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Forum: Retrogaming General Discussion 15 March 2024, 05:44
Replies: 8
Views: 577
Posted By Codetapper
Elfmania is 32 colours from memory, plus some...

Elfmania is 32 colours from memory, plus some sprite multiplexing here and there. So it's quite different from the dual playfield idea in that video.
Forum: Retrogaming General Discussion 10 March 2024, 08:26
Replies: 26
Views: 1,533
Posted By Codetapper
I'd love to see another Dessert Strike or Jungle...

I'd love to see another Dessert Strike or Jungle Strike type of game, but with the entire scenery destructible. An open ended mode like Hunter or GTA where you can just go around the map, destroying...
Forum: AMR contributions 15 February 2024, 21:54
Replies: 3
Views: 483
Posted By Codetapper
I'm happy to add these to AMR and sent a reply...

I'm happy to add these to AMR and sent a reply yesterday with details. No reply to my message yet but definitely happy to add Amiga Addict.
Forum: Retrogaming General Discussion 02 January 2024, 20:20
Replies: 2
Views: 430
Posted By Codetapper
Doesn't look like it to me. Just standard dual...

Doesn't look like it to me. Just standard dual playfield for the horizontal sections and a rather garish set of palette changes!
Forum: Coders. Asm / Hardware 25 December 2023, 01:05
Replies: 4
Views: 642
Posted By Codetapper
Thumbs up No need for a full sprite layer

Assuming this is for a Moon Patrol conversion, if you look at the graphics, the back blue mountains layer hardly interacts with the green hills layer anyway - those 2 could share the same layer,...
Forum: Coders. Asm / Hardware 25 December 2023, 00:56
Replies: 4
Views: 642
Posted By Codetapper
Question It depends!

First of all, I would redraw that slightly, as almost all of the bottom part is a single colour, and if you stripped out that extra dark blue bit hanging down, you'd be down to 256x48 rather than...
Forum: Amiga scene 22 December 2023, 10:01
Replies: 20
Views: 1,684
Posted By Codetapper
It's quite amusing that a 30 year old Amiga game...

It's quite amusing that a 30 year old Amiga game is found and within half a day, it's been cracked, a WHDLoad version made, trainer added, all maps extracted from the game, cheat mode discovered,...
Forum: HOL contributions 22 December 2023, 09:47
Replies: 4
Views: 566
Posted By Codetapper
That cheat only lasts for one game too, it resets...

That cheat only lasts for one game too, it resets itself after you've finished or escaped out of it.
Forum: Amiga scene 22 December 2023, 09:43
Replies: 26
Views: 3,043
Posted By Codetapper
Already done including +3 trainer (infinite...

Already done including +3 trainer (infinite lives, bombs and starting level) :D


In the zone...


BTW the game is definitely based on CJ's Elephant Antics as it contains all the same bugs as...
Forum: Amiga scene 22 December 2023, 09:41
Replies: 20
Views: 1,684
Posted By Codetapper
WHDLoad version in the zone now including +3...

WHDLoad version in the zone now including +3 trainer and 25 fps frame limiter (same bug as CJ's Elephant Antics where it would go way too fast on some CPUs). You can choose starting level including...
Forum: HOL contributions 19 November 2023, 01:34
Replies: 1
Views: 371
Posted By Codetapper
Thanks! It's been added!

Thanks! It's been added!
Forum: Retrogaming General Discussion 04 November 2023, 01:05
Replies: 85
Views: 7,872
Posted By Codetapper
Elfmania doesn't use dual playfield mode btw,...

Elfmania doesn't use dual playfield mode btw, it's 32 colours (5 bitplanes) and sprites for the panel at the top and some extra effects.
Forum: project.Maptapper 10 August 2022, 07:48
Replies: 5
Views: 7,943
Posted By Codetapper
Does anyone interested know Delphi because that's...

Does anyone interested know Delphi because that's what it's programmed in?
Forum: project.Sprites 27 January 2022, 05:25
Replies: 2
Views: 2,591
Posted By Codetapper
The game uses 2 sprites stuck together...

The game uses 2 sprites stuck together horizontally to form Flynn, so you'd need to specify a width of 32 and the height varies. The game stores the control words at the top of the sprites, hence the...
Forum: Coders. General 16 October 2021, 13:17
Replies: 4
Views: 1,578
Posted By Codetapper
I'm pretty sure both Flimbo's Quest and Toki (a...

I'm pretty sure both Flimbo's Quest and Toki (a small part of level 1) do parallax "properly" but neither are anywhere near full screen. Most others use some kind of tricks to avoid having to boot as...
Forum: project.Sprites 16 October 2021, 01:05
Replies: 5
Views: 12,350
Posted By Codetapper
The savestate has the wrong palette because it's...

The savestate has the wrong palette because it's been saved on the title screen, rather than during the game. The game has a different palette.

The game also uses a mask before each bitplane, so...
Forum: project.WHDLoad 30 June 2021, 13:45
Replies: 6
Views: 2,396
Posted By Codetapper
Harry's fix switched AGA machines to 6 bitplanes...

Harry's fix switched AGA machines to 6 bitplanes while the score part is displayed, meaning no matter what data is in the bitplane, it will draw the same lilac colour where the text should be. To add...
Forum: project.Maptapper 08 December 2020, 00:44
Replies: 24
Views: 109,062
Posted By Codetapper
Superb work clenched! I have ripped the map from...

Superb work clenched! I have ripped the map from Stormlord recently, just to save you from duplicating any possible work. I've also done Rambo and most of Chris Butler's games (as the maps are all...
Forum: project.Maptapper 21 May 2020, 02:02
Replies: 3
Views: 7,938
Posted By Codetapper
It depends on the data and how bad the match is....

It depends on the data and how bad the match is. For example, if you select a small selection of near identical tiles, or a "run" of tiles that match lots of times (eg. a sequence like 1,2,3,4) it...
Forum: project.aGTW 24 April 2020, 21:56
Replies: 471
Views: 145,422
Posted By Codetapper
Need someone to take some blank disks and xcopy...

Need someone to take some blank disks and xcopy to the museum, a bit like what happened with a few games at those big computer shows back in the day. Cough Fairlighr cough!
Forum: Retrogaming General Discussion 24 December 2019, 03:43
Replies: 11
Views: 1,437
Posted By Codetapper
All UK mags reviewed the UK release only: ...

All UK mags reviewed the UK release only:

http://hol.abime.net/3206/review

Amiga World reviewed the US version:

http://hol.abime.net/3207/review
Forum: Retrogaming General Discussion 23 December 2019, 10:41
Replies: 11
Views: 1,437
Posted By Codetapper
Typical US Gold conversion - rushed, no care for...

Typical US Gold conversion - rushed, no care for making a good game, as long as it came out, some suckers would buy it. The Amiga could have handled a much better version but I'm sure US Gold just...
Forum: Games images which need to be WHDified 11 October 2019, 12:12
Replies: 5
Views: 2,763
Posted By Codetapper
What exactly is this reversed parallax problem?

What exactly is this reversed parallax problem?
Forum: Games images which need to be WHDified 10 October 2019, 11:51
Replies: 5
Views: 2,763
Posted By Codetapper
The patch for this is basically complete, it just...

The patch for this is basically complete, it just needs packaging up etc. I'll try and dig it out this weekend.
Forum: Nostalgia & memories 23 September 2019, 11:33
Replies: 6
Views: 1,978
Posted By Codetapper
Floppy disk You've got a friend in me

For those that just want to hear what the "You've got a friend in me" tune sounds like without having to fire up the Amiga (or emulator), I've uploaded the Protracker tune to Youtube.

You've got a...
Forum: Retrogaming General Discussion 20 September 2019, 23:13
Replies: 776
Views: 108,216
Posted By Codetapper
Seek and Destroy from Vision software is probably...

Seek and Destroy from Vision software is probably the closest.

Sent from my ONEPLUS A6013 using Tapatalk
Forum: Retrogaming General Discussion 20 September 2019, 10:21
Replies: 776
Views: 108,216
Posted By Codetapper
I personally think you should go for a game that...

I personally think you should go for a game that didn't get a conversion at all, rather than redo a duff conversion. Something like Kung Fu Master, Nemesis, Rastan, Starforce, Twin Cobra etc.
Forum: request.Apps 20 September 2019, 10:10
Replies: 8
Views: 1,704
Posted By Codetapper
I had quite a few Mars Bar/Crimewatch UK...

I had quite a few Mars Bar/Crimewatch UK installers myself when I had an A500 (1Mb chip + 2Mb fast) and on my A1200 (2Mb chip only at the time) and I can't think of ANY of his installers that worked...
Forum: Looking for a game name ? 20 September 2019, 09:33
Replies: 3
Views: 3,685
Posted By Codetapper
Welcome to Suicide Express...

Welcome to Suicide Express (https://www.lemon64.com/games/details.php?ID=2527)! Your score: Zero zero zero zero zero zero! :)

I actually preferred the earlier version Loco...
Forum: Games images which need to be WHDified 31 December 2018, 23:06
Replies: 7
Views: 3,688
Posted By Codetapper
Hi guys, yes a lot of stuff has happened, deaths...

Hi guys, yes a lot of stuff has happened, deaths in the family plus it's beach and cricket weather here in NZ. I will try and upload what I've done in the next day or two, but my time is severely...
Forum: Retrogaming General Discussion 28 December 2018, 00:00
Replies: 20
Views: 4,206
Posted By Codetapper
DD2 for me aswell. Both are fantastic though. Why...

DD2 for me aswell. Both are fantastic though. Why didn't you make it a proper poll on here to collect the EAB stats?
Forum: Coders. General 27 December 2018, 23:53
Replies: 6
Views: 1,470
Posted By Codetapper
The first time I'd heard of this was Andrew...

The first time I'd heard of this was Andrew Braybrook's diary of a game for C64 Morpheus (http://www.zzap64.co.uk/zzap23/mental1.html) in 1987.
Forum: News 03 December 2018, 04:30
Replies: 27
Views: 8,437
Posted By Codetapper
There's a bunch of free ZX Spectrum books...

There's a bunch of free ZX Spectrum books (https://www.fusionretrobooks.com/collections/pdf?sort_by=price-ascending) available at the moment for anyone interested.
Forum: support.Games 22 November 2018, 05:15
Replies: 69
Views: 16,401
Posted By Codetapper
Yes! :)

Yes! :)
Forum: support.Games 21 November 2018, 21:40
Replies: 69
Views: 16,401
Posted By Codetapper
Just to keep people updated, I've been very busy...

Just to keep people updated, I've been very busy but Starquake WHDLoad slave is almost done. I'm in contact with Galahad to ensure minimal changes will be required for a future updated version so not...
Forum: project.WHDLoad 19 November 2018, 12:01
Replies: 9
Views: 2,821
Posted By Codetapper
Floppy disk Mr Larmer's Jim Power v1 slave

I have Mr Larmer's original source for v1 so I've re-assembled that. It's "functionally identical" to v1, but because it's been assembled with Barfly rather than Devpac and the BLITWAIT macro may...
Forum: Amiga scene 19 November 2018, 05:23
Replies: 361
Views: 101,253
Posted By Codetapper
Have you seen the ST version of Road Runner? It's...

Have you seen the ST version of Road Runner? It's diabolical and unplayable due to the scroll position being so far to the left that you get no warning of hazards. It would need a complete rewrite...
Forum: HOL contributions 04 November 2018, 08:38
Replies: 2
Views: 3,122
Posted By Codetapper
Cheers, it's been added to HOL...

Cheers, it's been added to HOL (http://hol.abime.net/2929/cheatcode).
Forum: project.WHDLoad 24 October 2018, 13:10
Replies: 2
Views: 1,110
Posted By Codetapper
Yes! I'm onto it...

Yes! I'm onto it...
Forum: support.Games 13 September 2018, 07:14
Replies: 77
Views: 22,589
Posted By Codetapper
For anyone interested, the programmer Jon Burton...

For anyone interested, the programmer Jon Burton uploaded a video explaining the protection in Leander. It's well worth a look.

Leander protection (https://www.youtube.com/watch?v=Qaq9vlfoGnA)
...
Showing results 1 to 40 of 3182

 
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