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Forum: Amiga scene 10 October 2016, 21:41
Replies: 61
Views: 9,549
Posted By Mrs Beanbag
true, but i don't intend to do any of these...

true, but i don't intend to do any of these things and i've still got no objection to 1Gb of RAM! Why not! Pile it on, the more the merrier!

Besides, RAM is so cheap these days, 1Gb isn't really...
Forum: Amiga scene 10 October 2016, 21:03
Replies: 61
Views: 9,549
Posted By Mrs Beanbag
i gathered they were having trouble getting the...

i gathered they were having trouble getting the edge connectors, since they are not a standard part...

tbh they might as well just make a complete new motherboard, if they can get full AGA to work
Forum: Coders. Asm / Hardware 21 September 2016, 13:29
Replies: 523
Views: 42,208
Posted By Mrs Beanbag
i would have thought you would need very good...

i would have thought you would need very good speakers to hear that kind of noise, but you know audiophiles... professional software does to this sort of thing, often working from a 32 bit master, so...
Forum: Coders. Asm / Hardware 21 September 2016, 13:12
Replies: 523
Views: 42,208
Posted By Mrs Beanbag
they might, then again maybe Amiga samplers don't...

they might, then again maybe Amiga samplers don't produce such good quality samples, either...

What they could do instead is do A/D to a higher bit width, say 12 bit, and then use error diffusion...
Forum: Coders. Asm / Hardware 10 September 2016, 20:48
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
Forbid() is often used to prevent other processes...

Forbid() is often used to prevent other processes from doing stuff temporarily, for instance shrinking an allocated area of memory, one calls forbid, Frees the memory and then re-allocates it with...
Forum: Coders. Asm / Hardware 10 September 2016, 17:19
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
right. (i presume you meant "would NOT be...

right. (i presume you meant "would NOT be possible"?)

As for inter-process communication, a thing that didn't get mentioned when it should have been: as Maynaf says, on modern OS different...
Forum: Coders. Asm / Hardware 05 September 2016, 21:25
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
lately i've been musing about the possibility of...

lately i've been musing about the possibility of doing massive hyperthreading/massive ILP instead of having multiple cores, but coming back to ISA stuff... or maybe this should go back in the "other...
Forum: Amiga scene 04 September 2016, 20:59
Replies: 125
Views: 9,541
Posted By Mrs Beanbag
the data is really two sets of 8 bit data, it is...

the data is really two sets of 8 bit data, it is two samples played at once, with one much louder than the other, so the quieter one can fill in the subtler details.

So on one channel you will...
Forum: project.Mods Jukebox 02 September 2016, 21:40
Replies: 105
Views: 63,438
Posted By Mrs Beanbag
btw i got an account on The Mod Archive: ...

btw i got an account on The Mod Archive:
https://modarchive.org/index.php?request=view_profile&query=90814
Forum: Coders. Asm / Hardware 02 September 2016, 21:35
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
good show, it means they can change it without...

good show, it means they can change it without notice for any purpose they like... and so can we...

but back to those pesky RMWs...

well which instructions fit that bill anyway? Any operation...
Forum: Coders. Asm / Hardware 02 September 2016, 13:48
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
ok. most programs don't write into other...

ok. most programs don't write into other program's space (on purpose!) Maybe some do, for interprocess communication. These programs don't merely "have no access" to other program's space, they have...
Forum: Coders. Asm / Hardware 02 September 2016, 12:54
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
Granted, this is one category of application that...

Granted, this is one category of application that will need updating.


I don't, personally, on my own, but people are already rewriting it. Maybe we should bring AROS 68k team into this...
Forum: Coders. Asm / Hardware 02 September 2016, 11:49
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
forgive me but i don't see how any issue created...

forgive me but i don't see how any issue created by the atomicity of 68k instructions, or the handling of interrupts, is specifically an Amiga problem.


Two-way associative map between the Exec...
Forum: Coders. Asm / Hardware 01 September 2016, 21:59
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
This whole mechanism will need recoding anyway......

This whole mechanism will need recoding anyway...


x86 and other ISAs must have also had to get round this kind of thing somehow...


Wherever the OS itself does it, can be patched. Ok maybe...
Forum: Coders. Asm / Hardware 01 September 2016, 21:00
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
ok but when it is switching/scheduling tasks...

ok but when it is switching/scheduling tasks surely it is?


without Forbid/Disable that would be potentially troublesome even just with pre-emptive multitasking on a single core. And i don't know...
Forum: Coders. Asm / Hardware 01 September 2016, 20:28
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
of course, i didn't mean to suggest that all that...

of course, i didn't mean to suggest that all that would be required is a few more instructions. implementing a multi-core or hyperthreaded CPU would be far more involved than that. I only meant that...
Forum: Coders. Asm / Hardware 01 September 2016, 13:04
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
maybe instead of introducing new user-mode...

maybe instead of introducing new user-mode instructions that existing software won't use, existing compilers/assemblers don't support &c... (plus what if someone else produces a competing 68k...
Forum: Nostalgia & memories 31 August 2016, 20:08
Replies: 115
Views: 12,821
Posted By Mrs Beanbag
instant on - or close enough! my Amiga boots up...

instant on - or close enough! my Amiga boots up to workbench far quicker than my PC gets into the login screen, and then after logging in i have to wait a bit more. An SSD really helps (on my PC at...
Forum: project.Amiga Game Factory 29 August 2016, 15:41
Replies: 57
Views: 9,718
Posted By Mrs Beanbag
Raid over Moscow was a brilliant game! I used to...

Raid over Moscow was a brilliant game! I used to have this on Enterprise 128, of all computers...

would be nice if you could play it as the Soviets as "Raid over Washington" as well!
Forum: Amiga scene 25 August 2016, 11:02
Replies: 21
Views: 2,134
Posted By Mrs Beanbag
60TB is about 8.5MB each for everyone on the...

60TB is about 8.5MB each for everyone on the planet, just saying
Forum: Retrogaming General Discussion 24 August 2016, 22:21
Replies: 819
Views: 133,202
Posted By Mrs Beanbag
New "earth-like" planet discovered in orbit about...

New "earth-like" planet discovered in orbit about Proxima Centauri:
http://www.nature.com/news/earth-sized-planet-around-nearby-star-is-astronomy-dream-come-true-1.20445

reminded me of the planet...
Forum: Retrogaming General Discussion 23 August 2016, 10:32
Replies: 28
Views: 3,196
Posted By Mrs Beanbag
maybe in terms of programming, but i think most...

maybe in terms of programming, but i think most of the old games were somewhat lacking in the presentation department. In need of better overall production. and team sizes were very small, compared...
Forum: Coders. AMOS 22 August 2016, 18:51
Replies: 4
Views: 2,642
Posted By Mrs Beanbag
yes, as above... put this just before your Wait...

yes, as above... put this just before your Wait Vbl

doke $dff180,$ff0


the time taken to draw a bob will be proportional to the number of bitplanes: 32 colours = 5 bitplanes, 16 colours = 4...
Forum: Coders. AMOS 21 August 2016, 22:27
Replies: 13
Views: 3,599
Posted By Mrs Beanbag
yeah, when using 3-colour sprites, the colours...

yeah, when using 3-colour sprites, the colours depend on exactly which hardware sprite is being used (this is a feature of the hardware). When using AMOS's computed sprites you don't really get any...
Forum: Coders. Tutorials 20 August 2016, 20:13
Replies: 27
Views: 4,774
Posted By Mrs Beanbag
true but i really don't think it needs to pass...

true but i really don't think it needs to pass all of these rigorous statistical tests to be good enough to decide which item an enemy drops when you kill it.
Forum: Retrogaming General Discussion 20 August 2016, 13:40
Replies: 49
Views: 3,002
Posted By Mrs Beanbag
by Run DMA featuring AROS-Myth?

by Run DMA featuring AROS-Myth?
Forum: Coders. Tutorials 20 August 2016, 13:36
Replies: 27
Views: 4,774
Posted By Mrs Beanbag
i did see a talk about tool-assisted speed runs...

i did see a talk about tool-assisted speed runs at EMFcamp that explained how people sort of cheat the game by exploiting the random number sequence and it did set me wondering about techniques to...
Forum: Coders. Tutorials 20 August 2016, 10:20
Replies: 27
Views: 4,774
Posted By Mrs Beanbag
are we going for cryptographic level strength now?

are we going for cryptographic level strength now?
Forum: OT - Entertainment 19 August 2016, 18:18
Replies: 2,077
Views: 280,231
Posted By Mrs Beanbag
yeah i really didn't like The Hobbit, even the...

yeah i really didn't like The Hobbit, even the action scenes were boring, not because they weren't action enough but because they were all pretty much the same and went on too long, like watching...
Forum: OT - Entertainment 19 August 2016, 16:43
Replies: 2,077
Views: 280,231
Posted By Mrs Beanbag
the only thing i've seen of the Wachowskis is the...

the only thing i've seen of the Wachowskis is the Matrix 1 & 2, i thought 1 was quite good, but didn't bother seeing 3 because 2 was so bad.
Forum: Coders. Tutorials 19 August 2016, 11:18
Replies: 27
Views: 4,774
Posted By Mrs Beanbag
hey LCG could even stand for "Level Code...

hey LCG could even stand for "Level Code Generation", well fancy that

something occurred to me, which is that i'm not typically using loads of random numbers per frame, so i could just generate a...
Forum: Retrogaming General Discussion 18 August 2016, 23:03
Replies: 49
Views: 3,002
Posted By Mrs Beanbag
Stevie Wonderdog

Stevie Wonderdog
Forum: Coders. Tutorials 18 August 2016, 22:49
Replies: 27
Views: 4,774
Posted By Mrs Beanbag
it might be, but i can't change it now or all the...

it might be, but i can't change it now or all the codes wouldn't work anymore!

also, needs to be perfectly reversible. LCG is easy to implement and easy to invert. that was why i used it. i will...
Forum: OT - Entertainment 18 August 2016, 21:34
Replies: 2,077
Views: 280,231
Posted By Mrs Beanbag
4 hours, ain't nobody got time for that. unless...

4 hours, ain't nobody got time for that. unless there's an intermission. then you can have ice cream.

speaking of which...
Forum: Coders. Asm / Hardware 18 August 2016, 21:33
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
any given design could be run at fast or slow...

any given design could be run at fast or slow clock speeds in principle so this is not a very good critereon. It's modern if it uses modern ideas. FPGAs will get faster and we could even see homebrew...
Forum: Coders. Tutorials 18 August 2016, 21:23
Replies: 27
Views: 4,774
Posted By Mrs Beanbag
i used a simple LCG to generate the restart codes...

i used a simple LCG to generate the restart codes from world map co-ordinates, that should be pretty good for randomness but doesn't need to be fast.

my in-game random used rotates and xor iirc,...
Forum: OT - Entertainment 18 August 2016, 20:58
Replies: 2,077
Views: 280,231
Posted By Mrs Beanbag
i have not, but i shall look out for it, the next...

i have not, but i shall look out for it, the next time i am in the second-hand shop.

i also like the work of Terry Gilliam.

and of course, good old Stanley Kubrick.
Forum: Coders. Tutorials 17 August 2016, 23:17
Replies: 27
Views: 4,774
Posted By Mrs Beanbag
now this i can really use! i have something...

now this i can really use! i have something similar in my own code, but it was a bit of a bodge and randomness isn't very good. will try this instead at earliest opportunity. (but keep my current one...
Forum: Amiga scene 17 August 2016, 23:15
Replies: 9
Views: 1,329
Posted By Mrs Beanbag
i did wonder today about using sprites instead of...

i did wonder today about using sprites instead of copper palette changes to achieve the effect. so one could render samples into sprites and play with 8 channels by putting the sprites in different...
Forum: Coders. Asm / Hardware 17 August 2016, 23:10
Replies: 111
Views: 9,828
Posted By Mrs Beanbag
64 bit displacements! :crazy But...

64 bit displacements! :crazy

But seriously... when i look at this little table it makes me realise something else about why using Bit 0 as a hint bit (or indeed anything else) is really dirty...
...
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