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Forum: Retrogaming General Discussion 30 May 2019, 12:13
Replies: 246
Views: 34,217
Posted By Dr.Venom
Hi :) Was trying out vertical games with...

Hi :)

Was trying out vertical games with both the MAME core and the Final Burn Neo core (fbneo_libretro.dll), which is an alternative to MAME, but am encountering an error with the Final Burn Neo...
Forum: support.WinUAE 28 May 2019, 02:05
Replies: 419
Views: 128,080
Posted By Dr.Venom
For games maybe, but not so when you're into the...

For games maybe, but not so when you're into the demoscene :). Especially for AGA there's a lot of static interlaced art mixed into demos. For me both the demoscene and those high-res laced pixel art...
Forum: support.WinUAE 26 May 2019, 10:52
Replies: 419
Views: 128,080
Posted By Dr.Venom
Sounds good enough for me, at least you see a...

Sounds good enough for me, at least you see a possibility for it! :). Do you think that seamless switching between shaders will be possible (i.e. no audio interruption upon switch)?

@guest.r

...
Forum: support.WinUAE 21 May 2019, 14:14
Replies: 419
Views: 128,080
Posted By Dr.Venom
@ guest.r Have a question on the differences...

@ guest.r

Have a question on the differences between the Trinitron versions :).

Trinitron-HiRes vs. Trinitron-HiRes-SmartRes, what does the "smartres" do different for the hires version?
...
Forum: support.WinUAE 20 May 2019, 20:14
Replies: 419
Views: 128,080
Posted By Dr.Venom
Hi Toni, I'm trying to switch shaders...

Hi Toni,


I'm trying to switch shaders during runtime, using "displaydata" in the config file, as a tryout like the following:

displaydata=nlace,cmd=gfx_filter=D3D:CRT-Trinitron-SmartRes.fx...
Forum: support.WinUAE 20 May 2019, 19:35
Replies: 33
Views: 5,263
Posted By Dr.Venom
I haven't read everything thoroughly, so please...

I haven't read everything thoroughly, so please ignore if this was already done.

I think you should first rule out anything going on the AmigaOS mappings / keyboard layout.

The simplest way is...
Forum: Retrogaming General Discussion 19 May 2019, 10:32
Replies: 246
Views: 34,217
Posted By Dr.Venom
Thanks for the pointer. First I updated to the...

Thanks for the pointer. First I updated to the "Creator Ready Driver" (it's from march), and the slang output was still bugged. Then I updated to the "Game Ready Driver" (it's from May 5th) and yess...
Forum: support.WinUAE 19 May 2019, 01:27
Replies: 419
Views: 128,080
Posted By Dr.Venom
I guess you already knew, but this is indeed the...

I guess you already knew, but this is indeed the proper fix :). Works lovely now. I think the only "hassle" is that you need to change saturation in both the main shader and the color profiles shader...
Forum: support.WinUAE 18 May 2019, 15:28
Replies: 419
Views: 128,080
Posted By Dr.Venom
Yeah, I can imagine. I got puzzled myself just...

Yeah, I can imagine. I got puzzled myself just now, as it seems my comments for the stuff without the color profiles is not right. I got confused myself with all the testing I guess (facepalm :)).
...
Forum: support.WinUAE 18 May 2019, 14:27
Replies: 419
Views: 128,080
Posted By Dr.Venom
Thanks for looking into it further, but that's...

Thanks for looking into it further, but that's not it.

I guess the naming convention from the files in the previous zip was confusing. I had included both a comparison for setting 1.0 and 2.0...
Forum: support.WinUAE 18 May 2019, 12:14
Replies: 419
Views: 128,080
Posted By Dr.Venom
Today I tried the same on an AMD (HD6850) setup,...

Today I tried the same on an AMD (HD6850) setup, but it has exactly the same issue, see attached Saturation 1.0 versus 2.0 comparison. Only part of the image has saturation changed, red most...
Forum: support.WinUAE 17 May 2019, 23:41
Replies: 419
Views: 128,080
Posted By Dr.Venom
No change :(. I also tried it without custom...

No change :(.

I also tried it without custom _WinUAE.fx and with D3D11, but makes no difference.

Would it be an idea to first isolate the saturation function in a separate saturation shader to...
Forum: support.WinUAE 17 May 2019, 00:40
Replies: 419
Views: 128,080
Posted By Dr.Venom
Unfortunately not :( I assume you upped the...

Unfortunately not :(

I assume you upped the smartres version to exclude GammaOut for the time being? (I like the plain Hires version better, also because of GammaOut ;))

In attached zip...
Forum: support.WinUAE 16 May 2019, 11:25
Replies: 419
Views: 128,080
Posted By Dr.Venom
It seems that the saturation function / parameter...

It seems that the saturation function / parameter is broken in the WinUAE shader, at least for RED saturation.

Below image compares saturation setting 1.0 versus 2.0 in the CRT-Trinitron-Hi-Res...
Forum: support.WinUAE 15 May 2019, 20:40
Replies: 419
Views: 128,080
Posted By Dr.Venom
@guest.r To add to my previous post, it...

@guest.r

To add to my previous post, it seems the largest difference between the DCI-P3 + profile 4 output from RA versus WinUAE is in Reds and Yellows. These are slightly "washed out" in the...
Forum: support.WinUAE 14 May 2019, 23:43
Replies: 419
Views: 128,080
Posted By Dr.Venom
It is :great. I've thoroughly been enjoying...

It is :great.

I've thoroughly been enjoying the shader, using the Hires version currently. The gamma option works out quite nicely.

There's only one thing with the color profiles, there's a...
Forum: Retrogaming General Discussion 14 May 2019, 23:20
Replies: 246
Views: 34,217
Posted By Dr.Venom
Tiny lady bug squashed, GLSL all good now :) ...

Tiny lady bug squashed, GLSL all good now :)

So I checked the slang version from the online updater, and it has a very different issue:

...
Forum: Retrogaming General Discussion 13 May 2019, 12:58
Replies: 246
Views: 34,217
Posted By Dr.Venom
Hi m8, In addition to my previous post, I've...

Hi m8,

In addition to my previous post, I've tracked down what's causing the wrong colors on the CRT color profiles when using the libretro Online Updater. It's caused by this commit:

Commits...
Forum: support.WinUAE 12 May 2019, 23:00
Replies: 419
Views: 128,080
Posted By Dr.Venom
Yes it works fine with that version. To...

Yes it works fine with that version.

To illustrate, in the attached zip I included two screenshots, one from Retroarch with PUAE and color space set to DCI-P3 with profile 4 (correct shader...
Forum: support.WinUAE 12 May 2019, 10:19
Replies: 419
Views: 128,080
Posted By Dr.Venom
Thanks for working on this and the new shader...

Thanks for working on this and the new shader pack :)


The color space options unfortunately don't work properly. Choosing DCI-P3 or other non-sRGB space options results in incorrect colors. I...
Forum: Nostalgia & memories 10 May 2019, 12:24
Replies: 22
Views: 3,583
Posted By Dr.Venom
Nice find! :) Very memorable tune, sooo Amiga ...

Nice find! :) Very memorable tune, sooo Amiga



Edit: yeah for me definitely also the first one.
Forum: support.WinUAE 10 May 2019, 00:47
Replies: 419
Views: 128,080
Posted By Dr.Venom
Hi :), Not sure if it's possible, but is...

Hi :),

Not sure if it's possible, but is there a chance to include the Color Space options and CRT color profiles in the CRT-Trinitron-HiRes-SmartRes shader for WinUAE? (From post #190 here...
Forum: Retrogaming General Discussion 09 May 2019, 14:25
Replies: 246
Views: 34,217
Posted By Dr.Venom
Hi guest.r, Just a quick note that I...

Hi guest.r,

Just a quick note that I downloaded the shader from the libretro buildbot, but there's something very off with the saturarion with that version. All the CRT color profiles look very...
Forum: Retrogaming General Discussion 28 April 2019, 22:03
Replies: 246
Views: 34,217
Posted By Dr.Venom
Great, will give us some more to tinker with :) ...

Great, will give us some more to tinker with :)



Ah, I see it's meant that way?

I think users may expect "0" to mean OFF / no CRT color profile. Personally I expected the sRGB color profile...
Forum: Retrogaming General Discussion 28 April 2019, 08:37
Replies: 246
Views: 34,217
Posted By Dr.Venom
Profiles 1 to 5 work OK, nice work :) ...

Profiles 1 to 5 work OK, nice work :)

Profile "0" (off I guess) is a bit wonkey though..

Could you elaborate on what the scanline beam shape high and low are doing?

Also, is there maybe a...
Forum: Retrogaming General Discussion 26 April 2019, 16:00
Replies: 246
Views: 34,217
Posted By Dr.Venom
Thx, it seems DCI-P3 is even more useful than...

Thx, it seems DCI-P3 is even more useful than AdobeRGB. (Btw, shader would not work at first, but I think you forgot to update the c1 = ToAdobeRGB*c1; near the bottom to c1 = ToDCI*c1; .....
Forum: Retrogaming General Discussion 21 April 2019, 10:17
Replies: 246
Views: 34,217
Posted By Dr.Venom
@guest.r Could you add DCI-P3 gamut to the test...

@guest.r Could you add DCI-P3 gamut to the test shader?


Also I've been running the various profiles and it seems there's only 4 to 5 really distuingishing profiles, so I think we'll end up with...
Forum: Retrogaming General Discussion 14 April 2019, 11:21
Replies: 246
Views: 34,217
Posted By Dr.Venom
Cool, I see. Any idea how monitor hardware...

Cool, I see.

Any idea how monitor hardware gamma interacts with Gamma Out in the shader?

I.e. having shader gamma out at 2.25 and then having the monitor hardware gamma at 2.2 or 2.4, the...
Forum: Retrogaming General Discussion 14 April 2019, 09:49
Replies: 246
Views: 34,217
Posted By Dr.Venom
I'm not fully understanding the subject of gamma...

I'm not fully understanding the subject of gamma correction in these shaders. Sorry to go on about this, but I really want to understand the "gamma chain".

From what I understand:
1. Gamma...
Forum: Retrogaming General Discussion 12 April 2019, 18:06
Replies: 246
Views: 34,217
Posted By Dr.Venom
I see. I'm finding that using the monitor...

I see. I'm finding that using the monitor hardware 9300K point allows for a more accurate white point approximation of the PVM 9300K mode, so I'll add one extra profile for the PVM 9300K mode that is...
Forum: Retrogaming General Discussion 07 April 2019, 13:40
Replies: 246
Views: 34,217
Posted By Dr.Venom
Quick question: When I have my monitor set...

Quick question:

When I have my monitor set to 6500K, then to reach "9300K" via the shader I use the XYZ values for 9300K. This is simulated 9300K on a D65 monitor.

But, my monitor also allows...
Forum: Retrogaming General Discussion 05 April 2019, 18:06
Replies: 246
Views: 34,217
Posted By Dr.Venom
Works great, thanks :). I can use the earlier...

Works great, thanks :). I can use the earlier calibrated values now in AdobeRGB mode and have the same output. This will definitely help in better calibration and better understanding where sRGB...
Forum: Retrogaming General Discussion 04 April 2019, 17:53
Replies: 246
Views: 34,217
Posted By Dr.Venom
Hi :) It's been a little while, but I've...

Hi :)

It's been a little while, but I've (slowly) been making headway with a number of profiles for the Philips based CRTs, the Trinitron and PVM, but it's proving to be a bit more of a challenge...
Forum: Retrogaming General Discussion 19 March 2019, 14:31
Replies: 246
Views: 34,217
Posted By Dr.Venom
Thanks for this, I'm getting some very promising...

Thanks for this, I'm getting some very promising results :).

Yes it can be (is) a PITA. I found that converting the peak Color Wavelength of the most commonly used CRT phosphors to Spectral Locus...
Forum: Retrogaming General Discussion 17 March 2019, 09:53
Replies: 246
Views: 34,217
Posted By Dr.Venom
Indeed, a few alternate color profiles would be...

Indeed, a few alternate color profiles would be enough. The Trinitron profile you've included is already a very nice looking one and my default one also (I'm using the shader parameter Color Temp %...
Forum: Retrogaming General Discussion 16 March 2019, 16:05
Replies: 246
Views: 34,217
Posted By Dr.Venom
Thanks for putting both in :). For me personally...

Thanks for putting both in :). For me personally the first one is the most accurate, the second one has some more color differences that I don't see in my CRTs.

For some reason the below got a...
Forum: Retrogaming General Discussion 12 March 2019, 23:25
Replies: 246
Views: 34,217
Posted By Dr.Venom
I think you nailed it on both counts now :bowdown...

I think you nailed it on both counts now :bowdown . There's now so many possibilities to have a great CRT look, that whatever your preference is, it's actually becoming harder to choose which one...
Forum: Retrogaming General Discussion 12 March 2019, 17:01
Replies: 246
Views: 34,217
Posted By Dr.Venom
Further to my previous post. I spent some more...

Further to my previous post. I spent some more time evaluating the LUT shader addition, and the Trinitron colors are quite an improvement. It's not only red that is "fixed" but the others seem more...
Forum: Retrogaming General Discussion 12 March 2019, 00:30
Replies: 246
Views: 34,217
Posted By Dr.Venom
No no, I didn't have that in mind. Let's forget...

No no, I didn't have that in mind. Let's forget about the test shader :)





OK. Good to know it works as it should, I guess I expected it to work out differently.

Basicly I expected the...
Forum: Retrogaming General Discussion 11 March 2019, 22:36
Replies: 246
Views: 34,217
Posted By Dr.Venom
Thanks :), only something seems not right. It...

Thanks :), only something seems not right. It still applies the phosphor effect to some colors but not all. See snap (enlarged) below.


http://i63.tinypic.com/2popc04.png



Always a tough...
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