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Forum: HOL contributions Today, 09:42
Replies: 2
Views: 111
Posted By StingRay
Thanks! :) And yes, a good game indeed!

Thanks! :) And yes, a good game indeed!
Forum: HOL contributions Today, 09:41
Replies: 2
Views: 117
Posted By StingRay
That was fast, thanks. :)

That was fast, thanks. :)
Forum: support.Games Today, 09:39
Replies: 27
Views: 1,241
Posted By StingRay
That sounds awfully familiar! :D

That sounds awfully familiar! :D
Forum: Coders. Asm / Hardware Today, 09:36
Replies: 12
Views: 1,149
Posted By StingRay
21_1 contains very easy to follow code, just...

21_1 contains very easy to follow code, just displays the 4 "state" "of" "the" "art" pictures, fades the colors and plays a sample. And finally displays the credits picture. Make sure you fully...
Forum: HOL contributions Yesterday, 14:54
Replies: 2
Views: 111
Posted By StingRay
Plotting Cheat + Manual

Another cheat code I've just detected: type "YOKOTSUNO" to get 99 zapper blocks.

Also, the manual only consists of the first 2 pages and should be replaced. I've uploaded the full manual to The...
Forum: HOL contributions Yesterday, 10:39
Replies: 2
Views: 117
Posted By StingRay
Harald Hårdtand: Kampen Om De Rene Tænder Cheat

While updating the WHDLoad patch for this very game I've detected a cheat mode. During game type "morten er den bedste" and press return, this will enable the following keys:

Keypad 1-3: select...
Forum: Retrogaming General Discussion 18 May 2018, 10:08
Replies: 44
Views: 1,436
Posted By StingRay
Superfrog for me. While Fire and Ice features...

Superfrog for me. While Fire and Ice features much more advanced code I never really played it much. I completed Superfrog several times back when it was released and it always was a lot of fun....
Forum: Retrogaming General Discussion 17 May 2018, 17:33
Replies: 20
Views: 819
Posted By StingRay
Law of the West (Accoloade, 1985).

Law of the West (Accoloade, 1985).
Forum: Coders. Asm / Hardware 16 May 2018, 11:13
Replies: 12
Views: 1,149
Posted By StingRay
The files look OK to me. File name extensions are...

The files look OK to me. File name extensions are track_length. Check the comments in the RipFiles.s source, they describe what is what.
Forum: Nostalgia & memories 15 May 2018, 18:02
Replies: 28
Views: 1,107
Posted By StingRay
Why make yet another Second Reality port when...

Why make yet another Second Reality port when there already is Desert Dream which clearly was an inspiration for the Future Crew coders?
Forum: Coders. Asm / Hardware 11 May 2018, 19:32
Replies: 12
Views: 1,149
Posted By StingRay
Wouldn't really help that much when it comes to...

Wouldn't really help that much when it comes to disassembling the actual demo code.



The code in SOTA is EXTREMELY simple, it's nothing more than a basic animation player. There aren't any...
Forum: Coders. General 09 May 2018, 07:26
Replies: 24
Views: 1,054
Posted By StingRay
Includes can and should contain any kind of code....

Includes can and should contain any kind of code. For example, I include the complete system-kill/startup code at the top of my source which makes it much more readable as the startup code is neatly...
Forum: Coders. General 09 May 2018, 07:18
Replies: 3
Views: 379
Posted By StingRay
Of course it is. Default DIWSTRT/STOP values are...

Of course it is. Default DIWSTRT/STOP values are $2c81/$2cc1.
Forum: Nostalgia & memories 07 May 2018, 10:08
Replies: 485
Views: 111,878
Posted By StingRay
Alien Breed isn't very difficult to crack even...

Alien Breed isn't very difficult to crack even though Mr. Antiaction/Boberg was full of himself regarding the protection. :)
Forum: Coders. Asm / Hardware 07 May 2018, 09:58
Replies: 15
Views: 930
Posted By StingRay
Of course it does because you didn't listen to...

Of course it does because you didn't listen to PHX.



It clears the address register (a0 in this case).




That's both wrong! If you check my answer to your first question you may find the...
Forum: News 03 May 2018, 09:55
Replies: 98
Views: 4,714
Posted By StingRay
This! :)

This! :)
Forum: project.EAB File Server 03 May 2018, 09:53
Replies: 62
Views: 14,821
Posted By StingRay
Simply add these commands in the source and use...

Simply add these commands in the source and use _LVOExecute (dos.library) to run them. This requires the "run" command, copy it to the "c" directory if it isn't already there.


; a6: DOSBase
...
Forum: Amiga scene 30 April 2018, 11:42
Replies: 20
Views: 1,057
Posted By StingRay
Noname/HJB reported sprite problems when running...

Noname/HJB reported sprite problems when running the hd-loader so I quickly added a fix (ftp://ftp.untergrund.net/users/StingRay/Amiga/TheFall/TheFall_HDD_SpriteFix).
Forum: Coders. Asm / Hardware 30 April 2018, 11:10
Replies: 5
Views: 369
Posted By StingRay
You will have to use a linker in that case! Since...

You will have to use a linker in that case! Since you are apparently just starting don't worry about that yet, try to grasp the basics first, then read up on how to use linkers.
Forum: Coders. Asm / Hardware 30 April 2018, 09:49
Replies: 5
Views: 369
Posted By StingRay
This code needs to be linked as _LVOOpenLibrary,...

This code needs to be linked as _LVOOpenLibrary, _LVOCloseLibrary and _LVODisplayBeep are external references (XREF) hence the illegal instruction. You can find the LVO's in the include files for...
Forum: support.Other 27 April 2018, 11:58
Replies: 7
Views: 289
Posted By StingRay
Looks like a bug to me which might be memory...

Looks like a bug to me which might be memory related. Maybe there is more/less memory available when starting the game in the ClassicWB environment.
Forum: support.Demos 26 April 2018, 00:02
Replies: 9
Views: 392
Posted By StingRay
Well, you should have received a mail from the...

Well, you should have received a mail from the Mantis bug tracker! You even commented on the Desert Dream ticket and have it "on watch". http://mantis.whdload.de/view.php?id=3073
Forum: Coders. General 25 April 2018, 20:45
Replies: 21
Views: 1,143
Posted By StingRay
Scali is located in Neverlands ;), not in Sweden....

Scali is located in Neverlands ;), not in Sweden. :)
Forum: support.Demos 25 April 2018, 19:02
Replies: 9
Views: 392
Posted By StingRay
I have released the completely rewritten patch...

I have released the completely rewritten patch for Desert Dream back in December 2017 already. All timing problems and lots of other stuff has been fixed....
Forum: Coders. Asm / Hardware 24 April 2018, 11:29
Replies: 21
Views: 1,522
Posted By StingRay
That effect doesn't use the $102 trick, it's...

That effect doesn't use the $102 trick, it's plain old copper chunky.
Forum: Coders. General 21 April 2018, 12:26
Replies: 21
Views: 1,143
Posted By StingRay
One hint: Cohen-Sutherland. It's a pretty...

One hint: Cohen-Sutherland. It's a pretty straightforward clipping algorithm which can be easily implemented. Shouldn't take more than an afternoon of work to have a completely working 68k asm...
Forum: Coders. General 20 April 2018, 21:17
Replies: 21
Views: 1,143
Posted By StingRay
There is no built-in hardware support for...

There is no built-in hardware support for clipping lines. Go and code your clipping routine. :)
Forum: support.Demos 20 April 2018, 14:34
Replies: 27
Views: 1,587
Posted By StingRay
No spat at all. And no deleted posts either, the...

No spat at all. And no deleted posts either, the off-topic postings have been moved to a separate thread (thanks Damien! :) )
Forum: project.WHDLoad 20 April 2018, 11:23
Replies: 16
Views: 487
Posted By StingRay
Errm, how about you stop spreading such false...

Errm, how about you stop spreading such false information for a change? High score tables are extracted like any other file and not modified at all! Besides, it might help to check the WHDLoad...
Forum: project.WHDLoad 20 April 2018, 09:55
Replies: 16
Views: 487
Posted By StingRay
Code is modified on the fly and only in memory so...

Code is modified on the fly and only in memory so there is no problem at all. Besides, I can't think of any sane reason why any demo or game coder should have a problem with his/her code to be...
Forum: support.WinUAE 20 April 2018, 07:52
Replies: 19
Views: 799
Posted By StingRay
There is an SPS image available for Cybernoid and...

There is an SPS image available for Cybernoid and I have compared the files, they are exactly the same as in dlfrsilver's image.
Forum: Amiga scene 19 April 2018, 17:31
Replies: 559
Views: 20,211
Posted By StingRay
Because the blitter is, as we all know, very...

Because the blitter is, as we all know, very useful for high resolutions...




Quite a few ray casting engines have been made on the Amiga and the blitter was used in almost none of them.
Forum: Nostalgia & memories 19 April 2018, 13:24
Replies: 485
Views: 111,878
Posted By StingRay
Cybernoid

He's referring to DOC's "Demons are Forever" demo.


And before that:
Forum: Coders. Blitz Basic 19 April 2018, 12:02
Replies: 7
Views: 329
Posted By StingRay
I can easily adapt the source not to use any LVOs...

I can easily adapt the source not to use any LVOs if needed. :)
Forum: Coders. Blitz Basic 19 April 2018, 10:31
Replies: 7
Views: 329
Posted By StingRay
Lock the directory, use Examine() to fill the...

Lock the directory, use Examine() to fill the FiB, then use ExNext() until you get ERROR_NO_MORE_ENTRIES.

Edit: just noticed it's the BB2 section here but as I know you are able to read/code asm...
Forum: support.Demos 19 April 2018, 10:19
Replies: 27
Views: 1,587
Posted By StingRay
The "Cycle-exact" checkbox can be found in the...

The "Cycle-exact" checkbox can be found in the "Hardware->Chipset" settings. It needs to be enabled for the scroller to be displayed correctly.







I've updated both (Ode to Ramon 1 and 2)...
Forum: support.WinUAE 19 April 2018, 00:07
Replies: 19
Views: 799
Posted By StingRay
Haha, I made that in the future because I needed...

Haha, I made that in the future because I needed to test on the 512MB OCS machine which wasn't possible yet in 2018. :D

In other news, just for fun I've coded a decrypter for the Cybernoid...
Forum: support.WinUAE 18 April 2018, 18:38
Replies: 19
Views: 799
Posted By StingRay
Can be easily defeated though as there are not...

Can be easily defeated though as there are not that many different decryption loops (so coding an "intelligent" decrypter which "guesses" next decryption loop is possible). I do like the movep loop...
Forum: support.WinUAE 18 April 2018, 18:07
Replies: 19
Views: 799
Posted By StingRay
I'd like to have such an OCS machine too. :D ...

I'd like to have such an OCS machine too. :D

On topic: boot is neatly encrypted. :)
Forum: support.Games 18 April 2018, 11:03
Replies: 12
Views: 594
Posted By StingRay
Fine. Now guess who coded that very patch you are...

Fine. Now guess who coded that very patch you are using. And guess what would've happened had you opened a bug report or even bothered to upload your disk image.



V2.0 is the version for the...
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