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Forum: Coders. C/C++ 13 September 2018, 11:18
Replies: 11
Views: 547
Posted By Samurai_Crow
AMMX is 3 operand encoding while the original MMX...

AMMX is 3 operand encoding while the original MMX is 2 operand encoding. In that sense it's a cross between MMX and Altivec.
Forum: Coders. C/C++ 12 September 2018, 15:13
Replies: 11
Views: 547
Posted By Samurai_Crow
After looking at the PixMan source briefly, it...

After looking at the PixMan source briefly, it looks like it has Intel MMX support. The trick would be getting the inline Assembly to work in GCC since only VAsm seems to have AMMX support.
Forum: Coders. C/C++ 11 September 2018, 21:43
Replies: 11
Views: 547
Posted By Samurai_Crow
Is it this one? https://github.com/servo/pixman

Is it this one? https://github.com/servo/pixman
Forum: Coders. System 09 September 2018, 21:33
Replies: 3
Views: 268
Posted By Samurai_Crow
I would imagine you would need to call WaitBlit()...

I would imagine you would need to call WaitBlit() because the allocation scheme would have no knowledge of custom chip usage and could end up with a race condition between the blitter and CPU.
Forum: support.Apps 09 September 2018, 12:45
Replies: 15
Views: 264
Posted By Samurai_Crow
Works for me.

Works for me.
Forum: support.Other 08 September 2018, 10:25
Replies: 10
Views: 277
Posted By Samurai_Crow
Sounds like color remapping may be a factor. ...

Sounds like color remapping may be a factor. Have you looked in the palette preferences? Note that the palette prefs open on a custom screen usually so you might need to change a tooltype or start...
Forum: Coders. C/C++ 08 September 2018, 08:10
Replies: 3
Views: 270
Posted By Samurai_Crow
Agreed. If you want something that is Lua...

Agreed. If you want something that is Lua derived and has a huge runtime library and works on Amiga, buy Hollywood. With the public plugin system you can fill in the missing bits (if any) using C.
Forum: Coders. C/C++ 08 September 2018, 01:00
Replies: 3
Views: 270
Posted By Samurai_Crow
Where's the source? All I see is binary blobs.

Where's the source? All I see is binary blobs.
Forum: Coders. C/C++ 08 September 2018, 00:48
Replies: 1
Views: 177
Posted By Samurai_Crow
SDL2 and Boost are a no-go.

SDL2 and Boost are a no-go.
Forum: support.Other 07 September 2018, 15:17
Replies: 7
Views: 265
Posted By Samurai_Crow
Remus is the reverse of Rom Split. I think they...

Remus is the reverse of Rom Split. I think they are on Aminet.
Forum: support.Other 04 September 2018, 17:53
Replies: 22
Views: 615
Posted By Samurai_Crow
Kick 1.3 systems boot the hard drive filesystem...

Kick 1.3 systems boot the hard drive filesystem from floppy and then mount the hard drive from there. Hard drive autoboots require Kickstart 2+.
Forum: Amiga scene 04 September 2018, 17:49
Replies: 98
Views: 10,799
Posted By Samurai_Crow
@Epo The compiler hasn't been touched. The...

@Epo
The compiler hasn't been touched. The next release is focusing on bugs in the installer and interpreter.

@thread
Any additional questions about future releases of AmosPro should be posted...
Forum: Amiga scene 03 September 2018, 17:28
Replies: 98
Views: 10,799
Posted By Samurai_Crow
What year it comes out I don't know but I'm going...

What year it comes out I don't know but I'm going to keep working on it as long as I have an Amiga to keep tinkering with. Also, I'm not the only one working on AmosPro so it appears there's enough...
Forum: Amiga scene 03 September 2018, 06:02
Replies: 98
Views: 10,799
Posted By Samurai_Crow
It is. It might not work on future versions of...

It is. It might not work on future versions of AmosPro but maybe in an extension.
Forum: Coders. AMOS 02 September 2018, 11:51
Replies: 7
Views: 367
Posted By Samurai_Crow
...as long as it's relocatable and 32kbytes or...

...as long as it's relocatable and 32kbytes or less.
Forum: Amiga scene 02 September 2018, 08:34
Replies: 98
Views: 10,799
Posted By Samurai_Crow
I would agree except that TOME uses blitter...

I would agree except that TOME uses blitter scrolling and could be faster without.
Forum: Amiga scene 31 August 2018, 21:20
Replies: 98
Views: 10,799
Posted By Samurai_Crow
Yes BOB clipping is different. Also you can't...

Yes BOB clipping is different. Also you can't allocate a screen with the Open Screen command and be able to tell it that only one row of pixels is wide. The double screen width method works in...
Forum: Amiga scene 31 August 2018, 21:00
Replies: 98
Views: 10,799
Posted By Samurai_Crow
Blitz can do it but there is no translation in...

Blitz can do it but there is no translation in AmosPro equivalent to it. If you want efficient corkscrew scrolling use C or E or Blitz or Assembly. They can all do the necessary hardware banging.
...
Forum: Amiga scene 31 August 2018, 20:41
Replies: 98
Views: 10,799
Posted By Samurai_Crow
It's simple but doesn't work in AmosPro.

It's simple but doesn't work in AmosPro.
Forum: Amiga scene 31 August 2018, 20:36
Replies: 98
Views: 10,799
Posted By Samurai_Crow
The catch is how do you allocate it in AmosPro? ...

The catch is how do you allocate it in AmosPro? It doesn't support custom bitplane allocation or structure manipulation so you actually CAN'T use a corkscrew without resorting to throwing out half...
Forum: Amiga scene 31 August 2018, 17:45
Replies: 98
Views: 10,799
Posted By Samurai_Crow
Remember, AmosPro requires you to do your own...

Remember, AmosPro requires you to do your own Copper lists to obtain that performance level. That discards much of the runtime library support until you are basically writing C or Blitz code styles...
Forum: Coders. General 31 August 2018, 12:03
Replies: 12
Views: 383
Posted By Samurai_Crow
I was thinking of Kickstart 3.1 and it's pool...

I was thinking of Kickstart 3.1 and it's pool functions in Exec.library for a singly linked list queue implementation but push_back() in a C++ vector would be a slower implementation.
Forum: Coders. General 31 August 2018, 11:49
Replies: 12
Views: 383
Posted By Samurai_Crow
The advantage in my case is that an allocation...

The advantage in my case is that an allocation pool will do most of the allocation work so you don't need to know the size.
Forum: Coders. General 31 August 2018, 11:39
Replies: 12
Views: 383
Posted By Samurai_Crow
An alternative approach would be to do an...

An alternative approach would be to do an iterative job list. In the DazzleDraw paint program for the Apple II, it would trace left to right and keep track of the potential regions above and below...
Forum: support.Apps 28 August 2018, 13:47
Replies: 336
Views: 59,707
Posted By Samurai_Crow
You need a player.

You need a player.
Forum: support.Apps 28 August 2018, 13:08
Replies: 336
Views: 59,707
Posted By Samurai_Crow
@aszu It is not yet speed optimized. It will...

@aszu
It is not yet speed optimized. It will be when it reaches version 1.0 .
Forum: support.Games 26 August 2018, 04:12
Replies: 30
Views: 3,882
Posted By Samurai_Crow
I was half joking about the heirs. We have an...

I was half joking about the heirs. We have an email address for his brother but have not received an answer to our emails and we don't want to harass him.
Forum: support.Games 25 August 2018, 10:19
Replies: 30
Views: 3,882
Posted By Samurai_Crow
If someone is in contact with the heirs of James...

If someone is in contact with the heirs of James Conwell, ping me.
Forum: support.Games 25 August 2018, 03:12
Replies: 30
Views: 3,882
Posted By Samurai_Crow
It plays up to 20 turns, then quits with a...

It plays up to 20 turns, then quits with a shareware nag screen.
Forum: Amiga scene 23 August 2018, 22:06
Replies: 332
Views: 44,863
Posted By Samurai_Crow
Are you eager to write an ARM JIT for the full...

Are you eager to write an ARM JIT for the full 68080 instruction set including AMMX2?
Forum: Amiga scene 23 August 2018, 21:35
Replies: 332
Views: 44,863
Posted By Samurai_Crow
True! The 68080 implements 2 threads at 48 user...

True! The 68080 implements 2 threads at 48 user registers each at 64 bits.
Forum: Amiga scene 23 August 2018, 21:32
Replies: 332
Views: 44,863
Posted By Samurai_Crow
Yes, but more complete and with ATA.device...

Yes, but more complete and with ATA.device debugged so it works like SCSI.device. Getting AROS working on the Vampire is a worthy goal.
Forum: Amiga scene 23 August 2018, 04:27
Replies: 332
Views: 44,863
Posted By Samurai_Crow
I don't have a NUC so I don't know.

I don't have a NUC so I don't know.
Forum: support.Games 23 August 2018, 04:17
Replies: 30
Views: 3,882
Posted By Samurai_Crow
Yes.

Yes.
Forum: Amiga scene 22 August 2018, 21:32
Replies: 332
Views: 44,863
Posted By Samurai_Crow
An ARM7 only has 16 general purpose registers but...

An ARM7 only has 16 general purpose registers but 64-bit versions have 32. That makes the more expensive ARM boards more competitive.
Forum: Amiga scene 22 August 2018, 21:28
Replies: 332
Views: 44,863
Posted By Samurai_Crow
What ARM chip are you on? 64-bit?

What ARM chip are you on? 64-bit?
Forum: Amiga scene 22 August 2018, 21:24
Replies: 332
Views: 44,863
Posted By Samurai_Crow
Bullshit. I've tried both. The FPGA wins.

Bullshit. I've tried both. The FPGA wins.
Forum: Amiga scene 22 August 2018, 21:22
Replies: 332
Views: 44,863
Posted By Samurai_Crow
The software on my ODroid XU4 is only...

The software on my ODroid XU4 is only satisfactory under Android. The Ubuntu build stinks because it only has drivers for OpenGL-ES.
Forum: Amiga scene 22 August 2018, 21:15
Replies: 332
Views: 44,863
Posted By Samurai_Crow
Apparently you don't know how miserable the...

Apparently you don't know how miserable the performance of an ARM board is on one thread.
Forum: support.Games 21 August 2018, 07:01
Replies: 30
Views: 3,882
Posted By Samurai_Crow
The team still has the sources....

The team still has the sources....
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