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Forum: project.Maptapper 10 January 2021, 14:18
Replies: 55
Views: 24,540
Posted By clenched
No. The rooms are all in one block with 8 bytes...

No. The rooms are all in one block with 8 bytes between each. Words width, height and 2 unknown. The center dome is 150x50. Now scoot the map left 4 tiles, float the mouse over the bottom right and...
Forum: project.Maptapper 09 January 2021, 19:56
Replies: 55
Views: 24,540
Posted By clenched
Stryx

Here is a bird's eye view of Galahad's Stryx crack (http://eab.abime.net/showthread.php?t=105218) at 1/64 scale. Colored arrows except cyan connect locking doors of that color. Cyan always leads...
Forum: Amiga scene 04 January 2021, 12:53
Replies: 33
Views: 2,236
Posted By clenched
Played successfully to end. On HOL are 37 new...

Played successfully to end. On HOL are 37 new pictures (http://hol.abime.net/2157/screenshot). These show locations of 4 Lifeforce keys and 4 colored pass keys. Pictures of open door for each color....
Forum: project.Maptapper 31 December 2020, 17:32
Replies: 22
Views: 21,001
Posted By clenched
Turrican - Commodore 64

13 levels on the FTP.
ftp://ftp:any@grandis.nu/~Uploads/clenched/C64TurricanMaps(13).zip

Attached sample is the last level. Here a block that can be shot is duplicated, tinted then copied to an...
Forum: project.Maptapper 19 December 2020, 23:43
Replies: 22
Views: 21,001
Posted By clenched
Elvira The Arcade Game - Commodore 64

These were actually used to finish the game.
Forum: support.Games 08 December 2020, 21:42
Replies: 4
Views: 422
Posted By clenched
Copy protection for this game...

Copy protection for this game http://hol.abime.net/2365/miscshot
Forum: HOL data problems 08 December 2020, 20:39
Replies: 6
Views: 1,512
Posted By clenched
The screenshots were cropped correctly so that...

The screenshots were cropped correctly so that was no problem. Paste the DBS in this thread onto a contrasting background. There is no white vertical edge on the right hand side of vane. Do the same...
Forum: HOL data problems 08 December 2020, 18:37
Replies: 6
Views: 1,512
Posted By clenched
Actually the DBS was wrong too. I booted the IPF...

Actually the DBS was wrong too. I booted the IPF and the weather vane area should be completely bounded by white. So the whole thing lock, stock and double barrel is reworked.
Forum: HOL data problems 08 December 2020, 15:47
Replies: 6
Views: 1,512
Posted By clenched
Do we know for certain that block of icons never...

Do we know for certain that block of icons never changes? I've never played it. It would be worse if some different shapes or colors were supposed to show up and didn't.
Forum: project.Maptapper 07 December 2020, 21:48
Replies: 22
Views: 21,001
Posted By clenched
Map grab bag (11 games) - Commodore 64

Attachment is scaled down to ΒΌ size.
Full size map on EAB file server.
ftp://ftp:any@grandis.nu/~Uploads/clenched/C64GrabBag.png

Maps include top to bottom, left to right:
Vampire's Empire...
Forum: HOL contributions 18 November 2020, 01:11
Replies: 2
Views: 561
Posted By clenched
Added. I guess left, right, top are box edges....

Added. I guess left, right, top are box edges. There's not really a place for those but you still got HOL credit for all 10 pictures.
Forum: Coders. Blitz Basic 15 November 2020, 19:00
Replies: 2
Views: 410
Posted By clenched
Snipppet from Banshee tile map ripper. Open is...

Snipppet from Banshee tile map ripper. Open is not needed. Switch order of two Write commands. See if FileOutput 0 helps.
AMIGA
DefaultOutput
NPrint "saving ",Par$(1),".iff "
SaveBitmap...
Forum: HOL data problems 10 November 2020, 04:40
Replies: 4
Views: 983
Posted By clenched
48 screenshots to end of game added. From screen...

48 screenshots to end of game added. From screen 60 on the + - red and blue bar area is not quite right. That's just the way it looks.:blased
Forum: HOL data problems 06 November 2020, 18:06
Replies: 4
Views: 983
Posted By clenched
OK. Your picture was used to repair the DBS. Also...

OK. Your picture was used to repair the DBS. Also a small sliver at bottom was pasted to the cockpit screens then re-centered. I didn't agonize over the landscape pictures. Since that one picture...
Forum: Retrogaming General Discussion 28 October 2020, 11:29
Replies: 51
Views: 2,289
Posted By clenched
Those two maps uploaded to HOL if it helps any....

Those two maps uploaded to HOL if it helps any. IPF source.
http://hol.abime.net/1170/gamemap
Forum: project.Maptapper 22 October 2020, 08:22
Replies: 22
Views: 21,001
Posted By clenched
Finishing Target Renegade - Commodore 64

This ini file is sufficient to reproduce Image6.
[File]
GfxFileName=C:\ram
GfxTilesFileName=
ChipMemoryOffset=$0
[General]
Original=$E9A282
[Gfx]
Address=$4800
PaletteAddress=$0
Forum: support.Games 13 October 2020, 22:17
Replies: 146
Views: 6,063
Posted By clenched
Here is something I found to rip IFFs from these...

Here is something I found to rip IFFs from these data such and such AMOS files.
https://github.com/kyz/amostools
Just make a folder containing exe and amosfile, CD folder, dumpamos filename.
This...
Forum: support.Games 09 October 2020, 21:22
Replies: 146
Views: 6,063
Posted By clenched
This file from disk 2 didn't inherent the correct...

This file from disk 2 didn't inherent the correct loading picture. Use the level 16 password skip to see. It looks a rather drab olive. Copy this to disk 2 AND 3 to make sure they stay consistent....
Forum: support.Games 09 October 2020, 15:10
Replies: 146
Views: 6,063
Posted By clenched
Move cursor to hi-light red arrows over object to...

Move cursor to hi-light red arrows over object to be used and press button. Don't forget to return to gun.
Forum: support.Games 07 October 2020, 16:19
Replies: 146
Views: 6,063
Posted By clenched
That one is fine so nevermind.

That one is fine so nevermind.
Forum: support.Games 07 October 2020, 14:33
Replies: 146
Views: 6,063
Posted By clenched
I used the 1104k zip from the Zone!, less than a...

I used the 1104k zip from the Zone!, less than a day old + my latest 6 files.
EDIT:
Maybe because I use disks and you use hard drive? I see duplicate names on disk 2&3.
Forum: support.Games 07 October 2020, 13:32
Replies: 146
Views: 6,063
Posted By clenched
Bad news. If you make it to level 16 and above...

Bad news. If you make it to level 16 and above then Czech hall of fame is pulled from disk 3. Also quitting to main menu pulls Czech menu from that same disk. So disk 2 work needs to be duplicated on...
Forum: support.Games 07 October 2020, 12:27
Replies: 146
Views: 6,063
Posted By clenched
I've already made loading messages from UK...

I've already made loading messages from UK archive. Palette changed on me so the yellow was wrong. That was fixed and used on the remaining ones. So no visual inspection after the first one has been...
Forum: support.Games 07 October 2020, 06:02
Replies: 146
Views: 6,063
Posted By clenched
Anything entailing the use of AMOS include me...

Anything entailing the use of AMOS include me out. You can fit what I know in this period.

I see these object sizes are altered. DamienD picture is correct for original. There is no way the plain...
Forum: support.Games 06 October 2020, 15:14
Replies: 146
Views: 6,063
Posted By clenched
A lot wrong. Main background was 256 color IFF...

A lot wrong. Main background was 256 color IFF which is probably why Aladin couldn't pack it.

The buttons had too many colors so the brush palette didn't re map exactly to menu's. Also color 0...
Forum: support.Games 06 October 2020, 13:17
Replies: 146
Views: 6,063
Posted By clenched
Button/Menu Screen replacement. 44 and 45 color...

Button/Menu Screen replacement. 44 and 45 color button pictures means some quality loss. If the pictures aren't 32 color or the palette gets fouled up then it will never look as good as it could.
Forum: support.Games 05 October 2020, 17:15
Replies: 146
Views: 6,063
Posted By clenched
I'm loath to mess with it anymore. A. AMOS...

I'm loath to mess with it anymore.
A. AMOS game, fair or not, you're waging uphill battle to get anyone to play it in the first place.
B. Your typical gamer is apt to mouse click right by the...
Forum: support.Games 04 October 2020, 23:32
Replies: 146
Views: 6,063
Posted By clenched
Try starting with disk 3 attached at first. It...

Try starting with disk 3 attached at first. It has yet to load score table before asking for disk 1.
Forum: support.Games 04 October 2020, 15:33
Replies: 146
Views: 6,063
Posted By clenched
Outro done. Can be viewed with savestate by...

Outro done. Can be viewed with savestate by copying to disk 1. Keep walking toward cells to finish level 30.
Forum: support.Games 03 October 2020, 22:33
Replies: 146
Views: 6,063
Posted By clenched
Intro part is done.

Intro part is done.
Forum: support.Games 03 October 2020, 18:35
Replies: 146
Views: 6,063
Posted By clenched
#3 won't work. Begun is right where the pink area...

#3 won't work. Begun is right where the pink area is which I also asked to remain pink.
Text must stay within the white boundary. Your first picture worked fine.
Forum: support.Games 03 October 2020, 16:16
Replies: 146
Views: 6,063
Posted By clenched
NO!!!. Each bitmap must be precicely the same...

NO!!!. Each bitmap must be precicely the same size since it ends where the next object start. I've made templates for the others. Also the pink needs to be left in. It tells me where to crop the...
Forum: support.Games 03 October 2020, 09:49
Replies: 146
Views: 6,063
Posted By clenched
We can try another one and see how it goes. The...

We can try another one and see how it goes. The text must fit in the white area such that when the pink bars are removed the edges join properly.

2. dark is the future of Permonie, the land of...
Forum: support.Games 02 October 2020, 20:03
Replies: 146
Views: 6,063
Posted By clenched
It's slow tedious work but can be done. The text...

It's slow tedious work but can be done. The text must fit within the bitmap size minus 12 pixels. For whatever reason the pictures overlap instead of join end to end. I used PPaint to save brushes in...
Forum: project.Maptapper 30 September 2020, 23:42
Replies: 22
Views: 21,001
Posted By clenched
Nobby the Aardvark - Commodore 64

Differences compared to unreleased Amiga version:

1. level 1 - C64 hand operated car v locomotive
2. "well" is deeper on C64. Tough due to O2 time limit
3. Atlantis 340 BC - C64 side scroll v...
Forum: request.Old Rare Games 22 September 2020, 04:50
Replies: 61
Views: 4,589
Posted By clenched
Since two of the items happen without...

Since two of the items happen without intervention and only one key to remember, it didn't seem necessary.
To do so anyway, lift the ECHO command from Galahad's disk and edit startup-sequence in the...
Forum: request.Old Rare Games 21 September 2020, 11:43
Replies: 61
Views: 4,589
Posted By clenched
I've thrown my hat in the ring. Zoned! YABB. -...

I've thrown my hat in the ring. Zoned! YABB.
- Force 50Hz on ECS NTSC Amiga
- Bypass protection screen
- H toggle collision during level and wire tunnel.
Key is polled only during a level so make...
Forum: request.Old Rare Games 20 September 2020, 22:06
Replies: 61
Views: 4,589
Posted By clenched
IPF is fine, Galahad's (first) is fine, Plain ADF...

IPF is fine, Galahad's (first) is fine, Plain ADF all fine to the end.
Savestate is Galahad's just before level VI so have that in DF0:

use debugger to travel unmolested:
W 13936 1.w
Wrote 1...
Forum: support.Games 16 September 2020, 22:08
Replies: 146
Views: 6,063
Posted By clenched
Thanks. The first one sounds a little like a...

Thanks. The first one sounds a little like a victory message. But then it shouldn't appear at the beginning.:confused Anyway you got 3 HOL screenshot credits for helping out.
Forum: support.Games 16 September 2020, 21:23
Replies: 146
Views: 6,063
Posted By clenched
This is for underneath HOL pictures , hopefully,...

This is for underneath HOL pictures , hopefully, to explain what is happening
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