doubt even one unit of it exists here in Brazil), but when I saw the T-Shirt I really wanted to buy it :D

I...
Forum: Coders. Blitz Basic 03 September 2019, 14:37
Replies: 15
Views: 623
Posted By Shatterhand
I was actually trying to use BLOCK on objects...

I was actually trying to use BLOCK on objects that are always aligned on 16 pixels increments in the X Axis, even though they are not background. But there's no queue for Blocks so I would need to...
Forum: project.Amiga Game Factory 03 September 2019, 03:28
Replies: 34
Views: 1,152
Posted By Shatterhand
I used to have a Paint Shop Pro 4 on my computer...

I used to have a Paint Shop Pro 4 on my computer just to save .iff files. It was really funny to install such an old app on Windows 10.

But after I found out Grafx2, it solved all my graphical...
Forum: Coders. Blitz Basic 02 September 2019, 18:47
Replies: 15
Views: 623
Posted By Shatterhand
Boxf is kinda slow though.

Boxf is kinda slow though.
Forum: Nostalgia & memories 02 September 2019, 16:21
Replies: 55
Views: 3,896
Posted By Shatterhand
I was reading through the thread and I thought no...

I was reading through the thread and I thought no one was going to mention it.

Probably not the most sophisticated Flight Sim ever. But I've never been into Flight Sims and I loved Knights of the...
Forum: Nostalgia & memories 02 September 2019, 15:47
Replies: 105
Views: 8,963
Posted By Shatterhand
Aerhm.... yeah, it makes sense :) I used to...

Aerhm.... yeah, it makes sense :)

I used to play the MSX version which was a direct Spectrum copy, and it had a panel like that too. As the C64 version also had...

But indeed those games were...
Forum: Nostalgia & memories 02 September 2019, 14:07
Replies: 105
Views: 8,963
Posted By Shatterhand
IIRC Licence to Kill doesn't scroll horizontally....

IIRC Licence to Kill doesn't scroll horizontally. The panel was there to make the main game look more "Vertical" I guess, like arcade games.
Forum: Coders. Blitz Basic 01 September 2019, 23:08
Replies: 49
Views: 3,911
Posted By Shatterhand
I installed from floppy eons ago. I do have...

I installed from floppy eons ago.

I do have the Ultimate BLitz CD and I have no idea what to do. Do I copy those files to my Amiga CF and uise the Aminet installer to install it?
Forum: Coders. Blitz Basic 01 September 2019, 22:57
Replies: 49
Views: 3,911
Posted By Shatterhand
OH GODDAMNIT . Deleted the freqlibs.obj ....

OH GODDAMNIT .

Deleted the freqlibs.obj . Now Makelkibs didn't crash... it just stopped at Amigaguide.Library1 , which was actually the last file, so I guess it worked. Had to reset the computer....
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