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Forum: Amiga scene 20 October 2017, 18:15
Replies: 455
Views: 39,864
Posted By gazj82
I made this mistake recently with my first ever...

I made this mistake recently with my first ever Amiga project in any form. (extremely simple game). I released it initially only working on a A1200 not really because of speed issues, I just had a...
Forum: request.Old Rare Games 17 October 2017, 18:48
Replies: 38
Views: 1,589
Posted By gazj82
I immediately thought exactly the same. I...

I immediately thought exactly the same. I haven't played it yet tho. Looks a very nice game.
Forum: Amiga scene 12 October 2017, 10:46
Replies: 455
Views: 39,864
Posted By gazj82
This is exactly why I kept my first game...

This is exactly why I kept my first game extremely simple. I went in completely blind knowing nothing at all about programming an amiga in any capacity. I picked something I had already done on a...
Forum: Amiga scene 11 October 2017, 18:06
Replies: 455
Views: 39,864
Posted By gazj82
Well I have just finished my first game on the...

Well I have just finished my first game on the Amiga (which is not great but it's a start!). I have released games before on the spectrum using AGD and the C64 using compiled basic.

These what I...
Forum: project.Amiga Game Factory 11 October 2017, 17:18
Replies: 27
Views: 1,093
Posted By gazj82
It is, even tho the graphics are simple, there...

It is, even tho the graphics are simple, there are a lot of sprites moving round the screen at high speeds especially in the later levels.
Forum: project.Amiga Game Factory 11 October 2017, 00:06
Replies: 27
Views: 1,093
Posted By gazj82
To be honest I do kinda wish I had released a...

To be honest I do kinda wish I had released a little later now and made sure all the kinks were out.

I think I had gone blind to some of the small bugs due to so much playtesting all in one...
Forum: project.Amiga Game Factory 10 October 2017, 23:54
Replies: 27
Views: 1,093
Posted By gazj82
Now works on an A500, see the Zone...

Now works on an A500, see the Zone "KillerBees.adf". I will post an aminet link when it gets updated.

Thank you everyone for all your help
Forum: project.EAB File Server 10 October 2017, 19:12
Replies: 50
Views: 2,012
Posted By gazj82
How many people join EAB as a result of finding...

How many people join EAB as a result of finding what they want here. I think it would be a bad idea to shut people off.
Forum: project.Amiga Game Factory 09 October 2017, 21:45
Replies: 27
Views: 1,093
Posted By gazj82
Ok I have cleared up the dual playfield and have...

Ok I have cleared up the dual playfield and have all colours working in 4 bitplanes and I have learn't lots about how the Amiga displays things reading wiki's and with loads of help from Cobe. In...
Forum: project.Amiga Game Factory 09 October 2017, 21:13
Replies: 27
Views: 1,093
Posted By gazj82
Ah ok, now I think this makes sense. Some of the...

Ah ok, now I think this makes sense. Some of the reason I had this in the first place was because when the player passes over the humans to sting them. The blit buffer would put images back on the...
Forum: project.Amiga Game Factory 09 October 2017, 19:11
Replies: 27
Views: 1,093
Posted By gazj82
Great, Thanks

Great, Thanks
Forum: project.Amiga Game Factory 09 October 2017, 18:09
Replies: 27
Views: 1,093
Posted By gazj82
I need one colour for sprites too. The sprite is...

I need one colour for sprites too. The sprite is part of my normal pallette. i.e it is grabbed from the same bitmap as other graphics. The best I can do is get it to work with 6 bitplanes. ...
Forum: project.Amiga Game Factory 08 October 2017, 22:13
Replies: 27
Views: 1,093
Posted By gazj82
Well I have changed the game to 4 bitplanes and...

Well I have changed the game to 4 bitplanes and got rid of the dual playfield. I must admit I haven't still entirely understood setting up the display.

Problem now is I can't get the colours to...
Forum: project.Amiga Game Factory 08 October 2017, 21:23
Replies: 27
Views: 1,093
Posted By gazj82
Well that is good to know. I am just trying to...

Well that is good to know. I am just trying to start up blitz basic on an emulated A500. So if it runs at a decent speed I will try to tweak the graphics. Good to know about the max bitplanes for...
Forum: project.Amiga Game Factory 08 October 2017, 20:57
Replies: 27
Views: 1,093
Posted By gazj82
Hi Cobe. I simplified the startup-sequence...

Hi Cobe.

I simplified the startup-sequence without that loop. Just to keep things simple. But it still won't boot on a A500. It begins to load and then just hangs. Even if I get it to load I...
Forum: project.Amiga Game Factory 08 October 2017, 20:26
Replies: 27
Views: 1,093
Posted By gazj82
Thanks for your help. The disk was created on a...

Thanks for your help. The disk was created on a real A1200 using the "install df0:" command. I guess this creates the same boot block. I already have diskfont.library and some others. I have even...
Forum: project.Amiga Game Factory 08 October 2017, 19:17
Replies: 27
Views: 1,093
Posted By gazj82
I still can't get this to even boot on a A500. A...

I still can't get this to even boot on a A500. A A600 will boot and you can here the game running but see no graphics on the screen. Has anyone have any ideas.
Forum: project.Amiga Game Factory 08 October 2017, 18:35
Replies: 27
Views: 1,093
Posted By gazj82
I will look into this. I think I left a bit of...

I will look into this. I think I left a bit of code in there where pressing the left mouse button exits. So make sure you don't do that. I will try to get it running on 1.3 (didn't realise FFF...
Forum: project.Amiga Game Factory 07 October 2017, 21:57
Replies: 27
Views: 1,093
Posted By gazj82
Guess you will... Sorry :cheese

Guess you will... Sorry :cheese
Forum: project.Amiga Game Factory 07 October 2017, 19:53
Replies: 27
Views: 1,093
Posted By gazj82
NEW GAME: Killer Bees

Please find my first ever Blitz Basic project in the zone "killerbees.adf".

EDIT: Version 1.1 released, now A500 compatible.

Aminet link (http://aminet.net/package/game/actio/KillerBees)
...
Forum: Coders. Blitz Basic 06 October 2017, 22:02
Replies: 2
Views: 117
Posted By gazj82
Spot on, Thanks :)

Spot on, Thanks :)
Forum: Coders. Blitz Basic 06 October 2017, 21:54
Replies: 2
Views: 117
Posted By gazj82
blitz: text in bitmap

Me again!

I am trying to print useful information in my game. i.e score

I have the following


bitmapoutput 0
print "high",hsc
print "score",sc
Forum: Coders. Blitz Basic 06 October 2017, 21:23
Replies: 12
Views: 275
Posted By gazj82
Well moving it off the screen works much better...

Well moving it off the screen works much better than masking it out. Out of sight out of mind!

Thanks
Forum: Coders. Blitz Basic 06 October 2017, 14:56
Replies: 12
Views: 275
Posted By gazj82
Thanks everyone for all your help so far. I am...

Thanks everyone for all your help so far. I am learning lots.

DisplaySprite is working great. One question tho. Is there away to turn the spriite off. i.e "DontDisplaySprite" type command. At...
Forum: Coders. Blitz Basic 02 October 2017, 01:37
Replies: 12
Views: 275
Posted By gazj82
This is great and makes sense. I am going to bed...

This is great and makes sense. I am going to bed now so I will try it after work tomorrow. Thank you for all your help and the great tips. I am currently using the editor that comes with blitz2...
Forum: Coders. Blitz Basic 02 October 2017, 01:14
Replies: 12
Views: 275
Posted By gazj82
I am sure you are right by the way Daedalus! It...

I am sure you are right by the way Daedalus! It most likely has something to do with my screen setup. As I really just thumbled my way through it and kept changing numbers until it worked. I kinda...
Forum: Coders. Blitz Basic 02 October 2017, 01:02
Replies: 12
Views: 275
Posted By gazj82
Well I can't seem to get the raw text to display...

Well I can't seem to get the raw text to display properly on notepad++ or gvim so I have put an adf in the zone with the source code and other files on. Sorry I can't give it to you any more...
Forum: Coders. Blitz Basic 02 October 2017, 00:45
Replies: 12
Views: 275
Posted By gazj82
Blitz: Any idea why sprites won't work

Hi Guys,

Any idea why sprites won't work in this code? When compiling I get "No currently used object!"


getashape 24,0,97,16,16
getasprite 0,24

;further on in code;
:laserpos
Forum: Coders. Blitz Basic 28 September 2017, 17:00
Replies: 12
Views: 265
Posted By gazj82
Well I seem to be making progress on my little...

Well I seem to be making progress on my little project. Never coded anything on Amiga before. I would say I am pretty good at getting the most from C64 basic tho.

I have also managed to make a...
Forum: Coders. Blitz Basic 27 September 2017, 22:32
Replies: 1
Views: 106
Posted By gazj82
Help with animated qblit

Me again!

At the moment I am animating my blitter objects by referencing different shapes at different times. Something like this


if frame=0 then shape =0
if frame =1 then shape = 1
qblit...
Forum: Coders. Blitz Basic 27 September 2017, 16:47
Replies: 12
Views: 265
Posted By gazj82
Even though the Dim command is executed by that...

Even though the Dim command is executed by that subroutine being run before the second? Seems strange logic, well coming from C64 basic it does.

Well I put the Dim at the top of the file and it...
Forum: Coders. Blitz Basic 27 September 2017, 16:16
Replies: 12
Views: 265
Posted By gazj82
I shall try again shortly. It is to keep track...

I shall try again shortly. It is to keep track of 4 enemies that behave exactly the same. The example above is how I would do such a task in C64 basic. No doubt there is a much better way to do...
Forum: Coders. Blitz Basic 27 September 2017, 13:08
Replies: 12
Views: 265
Posted By gazj82
Sorry. It should read "gosub second" first -...

Sorry. It should read "gosub second" first - Edited
Forum: Coders. Blitz Basic 27 September 2017, 00:19
Replies: 12
Views: 265
Posted By gazj82
I will rewrite it tomorrow and see if it happens...

I will rewrite it tomorrow and see if it happens again. If it does I will post the actual code here.
Forum: Coders. Blitz Basic 26 September 2017, 23:51
Replies: 12
Views: 265
Posted By gazj82
Blitz help with Dim

I am very new to Blitz Basic but I am hoping someone can help me.

I have a subroutine that decalared an array. I later then try to use that array in another subroutine and it seem to think I...
Forum: MarketPlace 25 June 2017, 16:00
Replies: 0
Views: 407
Posted By gazj82
A1200 68030 for sale

Unfortunately I have to sell my A1200 accelerator.

Details below

http://www.ebay.co.uk/itm/amiga-1200-accelerator-DkB-Cobra-68030-28mhz-128mb-Ram-/253011049731?
Forum: support.Apps 16 May 2017, 17:43
Replies: 6
Views: 435
Posted By gazj82
Well my last install had Boing bag 3 and 4, I was...

Well my last install had Boing bag 3 and 4, I was trying to avoid them this time as they are "unofficial". Anyway I installed them and now it is fixed :s
Forum: support.Apps 16 May 2017, 17:09
Replies: 6
Views: 435
Posted By gazj82
It is in my startup-sequence, it's really...

It is in my startup-sequence, it's really strange I don't know what else to try?!
Forum: support.Apps 14 May 2017, 23:55
Replies: 6
Views: 435
Posted By gazj82
Well it would seem that no datatypes are being...

Well it would seem that no datatypes are being loaded at all on my system! Not until i double click then in devs:datatypes anyway.
Forum: support.Apps 14 May 2017, 22:48
Replies: 6
Views: 435
Posted By gazj82
They are but unfortunately it still doesn't work...

They are but unfortunately it still doesn't work :(
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