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Forum: Amiga scene Today, 11:08
Replies: 112
Views: 4,224
Posted By Antiriad_UK
Yep. 00030d80: 0100 2200 ; ...

Yep.

00030d80: 0100 2200 ; BPLCON0 := 0x2200
00030d94: 00e0 0003 ; BPL1PTH := 0x0003
00030d98: 00e2 8d72 ; BPL1PTL := 0x8d72
00030d9c: 00e4 0003 ;...
Forum: Coders. Asm / Hardware 29 May 2020, 18:43
Replies: 12
Views: 364
Posted By Antiriad_UK
I was looking around phx’s traprunner source (...

I was looking around phx’s traprunner source ( I’m moving everything to make files and his source is very neat :) ) and he looks to have a whole exception debugger that prints everything on screen....
Forum: Coders. Asm / Hardware 29 May 2020, 15:39
Replies: 12
Views: 364
Posted By Antiriad_UK
This is neat. I've just added this to my startup...

This is neat. I've just added this to my startup code and then played around with a "divu #0,d0" and then looking at the stack in WinUAE debugger to get back to the instruction that caused the...
Forum: Coders. Asm / Hardware 28 May 2020, 17:33
Replies: 15
Views: 1,507
Posted By Antiriad_UK
Just had a skim through that on google translate....

Just had a skim through that on google translate. Some nice stuff in there about optimising code/using LUTs.
Forum: support.WinUAE 27 May 2020, 15:36
Replies: 19
Views: 880
Posted By Antiriad_UK
Thanks for the config file - action replay worked...

Thanks for the config file - action replay worked fine with that. Turns out I was being dumb and not realising that once you add the AR rom you have to save the config and then restart WinUAE (just...
Forum: support.WinUAE 26 May 2020, 19:56
Replies: 19
Views: 880
Posted By Antiriad_UK
Yeah. Just QuickStart a500 config and added the...

Yeah. Just QuickStart a500 config and added the action replay rom file. I only use a500 configs ;)
Forum: support.WinUAE 26 May 2020, 19:25
Replies: 19
Views: 880
Posted By Antiriad_UK
It’s more for scanning for bit plane data while...

It’s more for scanning for bit plane data while debugging my faulty code. Probably the only think winuae debugger doesn’t have. No idea what’s going wrong here.
Forum: support.WinUAE 26 May 2020, 18:04
Replies: 19
Views: 880
Posted By Antiriad_UK
How to setup Action Replay?

I'm being monumentally stupid here, but I can get Action Replay to work in WinUAE.

I've downloaded various AR ROMS for 2/3/3.17. I've added the rom file inthe Cartridge Rom section in WinUAE. I...
Forum: Retrogaming General Discussion 26 May 2020, 00:41
Replies: 1
Views: 231
Posted By Antiriad_UK
First Amiga game I bought on Boxing Day the day...

First Amiga game I bought on Boxing Day the day after I got my a500 was Seven Gates of Jambala by Thalion with some Jochen Hippel sounds. Coming from a Spectrum my mind was blown and my love of those...
Forum: Amiga scene 24 May 2020, 19:37
Replies: 112
Views: 4,224
Posted By Antiriad_UK
Good stuff, pink! I'm almost tempted to give up...

Good stuff, pink! I'm almost tempted to give up asm and switch :D
Forum: Coders. Asm / Hardware 22 May 2020, 08:38
Replies: 10
Views: 547
Posted By Antiriad_UK
Sure. Like you say you just blit to the first 4...

Sure. Like you say you just blit to the first 4 bitplanes and setup the palette to match. If you are running an interleaved screen you will have to blit the 4 planes individually (and change modulos)...
Forum: Coders. Asm / Hardware 21 May 2020, 10:56
Replies: 13
Views: 741
Posted By Antiriad_UK
Built last night's snapshot with Visual Studio...

Built last night's snapshot with Visual Studio 2017 command line with no issues.

-nomsg=2054 -nomsg=2050

Works great! Thank you.
Forum: Coders. Asm / Hardware 20 May 2020, 17:34
Replies: 13
Views: 741
Posted By Antiriad_UK
Thanks! :great

Thanks! :great
Forum: Coders. Asm / Hardware 20 May 2020, 10:58
Replies: 55
Views: 4,042
Posted By Antiriad_UK
Oh that's neat. Thanks :)

Oh that's neat. Thanks :)
Forum: Coders. Asm / Hardware 20 May 2020, 00:37
Replies: 13
Views: 741
Posted By Antiriad_UK
This is a good time for this question. I like...

This is a good time for this question. I like having vasm optimize things and I also turn on the option to output the optimisations (-showopt) so that I can learn and then manually change them. But I...
Forum: Coders. Asm / Hardware 19 May 2020, 02:03
Replies: 13
Views: 741
Posted By Antiriad_UK
It won’t be anything to do with vlink. It will...

It won’t be anything to do with vlink. It will almost certainly be a buffer overrun in your code. When you change the order of linking you are changing which bit of code your buffer overrun is...
Forum: Amiga scene 17 May 2020, 15:13
Replies: 28
Views: 1,780
Posted By Antiriad_UK
For any coder wanting to use this I've just...

For any coder wanting to use this I've just knocked up a little readme file describing how to use the phx replayer with AmigaKlang GUI to precalc samples. Anything to make the initial use in intros a...
Forum: Amiga scene 16 May 2020, 10:36
Replies: 28
Views: 1,780
Posted By Antiriad_UK
Hi, I've got the code working with one of the...

Hi, I've got the code working with one of the test modules. But the precalc code seems to overwrite memory. Readme says call precalc like this:

It needs following adresses in registers:
a0:...
Forum: Amiga scene 14 May 2020, 21:55
Replies: 28
Views: 1,780
Posted By Antiriad_UK
:great Thanks for the explanation - I was getting...

:great Thanks for the explanation - I was getting there but that helps. I’ve just got phx’s replayer plugged into my framework and that’s playing normal mods fine. I found a c program he also did to...
Forum: Amiga scene 14 May 2020, 16:50
Replies: 28
Views: 1,780
Posted By Antiriad_UK
They sound great, Virgill :great Ok, no...

They sound great, Virgill :great


Ok, no problem. How about how it works with the replayer you are familiar with because I'm missing something here :)

Is this the workflow?

1. In...
Forum: Amiga scene 14 May 2020, 12:17
Replies: 28
Views: 1,780
Posted By Antiriad_UK
Had a look at the readme and it makes a bit more...

Had a look at the readme and it makes a bit more sense.


Export samples to mod file
--------------------------
Use Save -> Export Samples to mod
Select a mod file in the file dialog....
Forum: request.Music 14 May 2020, 10:10
Replies: 22
Views: 1,524
Posted By Antiriad_UK
Nice!

Nice!
Forum: Amiga scene 14 May 2020, 09:19
Replies: 28
Views: 1,780
Posted By Antiriad_UK
Virgil, what is the replayer like performance...

Virgil, what is the replayer like performance wise? I’ll add it to my intro framework when I get mo but just interested compared to p61 and pretracker
Forum: Coders. Asm / Hardware 14 May 2020, 09:03
Replies: 2
Views: 487
Posted By Antiriad_UK
If a6 is gfx library pointer, and a5 is $dff000 ...

If a6 is gfx library pointer, and a5 is $dff000


move.l gb_copinit(a6),cop1lch(a5) ;Startup copper adr


gb_copinit Is the 38 from your code above. It should work fine on all amigas (does for...
Forum: Coders. Asm / Hardware 11 May 2020, 11:53
Replies: 6
Views: 531
Posted By Antiriad_UK
Indeed. :) And remember sometimes more...

Indeed. :)

And remember sometimes more small sections is better than one big section if you are trying to squeeze everything into fragmented ram. On my last intro I put all the shared/big chip...
Forum: Coders. Asm / Hardware 11 May 2020, 11:32
Replies: 6
Views: 531
Posted By Antiriad_UK
If you give them all the same section name (at...

If you give them all the same section name (at least with vasm) the linker will merge them together in the same section anyway so won't make the binary any worse. Using XDEF with smaller components...
Forum: Games images which need to be WHDified 10 May 2020, 19:54
Replies: 10
Views: 2,494
Posted By Antiriad_UK
I’d never seen this. A couple of the scrollers...

I’d never seen this. A couple of the scrollers look cool, I think I’ll nose around the copperlists :) . They weren’t spamming scroll registers in 89 were they?
Forum: Coders. Asm / Hardware 04 May 2020, 20:59
Replies: 83
Views: 11,104
Posted By Antiriad_UK
I use bits and pieces of this code all the time....

I use bits and pieces of this code all the time. So I’m glad it exists ;)
Forum: Coders. Asm / Hardware 17 April 2020, 21:34
Replies: 55
Views: 4,042
Posted By Antiriad_UK
No there was no new manual. Commodore didn't want...

No there was no new manual. Commodore didn't want anyone banging the hardware at that time. There were some commodore confidential register chipset descriptions that people got hold off (I still have...
Forum: Coders. Asm / Hardware 01 April 2020, 23:32
Replies: 24
Views: 1,943
Posted By Antiriad_UK
crazy that 30 year old tech can be improved. God...

crazy that 30 year old tech can be improved. God bless retro nerds ;) (also thanks ross - used this in my last intro.;) )
Forum: Coders. Asm / Hardware 31 March 2020, 00:09
Replies: 24
Views: 1,943
Posted By Antiriad_UK
Here is a first stab. I've tried to strip my...

Here is a first stab. I've tried to strip my framework down to the basics.

https://github.com/jonathanbennett73/amiga-depack

To test various packers on a test.bin file (a couple of uncompressed...
Forum: Coders. Asm / Hardware 30 March 2020, 19:25
Replies: 24
Views: 1,943
Posted By Antiriad_UK
If anyone interested I can setup a new git...

If anyone interested I can setup a new git project that is a completely stripped down framework so it’s not all mingled with other source. I only included the nrv2s sources in that intro link. What...
Forum: support.Hardware 27 March 2020, 12:22
Replies: 6
Views: 328
Posted By Antiriad_UK
Yeah using the standard 320x256 values in the...

Yeah using the standard 320x256 values in the hardware reference manual you get offset to the right by about 12px - always used to bug me. You can use different values (which is what the overscan...
Forum: Coders. Asm / Hardware 26 March 2020, 00:27
Replies: 10
Views: 796
Posted By Antiriad_UK
I thought I was the only one with a CMOVE macro :D

I thought I was the only one with a CMOVE macro :D
Forum: Coders. Asm / Hardware 11 March 2020, 01:05
Replies: 6
Views: 537
Posted By Antiriad_UK
I'm doing a routine at the moment which is single...

I'm doing a routine at the moment which is single playfield and OCS and the HW ref manual matches up and you have to use the PF2 values. I've got the sprites flipping priority on various conditions....
Forum: Nostalgia & memories 10 March 2020, 21:02
Replies: 92
Views: 7,185
Posted By Antiriad_UK
I never tire of the word “lamer” Galahad ;)

I never tire of the word “lamer” Galahad ;)
Forum: request.Music 10 March 2020, 09:15
Replies: 9
Views: 1,261
Posted By Antiriad_UK
Looks like it was Amiga Computing in 1989. I...

Looks like it was Amiga Computing in 1989. I don't have the original I seem to have a copy that my friend got. Then he did the usual early lamer stuff of changing the credits in the source to himself...
Forum: request.Music 10 March 2020, 08:38
Replies: 9
Views: 1,261
Posted By Antiriad_UK
It came on the cover of a Uk Amiga magazine in a...

It came on the cover of a Uk Amiga magazine in a coding article. There was an example intro with copper bars and a spinning wireframe floppy disk. I literally based all my early coding on that intro....
Forum: Nostalgia & memories 09 March 2020, 09:06
Replies: 101
Views: 7,588
Posted By Antiriad_UK
Not managing to code a glenz vector before I...

Not managing to code a glenz vector before I quit. Fixed that now though :)
Forum: Coders. Blitz Basic 05 March 2020, 12:48
Replies: 7
Views: 1,078
Posted By Antiriad_UK
Detailed explanation of Agony here. ...

Detailed explanation of Agony here.
https://codetapper.com/amiga/sprite-tricks/agony/
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