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Forum: Coders. C/C++ 13 March 2018, 14:10
Replies: 40
Views: 4,620
Posted By arti
Fine here, make sure that game script runs proper...

Fine here, make sure that game script runs proper gngeo.exe.
EDIT: Is screen set to 15bit not 15bit PC?
Forum: Coders. C/C++ 13 March 2018, 13:53
Replies: 40
Views: 4,620
Posted By arti
Try in window.

Try in window.
Forum: Coders. C/C++ 13 March 2018, 12:40
Replies: 40
Views: 4,620
Posted By arti
http://netsurf.baderman.net/gngeo.svn.r1142.zip ...

http://netsurf.baderman.net/gngeo.svn.r1142.zip

It works, just set desktop to 15bit.
Forum: Coders. C/C++ 11 March 2018, 22:45
Replies: 40
Views: 4,620
Posted By arti
inlines in memory.c are fine on gcc 2.95.3 ...

inlines in memory.c are fine on gcc 2.95.3


BTW:

https://youtu.be/d8YIUTmdUIc?t=36


I have also alredy ported snes9x before you :
Forum: Coders. C/C++ 10 March 2018, 10:10
Replies: 40
Views: 4,620
Posted By arti
Or link with -lauto and/or -lamiga _ctype_...

Or link with -lauto and/or -lamiga

_ctype_ comes from clib2
Forum: Coders. C/C++ 08 December 2017, 20:20
Replies: 40
Views: 4,620
Posted By arti
For _kprintf just link -ldebug. For the...

For _kprintf just link -ldebug.

For the other -lm.
I ussualy get it if compiled with -msoft-float.
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