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Search: Posts Made By: guest.r
Forum: support.WinUAE 01 December 2019, 17:40
Replies: 11
Views: 421
Posted By guest.r
As i'm reading this thread i think it would be a...

As i'm reading this thread i think it would be a very nice idea to add the latest shaderpack to the WinUAE download page as a seperate download.
...
Forum: Nostalgia & memories 29 September 2019, 18:29
Replies: 89
Views: 7,379
Posted By guest.r
Enyone else used the feature, which allowed to...

Enyone else used the feature, which allowed to give all the grenades/missiles to the new group and later reclaming it?

*Very cool feature.* :great
Forum: Nostalgia & memories 25 September 2019, 22:38
Replies: 89
Views: 7,379
Posted By guest.r
The way to 'climb the ladder' in Pirates! If you...

The way to 'climb the ladder' in Pirates! If you were good and patient in gunnery/fencing you were able to overcome much stronger opponents.
Being unable to divorce was kind of sad though.
...
Forum: Retrogaming General Discussion 22 September 2019, 14:00
Replies: 42
Views: 2,383
Posted By guest.r
There are many games i would consider to have...

There are many games i would consider to have aged badly, but there are some gems i consider awesome.

Like Rainbow Islands, Golden Axe, Eye of the Beholder series, Lotus, Chaos Engine, Turrican...
Forum: Retrogaming General Discussion 17 August 2019, 11:10
Replies: 32
Views: 1,702
Posted By guest.r
At least the game is postprocessing shader...

At least the game is postprocessing shader friendly, but that obviously doesn't make it a much better experience.
The delay when using weapons is just too long, i guess the authors wanted an...
Forum: OT - General 07 August 2019, 18:03
Replies: 185
Views: 17,858
Posted By guest.r
Sorry to see this happened... ...

Sorry to see this happened...

https://assets.echomtg.com/magic/cards/cropped/3380.hq.jpg

These sort of situations always put my mind to this picture. :D
Forum: support.FS-UAE 04 August 2019, 16:37
Replies: 227
Views: 45,731
Posted By guest.r
Sure, NP. I updated the Original Post with some...

Sure, NP. I updated the Original Post with some useful info.

http://eab.abime.net/showpost.php?p=1156121&postcount=1

Also new is that now i host some nicest shaders on Github, please check the...
Forum: Retrogaming General Discussion 03 August 2019, 00:09
Replies: 246
Views: 18,044
Posted By guest.r
No crt shader that uses masks doesn't work...

No crt shader that uses masks doesn't work properly, unless you use specific window sizes or the stretch mode. No way to fix it within shaders.

The author probably went for speed and used linear...
Forum: Retrogaming General Discussion 27 July 2019, 15:36
Replies: 163
Views: 13,596
Posted By guest.r
I think it failed because it didn't consider 3D...

I think it failed because it didn't consider 3D as something to go after.
And it made no sense to buy it if you went after an A1200.
Forum: support.WinUAE 24 July 2019, 19:02
Replies: 317
Views: 52,076
Posted By guest.r
Hey, NP. One way around would be to use the...

Hey, NP. One way around would be to use the lo-res version with resolution autoswitch, since Hi-Res SmartRes version would look very sharp in all cases, not very crt-lottes like.
But i haven't...
Forum: support.WinUAE 20 July 2019, 18:06
Replies: 317
Views: 52,076
Posted By guest.r
Yeah, why not. Here is SmartRes version of CRT...

Yeah, why not. Here is SmartRes version of CRT Lottes, will only work in new version of WinUAE though.
You can also try GTU or CRT Arcade for better speed.
Forum: support.WinUAE 10 June 2019, 22:01
Replies: 317
Views: 52,076
Posted By guest.r
Thanks Toni, that sounds promising indeed. ...

Thanks Toni, that sounds promising indeed.

I've been thinking about immediate benefits of HDR support and there are some situations with current WinUAE shaders where it can make a positive...
Forum: Retrogaming General Discussion 30 May 2019, 22:38
Replies: 246
Views: 18,044
Posted By guest.r
Probably some coord manipulation by the core or...

Probably some coord manipulation by the core or RA while rotating stuff. I would rather say that some shaders are sensitive to this and crt-guest-dr-venom already has some mechanisms built in to...
Forum: support.WinUAE 28 May 2019, 00:35
Replies: 317
Views: 52,076
Posted By guest.r
@Dr. Venom: If this would be done...

@Dr. Venom:


If this would be done smartly, i would turn off the shader for interlaced screens. Best solution IMO. But they are frigging rare to weatch lol.



Yeah, probably in the next...
Forum: Retrogaming General Discussion 25 May 2019, 10:52
Replies: 47
Views: 2,655
Posted By guest.r
I would advise to become an AD&D fan. :D ...

I would advise to become an AD&D fan. :D

Lots of games with nice tactical combat available.

To name the most:

- Krynn series,
- Savage frontier series,
- Pools series etc.
Forum: support.WinUAE 23 May 2019, 22:39
Replies: 317
Views: 52,076
Posted By guest.r
As Retro-Nerd wrote... :) Don't forget to...

As Retro-Nerd wrote... :)

Don't forget to use Bilinear from Point/Bilinear from the Extra Settings menu.
Forum: support.WinUAE 21 May 2019, 16:57
Replies: 317
Views: 52,076
Posted By guest.r
@Dr. Venom: It's a whole different...

@Dr. Venom:


It's a whole different horizontal/vertical algorithm, "hires" version only works better on interlaced screens and, in theory, on small details with productivity screens.



They...
Forum: support.WinUAE 18 May 2019, 16:04
Replies: 317
Views: 52,076
Posted By guest.r
NP, saturation removed in one of the shaders. I...

NP, saturation removed in one of the shaders. I just want to say that it puzzles me a bit, since it works normally here. :confused

I'll add two screenshots of the color profile shader using the...
Forum: support.WinUAE 18 May 2019, 14:23
Replies: 317
Views: 52,076
Posted By guest.r
Ah, i know the problem now. In the RA preset,...

Ah, i know the problem now. In the RA preset, saturation is applied after color-profiles. If it's applied before, the conversion matrices revert the red color in the 4-1 case. So i added the...
Forum: support.WinUAE 17 May 2019, 19:50
Replies: 317
Views: 52,076
Posted By guest.r
It's definitely something on the nVidia side. I...

It's definitely something on the nVidia side. I rearanged the saturation calculations to do a seperate application per color channel. Hopefully it's fixed now.
Forum: support.WinUAE 16 May 2019, 20:26
Replies: 317
Views: 52,076
Posted By guest.r
It seems it's one of the nVidia/AMD differences...

It seems it's one of the nVidia/AMD differences again and thanks for reporting it. Is it fixed now for your setup?
Forum: Retrogaming General Discussion 15 May 2019, 23:34
Replies: 246
Views: 18,044
Posted By guest.r
An issue has been opened with the slang version,...

An issue has been opened with the slang version, maybe it's exactly the same as you describe:
https://github.com/libretro/slang-shaders/issues/100

OP's problems were mostly solved by a driver...
Forum: support.WinUAE 15 May 2019, 23:29
Replies: 317
Views: 52,076
Posted By guest.r
Probably a combo or a checkbox to disable shader...

Probably a combo or a checkbox to disable shader effects when native resolution is in hires. Could break some games though. You can also try some LoRes shaders with resolution autoswitch. But games...
Forum: Retrogaming General Discussion 14 May 2019, 16:10
Replies: 246
Views: 18,044
Posted By guest.r
Hi there, :) @Dr. Venom: I think i...

Hi there, :)

@Dr. Venom:

I think i found the glitch, a matrix had an error, i fixed it now and checked other matrices too, should be legit now.

Could you test this version? Hope we don't...
Forum: support.WinUAE 13 May 2019, 15:22
Replies: 317
Views: 52,076
Posted By guest.r
Thanks for the confirmation, it should be fixed...

Thanks for the confirmation, it should be fixed now in the pack couple of posts above.
Forum: support.WinUAE 12 May 2019, 23:11
Replies: 317
Views: 52,076
Posted By guest.r
I checked and my WB screen seems to run in hi-res...

I checked and my WB screen seems to run in hi-res with resolution autoswitch. But yes, i had this sort of "garbage" in mind. :D

It doesn't happen with all shaders though.
Forum: support.WinUAE 12 May 2019, 21:52
Replies: 317
Views: 52,076
Posted By guest.r
Does it correctly work with this version? ...

Does it correctly work with this version?
http://eab.abime.net/showpost.php?p=1318791&postcount=235

I don't have an Adobe RGB or DCI-P3 capable display, so i can't do proper testing. The WinUAE...
Forum: support.FS-UAE 12 May 2019, 21:47
Replies: 227
Views: 45,731
Posted By guest.r
Does it happen with crt-classic if you use...

Does it happen with crt-classic if you use something like this in your settings?

keep_aspect = 1.0
line_doubling = 0
low_resolution = 1
shader = crt-classic

Otherwise a screenie would be...
Forum: support.FS-UAE 11 May 2019, 23:10
Replies: 227
Views: 45,731
Posted By guest.r
Hi there, it's a pretty complex shader, i...

Hi there,

it's a pretty complex shader, i don't want to cripple it too much, but i used fast gamma in this variant, that should give it some boost.

I also posted the normal version here, it...
Forum: support.WinUAE 10 May 2019, 23:58
Replies: 317
Views: 52,076
Posted By guest.r
New shader-pack.

I made a seperate shader, which can be loaded under higher (1...) passes and used together other shaders. Should work out nicely.



If shader uses fast (=2.0) gamma for example, then it can be...
Forum: Retrogaming General Discussion 29 April 2019, 21:05
Replies: 246
Views: 18,044
Posted By guest.r
Done. Now "Everything OFF" is at -1.0. :D If...

Done. Now "Everything OFF" is at -1.0. :D

If there are no more suggestions, this is the candidate for the final version.

Edit: some tweaking.
Forum: Retrogaming General Discussion 28 April 2019, 19:23
Replies: 246
Views: 18,044
Posted By guest.r
Sure. The previous parameter (value 8.0) was...

Sure. The previous parameter (value 8.0) was split into two parameters, where "low" denotes the shape near middle of the beam and "high" on edges. With some tweaking (like 5.0,15.0) a less rounded -...
Forum: Retrogaming General Discussion 27 April 2019, 22:54
Replies: 246
Views: 18,044
Posted By guest.r
Sorry about the bug lol, was not intended. :D ...

Sorry about the bug lol, was not intended. :D

I managed to get the profiles in the shader setup, need some confirmation that they work OK though.

Lut colors are also included, aswell the color...
Forum: Retrogaming General Discussion 21 April 2019, 17:56
Replies: 246
Views: 18,044
Posted By guest.r
Np. Test shader added. :) Sometimes...

Np. Test shader added. :)



Sometimes less is more. I'm quite pleased with this number, must say.



There were some differences on the fourth digit od similar, i fixed this in test case....
Forum: Retrogaming General Discussion 14 April 2019, 13:14
Replies: 246
Views: 18,044
Posted By guest.r
If shader gamma in equals gamma out, then you...

If shader gamma in equals gamma out, then you should be OK by setting monitor gamma to 2.2.

If shader gamma out is lower, then you get a darker appearance and increased saturation.

As i...
Forum: Retrogaming General Discussion 14 April 2019, 11:38
Replies: 246
Views: 18,044
Posted By guest.r
It's quite simple, not too much to it. ...

It's quite simple, not too much to it.

Setting input gamma to 2.4 affects following:

- horizontal interpolation is done in gamma space, where brighter colors spread a bit more over darker ones....
Forum: support.FS-UAE 07 April 2019, 16:38
Replies: 227
Views: 45,731
Posted By guest.r
I can help with colors, but pixel rounding eludes...

I can help with colors, but pixel rounding eludes me a bit, since the same formula is used in both cases.
Forum: Retrogaming General Discussion 07 April 2019, 16:26
Replies: 246
Views: 18,044
Posted By guest.r
From my experience both shader and monitor...

From my experience both shader and monitor adjustments do their own thing, so the results might be oveblown if we are using both solution at the same time.

If you set the monitor to 9300K it's IMO...
Forum: Retrogaming General Discussion 06 April 2019, 22:42
Replies: 246
Views: 18,044
Posted By guest.r
NP, i can add these options, dunno about...

NP, i can add these options, dunno about Rec.2020, it's seems we haven't crossed this bridge yet. But i can add it.
It'll need some testing afterwards. :)



I guess one good PVM setup will do....
Forum: Retrogaming General Discussion 04 April 2019, 23:23
Replies: 246
Views: 18,044
Posted By guest.r
Hello there! I'm glad for your response,...

Hello there!

I'm glad for your response, gearing up and such. I'll wait a bit with my display, prolly full sRGB range and HDR, but need new (super)computer first. :D

I'll add an Adobe RGB color...
Showing results 1 to 40 of 285

 
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