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Search: Posts Made By: saimo
Forum: Coders. Asm / Hardware 27 March 2020, 19:20
Replies: 24
Views: 981
Posted By saimo
After making the post, I realized that maybe it's...

After making the post, I realized that maybe it's a matter of misinterpretation of how the acknowledge polling works or a hack based on the assumption of the duration of the internal write cycle -...
Forum: Coders. Asm / Hardware 27 March 2020, 00:56
Replies: 24
Views: 981
Posted By saimo
(Continued.) I felt that looking at the log...

(Continued.)

I felt that looking at the log wasn't sufficient to fully understand the logic (and check the timings), so I decided to challenge my sanity and follow the execution from the UAE...
Forum: Coders. Asm / Hardware 27 March 2020, 00:46
Replies: 24
Views: 981
Posted By saimo
Back from a little break (dedicated, among other...

Back from a little break (dedicated, among other things, to this little engine for AGA (https://www.youtube.com/watch?v=E75vgwO3Exo), which provided me with some relaxing distraction from this...
Forum: Coders. Asm / Hardware 21 March 2020, 19:45
Replies: 24
Views: 981
Posted By saimo
Ah, OK, so that's a case where the log filter...

Ah, OK, so that's a case where the log filter kicked in. Thanks. Well, at least it says that writing to the data direction register after the start of a cycle can be done.
Forum: Coders. Asm / Hardware 21 March 2020, 18:35
Replies: 24
Views: 981
Posted By saimo
@Toni Wilen I just started looking at the...

@Toni Wilen

I just started looking at the log relative to the boot of the machine. Some things are as expected, others aren't. Before continuing, I'd like to verify whether my reading is correct....
Forum: Coders. Asm / Hardware 21 March 2020, 03:36
Replies: 24
Views: 981
Posted By saimo
@Toni Wilen Thank you, I'll give it a try as...

@Toni Wilen

Thank you, I'll give it a try as soon as I can.


@Bruce Abbott

I have the impression you formed the idea that I want to get things done without caring about quality and without...
Forum: Coders. Asm / Hardware 20 March 2020, 15:16
Replies: 24
Views: 981
Posted By saimo
OK, I have the results of a few tests. Before...

OK, I have the results of a few tests. Before reporting them, a quick note.

Before getting bytes reading to work (which is what the new version of the ReadByte() function tries do to), it is...
Forum: Coders. Asm / Hardware 17 March 2020, 22:27
Replies: 24
Views: 981
Posted By saimo
I didn't know, but anyway I need/want the code ...

I didn't know, but anyway I need/want the code to be really minimal, so that it does only what I strictly need. Plus, I like doing things myself :D
Forum: Coders. Asm / Hardware 17 March 2020, 22:25
Replies: 24
Views: 981
Posted By saimo
I have a personal barrier against reading others'...

I have a personal barrier against reading others' code (it's psycologically excruciating to me... I don't know how to explain). Besides, who knows about the quality of that code? What if it contains...
Forum: Coders. Asm / Hardware 17 March 2020, 21:36
Replies: 24
Views: 981
Posted By saimo
@Toni I have reimplemented ReadByte()...

@Toni



I have reimplemented ReadByte() this way:

************************************************************************************************************************
* INFO ...
Forum: Coders. Asm / Hardware 17 March 2020, 21:30
Replies: 24
Views: 981
Posted By saimo
Ah, OK, sorry. Well, I had also looked at the...

Ah, OK, sorry.
Well, I had also looked at the datasheet of an ATMEL EEPROM of 64+ kB, and there the diagram did feature the extra cycle ;)
Forum: Coders. Asm / Hardware 17 March 2020, 17:42
Replies: 24
Views: 981
Posted By saimo
I looked also at the datasheet of the same chip...

I looked also at the datasheet of the same chip produced by STM, and that explanation is even worse! It was redundant and badly worded. It explains better only how the operation start works.

...
Forum: Coders. Asm / Hardware 17 March 2020, 17:37
Replies: 24
Views: 981
Posted By saimo
Thanks for the quick reply, Toni! At some...

Thanks for the quick reply, Toni!


At some point I thought so, too, so I modified the whole code to have SDA set to input except when sending data, but that broke things even in WinUAE. So I...
Forum: Coders. Asm / Hardware 17 March 2020, 16:35
Replies: 24
Views: 981
Posted By saimo
Accessing the Amiga CD32 NVRAM directly

I need to access the Amiga CD32 NVRAM directly (nonvolatile.library is not an option), so I searched around for information and I've found basically none. So I looked at a few photos of the Amiga...
Forum: Amiga scene 09 March 2020, 04:25
Replies: 8
Views: 1,073
Posted By saimo
In less than a couple of days I'll be talking...

In less than a couple of days I'll be talking about my games on a small local TV channel. For the occasion, I'm preparing a video and a slideshow that, during the interview, will show in the...
Forum: Coders. General 02 March 2020, 11:37
Replies: 5
Views: 460
Posted By saimo
That would make for a meaningful comparison only...

That would make for a meaningful comparison only if the motor starts spinning as soon as the machine is turned on: is that what happens?
But I'm afraid this is academic speculation: in UAE, the...
Forum: Coders. General 01 March 2020, 23:44
Replies: 5
Views: 460
Posted By saimo
Well, if I had a machine, I'd try it, but, unless...

Well, if I had a machine, I'd try it, but, unless I'm misunderstanding your suggestion, I don't think that would say much: the context is different, as I'd like to turn the motor off after loading...
Forum: Coders. General 01 March 2020, 23:10
Replies: 5
Views: 460
Posted By saimo
I take it there's no way?

I take it there's no way?
Forum: Coders. General 28 February 2020, 14:14
Replies: 5
Views: 460
Posted By saimo
Is it possible to turn off the Amiga CD32 CD motor?

I never had/tried an Amiga CD32, so please excuse my ignorance in case this question is dumb.

For a certain piece of software of mine, I'd like to turn off the CD motor after all accesses to it...
Forum: Amiga scene 12 February 2020, 15:16
Replies: 29
Views: 2,880
Posted By saimo
@vulture Thanks! @ruinashiro ...

@vulture


Thanks!


@ruinashiro


Thanks! I'm experimenting precisely to come up with a good idea for a game ;)
Forum: Amiga scene 11 February 2020, 13:41
Replies: 29
Views: 2,880
Posted By saimo
@vulture Thanks! @all I managed...

@vulture

Thanks!


@all

I managed to get the effect to run in less than one frame also on a stock Amiga 1200. I was trying to be too smart, so I thought I'd try to dumb the code down... and...
Forum: Amiga scene 10 February 2020, 14:38
Replies: 29
Views: 2,880
Posted By saimo
Reprise of the...

Reprise of the spaceship-travelling-through-tunnel idea:

https://www.youtube.com/watch?v=Be94FYcr1Oc

The tunnel renders in about:
* 1.1 frames on a stock Amiga 1200 (I must say I'm quite...
Forum: OT - General 03 February 2020, 14:25
Replies: 0
Views: 314
Posted By saimo
Got a job for me?

I guess that this is a good candidate for the most exotic post ever made here...

I'm looking for a job abroad, preferably in one of these countries (alphabetical order): Austria, Belgium, Denmark,...
Forum: support.Hardware 01 February 2020, 17:18
Replies: 742
Views: 230,418
Posted By saimo
Hi all, lately I've been giving some love to...

Hi all,

lately I've been giving some love to my A1200 setup, which remained neglected for way too long time. One of the things I tried to do was increasing the CF raw transfer rate: the...
Forum: Amiga scene 21 January 2020, 13:04
Replies: 234
Views: 8,571
Posted By saimo
When I was a teenager (so, more precisely,...

When I was a teenager (so, more precisely, between 1989 and 1993), I was surprised to see how pricey the Amiga and PC games were. Not only because I couldn't afford them, but also because of how they...
Forum: OT - Entertainment 10 January 2020, 11:55
Replies: 2
Views: 609
Posted By saimo
Thanks, I'm happy my music made you feel good :) ...

Thanks, I'm happy my music made you feel good :)

Here's a copy and paste of the procedure I used for the SkillGrid (https://www.retream.com/SkillGrid) music (conceptually, it's the same thing -...
Forum: Amiga scene 27 December 2019, 13:47
Replies: 29
Views: 2,880
Posted By saimo
Two more experiments (including the shmup thingie...

Two more experiments (including the shmup thingie mentioned in the previous post)

https://www.youtube.com/watch?v=cH20N0D5kKw

For convenience, these are the previous videos:
*...
Forum: Amiga scene 21 December 2019, 21:18
Replies: 29
Views: 2,880
Posted By saimo
To the eye, there's a lot of difference between a...

To the eye, there's a lot of difference between a 2x2 dot and a 1x1 dot surrounded by black space: the spacing affects the grouping of dots, and thus the readability of the graphics. If one took a...
Forum: Amiga scene 21 December 2019, 11:12
Replies: 29
Views: 2,880
Posted By saimo
@klx300r @britelite Thanks! @Tsak ...

@klx300r @britelite

Thanks!


@Tsak



Maybe with limitations*. But due to the low resolution and color depth, visually the result would be quite messy.
Forum: OT - Entertainment 20 December 2019, 19:28
Replies: 2
Views: 609
Posted By saimo
Just released a progressive rock song

Lately I made this piece of progressive rock music. Normally I make music for my video games, but this is just a single. Yet, who knows, maybe one day it will belong to a game or to an album...
...
Forum: Amiga scene 20 December 2019, 18:49
Replies: 29
Views: 2,880
Posted By saimo
Thanks!

Thanks!
Forum: Amiga scene 20 December 2019, 13:09
Replies: 29
Views: 2,880
Posted By saimo
This video shows a stock Amiga 1200 running...

This video shows a stock Amiga 1200 running various visual effects using the dot-matrix engine. The effects are obtained by means of a system that allows every single pixel to be located anywhere in...
Forum: Amiga scene 14 December 2019, 15:18
Replies: 186
Views: 24,626
Posted By saimo
Thank you for buying it, and glad to hear you...

Thank you for buying it, and glad to hear you play it :)

Sorry, not possible for several reasons:
* RGCD doesn't like updates after the physical copies are produced;
* when I wrote the game,...
Forum: Amiga scene 06 December 2019, 15:08
Replies: 186
Views: 24,626
Posted By saimo
@all Just a quick heads-up to let you know...

@all

Just a quick heads-up to let you know that, after some months, the deluxe edition is back in stock on the RGCD store (https://rgcd.bigcartel.com/product/skillgrid-amiga)!
...
Forum: Amiga scene 26 November 2019, 09:36
Replies: 8
Views: 1,073
Posted By saimo
You're welcome!

You're welcome!
Forum: Amiga scene 25 November 2019, 11:45
Replies: 8
Views: 1,073
Posted By saimo
Since the opening post, I have released two...

Since the opening post, I have released two updates to this little game (the second one just a few minutes ago).

v3.8 (20191124)
* Fixed/improved music.
* Updated P61 code with the latest...
Forum: News 22 November 2019, 11:57
Replies: 81
Views: 13,895
Posted By saimo
No, sorry, the 5 different systems BOH runs on...

No, sorry, the 5 different systems BOH runs on are already too many, and allow practically everyone to enjoy the game already. But there are also many other reasons that I can't afford to discuss. I...
Forum: News 21 November 2019, 12:35
Replies: 81
Views: 13,895
Posted By saimo
I published BOH (https://www.retream.com/BOH) in...

I published BOH (https://www.retream.com/BOH) in 2009, and in the (more than) 10 years that passed since then, I released 19 free updates, because I just couldn't resist making it better and bettter....
Forum: News 16 November 2019, 11:30
Replies: 32
Views: 5,735
Posted By saimo
When in 2018 I produced the physical edition of...

When in 2018 I produced the physical edition of Huenison, I intended to close forever the development of that game (originally released in 2013 and then updated five times). Yet, writing Blastaway...
Forum: News 14 November 2019, 21:11
Replies: 28
Views: 1,813
Posted By saimo
Thank you!

Thank you!
Showing results 1 to 40 of 270

 
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