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Search: Posts Made By: NovaCoder
Forum: News Yesterday, 09:39
Replies: 159
Views: 32,114
Posted By NovaCoder
When I got super bored at work ;)

When I got super bored at work ;)
Forum: Coders. Releases 13 December 2018, 06:14
Replies: 21
Views: 586
Posted By NovaCoder
If the version of the SDL library is anything...

If the version of the SDL library is anything like the old RTG 68k version then the timer/threading code is very buggy so that could be the problem :guru
Forum: Coders. Releases 13 December 2018, 05:35
Replies: 21
Views: 586
Posted By NovaCoder
Yep I also did this for my ports, I seem to...

Yep I also did this for my ports, I seem to remember it helped quite a bit with running Full Throttle on my AGA 1200
Forum: project.Amiga Game Factory 10 December 2018, 00:13
Replies: 78
Views: 15,703
Posted By NovaCoder
It doesn't really need AGA, I also did an RTG...

It doesn't really need AGA, I also did an RTG version that just blitted directly to the screen without doing C2P.

I'm not sure why the original port was so slow?

ODAMEX RTG SDL...
Forum: project.Amiga Game Factory 09 December 2018, 04:24
Replies: 78
Views: 15,703
Posted By NovaCoder
Yep that's a exactly what my version does, it the...

Yep that's a exactly what my version does, it the game writes to a chunky video buffer and then just uses C2P to update the display, it's nothing clever
Forum: project.Amiga Game Factory 08 December 2018, 01:46
Replies: 78
Views: 15,703
Posted By NovaCoder
Thanks man :) Those videos were taken on my...

Thanks man :)

Those videos were taken on my old 1260 running at 80Mhz and the ports were built with gcc v3.4
Forum: project.Amiga Game Factory 07 December 2018, 01:25
Replies: 78
Views: 15,703
Posted By NovaCoder
That's a great plan my friend and quite ambitious...

That's a great plan my friend and quite ambitious so I wish you well.

I only have limited time for Amiga coding this days and prefer to do my own thing with my hobby.

Like I said above, my old...
Forum: project.Amiga Game Factory 06 December 2018, 11:15
Replies: 78
Views: 15,703
Posted By NovaCoder
Not true! Used to be true, but my release of...

Not true!

Used to be true, but my release of SDL for AGA changed that :D

https://www.youtube.com/watch?v=FaMuopipN7o

https://www.youtube.com/watch?v=RgzTGIV41a4

:spin
Forum: project.Amiga Game Factory 06 December 2018, 03:54
Replies: 78
Views: 15,703
Posted By NovaCoder
Hi, yes that's the only file you need. My...

Hi, yes that's the only file you need.

My old SDL v1.2.15 source code is in a complete mess with so many different AGA and CGX versions I don't know which one is the latest myself.

I will be...
Forum: News 06 December 2018, 00:06
Replies: 159
Views: 32,114
Posted By NovaCoder
No worries :) Yes you are correct, the...

No worries :)

Yes you are correct, the native Quake sound format was 11kHz so I've now matched that with AmiQuake (used to be 8K <= V1.14)
Forum: News 05 December 2018, 12:33
Replies: 159
Views: 32,114
Posted By NovaCoder
I did some testing tonight and discovered that...

I did some testing tonight and discovered that the new assembler code I'd used for rendering the particles was actually slower than the default implementation so I've reverted that change and...
Forum: News 02 December 2018, 12:32
Replies: 159
Views: 32,114
Posted By NovaCoder
That's a surprising drop in fps, other user's...

That's a surprising drop in fps, other user's were only seeing a slight drop? Is that a typo?
Forum: News 02 December 2018, 02:58
Replies: 159
Views: 32,114
Posted By NovaCoder
Thanks for testing this new release. Can you try...

Thanks for testing this new release. Can you try it with the closewb tooltype enabled.

I'm not surprised if this new release is a little bit slower as it uses higher quality SFX and particles.
Forum: project.Amiga Game Factory 30 November 2018, 00:01
Replies: 173
Views: 30,505
Posted By NovaCoder
These are all big changes I'm afraid, unless the...

These are all big changes I'm afraid, unless the core speed can be improved then this project is on hold as far as I'm concerned.
Forum: Amiga scene 26 November 2018, 01:00
Replies: 117
Views: 6,290
Posted By NovaCoder
You could have the server interpret the user...

You could have the server interpret the user input, execute all JavaScript and CSS and then create a basic HTML page as output that would be returned to the 68k client. With this approach you still...
Forum: project.Amiga Game Factory 25 November 2018, 23:47
Replies: 173
Views: 30,505
Posted By NovaCoder
Cool, thanks mate. This tells me that your...

Cool, thanks mate.

This tells me that your 80Mhz 060 is stalling above 700 cycles which unfortunately is still too slow to be able to play EGA games properly. You need to able to support at...
Forum: Amiga scene 25 November 2018, 23:42
Replies: 117
Views: 6,290
Posted By NovaCoder
Yes I agree, this is the only logical approach...

Yes I agree, this is the only logical approach (up-stream rendering).
Forum: project.Amiga Game Factory 25 November 2018, 16:35
Replies: 173
Views: 30,505
Posted By NovaCoder
Great thanks for the new videos, it looks...

Great thanks for the new videos, it looks slightly faster to me... what did you think?

I assume those videos used 1000 cycles? Can you try 1400 to see if that makes it faster. If 1400 is better...
Forum: Amiga scene 25 November 2018, 08:27
Replies: 117
Views: 6,290
Posted By NovaCoder
The internet is a moving target, with each...

The internet is a moving target, with each passing year it becomes less and less realistic to have a modern browser running (well) on 68K hardware.
Forum: project.Amiga Game Factory 24 November 2018, 09:58
Replies: 173
Views: 30,505
Posted By NovaCoder
Hiya, I'm not interested in fixing up bugs...

Hiya,

I'm not interested in fixing up bugs at the moment as there is no point unless it's actually fast enough to be of some use on real hardware.

Saying that I've got no problem if you want to...
Forum: project.Amiga Game Factory 24 November 2018, 03:02
Replies: 173
Views: 30,505
Posted By NovaCoder
That's a shame, obviously my new auto scaling...

That's a shame, obviously my new auto scaling core update doesn't work on real hardware :(

It works perfectly on WinUAE!

Anyway, thanks for testing guys

I've done a new build in the Zone...
Forum: project.Amiga Game Factory 20 November 2018, 23:25
Replies: 196
Views: 42,039
Posted By NovaCoder
Thanks, this was all achieved 9 years ago (DOTT...

Thanks, this was all achieved 9 years ago (DOTT running on an A1200)

:)

https://www.youtube.com/watch?v=_nVGnGARENw



If you add an accelerator then also run DOTT on an A500/A600 with...
Forum: Retrogaming General Discussion 20 November 2018, 04:18
Replies: 20
Views: 950
Posted By NovaCoder
My old LCD was a 5:4 display which scaled without...

My old LCD was a 5:4 display which scaled without distortion or borders (most of the time)

https://youtu.be/9tvYmamSH1k
Forum: project.Amiga Game Factory 19 November 2018, 23:23
Replies: 173
Views: 30,505
Posted By NovaCoder
Not from me but someone else might do one ...

Not from me but someone else might do one

Update: I've now swapped to v0.70 which from my testing looks like the best one (still don't expect any miracles though!)
Forum: project.Amiga Game Factory 19 November 2018, 23:22
Replies: 196
Views: 42,039
Posted By NovaCoder
Not quite accurate, ScummVM with an 030 A1200...

Not quite accurate, ScummVM with an 030 A1200 you still have sound at a playable speed (see the video I linked above). The only thing you can't do is emulate MIDI but you can still use an external...
Forum: News 19 November 2018, 23:13
Replies: 159
Views: 32,114
Posted By NovaCoder
It already supports NTSC and other screen modes,...

It already supports NTSC and other screen modes, has for years actually ;)

AmiQuake even supports HD with the native chipset! (well sudo HD anyway @ 1280x200)

Yes of course it's dog slow at...
Forum: News 19 November 2018, 06:02
Replies: 159
Views: 32,114
Posted By NovaCoder
Thanks mate :)

Thanks mate :)
Forum: project.Amiga Game Factory 19 November 2018, 04:52
Replies: 196
Views: 42,039
Posted By NovaCoder
My ports of ScummVM are heavily optimized with a...

My ports of ScummVM are heavily optimized with a native Amiga back-end, give it a try :D

https://www.youtube.com/watch?v=2SZ8JVhBP4A
Forum: project.Amiga Game Factory 19 November 2018, 04:10
Replies: 196
Views: 42,039
Posted By NovaCoder
Glad to see people are still interested in my old...

Glad to see people are still interested in my old DOTT port but if you are actually interested in playing DOTT properly on a real Amiga then use one of my ScummVM ports for the best experience.
...
Forum: News 19 November 2018, 03:38
Replies: 159
Views: 32,114
Posted By NovaCoder
I assume so, it's based on WinQuake which was the...

I assume so, it's based on WinQuake which was the original official source port from way back in the day. I have not done anything to improve functionality, I've actually been removing...
Forum: News 19 November 2018, 00:58
Replies: 159
Views: 32,114
Posted By NovaCoder
Yep I remember commenting out a lot of that code...

Yep I remember commenting out a lot of that code and don't want to try and put it all back in (could break something else).
Forum: project.Amiga Game Factory 18 November 2018, 13:24
Replies: 173
Views: 30,505
Posted By NovaCoder
Yes it's in the Zone, been there for ages...

Yes it's in the Zone, been there for ages :laughing

I've also included ECS LOOM for someone to test on a real Amiga.

Thanks
Forum: News 18 November 2018, 06:55
Replies: 159
Views: 32,114
Posted By NovaCoder
Oh OK, I'll take a quick look. Has anyone...

Oh OK, I'll take a quick look.

Has anyone notice any speed improvements with v1.19? Hopefully it's not slower :laughing
Forum: News 18 November 2018, 01:09
Replies: 159
Views: 32,114
Posted By NovaCoder
What does it do? No sorry, that would be...

What does it do?


No sorry, that would be too much work
Forum: project.Amiga Game Factory 17 November 2018, 00:29
Replies: 173
Views: 30,505
Posted By NovaCoder
It's very tricky to develop for hardware you...

It's very tricky to develop for hardware you don't own but I'll make one more attempt on this sucker to try and get it working a bit better :guru

Thanks for testing :)
Forum: New to Emulation or Amiga scene 16 November 2018, 00:54
Replies: 37
Views: 1,790
Posted By NovaCoder
It obviously depends what you are after but it...

It obviously depends what you are after but it sounds like you'd be better off with an A1200. You have to remember the bus is very slow in the A500/A600 so plugging in a fast accelerator still won't...
Forum: project.Amiga Game Factory 16 November 2018, 00:30
Replies: 173
Views: 30,505
Posted By NovaCoder
Thanks, I'll look at fixing the corruption next

Thanks, I'll look at fixing the corruption next
Forum: New to Emulation or Amiga scene 15 November 2018, 06:12
Replies: 37
Views: 1,790
Posted By NovaCoder
I wouldn't play DOOM on a real Amiga with...

I wouldn't play DOOM on a real Amiga with anything less than a 060.

It was 'playable' on an 040 at 40Mhz but not PC smooth until I'd moved up to a full fat 060, I also tried it on my 56Mhz 030...
Forum: project.Amiga Game Factory 15 November 2018, 02:30
Replies: 173
Views: 30,505
Posted By NovaCoder
Another attempt in the Zone for testing, this...

Another attempt in the Zone for testing, this version has an auto scaling CPU which seems to work well for WinUAE but no idea how it will work on real hardware.

The idea is that it just adjusts...
Forum: Amiga scene 14 November 2018, 04:39
Replies: 4
Views: 543
Posted By NovaCoder
I don't think it will ever be released now. It...

I don't think it will ever be released now. It was 'finished' years ago but Jens obviously didn't think it made financial sense to release it and you'd have to assume it would make even less sense...
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