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Search: Posts Made By: thellier
Forum: News Yesterday, 11:19
Replies: 42
Views: 2,435
Posted By thellier
There is something strange as I dont remenber to...

There is something strange as I dont remenber to use a Warp3D.library.elf

>Graphics Board [...] not be supported via WaZp3D.
Perhaps but Waz3D-Prefs should works
If no Waz3D-Prefs <==> Wazp3D...
Forum: support.WinUAE 23 April 2018, 10:47
Replies: 52
Views: 9,560
Posted By thellier
The latests stable sources are on Aminet in...

The latests stable sources are on Aminet in Wazp3D package

Then we did a "fork" with Bszili help for Morphos: those changes were never included in main source as it will have need to "merge" and...
Forum: support.WinUAE 22 April 2018, 08:34
Replies: 52
Views: 9,560
Posted By thellier
Because I dont know what changes are needed to...

Because I dont know what changes are needed to recompile it as a 64 bits dll
You know I am not a Windows coder so dont know all about this platform
Forum: News 16 April 2018, 10:01
Replies: 42
Views: 2,435
Posted By thellier
Hello >Wazp3D-Prefs [...] won't show the GUI...

Hello
>Wazp3D-Prefs [...] won't show the GUI with my MorphOS install
So Wazp3D is not installed well as Wazp3D-Prefs is not a real prefs program but only some code to start the prefs-gui that is...
Forum: Retrogaming General Discussion 30 March 2018, 09:47
Replies: 10
Views: 514
Posted By thellier
1) As said the problem with HAM and drawing...

1) As said the problem with HAM and drawing stuffs upside is that it created artifacts on the right side of the drawn stuffs.
So the right pixels will need to be corrected: this is what did...
Forum: request.UAE Wishlist 27 March 2018, 10:38
Replies: 24
Views: 3,806
Posted By thellier
Hello Lots of questions ;-) >with and...

Hello

Lots of questions ;-)
>with and without Warp3D directory being active
The directory Libs:Warp3D/ contains drivers that are used by the real Warp3D.library but WaZp3D dont use it. Wazp3D...
Forum: Coders. Asm / Hardware 14 March 2018, 10:02
Replies: 8
Views: 369
Posted By thellier
Thanks to all for your help

Thanks to all for your help
Forum: Coders. Asm / Hardware 13 March 2018, 10:38
Replies: 8
Views: 369
Posted By thellier
Thanks but Inline assembly will not change the...

Thanks
but Inline assembly will not change the problem

>so the C compiler
This is not C the problem

I have an ASM listing in myfunction.s
And I want to modify this ASM (I can) but also...
Forum: Coders. Asm / Hardware 13 March 2018, 09:51
Replies: 8
Views: 369
Posted By thellier
GCC: compiling ASM with comments ?

Hello

I have a C function that I want to optimize
So I used GCC to generate the ASM
gcc -S myfunction.c
But how do I add comments to the ASM source generated in myfunction.s ?
I have...
Forum: Collections 30 January 2018, 16:41
Replies: 539
Views: 40,300
Posted By thellier
Hello Just 2 remarks As the disks in the...

Hello
Just 2 remarks
As the disks in the collection were intended to be swapped certainly the most are adf-isable (disks without protection nor special format)
Some disks may contain viruses that...
Forum: support.WinUAE 29 January 2018, 14:47
Replies: 460
Sticky: WinUAE QEMU PPC
Views: 198,387
Posted By thellier
Hello >On AFA OS 68k standard works well...

Hello

>On AFA OS 68k standard works well "Wazp3D.library-winuae" and "Wazp3D.library-full"

True
Wazp3D.library-full is named like this as it contain also the renderer in the code (the so...
Forum: Coders. Releases 24 January 2018, 16:17
Replies: 221
Views: 15,733
Posted By thellier
Ouuups you are right: I cleaned all and just keep...

Ouuups you are right: I cleaned all and just keep quake3-68k + baseq3/pak0.pk3 to pak8.pk3 and it works with wazp3D
Forum: Coders. Releases 24 January 2018, 13:55
Replies: 221
Views: 15,733
Posted By thellier
Tested quake3-68k on OS3/WinUAE/Wazp3D (with...

Tested quake3-68k on OS3/WinUAE/Wazp3D (with quake3 data from the Os4 port...) and textures dont seems to load : Does it use a special picture format/datatype ?

I mean game load but all menus...
Forum: Coders. Releases 22 January 2018, 09:45
Replies: 221
Views: 15,733
Posted By thellier
Hello Delete Wazp3D.cfg then set in...

Hello

Delete Wazp3D.cfg then set in Wazp3D-Prefs
Perspective:Simulated
Forum: Coders. Releases 17 January 2018, 11:12
Replies: 221
Views: 15,733
Posted By thellier
Hello >Have tried the 68k version with...

Hello

>Have tried the 68k version with WinUAE/Quarktex, runs fast and single
Where is the 68k binary ? thanks for the link and howto run it (data?)

>black blended wall marks still appear...
Forum: support.WinUAE 18 December 2017, 09:53
Replies: 9
Views: 861
Posted By thellier
On real OS4 machines Warp3D/Composition/Nova may...

On real OS4 machines Warp3D/Composition/Nova may be used to resize the display very fastly as those functions use hardware
But on WinUAE-ppc it will not add extra speed as all will be made in...
Forum: support.WinUAE 17 December 2017, 13:09
Replies: 9
Views: 861
Posted By thellier
It will not help as wazp3d is not hardware...

It will not help as wazp3d is not hardware accelerated on winuaeppc
Forum: support.WinUAE 17 November 2017, 13:48
Replies: 3
Views: 387
Posted By thellier
Which "hard drive" type use in WinUAE/PPC ?

There are 3 kind of "hard drive" in WinUAE/PPC
IDE
SCSI
Shared directory

so wich one is the fastest/securest to use ?
It seems that sometime the systme hang during hard drive accesses...
Forum: request.Old Rare Games 17 November 2017, 13:31
Replies: 125
Views: 7,472
Posted By thellier
Yes FPSE allow to play to hundreds of coools...

Yes FPSE allow to play to hundreds of coools games including 3d ones ... sadly no one seems to knows that FPSE exists

Same apply for Final Burn Alpha from HunoPPC on AmigaNG... no one seems to...
Forum: support.WinUAE 16 November 2017, 13:54
Replies: 3
Views: 705
Posted By thellier
Hello Perhaps "Indirect" should better be...

Hello

Perhaps "Indirect" should better be named "Translated"
Forum: support.WinUAE 16 November 2017, 13:49
Replies: 7
Views: 676
Posted By thellier
Certainly a null pointer is given to some ROM...

Certainly a null pointer is given to some ROM function
So the error is in the program/function that call it (in the program not in ROM)
So just check in the enforcer log what stack was before the...
Forum: request.Old Rare Games 16 October 2017, 13:28
Replies: 125
Views: 7,472
Posted By thellier
Hello I dont see the point to remake...

Hello

I dont see the point to remake "Resident evil" as a 2D game : certainly your coding skills would be better utilized to improve FPSE speed :-)

I mean in FPSE the gpuw3d plugin (as it use...
Forum: request.Old Rare Games 13 October 2017, 14:04
Replies: 125
Views: 7,472
Posted By thellier
Guide for using Resident Evil/FPSE/WinUAE: ...

Guide for using Resident Evil/FPSE/WinUAE:

Download FPSE for AmigaOS3 (M68k)
http://www.amidog.com/amiga/fpse/
Ensure plugins are in the package else download them

Find "Resident Evil...
Forum: request.Old Rare Games 13 October 2017, 10:27
Replies: 125
Views: 7,472
Posted By thellier
Hello Just tried "Resident Evil Director...

Hello

Just tried "Resident Evil Director cut" cd image (=SLUS_005.51.bin) on FPSE for OS3 (the playstation emulator) inside WinUAE with Warp3D plugin (=gpuw3d) + Wazp3D : and it works :-)

So...
Forum: support.Demos 30 July 2017, 10:25
Replies: 10
Views: 1,881
Posted By thellier
Certainly those old rtg demos use a special...

Certainly those old rtg demos use a special screen mode like r5g6b5pc so ensure that your winuae config use it too in expansion card/color mode
Forum: request.UAE Wishlist 18 June 2017, 13:09
Replies: 92
Views: 12,824
Posted By thellier
@Esc No Alain Thellier

@Esc
No

Alain Thellier
Forum: request.UAE Wishlist 17 June 2017, 13:20
Replies: 92
Views: 12,824
Posted By thellier
Hello Nice. Thanks Toni @esc you know...

Hello
Nice. Thanks Toni
@esc
you know Warp3D works for years now with Wazp3D or Quarktex inside WinUAE os3 68k
https://m.youtube.com/watch?v=qCis7ZbAjd4
Forum: request.UAE Wishlist 16 June 2017, 22:42
Replies: 92
Views: 12,824
Posted By thellier
>I wont do drivers No problem with that : It is...

>I wont do drivers
No problem with that : It is your code and your choice

But for someone else to make a driver will need an access to native interface

Alain Thellier
Forum: support.Games 10 June 2017, 18:57
Replies: 47
Views: 5,715
Posted By thellier
Tomb raider IIII run inside the FPSE emulator on...

Tomb raider IIII run inside the FPSE emulator on Amiga Os3/4
Forum: support.WinUAE 05 June 2017, 09:53
Replies: 28
Views: 1,927
Posted By thellier
Hello I dont have heretic but I am almost...

Hello

I dont have heretic but I am almost sūre that it dont use DIRECTLY the virge but use warp3d or minigl

Yes waZp3d allow to play 3d games on winuae/os3
Forum: support.WinUAE 04 June 2017, 08:02
Replies: 28
Views: 1,927
Posted By thellier
Hello Some years ago I had an A4040+CV64-3D ...

Hello

Some years ago I had an A4040+CV64-3D
Then i wrote Wazp3D and with lots of efforts I obtained
a better compatibility than with the CV64/3D : Lots of softwares that never runned correctly...
Forum: support.Games 29 May 2017, 11:49
Replies: 29
Views: 1,314
Posted By thellier
>Require a specific warp3d card Certainly no as...

>Require a specific warp3d card
Certainly no as wipeout run well (& accelerated ) on wazp3d/tinygl/morphos

Anyway I never suceeded to make it works with wazp3d/os3/winuae but some have reported...
Forum: support.WinUAE 04 May 2017, 16:01
Replies: 52
Views: 9,560
Posted By thellier
>continuing QuarkTex development? For what...

>continuing QuarkTex development?

For what usage as Wazp3D almost do the same ?


QuarkTex do :
Warp3D.library to OpenGL32.dll wrapping (hardware accelerated)
agl.library (StormMesa) to...
Forum: support.Games 03 May 2017, 22:29
Replies: 47
Views: 3,774
Posted By thellier
For WinUAE simply install aminet/wazp3d as it...

For WinUAE simply install aminet/wazp3d as it include also an updated agl.library (=stormmesa2010)

Alain Thellier
Forum: request.Apps 02 March 2017, 15:55
Replies: 17
Views: 1,712
Posted By thellier
Hello >Floyd on and off produce the same file ...

Hello
>Floyd on and off produce the same file

This is weird
I have checked the code in ham13.c and Floyd code is present
The only way it may abort is if dont obtain enough ram for a floats...
Forum: request.Apps 28 February 2017, 09:48
Replies: 17
Views: 1,712
Posted By thellier
> dithering seems not working, tested 160, 161...

> dithering seems not working, tested 160, 161 and 168 as options, looks the same, same filesize.

Hello Thanks for feedback
I didnt tested DatatypeToHam recently but when I wrote it dithering...
Forum: request.Apps 24 February 2017, 10:29
Replies: 17
Views: 1,712
Posted By thellier
http://aminet.net/package/gfx/conv/DatatypeToHam

http://aminet.net/package/gfx/conv/DatatypeToHam
Forum: support.WinUAE 25 January 2017, 22:03
Replies: 2
Views: 874
Posted By thellier
Hello Thanks for answer But inside WinUAE/OS3...

Hello
Thanks for answer
But inside WinUAE/OS3 a trustmaster usb pad is mapped as a "classic joystick"
like the one that existed on A500 to A4000
But OS4 for classic also certainly support the...
Forum: support.WinUAE 25 January 2017, 11:32
Replies: 2
Views: 874
Posted By thellier
WinUAE-ppc using a trustmaster pad ?

I often use WinUAE-ppc but here I am stuck on a problem: How can I use my trustmaster pad with WinUAE-ppc?

this pad works in WinUAE os3 or on my real Sam440 but on WinUAE-ppc nothing because...
Forum: support.WinUAE 17 January 2017, 09:34
Replies: 1
Views: 1,328
Posted By thellier
Hello I have updated PatchCompositeTags that...

Hello

I have updated PatchCompositeTags that is now faster
So can really play MACE in WinUAE-ppc OS4 :-)

Set WinUAE to use ARGB for 32 bits screen in "RTG board" panel
Set Workbench to use...
Showing results 1 to 40 of 172

 
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