Forum: Amiga scene
04 January 2022, 06:21
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Replies: 190
Views: 42,759
I think context-sensitive controls are a good...
I think context-sensitive controls are a good thing if you only have one or two buttons. I love Sensi to death but the controls really prevented it from becoming a tactical experience rather than...
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Forum: Amiga scene
04 January 2022, 06:18
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Replies: 190
Views: 42,759
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Forum: Amiga scene
07 October 2021, 07:35
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Replies: 190
Views: 42,759
Yeah, this was my impression too. Has the...
Yeah, this was my impression too. Has the potential to be Striker, but... good :)
Never get tired of new footy games though. Hope you're able to get this one over the finish line.
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Forum: Nostalgia & memories
06 October 2021, 23:05
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Replies: 57
Views: 14,066
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Forum: Amiga scene
19 October 2020, 11:31
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Replies: 87
Views: 10,817
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Forum: Nostalgia & memories
19 October 2020, 11:22
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Replies: 23
Views: 4,205
Someone already posted the instructions for...
Someone already posted the instructions for grabbing the audio from Youtube, but given that I don't know what the YT algorithm does to the audio here's the original renders to download :
MP3 :...
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Forum: Nostalgia & memories
16 October 2020, 09:03
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Replies: 23
Views: 4,205
Lotus Hard Rock Cover
Hey all. Forgive me if it doesn't fit here, but I finally finished a hard rock cover/medley of the soundtrack from Lotus Esprit Turbo Challenge. I started it some 8 years ago and lost interest, but...
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Forum: Amiga scene
17 December 2017, 23:01
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Replies: 16
Views: 3,648
Thanks for all the discussion, good stuff. I'm...
Thanks for all the discussion, good stuff. I'm thinking back to making small games with no assembler and experiencing guru meditations even doing simple stuff. That's my memory. Also I vaguely...
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Forum: Amiga scene
16 December 2017, 20:33
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Replies: 16
Views: 3,648
Did Blitz Basic ever become 'stable'?
Hey all,
So I used to use Blitz Basic a lot back in the early 90's, and my overriding memory of it was that it used to crash *all the time* and eventually I just gave up trying to work around it's...
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Forum: support.FS-UAE
09 March 2012, 12:55
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Replies: 28
Views: 15,051
Yeah, sorry about that :) Have been feeling...
Yeah, sorry about that :) Have been feeling somewhat ill the last few days so haven't touched it. Feeling better now so will try and get the hard file section updated to allow adding and removing...
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Forum: support.FS-UAE
06 March 2012, 18:56
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Replies: 333
Views: 82,868
What happens if a game does something that...
What happens if a game does something that involves random numbers?
Just say, for example, Sneech decides to place the collectibles based on randomness using the system clock or elapsed...
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Forum: support.FS-UAE
06 March 2012, 11:27
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Replies: 28
Views: 15,051
It's written in Purebasic, which is a closed...
It's written in Purebasic, which is a closed source cross-platform language. Will happily stick the source for my project up though, but the compiler that converts the language to ASM is closed :(
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Forum: support.FS-UAE
05 March 2012, 13:06
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Replies: 28
Views: 15,051
Hehe- true :)
I froze the interface a couple...
Hehe- true :)
I froze the interface a couple of weeks ago, which was a mistake as FrodeSolheim added a lot of features since then!
I'll get everything working up to the current beta tonight...
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Forum: support.FS-UAE
05 March 2012, 12:30
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Replies: 28
Views: 15,051
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Forum: support.FS-UAE
05 March 2012, 11:40
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Replies: 477
Views: 116,807
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Forum: support.FS-UAE
05 March 2012, 01:05
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Replies: 28
Views: 15,051
FS-GUI 0.1 (A frontend for FS-UAE)
Hi all,
This is version 0.1 of my GUI for FrodeSolheim's excellent new emulator. It's a work in progress, but at this stage should be functional enough to take a lot of the headache out of...
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Forum: support.FS-UAE
24 February 2012, 18:30
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Replies: 477
Views: 116,807
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Forum: support.FS-UAE
23 February 2012, 14:54
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Replies: 477
Views: 116,807
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Forum: support.FS-UAE
21 February 2012, 00:05
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Replies: 477
Views: 116,807
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Forum: Retrogaming General Discussion
20 February 2012, 22:40
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Replies: 55
Views: 7,509
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Forum: Retrogaming General Discussion
20 February 2012, 14:41
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Replies: 55
Views: 7,509
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Forum: support.WinUAE
17 February 2012, 14:23
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Replies: 6
Views: 2,846
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Forum: support.WinUAE
17 February 2012, 11:30
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Replies: 6
Views: 2,846
Small issue with WinUAE under Wine
Hi guys,
Using the latest stable version of Wine (1.2.3) under Xubuntu, and having a tiny issue with WinUAE.
The emulator itself works amazing well, but the problem is in the GUI. It can be...
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Forum: support.FS-UAE
15 February 2012, 12:36
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Replies: 477
Views: 116,807
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Forum: Coders. Language
15 February 2012, 00:32
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Replies: 29
Views: 9,914
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Forum: support.FS-UAE
13 February 2012, 13:11
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Replies: 477
Views: 116,807
Hey FrodeSolheim, thanks for the new version....
Hey FrodeSolheim, thanks for the new version. Apologies for not replying to this thread earlier but had a bit of a family emergency that swallowed up the whole of last week.
All seems to be...
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Forum: support.FS-UAE
07 February 2012, 23:41
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Replies: 477
Views: 116,807
Monitor is running at 60hz, as per the info on...
Monitor is running at 60hz, as per the info on the menus. Not quite sure how to check for 50hz exactly, as glxgears gives me no useful info that I can see.
Video card is a GeForce GTX 260 so not...
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Forum: support.FS-UAE
07 February 2012, 22:57
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Replies: 477
Views: 116,807
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Forum: support.FS-UAE
07 February 2012, 01:00
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Replies: 477
Views: 116,807
I got it working now, but it it is...
I got it working now, but it it is extraordinarily slow. Is that a known issue?
Runs A500 at about 10fps(ish).
//edit : Using official nVidia binaries on Linux w/Twinview enabled. Could that...
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Forum: support.FS-UAE
07 February 2012, 00:29
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Replies: 477
Views: 116,807
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Forum: support.FS-UAE
07 February 2012, 00:23
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Replies: 477
Views: 116,807
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Forum: support.FS-UAE
06 February 2012, 23:42
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Replies: 477
Views: 116,807
Heya :)
Thought I'd throw my errors in here...
Heya :)
Thought I'd throw my errors in here :P Running the 64-bit Debian version you put together. Have pointed to a working ADF file and 1.3 ROM, but I don't get any output in the emulator. It's...
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Forum: Retrogaming General Discussion
03 February 2012, 02:45
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Replies: 181
Views: 32,414
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Forum: Retrogaming General Discussion
02 February 2012, 18:15
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Replies: 181
Views: 32,414
Difficult to say, but from memory your average...
Difficult to say, but from memory your average shmup on a lo-res screen moves at around 3 or 4px/frame. I'd imagine something like Superfrog would push 8px/frame and like I said, the SMS version of...
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Forum: Amiga scene
02 February 2012, 18:10
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Replies: 132
Views: 25,534
Yeah, absolutely. That's how I got this game to...
Yeah, absolutely. That's how I got this game to look so 'Lotus-y'. Initial Shaun gave me a basic brief about how the track is drawn, but we had to drill down into mega detail to get it look anything...
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Forum: request.UAE Wishlist
02 February 2012, 11:41
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Replies: 20
Views: 4,712
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Forum: Amiga scene
02 February 2012, 11:38
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Replies: 132
Views: 25,534
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Forum: request.UAE Wishlist
01 February 2012, 16:19
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Replies: 20
Views: 4,712
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Forum: Amiga scene
01 February 2012, 00:37
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Replies: 132
Views: 25,534
Thanks for all the comments dude.
Regarding...
Thanks for all the comments dude.
Regarding the whole 'charging for it' and 'official Gremlin' thing, I'd certainly never try and charge for it for two reasons-- The original develoepr helped me a...
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Forum: Amiga scene
31 January 2012, 11:49
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Replies: 132
Views: 25,534
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