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Search: Posts Made By: jotd
Forum: support.Games Today, 00:33
Replies: 40
Views: 1,504
Posted By jotd
copy a .info file from another whdload file,...

copy a .info file from another whdload file, change the "SLAVE=" tooltype
Forum: Coders. Asm / Hardware Yesterday, 23:52
Replies: 2
Views: 155
Posted By jotd
thanks for replying, no need to investigate more,...

thanks for replying, no need to investigate more, I think I figured it out.

The LOAD (yes, it's probably SEKA that they were using) was of course present in the source from Jim Power (as stated in...
Forum: Coders. General Yesterday, 22:02
Replies: 12
Views: 492
Posted By jotd
IRA has bugs but I've been using it a lot and it...

IRA has bugs but I've been using it a lot and it does the job. R means "reassembler" :)

I remember reassembling BattleChess from IRA disassembly and it worked.

It has bugs, but nothing that...
Forum: project.WHDLoad Yesterday, 19:28
Replies: 13
Views: 431
Posted By jotd
damn you're right. What the hell did I do... will...

damn you're right. What the hell did I do... will check diffs

Fixed! beta version in the zone. Still stuff to check / keyboard seems to work randomly... but game runs ok
Forum: Amiga scene Yesterday, 17:29
Replies: 121
Views: 9,212
Posted By jotd
game uses a NULL LoadView but maybe it's not...

game uses a NULL LoadView but maybe it's not enough. I'm planning to release a new version with sprites (faster/better framerate) and when it's complete add a whdload slave.
Forum: Retrogaming General Discussion Yesterday, 16:51
Replies: 29
Views: 836
Posted By jotd
with a fast gfx board you don't have...

with a fast gfx board you don't have chunky2planar speed issue. But it remains slow. Last time I checked it sucked playing MAME on 68060 with Pixel64 for instance (when DOOM worked with a very good...
Forum: Coders. General Yesterday, 16:48
Replies: 12
Views: 492
Posted By jotd
yes, IDA isn't suitable if you want to rebuild...

yes, IDA isn't suitable if you want to rebuild your app. IRA is much better for this.
Forum: Coders. Asm / Hardware Yesterday, 13:05
Replies: 2
Views: 155
Posted By jotd
assemblers LOAD & ORG directives

I'm currently analyzing the code from ... Jim Power :) (for a possible CD32 remake)

I'm trying to rebuild it using VASM and I have issues. After having fixed obvious syntax differences I'm facing...
Forum: Retrogaming General Discussion Yesterday, 11:53
Replies: 29
Views: 836
Posted By jotd
MAME is definitely not crap. The fact is it needs...

MAME is definitely not crap. The fact is it needs a lot more CPU power than previous versions.

Which explains why Mame4All (most raspberry/android arm based ports) is based on mame 0.34 something...
Forum: project.WHDLoad Yesterday, 00:24
Replies: 13
Views: 431
Posted By jotd
and the issue was indeed a long read at an odd...

and the issue was indeed a long read at an odd address. Fixed in v2.4 of the slave, to be published on whdload page. Thanks for "reporting".
Forum: Coders. General 24 January 2020, 23:41
Replies: 12
Views: 492
Posted By jotd
Didn't find where ghidra can load amiga hunk...

Didn't find where ghidra can load amiga hunk format. Not without extensions it can't.
Forum: Amiga scene 24 January 2020, 23:24
Replies: 121
Views: 9,212
Posted By jotd
hummm I'm not a demomaker. And I'm not doing a...

hummm I'm not a demomaker. And I'm not doing a cracktro for my own game :)
Forum: Coders. General 24 January 2020, 15:13
Replies: 12
Views: 492
Posted By jotd
IRA is very good and even has a windows port. IDA...

IRA is very good and even has a windows port. IDA 68k is the best but not free
Forum: support.Games 24 January 2020, 08:43
Replies: 40
Views: 1,504
Posted By jotd
Another option would be to rip the screens,...

Another option would be to rip the screens, rework & paste to memory when needed. The format of the files is rather obscure. I suspect that there is no width & height but a bunch of data joined...
Forum: Amiga scene 24 January 2020, 08:37
Replies: 121
Views: 9,212
Posted By jotd
yes, the game is rather difficult when you don't...

yes, the game is rather difficult when you don't know where to go/how to avoid the guards. the "trainer" mode gives more time at least. I'll change it so it gives more lives too.
Forum: Coders. General 22 January 2020, 22:55
Replies: 67
Views: 7,687
Posted By jotd
IIRC, the MFM format of Agony & Unreal disks is...

IIRC, the MFM format of Agony & Unreal disks is the same (disks start by "ur00"). I don't know if the format has a name though.
Forum: project.WHDLoad 22 January 2020, 07:39
Replies: 13
Views: 431
Posted By jotd
aaah seems you're using a 68000 configuration and...

aaah seems you're using a 68000 configuration and the slave uses odd address access. Needs to be fixed. In the meanwhile, use 68020 configuration at least.
Forum: Coders. General 22 January 2020, 07:33
Replies: 43
Views: 3,842
Posted By jotd
or go Windows + python (pillow image library) +...

or go Windows + python (pillow image library) + imagemagick + amigeconv. You can work as "modern" formats like PNGs (with palette) and generate raw bitplane data in the end.

problem is the...
Forum: Coders. General 22 January 2020, 00:11
Replies: 43
Views: 3,842
Posted By jotd
amigeconv can convert PNG to raw (bitplanes,...

amigeconv can convert PNG to raw (bitplanes, interleaved) and copperlist for palette. It's portable (I'm running it on windows)
Forum: Retrogaming General Discussion 21 January 2020, 21:55
Replies: 3
Views: 215
Posted By jotd
Last Battle (sega) was covered in a Retrogamer...

Last Battle (sega) was covered in a Retrogamer "Retroshamer" article. A proof of quality.
Forum: project.WHDLoad 21 January 2020, 11:22
Replies: 13
Views: 431
Posted By jotd
if you can't remember the full text, no wonder...

if you can't remember the full text, no wonder why noone is able to help you
Forum: Nostalgia & memories 21 January 2020, 04:57
Replies: 249
Views: 58,761
Posted By jotd
Dungeon Master wasn't hard to crack because of...

Dungeon Master wasn't hard to crack because of the fuzzy bit (those routines are easy to spot because they're accessing the drive in a weird way) but because of all the code checksums protecting the...
Forum: Nostalgia & memories 20 January 2020, 23:22
Replies: 42
Views: 1,470
Posted By jotd
problem with lemmings is that the creators became...

problem with lemmings is that the creators became so good at it that they overlooked some levels difficulty. Exactly like Cannon Fodder. Not enough playtesters.
Forum: Nostalgia & memories 20 January 2020, 23:14
Replies: 249
Views: 58,761
Posted By jotd
no , it wasn't hard. Just patch the disk...

no , it wasn't hard. Just patch the disk protection code with just:


emu_protect
move.l #$1ADB,d0
rts


(feed the key the game is expecting instead of reading the protected track)
Forum: Retrogaming General Discussion 20 January 2020, 20:33
Replies: 33
Views: 897
Posted By jotd
how can a port be better than the model it's...

how can a port be better than the model it's trying to faithfully reproduce? This thread is about this, not about "ports that are very faithful to the arcade version".

Except if some classic gets...
Forum: Amiga scene 20 January 2020, 15:11
Replies: 16
Views: 655
Posted By jotd
they even took the time to create animations for...

they even took the time to create animations for those oldies that we love. It's great, considering that they don't sell them anymore. It's probably just because they love them :)
Forum: support.Games 19 January 2020, 22:12
Replies: 40
Views: 1,504
Posted By jotd
thanks for the spanish version. Check the...

thanks for the spanish version.

Check the zone for a beta english version (whdload).

What's missing is the translation of the text contained in images. I saw that they're located in ICONES.MSG...
Forum: support.Games 19 January 2020, 15:51
Replies: 40
Views: 1,504
Posted By jotd
Texts are translated using texts from english...

Texts are translated using texts from english version and some python code to extract/rebuild amiga 'O' and 'T' files (we can only take "TITLES" file as is else it crashes), more finalization to do....
Forum: Coders. Contest 19 January 2020, 12:41
Replies: 1,699
Views: 132,366
Posted By jotd
No way I'm polluting this thread to say that I've...

No way I'm polluting this thread to say that I've voted for Rygar.
Forum: project.CD32 Conversion 18 January 2020, 19:49
Replies: 27
Views: 1,130
Posted By jotd
Since it's a CD32 port, it would be theorically...

Since it's a CD32 port, it would be theorically possible to make an AGA conversion (since we have access to the source code) and add more colors. The first playfield shows lack of colors. There are...
Forum: support.Games 18 January 2020, 19:33
Replies: 40
Views: 1,504
Posted By jotd
I've extracted all french text already in Ox...

I've extracted all french text already in Ox files. Now I'm mixing up with english text (no need to be 1:1 size) and rebuild english files for amiga.

PC format seems more complex, but none of the...
Forum: support.Games 18 January 2020, 19:08
Replies: 40
Views: 1,504
Posted By jotd
The format of most "Ox" files on amiga is pretty...

The format of most "Ox" files on amiga is pretty straigthforward. Offset as a short then messages. The number of messages is hardcoded somewhere but who cares.

So it's possible to extract the...
Forum: support.Games 18 January 2020, 17:11
Replies: 40
Views: 1,504
Posted By jotd
got hold of EGA version. Will try do adapt.

got hold of EGA version. Will try do adapt.
Forum: support.Other 18 January 2020, 12:51
Replies: 2
Views: 154
Posted By jotd
ptplayer interfaced very well with my system...

ptplayer interfaced very well with my system friendly game. It hooks on level 6 interrupt, but otherwise doesn't disturb the game in my case, and the sound is good. Can you test with other mod files?...
Forum: support.Games 18 January 2020, 12:04
Replies: 40
Views: 1,504
Posted By jotd
whdload can patch files on the fly, even if some...

whdload can patch files on the fly, even if some files are crunched, no need to unpack/patch and repack them (with a possible non available repacker for instance).

In the case of AAOW, the data...
Forum: Coders. C/C++ 18 January 2020, 11:54
Replies: 1,219
Views: 140,329
Posted By jotd
I confirm that without -noixemul it just crashed...

I confirm that without -noixemul it just crashed without reason. But replacing -noixemul by -mcrt=nix13 works also very well. Also the amigaincludes are different and kick13 compatible (got an error...
Forum: Coders. C/C++ 17 January 2020, 19:05
Replies: 1,219
Views: 140,329
Posted By jotd
mcrt=nix13 is that kickstart 1.3 ? Is...

mcrt=nix13 is that kickstart 1.3 ? Is architecture 68000 by default?

I'd like to create a 68000-compatible executable, and why not for kickstart 1.3 too.
Forum: project.WHDLoad 17 January 2020, 14:42
Replies: 7
Views: 232
Posted By jotd
invalid kickstart image messages: probably...

invalid kickstart image messages: probably maxtransfer issue: data corrupt => invalid CRC.

on an emulator, I don't think that the maxtransfer parameter leads to corruption.
Forum: project.CD32 Conversion 17 January 2020, 11:50
Replies: 27
Views: 1,130
Posted By jotd
The person provided me with a lot of stuff,...

The person provided me with a lot of stuff, including some CD music, SNES sprites & source code!

Of course the parallax gfx fix we'll have to do for the release will benefit for the whdload...
Forum: Nostalgia & memories 17 January 2020, 00:06
Replies: 23
Views: 508
Posted By jotd
Okay to go back to the eighties, but I'll take my...

Okay to go back to the eighties, but I'll take my PC laptop with WinUAE and MAME on it, just in case. And an external 3.5"" USB floppy to be able to transfer the data :)
Showing results 1 to 40 of 3461

 
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