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Forum: Retrogaming General Discussion 14 March 2017, 18:56
Replies: 10
Views: 1,592
Posted By Exl
The music is a travesty compared to Richard...

The music is a travesty compared to Richard Joseph's work. It uses MIDI instrument samples and all tracks are really boring and short.
Forum: Amiga scene 03 June 2016, 19:27
Replies: 23
Views: 3,998
Posted By Exl
amigoun: I'm still looking into that bug. ...

amigoun: I'm still looking into that bug.

Toni Galvez: It's definitely possible. It was in fact a planned feature of the editor to be able to edit all of the game's graphics and palettes.
Forum: Amiga scene 18 May 2016, 11:14
Replies: 23
Views: 3,998
Posted By Exl
It's hard to answer that question without more...

It's hard to answer that question without more information or the game files themselves. Is there any error message when you try to load the game files? Do you have the game files open elsewhere,...
Forum: Amiga scene 07 May 2016, 20:32
Replies: 23
Views: 3,998
Posted By Exl
Mind you I don't expect any real level (sets) to...

Mind you I don't expect any real level (sets) to come out of this. But I image it's at least fun to toy around with modifying some levels.
Forum: Amiga scene 06 May 2016, 16:38
Replies: 23
Views: 3,998
Posted By Exl
Turrican II level editor

After writing a level viewer for Turrican II some years ago, I decided to write a level editor for it too. It is bare-bones but you can edit all level tiles and entity placement for all levels.
...
Forum: support.Hardware 19 August 2015, 21:48
Replies: 3
Views: 855
Posted By Exl
Thanks, that clears that up at least. Now the...

Thanks, that clears that up at least. Now the caps lock light stays on permanently, I guess I may need to do a CIA chip swap to see if one of them is dead\dying, or find another way to hook up a...
Forum: support.Hardware 15 August 2015, 12:25
Replies: 3
Views: 855
Posted By Exl
Amiga 500 keyboard problems

I'm trying to fix my old A500 keyboard. It's randomly becoming unresponsive and flashing the caps lock light, indicating a problem with the controller chip, or some other hardware issue discussed...
Forum: Amiga scene 23 July 2015, 19:10
Replies: 18
Views: 3,803
Posted By Exl
Happy birthday to the Amiga! Here's a video...

Happy birthday to the Amiga!

Here's a video report on the Amiga's birthday and the recent Amiga event in Amsterdam, from a Dutch tech news site:...
Forum: Retrogaming General Discussion 08 November 2014, 16:01
Replies: 11
Views: 1,214
Posted By Exl
The intro graphics look OK, except for the faces....

The intro graphics look OK, except for the faces. If I was 8 and saw those for the first time, I'd be scared. I also don't understand why the helmet was changed. Other than that it looks and sounds...
Forum: Retrogaming General Discussion 30 August 2013, 21:27
Replies: 75
Views: 5,824
Posted By Exl
It's an interesting "remaster". I'm not too fond...

It's an interesting "remaster". I'm not too fond of the glow effect (or the scaling filter), but you can disable both of those. The sound isn't always quite right, like the node activation lightning...
Forum: Retrogaming General Discussion 18 August 2013, 19:22
Replies: 75
Views: 5,824
Posted By Exl
Interesting to see the 16 walking direction...

Interesting to see the 16 walking direction sprites. Not liking the "bloom" effect though, it makes everything look like it's melting together.
Forum: request.Music 08 May 2013, 17:34
Replies: 27
Views: 7,149
Posted By Exl
For the CD32 version, the instruments (which...

For the CD32 version, the instruments (which includes samples used to make the sound effects) are stored in the *.INS files. The music data is in the *.SNG files. Their exact file format (RJP\Richard...
Forum: support.Games 09 May 2012, 00:02
Replies: 4
Views: 1,767
Posted By Exl
http://www.dvdflick.net/storage/l1ma1.png That...

http://www.dvdflick.net/storage/l1ma1.png
That should show all enemies and pickups on that map. Maybe you missed the little platform right of the sun? There's also a hidden coin.. dispinser.. thingy...
Forum: Retrogaming General Discussion 15 February 2012, 19:18
Replies: 64
Views: 11,215
Posted By Exl
I've reuploaded the latest versions here; ...

I've reuploaded the latest versions here;

Installer: http://www.dvdflick.net/storage/froggy_setup_1.1.1.exe
Source: http://www.dvdflick.net/storage/froggy_source_1.1.1.zip
Forum: Amiga scene 19 December 2011, 23:22
Replies: 118
Views: 15,001
Posted By Exl
I've uploaded the source code here:...

I've uploaded the source code here: http://www.dvdflick.net/storage/chaosconstruct_source_2.5.1.1.zip ~3Mb. Be warned, the majority of it is written in Visual Basic 6! Only the display rendering and...
Forum: Amiga websites reviews 01 July 2011, 01:10
Replies: 2
Views: 2,318
Posted By Exl
That's a message from the Varnish cache server,...

That's a message from the Varnish cache server, not something put there by Steam personell I'm afraid.
Forum: Amiga scene 08 March 2011, 02:08
Replies: 118
Views: 15,001
Posted By Exl
Sure thing! :)

Sure thing! :)
Forum: Amiga scene 07 March 2011, 21:33
Replies: 118
Views: 15,001
Posted By Exl
I seemed to remember I released my 2 levels...

I seemed to remember I released my 2 levels before... Just to be sure, here they are (W1L1 and W1L2, as usual take care with overwriting any custom modifications);...
Forum: Amiga scene 18 December 2010, 12:50
Replies: 118
Views: 15,001
Posted By Exl
To an extent. The Chaos Construct works with the...

To an extent. The Chaos Construct works with the CD32 files, so an individual's filesize can be whatever you like. They are of course loaded into memory at set points, and if they are larger or too...
Forum: Amiga scene 18 December 2010, 00:29
Replies: 118
Views: 15,001
Posted By Exl
Most of the data is compressed. You would first...

Most of the data is compressed. You would first have to decompress the files in question, find the right offset, modify your data, then recompress the files manually. It's been far too long ago for...
Forum: Amiga scene 17 December 2010, 09:36
Replies: 118
Views: 15,001
Posted By Exl
Does pressing TAB after editing a field help? I...

Does pressing TAB after editing a field help? I remember it being pretty annoying to get to work right at all.


You can read them (see one of the menu options), and you could modify them. I never...
Forum: Amiga scene 25 July 2010, 00:02
Replies: 118
Views: 15,001
Posted By Exl
My main motivation would be easier level testing...

My main motivation would be easier level testing and networked multiplayer with any number of players (within reason). One could also fix the screen height issue, and expand the editing capabilities...
Forum: Amiga scene 19 July 2010, 17:46
Replies: 118
Views: 15,001
Posted By Exl
That can certainly be added. After thinking about...

That can certainly be added. After thinking about it though, there is one problem. Just walking around an empty level has only limited use, so you'd need to put in covers and scriptblocks, which rely...
Forum: Amiga scene 06 July 2010, 01:16
Replies: 118
Views: 15,001
Posted By Exl
Plus some images from a level I'm working on. ...

Plus some images from a level I'm working on.

http://www.dvdflick.net/storage/cc_w2l1.png
Forum: support.Hardware 30 June 2010, 14:11
Replies: 3
Views: 1,351
Posted By Exl
From what I recall you will need to use the KCS...

From what I recall you will need to use the KCS software that came with the board to create a disk, that will allow you to boot into PC mode. THe disk looked like one of the ones on the right of this...
Forum: Amiga scene 21 June 2010, 22:27
Replies: 118
Views: 15,001
Posted By Exl
Updated OT again with version 2.5.0.2. Thanks to...

Updated OT again with version 2.5.0.2. Thanks to some feedback, a few important bugs are squashed.
Forum: Amiga scene 21 June 2010, 20:34
Replies: 118
Views: 15,001
Posted By Exl
I make no excuses for the crap language, it was...

I make no excuses for the crap language, it was frustrating to work with. I wanted to use soemthing else, Python + wxWidgets perhaps, but that means I have to learn the ins and outs of wxWIdgets...
Forum: Amiga scene 21 June 2010, 18:05
Replies: 118
Views: 15,001
Posted By Exl
I added some checks for that to the isntaller...

I added some checks for that to the isntaller though. It should not have overwritten the game data folder, unless it did?
Forum: Amiga scene 21 June 2010, 17:52
Replies: 118
Views: 15,001
Posted By Exl
Ah, that explains it better. I thought the...

Ah, that explains it better. I thought the template simply didnt appear in the list, but I never tested at a resolution low enough for scrolling to be necessary.

Thanks for the feedback so far...
Forum: Amiga scene 21 June 2010, 17:40
Replies: 118
Views: 15,001
Posted By Exl
Can't replicate the template add bug. It shows up...

Can't replicate the template add bug. It shows up here (at the end of the list of course) immediately, both on XP and 7. I've added a clear level option though, and fixed the save bug. See top post...
Forum: Amiga scene 21 June 2010, 16:43
Replies: 118
Views: 15,001
Posted By Exl
You need a CD32 quickstart setting after all, I...

You need a CD32 quickstart setting after all, I didn't check properly when writing the docs. :) All the rest should be the same.
Forum: Amiga scene 21 June 2010, 16:15
Replies: 118
Views: 15,001
Posted By Exl
Seems to occur under every OS. Working on it.

Seems to occur under every OS. Working on it.
Forum: Amiga scene 21 June 2010, 15:39
Replies: 118
Views: 15,001
Posted By Exl
The Chaos Construct

http://www.dvdflick.net/storage/chaosconstruct_weblogo.png
As mentioned in a previous thread, http://eab.abime.net/showthread.php?t=53395, I have been working on a level editor for The Chaos Engine....
Forum: Amiga scene 20 June 2010, 21:13
Replies: 25
Views: 2,618
Posted By Exl
I'm polishing, finding\fixing a few last bugs and...

I'm polishing, finding\fixing a few last bugs and have to write some short documentation still. If documentation is not a worry I can perhaps post a test version. That said there's a fair bit of...
Forum: Amiga scene 17 June 2010, 23:49
Replies: 25
Views: 2,618
Posted By Exl
The version seen in the video is the AGA one, as...

The version seen in the video is the AGA one, as JotD mentions. It uses 256 colors, subdivided into 16 palettes of 16 colors each. THe tiles use one of those palettes, an individual sprite can use...
Forum: Amiga scene 17 June 2010, 19:37
Replies: 25
Views: 2,618
Posted By Exl
A lot, actually. Most of the enemy behaviour is...

A lot, actually. Most of the enemy behaviour is hardcoded obviously, but aside from that entire levels can be modified as you please. I assume there are memory constraints at some point, but with the...
Forum: Amiga scene 17 June 2010, 16:37
Replies: 25
Views: 2,618
Posted By Exl
The Chaos Engine, modified

http://www.youtube.com/watch?v=C9WIbEORaxg

The result of a lot of hard work (by Kroah and others I think as well). Also a lot of hair-pulling. I have to finish a few features and polish things a...
Forum: Amiga scene 05 April 2010, 00:40
Replies: 28
Views: 6,877
Posted By Exl
See http://www.doomworld.com/idgames for a good...

See http://www.doomworld.com/idgames for a good thousands of level sets for Doom, Doom 2, Heretic, Hexen and the likes. I recommend Scythe, Suspended in Dusk, Alien Vendetta or Des Vult for some good...
Forum: Amiga scene 04 April 2010, 22:25
Replies: 28
Views: 6,877
Posted By Exl
Those are hardcoded in the level's code blocks....

Those are hardcoded in the level's code blocks. I'm not going there, there be dragons :)



As I mentioned before, it's possible, but with some big limitations. Maybe someone will figure out the...
Forum: Amiga scene 04 April 2010, 17:12
Replies: 28
Views: 6,877
Posted By Exl
Interesting. I wonder why they were removed in...

Interesting. I wonder why they were removed in the Amiga version.



I've had a vague recollection of seeing them too, but perhaps only once. I can't coax the fish to do anything other than swim...
Showing results 1 to 40 of 118

 
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