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Search: Posts Made By: jotd
Forum: Coders. Contest Today, 22:43
Replies: 1,475
Views: 105,348
Posted By jotd
ross you're probably right with those. Now IIRC I...

ross you're probably right with those. Now IIRC I had to fix most games that originally supported 2 buttons. Ex: Banshee: button only worked once. There are others. Skeleton Krew is another one, with...
Forum: Coders. Contest Today, 22:02
Replies: 1,475
Views: 105,348
Posted By jotd
problem is that on real amigas it works for some...

problem is that on real amigas it works for some people and for some other people it doesn't. Looks like a timing issue that winuae isn't able to emulate properly (and I'm not blaming Toni, this is a...
Forum: Coders. Contest Today, 21:39
Replies: 1,475
Views: 105,348
Posted By jotd
Ross provided me some input. Probably the OS also...

Ross provided me some input. Probably the OS also fiddling with POTGO. Damn this button2 hardware interface is annoying.

Ross suggested the following for the whdload slave



I'm not used to...
Forum: Coders. Contest Today, 21:33
Replies: 1,475
Views: 105,348
Posted By jotd
don't forget to fix second button too :)

don't forget to fix second button too :)
Forum: Coders. Contest Today, 11:09
Replies: 1,475
Views: 105,348
Posted By jotd
I'll try to add full joypad support & hiscore...

I'll try to add full joypad support & hiscore saving from whdload. I'm pretty sure the floppy version can't do saving (floppy writes aren't included) and doesn't use a joypad read routine.

Other...
Forum: Coders. Contest Yesterday, 23:21
Replies: 1,475
Views: 105,348
Posted By jotd
okay, I've zoned it since Bert seems to be taking...

okay, I've zoned it since Bert seems to be taking his time updating the page :)

Strange thing: on my A1200 and KTRL32 joypad, the blue button doesn't jump (I'm using 2 button mode of course)......
Forum: Coders. Contest Yesterday, 19:08
Replies: 1,475
Views: 105,348
Posted By jotd
whdload slave updated. Should appear in a few on...

whdload slave updated. Should appear in a few on whdload page.
Forum: Coders. Contest 11 October 2019, 21:50
Replies: 1,475
Views: 105,348
Posted By jotd
Ah if the executable changes again then my...

Ah if the executable changes again then my install is moot. Time for another (official) update on whdload page now. Sigh.
Forum: support.Games 09 October 2019, 18:11
Replies: 18
Views: 555
Posted By jotd
It was probably made on an amiga 500, but by...

It was probably made on an amiga 500, but by Richard.
Forum: Nostalgia & memories 09 October 2019, 16:38
Replies: 52
Views: 1,569
Posted By jotd
Just don't mention arcade conversions as MAME...

Just don't mention arcade conversions as MAME versions beat them and there's no point playing the amiga version, unless you're creating an Amiga-powered arcade cabinet (my dream :))

For the "up...
Forum: Retrogaming General Discussion 08 October 2019, 21:40
Replies: 10
Views: 502
Posted By jotd
they could have reduced the instruction set (like...

they could have reduced the instruction set (like the Coldfire) if this was an issue instead of making up this PPC risc nonsense that noone is able to program properly except a compiler and breaking...
Forum: Nostalgia & memories 08 October 2019, 21:30
Replies: 52
Views: 1,569
Posted By jotd
Remembering the great times you had with friends...

Remembering the great times you had with friends or alone is 10 times better than trying to play today: not that much time to train, frustrating because of what's being said: memorize patterns and...
Forum: support.Games 08 October 2019, 00:13
Replies: 18
Views: 555
Posted By jotd
Richard Joseph indeed composed tunes: Chaos...

Richard Joseph indeed composed tunes: Chaos Engine in-game, James Pond 2, possibly Cannon Fodder 1 & 2, Chaos Engine 2, not sure about Speedball 2... Cadaver is probably his work. I don't see the...
Forum: Games images which need to be WHDified 30 September 2019, 22:10
Replies: 4
Views: 348
Posted By jotd
Wrong. Some whdload sierra slaves can pilot...

Wrong. Some whdload sierra slaves can pilot Roland MT32 device. Serial port is still active from whdload (specially if it uses relocated kick, so kickemu ROM routines are in control of the serial...
Forum: Coders. Contest 28 September 2019, 17:13
Replies: 1,475
Views: 105,348
Posted By jotd
Not yet but ... is it the definite version?

Not yet but ... is it the definite version?
Forum: Coders. Contest 28 September 2019, 15:17
Replies: 1,475
Views: 105,348
Posted By jotd
what if you blit from fast memory ? :)

what if you blit from fast memory ? :)
Forum: project.CD32 Conversion 27 September 2019, 21:59
Replies: 6
Views: 629
Posted By jotd
CD32load doesn't redirect to nvram saving, no....

CD32load doesn't redirect to nvram saving, no. Psygore provided me some code to do so, but given the ridiculous amount of memory nvram provides, and the fact that each game will destroy other game...
Forum: support.Hardware 27 September 2019, 21:32
Replies: 27
Views: 964
Posted By jotd
hard drive consumes more power, maybe more than...

hard drive consumes more power, maybe more than the CD32 can supply. I've ditched my drives for CF cards (they were all failing anyway, and it's really easier to handle/prep a CF card with WinUAE)
Forum: support.Hardware 27 September 2019, 21:29
Replies: 24
Views: 1,517
Posted By jotd
the only visible improvement under whdload is...

the only visible improvement under whdload is that it uses VBR moving to install quitkeys if slave doesn't have 68000 quitkey support.

Also if the game catches an illegal instruction or such,...
Forum: Coders. Asm / Hardware 27 September 2019, 21:17
Replies: 13
Views: 821
Posted By jotd
Meynaf I know you know the Oric. I'm using...

Meynaf I know you know the Oric. I'm using pre-computed shifted tables already. At least it avoids shifting, but there are still 3 planes to alter.

I'm doing some ORing so if I do that in fastmem,...
Forum: Retrogaming General Discussion 21 September 2019, 15:19
Replies: 100
Views: 3,889
Posted By jotd
Conversion of Final Fight isn't very good if you...

Conversion of Final Fight isn't very good if you compare with the original version.

But I remember playing this game on amiga and finding it not that bad. Not frustrating, and there aren't that...
Forum: Retrogaming General Discussion 15 September 2019, 21:35
Replies: 54
Views: 2,592
Posted By jotd
setting up an emulator is an impossible task for...

setting up an emulator is an impossible task for some. An app which hides this complexity may allow more people to play Amiga oldies.

Most of the people here don't care because they know how to...
Forum: Coders. Asm / Hardware 14 September 2019, 12:10
Replies: 13
Views: 821
Posted By jotd
thanks for this information. Frame flipping looks...

thanks for this information. Frame flipping looks cool. I'm using an intuition screen so I guess that I'll have to forget it...

I'm not targetting stock A500 or A1200 ATM. With a fast enough CPU...
Forum: support.Games 14 September 2019, 09:27
Replies: 9
Views: 563
Posted By jotd
as said above if you need a trainer for a...

as said above if you need a trainer for a specific game please open issue at http://mantis.whdload.de I'll try to add one, or maybe others will.
Forum: request.Apps 14 September 2019, 08:35
Replies: 8
Views: 432
Posted By jotd
Mars Bar! thanks to this lame stuff that I never...

Mars Bar! thanks to this lame stuff that I never could make work, I decided to roll my own hd loaders.
Forum: Coders. Asm / Hardware 14 September 2019, 00:10
Replies: 13
Views: 821
Posted By jotd
flickering when writing to video memory during VBL

Hi,

For my Oric remakes project (C + assembly, and NO SDL DAMNIT!), I'm using VBL interrupt to refresh my screen.

It's working properly, fast and all (thanks to an optimized asm routine) but...
Forum: Retrogaming General Discussion 13 September 2019, 18:41
Replies: 54
Views: 2,592
Posted By jotd
just saying: antstream has approached whdload...

just saying: antstream has approached whdload team. Apparently they want to make those games available with the whdload enhancements. Which is good news.

We may even get some dough. Which would be...
Forum: Retrogaming General Discussion 10 September 2019, 21:32
Replies: 36
Views: 1,973
Posted By jotd
is there anything about tiles (maze) and chars...

is there anything about tiles (maze) and chars (letters/score) somewhere? the info on sprites is very clear in MAME (wow, they went C++!!) but nothing on tiles/charset.

Damn this game could just...
Forum: Retrogaming General Discussion 10 September 2019, 19:32
Replies: 36
Views: 1,973
Posted By jotd
the program would need to reside in 0-$8000...

the program would need to reside in 0-$8000 addresses right? because of the 16 bit registers and the 32 bit signed?

There's a "nibble" status register too. I'm zoning the Z80 to 68000 converter I...
Forum: Retrogaming General Discussion 10 September 2019, 07:01
Replies: 36
Views: 1,973
Posted By jotd
link to code is dead

link to code is dead
Forum: Retrogaming General Discussion 07 September 2019, 12:28
Replies: 36
Views: 1,973
Posted By jotd
the most viable option is always to find the...

the most viable option is always to find the functional code (ghosts moves, speeds) and recreate everything from scratch using the same settings & A.I. Of course using the same gfx as well! Not very...
Forum: Retrogaming General Discussion 07 September 2019, 10:17
Replies: 36
Views: 1,973
Posted By jotd
z80 -> C that's something that can be done. I've...

z80 -> C that's something that can be done. I've already done 6502 -> C -> 68000/x86/nintendo ds myself for my oric ports and it works.

But I know 6502 and the target very well, and I borrowed...
Forum: Retrogaming General Discussion 06 September 2019, 23:52
Replies: 36
Views: 1,973
Posted By jotd
Really I'm not going to write a Z80 to 68000...

Really I'm not going to write a Z80 to 68000 converter myself. Too much debugging if something doesn't work. The emulation looks the sanest issue ATM, and probably not so slow.

What would be great...
Forum: Retrogaming General Discussion 06 September 2019, 19:35
Replies: 36
Views: 1,973
Posted By jotd
Pacman - the Amiga conversion from the arcade game

Asman asked me to post info on that, since it was discussed on other threads.

So my project was to create a 1:1 port of Pacman which plays the same and all, at 50pfs, on amiga, reusing the work of...
Forum: Retrogaming General Discussion 06 September 2019, 19:29
Replies: 132
Views: 19,197
Posted By jotd
Aha :) I could build it with SDL/C++ for amiga......

Aha :) I could build it with SDL/C++ for amiga... I let you imagine the sluggishness of that.

I already attempted to port my Bagman SDL remake. It works, but slooooow except in WinUAE (what's the...
Forum: Coders. Asm / Hardware 06 September 2019, 18:47
Replies: 5
Views: 405
Posted By jotd
yes but I have "A" in comments to (original Z80...

yes but I have "A" in comments to (original Z80 register name), and I don't want to change that.

I don't think it matters much now anyway... But thanks it works. Will be handy at some other...
Forum: Coders. Asm / Hardware 06 September 2019, 14:09
Replies: 5
Views: 405
Posted By jotd
No I didn't, but I will. Thanks. anyway this Z80...

No I didn't, but I will. Thanks. anyway this Z80 to 68000 conversion project is flawed... More in another post.
Forum: Coders. Asm / Hardware 06 September 2019, 00:14
Replies: 5
Views: 405
Posted By jotd
VASM macros/equates for registers

Hi


I'd like to use a letter (like A) for a register (D0)


I've tried a macro:


A:MACRO
Forum: Retrogaming General Discussion 05 September 2019, 19:22
Replies: 132
Views: 19,197
Posted By jotd
@Photon sorry? I don't understand. Who talked...

@Photon sorry? I don't understand. Who talked about doing something slower?

I remade it to add 24bit colors / HD + possibility to add new levels + Nintendo DS port.

But finally, I put that on...
Forum: Retrogaming General Discussion 05 September 2019, 09:10
Replies: 322
Views: 11,775
Posted By jotd
Classic Pucman is very good, faithful and all,...

Classic Pucman is very good, faithful and all, but I have to play again, cos I'm pretty sure the gameplay is different from arcade pacman.
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