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Search: Posts Made By: buzzybee
Forum: Coders. Asm / Hardware 07 August 2019, 16:42
Replies: 32
Views: 2,896
Posted By buzzybee
@Thorham: Thanks for your flipping code. Works...

@Thorham: Thanks for your flipping code. Works great! I´d love to use it in my next game if you don´t mind.
Forum: Coders. General 06 August 2019, 23:40
Replies: 28
Views: 4,283
Posted By buzzybee
Thought I´d share my experience with interrupt...

Thought I´d share my experience with interrupt driven Blitter code I used in RESHOOT R. Until just a few weeks prior to release, this was my approach:


Main code: Queries position and pixel...
Forum: Coders. Asm / Hardware 06 August 2019, 21:16
Replies: 9
Views: 866
Posted By buzzybee
In RESHOOT R I use sprites just like Shatterhand...

In RESHOOT R I use sprites just like Shatterhand proposed, for displaying the main ship, bullets, parallax background and score.

Using the Amigas copper it´s possible to switch bits in BPLCON2 at...
Forum: support.FS-UAE 06 August 2019, 10:02
Replies: 4
Views: 504
Posted By buzzybee
@Antiriad: I´ve already setup a complete devkit...

@Antiriad: I´ve already setup a complete devkit which runs very smooth, comparable to your setup with external call to VASM etc. It´s based on Xcode rather than Visual Studio though, and I´d very...
Forum: support.FS-UAE 06 August 2019, 09:00
Replies: 4
Views: 504
Posted By buzzybee
Debug console / importing labels?

Hi guys!

I love the builtin console debugger of FS UAE, only wish I could somehow use symbols when disassembling, searching memory etc. Does anyone know a way to import and use symbols from a...
Forum: HOL contributions 14 July 2019, 01:51
Replies: 11
Views: 1,181
Posted By buzzybee
@DamienD: I should have noticed, as they are so...

@DamienD: I should have noticed, as they are so amazingly beautiful. Sorry :-)
Forum: support.Games 13 July 2019, 03:45
Replies: 14
Views: 1,053
Posted By buzzybee
Closing the RESHOOT_R folder (or any other...

Closing the RESHOOT_R folder (or any other folder) frees chipmem, because the AmigaOS stores the content of each opened window in memory. The more files are stored within a folder, the more memory is...
Forum: Retrogaming General Discussion 13 July 2019, 03:42
Replies: 2
Views: 513
Posted By buzzybee
I´d surely love to code and design a platform...

I´d surely love to code and design a platform game, and basing it on the RESHOOT R engine, it might look kind of nice too.

If anyone is interested to collaborate in terms of ideas, visuals and...
Forum: HOL contributions 13 July 2019, 03:35
Replies: 11
Views: 1,181
Posted By buzzybee
@steril707: Oh, it is ingame. It´s the HAM8...

@steril707: Oh, it is ingame. It´s the HAM8 loading screen.
@killergorilla: Some beautiful shots you put up there!
Forum: Amiga scene 13 July 2019, 03:32
Replies: 312
Views: 47,537
Posted By buzzybee
@Tsak: Just wanted to pop in and leave some kind...

@Tsak: Just wanted to pop in and leave some kind of message here, just to send a signal that I can perfectly relate to your difficult situation. You want to release the game the way it looks in your...
Forum: News 26 June 2019, 13:34
Replies: 217
Views: 15,083
Posted By buzzybee
This is one of the small surprises hidden within...

This is one of the small surprises hidden within the game. There are basically different introscreens in the digital and the physical version of the game. Physical version (ISO) uses the lower...
Forum: News 25 June 2019, 09:17
Replies: 217
Views: 15,083
Posted By buzzybee
Absolutely. I remember very well my early years...

Absolutely. I remember very well my early years at Joker Verlag and how my colleagues from PC Joker magazines cursed just to get their Adlib soundcards and Gravis joysticks to work; while our team...
Forum: News 25 June 2019, 08:00
Replies: 217
Views: 15,083
Posted By buzzybee
Let´s just say that there are one or two flaws in...

Let´s just say that there are one or two flaws in RESHOOT R which may or may not lead to a new iteration of a horizontal shmup game without these flaws :-)

Also, the engine would perfectly fit a...
Forum: News 24 June 2019, 21:22
Replies: 217
Views: 15,083
Posted By buzzybee
@McGeezer: I honestly don´t know what´s wrong...

@McGeezer: I honestly don´t know what´s wrong with Puggsy. The game of this name is kind of nice, but this guy simply does not seem to know how to behave. I wonder if he ever coded or designed...
Forum: News 24 June 2019, 04:28
Replies: 217
Views: 15,083
Posted By buzzybee
Coming back from a short vacation in the small...

Coming back from a short vacation in the small town of Spa in Belgium and in the Europapark, which I can both really recommend ...




Need to thank you for this statement. See, in the old...
Forum: News 14 June 2019, 00:14
Replies: 217
Views: 15,083
Posted By buzzybee
@klx300r: Thought I had already answered that ......

@klx300r: Thought I had already answered that ... sorry! The game runs its built-in soundtrack and does not play audio-cd. The soundtrack – which comes with the Signature Edition - is a separate...
Forum: News 13 June 2019, 23:45
Replies: 217
Views: 15,083
Posted By buzzybee
Just checked at...

Just checked at http://amiga.resource.cx/expde/blizzardppc: The BlizzPPC seems to contain a RISC-CPU plus 68040 or 68060, but could also be ordered with no 68k cpu onboard. All are classic...
Forum: News 13 June 2019, 12:20
Replies: 217
Views: 15,083
Posted By buzzybee
I see. So it´s not 68060, which RESHOOT R is...

I see. So it´s not 68060, which RESHOOT R is tested on and should work fine, but PPC. I never tried on such a configuration, due to lack of a turbocard. Got no experience whatsoever, sorry. Anyone...
Forum: News 12 June 2019, 22:25
Replies: 217
Views: 15,083
Posted By buzzybee
Well, in real life it is not that easy. Even just...

Well, in real life it is not that easy. Even just trying to get the emulators debugger running (not even using it!) is far from trivial, at least on Mac, and involves invoking lots of strange shell...
Forum: News 12 June 2019, 17:30
Replies: 217
Views: 15,083
Posted By buzzybee
Now this is what I call a useful posting. Teach...

Now this is what I call a useful posting. Teach people stuff! If over time they change more and more numbers in memory in the right way, they eventually will be able to code their own game instead of...
Forum: News 12 June 2019, 13:57
Replies: 217
Views: 15,083
Posted By buzzybee
Okay, then you just did what AlphaOne asked you...

Okay, then you just did what AlphaOne asked you to do without thinking about it. Also, you are releasing a trainer even so you seem to suggest that everyone can do what you did, easily, by just using...
Forum: News 12 June 2019, 13:33
Replies: 217
Views: 15,083
Posted By buzzybee
@Musashi: I wonder if your choice of words...

@Musashi: I wonder if your choice of words reflects your way of empathy. Anyway, so why did you alter the trainer.exe and disable the highscore upload later, if I am so wrong?
Forum: News 12 June 2019, 12:11
Replies: 217
Views: 15,083
Posted By buzzybee
Unfortunately, Alpha One and Musashi released a...

Unfortunately, Alpha One and Musashi released a trainer without thinking about the global highscore upload feature – and yes, I am aware they recognized their mistake later and added a modified...
Forum: News 11 June 2019, 12:35
Replies: 217
Views: 15,083
Posted By buzzybee
@funK: Glad you enjoy the game! I know of...

@funK: Glad you enjoy the game! I know of glitches in the demo version, whereas the release version should run fine on any common config – did not hear of any pixel artifacts so far. Also the game...
Forum: News 09 June 2019, 05:46
Replies: 217
Views: 15,083
Posted By buzzybee
Thanks a lot. May I forward that to people who...

Thanks a lot. May I forward that to people who have trouble getting the emulator to work / adding a lha-file to it?



Will probably make a voodoo puppet of this and stick a few needles into it....
Forum: News 09 June 2019, 05:21
Replies: 217
Views: 15,083
Posted By buzzybee
@DamienD: I like the idea of adding a .hdf-file...

@DamienD: I like the idea of adding a .hdf-file to the download, as well as a .zip-version. Will talk to Andreas Magerl who takes care of the shopsystem at amigashop.org and ask him, if and how we...
Forum: News 08 June 2019, 04:00
Replies: 217
Views: 15,083
Posted By buzzybee
You are right. This thread goes way too far by...

You are right. This thread goes way too far by now and divides rather than unites. Discussion is blown up so much that, under a hive of misunderstandings, complains and accusations, the main message...
Forum: News 07 June 2019, 16:12
Replies: 217
Views: 15,083
Posted By buzzybee
@blade002: Thank you very much. Glad you feel...

@blade002: Thank you very much. Glad you feel entertained! If you ever see your compatriot Kevin Saunders, who did the pixels, please give him hugs from me!
Forum: News 07 June 2019, 16:10
Replies: 217
Views: 15,083
Posted By buzzybee
I love your smiley! But there are no opinions...

I love your smiley! But there are no opinions here, there is no room for interpretation. Claiming that a trainer would be a separate executable which "modifies the memory, no file on disk " is a...
Forum: News 06 June 2019, 23:58
Replies: 217
Views: 15,083
Posted By buzzybee
@Puggsy: Sorry, not only do I disagree with you,...

@Puggsy: Sorry, not only do I disagree with you, but also you are wrong. A trainer changes the original code, which is clearly forbidden unless otherwise stated by its creators. Let me enlighten you...
Forum: Coders. Asm / Hardware 06 June 2019, 09:28
Replies: 95
Views: 6,840
Posted By buzzybee
Thought you guys might be interested how the...

Thought you guys might be interested how the player-bullet-to-object collission system works in RESHOOT R. Here is my quick roundup


All player bullets are made of sprites 2,3,4,5
CLXCON...
Forum: Amiga scene 05 June 2019, 11:46
Replies: 239
Views: 30,026
Posted By buzzybee
@torturedutopian: Think about that all the time...

@torturedutopian: Think about that all the time :-) Just kidding. But yes, tweaking the original Reshoot game a little bit, enhancing the collission system and adding a highscore table is certainly...
Forum: News 05 June 2019, 08:46
Replies: 217
Views: 15,083
Posted By buzzybee
We were pretty aware how important the scene is...

We were pretty aware how important the scene is for Amiga community, long before a community was even called like that. In Amiga Joker we wrote about scene stuff in every issue. I for example did two...
Forum: News 05 June 2019, 08:40
Replies: 217
Views: 15,083
Posted By buzzybee
We were pretty aware how important the scene is...

We were pretty aware how important the scene is for Amiga community, long before a community was even called like that. In Amiga Joker we wrote about scene stuff in every issue. I for example did two...
Forum: Amiga scene 05 June 2019, 08:11
Replies: 239
Views: 30,026
Posted By buzzybee
@torturedutopian: Thanks for your kind words! ...

@torturedutopian: Thanks for your kind words!

@kikems: Glad you enjoy the game!

@quantum8: Why not. While the original Reshoot may not be everyones cup of tea and certainly has its flaws, it´s...
Forum: Coders. Asm / Hardware 05 June 2019, 00:13
Replies: 0
Views: 388
Posted By buzzybee
CD32 music audio / just a quick thank you

I recently got a message from someone who had strange sounds coming from his CD32 when booting RESHOOT R.

Had some sleepless nights after that message, since RESHOOT R ran perfectly when I tested...
Forum: News 04 June 2019, 23:58
Replies: 217
Views: 15,083
Posted By buzzybee
@Predseda: Ah, RESHOOT R on Lemonamiga. Can there...

@Predseda: Ah, RESHOOT R on Lemonamiga. Can there possibly be a bigger honor? Go, vote for it! :-)

@funK: We spent quite a bit of time and money on the packaging, and so I am glad you like it!
...
Forum: News 03 June 2019, 20:45
Replies: 217
Views: 15,083
Posted By buzzybee
@Puggsy: I think I know how the scenes tick. Have...

@Puggsy: I think I know how the scenes tick. Have been on Amiga since 1987 and was part of the Amiga Joker-team which had some stakes in the scene.

@Alpha One: Appreciate very much that you are...
Forum: News 03 June 2019, 08:52
Replies: 217
Views: 15,083
Posted By buzzybee
@Solo Kazuki: Don´t worry. RESHOOT R is designed...

@Solo Kazuki: Don´t worry. RESHOOT R is designed in such a way that people who use musashi9s and Alpha Ones trainer may very well enter the global highscore table. But they will not enter the top...
Forum: News 03 June 2019, 08:07
Replies: 217
Views: 15,083
Posted By buzzybee
@thairacer: Please keep me updated on the psv...

@thairacer: Please keep me updated on the psv thing. If the psv emulator guys do not find a solution, I may do a very special version of RESHOOT R for you without intro. Have my doubts though that...
Showing results 1 to 40 of 238

 
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