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Forum: Amiga scene Today, 01:22
Replies: 54
Views: 2,079
Posted By Thorham
That's probably only going to happen when our sun...

That's probably only going to happen when our sun starts swelling up in a billion years or so :D
Forum: Amiga scene Yesterday, 13:45
Replies: 480
Views: 18,116
Posted By Thorham
My Lua calculator defaults to 30 digits out of...

My Lua calculator defaults to 30 digits out of ~100, so it's not a problem there.

While that would be nice, the only decimal floating point package I could find that's easy to compile with SASC...
Forum: Amiga scene Yesterday, 13:25
Replies: 545
Views: 53,137
Posted By Thorham
Try meynaf's Dungeon Master port on a 68030 and...

Try meynaf's Dungeon Master port on a 68030 and you'll understand the advantage.
Forum: Amiga scene 19 May 2018, 17:09
Replies: 480
Views: 18,116
Posted By Thorham
It's not uncommon to express binary floating...

It's not uncommon to express binary floating point precision in decimal significant digits. It's convenient. 368bit doesn't tell me much at all. It doesn't tell me the size of the mantissa and it...
Forum: Amiga scene 19 May 2018, 13:52
Replies: 480
Views: 18,116
Posted By Thorham
That's nitpicking. Completely disagree :p ...

That's nitpicking.
Completely disagree :p

But 640x200 in 4 colors is. 640x256 or 640x200 in 4 colors is the Workbenches default!

Patches will get rid of that.

It's what was released by...
Forum: Amiga scene 18 May 2018, 17:40
Replies: 480
Views: 18,116
Posted By Thorham
For a calculator with 100 significant digits I...

For a calculator with 100 significant digits I wouldn't be too worried about infinitesimal inaccuracies.

With 100 digits only very slowly.

Yes, for simply formulae and customization, not for...
Forum: Amiga scene 18 May 2018, 17:40
Replies: 480
Views: 18,116
Posted By Thorham
So most Amiga games aren't the Amiga experience? ...

So most Amiga games aren't the Amiga experience?

It still doesn't change the Amiga hardware into something else.

OCS, ECS and AGA + 68k.

I can't agree with that at all. The way I see it is...
Forum: Amiga scene 18 May 2018, 13:47
Replies: 480
Views: 18,116
Posted By Thorham
The OS is not required to use the Amigas...

The OS is not required to use the Amigas capabilities, as shown by the countless games that don't use the OS, while the hardware mostly affects the OSs graphics subsystem. There's no reason at all...
Forum: Amiga scene 18 May 2018, 13:39
Replies: 480
Views: 18,116
Posted By Thorham
Decimals aren't exact, either. The problem isn't...

Decimals aren't exact, either. The problem isn't the base, the problem is the fact that the number of significant digits is finite.

They probably use doubles. Tried it with Cephes, and it works...
Forum: Amiga scene 18 May 2018, 13:03
Replies: 54
Views: 2,079
Posted By Thorham
Amiga all the way, but WinUae is great for...

Amiga all the way, but WinUae is great for compiling large C source code because it's soooo much faster than my 50mhz 68030.
Forum: Amiga scene 18 May 2018, 12:50
Replies: 480
Views: 18,116
Posted By Thorham
I find it stunning that Amiga is seen as a...

I find it stunning that Amiga is seen as a software platform. Like the peecee is Windows or something.
Forum: Amiga scene 18 May 2018, 12:45
Replies: 480
Views: 18,116
Posted By Thorham
They're binary. :D They are, but I'm...

They're binary.

:D

They are, but I'm NOT porting that thing. No way. No sirree :p Combining Lua 5.3 and Cephes is pretty easy, and the Lua interpreter can already be used as a calculator, so...
Forum: Amiga scene 17 May 2018, 23:22
Replies: 480
Views: 18,116
Posted By Thorham
Exactly. Cephes floats have ~100 significant...

Exactly. Cephes floats have ~100 significant decimal digits and an exponent range of about 5000 to -5000. Good enough for almost anything.

But now I would need a big int library just for...
Forum: Amiga scene 17 May 2018, 18:31
Replies: 480
Views: 18,116
Posted By Thorham
No, but Cephes isn't very fast. It's written in C...

No, but Cephes isn't very fast. It's written in C (and not the best), and compiled with SASC 6.58 (not the most optimal). If it was written in optimized assembler it would undoubtedly be much faster....
Forum: Amiga scene 17 May 2018, 15:23
Replies: 480
Views: 18,116
Posted By Thorham
For factorial(1500) it executes 1499 384 bit...

For factorial(1500) it executes 1499 384 bit floating point multiplies. On 68030 it's slow because 384 bit floating point is slow.

That's a good question. Who knows what certain languages do for...
Forum: Amiga scene 17 May 2018, 14:50
Replies: 480
Views: 18,116
Posted By Thorham
Strange, the archive works fine here (AOS3). Have...

Strange, the archive works fine here (AOS3). Have you checked the file protection bits of the files? ZIP files don't preserve those.

From the official website: https://www.lua.org/ The source code...
Forum: Amiga scene 17 May 2018, 13:59
Replies: 480
Views: 18,116
Posted By Thorham
Perhaps I just didn't look into it properly and...

Perhaps I just didn't look into it properly and Rexx isn't bad at all.

That factorial table really speeds things up though. The original code just had a simple loop. Quite slow for big factorials...
Forum: Amiga scene 17 May 2018, 13:20
Replies: 480
Views: 18,116
Posted By Thorham
There's good old, reasonable old and bad old....

There's good old, reasonable old and bad old. A1000 is good old, IBM XT is bad old :D

Lua 5.3 is VERY easy to compile, and that's coming from a C compiler n00b like me :D

Here's my Lua 5.3.0...
Forum: Amiga scene 17 May 2018, 11:25
Replies: 54
Views: 2,079
Posted By Thorham
If only it was the other way around!

If only it was the other way around!
Forum: Amiga scene 17 May 2018, 11:09
Replies: 480
Views: 18,116
Posted By Thorham
Perhaps, but if it was written in C, they...

Perhaps, but if it was written in C, they should've done a better job.

Seems so old fashioned, end not in a good way.

That's probably true.

I always wondered why you can't just copy files....
Forum: Amiga scene 16 May 2018, 17:54
Replies: 480
Views: 18,116
Posted By Thorham
Lua is a general purpose scripting language. ...

Lua is a general purpose scripting language.


Lua is usually embedded in other programs.
Forum: Amiga scene 16 May 2018, 17:12
Replies: 480
Views: 18,116
Posted By Thorham
Then they really did write it in a crappy way. ...

Then they really did write it in a crappy way.

I don't like Arexx :o

Yeah, maybe. Windows certainly doesn't do everything better from a technical perspective.

Yes, but this was about out of...
Forum: Amiga scene 16 May 2018, 16:21
Replies: 480
Views: 18,116
Posted By Thorham
Certainly. Windows undoubtedly has bugs and...

Certainly. Windows undoubtedly has bugs and design flaws.

Of course, but that's still a software problem.

Yes, but didn't you change the algorithm too?

It would be a combination of shell...
Forum: Amiga scene 15 May 2018, 15:46
Replies: 480
Views: 18,116
Posted By Thorham
Sure, but on Windows it almost never happens in...

Sure, but on Windows it almost never happens in the first place.

Indeed. AOS isn't crap, but I find the Windows end user experience to be mostly better than that of AOS.

It's just Windows...
Forum: Amiga scene 15 May 2018, 14:13
Replies: 480
Views: 18,116
Posted By Thorham
On average it would be less than twice as fast....

On average it would be less than twice as fast. Too small a return for too much of a cost increase.
Forum: Amiga scene 15 May 2018, 14:12
Replies: 480
Views: 18,116
Posted By Thorham
Couldn't agree more. What I mean is that...

Couldn't agree more.

What I mean is that while the computer is on, AOS is more affected by subtle bugs that don't flatten the system immediately, potentially making the system more unreliable...
Forum: Amiga scene 14 May 2018, 21:08
Replies: 480
Views: 18,116
Posted By Thorham
It really does depend on what you're doing. If I...

It really does depend on what you're doing. If I run Firefox, Unity3d and Visual Studio at the same time, I'm already at 3.8GB and then I'm not actually using anything except the browser. on the...
Forum: Amiga scene 14 May 2018, 01:43
Replies: 480
Views: 18,116
Posted By Thorham
While you have a point, on the peecee where...

While you have a point, on the peecee where everything is top heavy you REALLY need more than 4GB.

But what are you going to run then? If I need some software, I just want to be able to search...
Forum: Amiga scene 13 May 2018, 17:58
Replies: 480
Views: 18,116
Posted By Thorham
I mean that 68k can run an OS that's better and...

I mean that 68k can run an OS that's better and faster than AOS.


I would design it to get rid of the pre 1985 (!!!) legacy crap that was required to run it on a A1000 with half a meg of RAM,...
Forum: Amiga scene 13 May 2018, 16:42
Replies: 480
Views: 18,116
Posted By Thorham
But now an application still can't go over the...

But now an application still can't go over the 4GB limit.

For software development, indeed.


You lock it so intruders can't enter. Impossible without memory protection. Obviously you have to...
Forum: Amiga scene 13 May 2018, 14:31
Replies: 480
Views: 18,116
Posted By Thorham
Okay, but why?

Okay, but why?
Forum: Amiga scene 13 May 2018, 13:52
Replies: 480
Views: 18,116
Posted By Thorham
Yes you would because of security concerns (and...

Yes you would because of security concerns (and during software development).


Memory protection shouldn't be necessary for anything other than software development, but sadly the world isn't...
Forum: Amiga scene 12 May 2018, 17:09
Replies: 480
Views: 18,116
Posted By Thorham
:rolleyes What I mean is that you can design and...

:rolleyes What I mean is that you can design and implement an OS for 68k that's better and faster than AOS.



Only because of bugs and design flaws.

Doesn't matter, because humans are the...
Forum: Amiga scene 11 May 2018, 16:00
Replies: 480
Views: 18,116
Posted By Thorham
Which no one uses, so that will potentially break...

Which no one uses, so that will potentially break a lot of software.

Without memory protection software can still crash EVERYTHING.

Not really an option for 68k.


It doesn't get rid of the...
Forum: Amiga scene 11 May 2018, 15:16
Replies: 480
Views: 18,116
Posted By Thorham
And that's my point: A multiple instance based...

And that's my point: A multiple instance based sandbox isn't memory protection, because it doesn't protect the OS and programs from bugs in other programs.


That's great for multitasking. It...
Forum: Amiga scene 11 May 2018, 14:11
Replies: 480
Views: 18,116
Posted By Thorham
Adding memory protection to a single instance of...

Adding memory protection to a single instance of the OS isn't, unless I'm mistaken.


That doesn't work on an Amiga.

On the Amiga, perhaps, but only because you don't need the same security...
Forum: Amiga scene 10 May 2018, 05:36
Replies: 480
Views: 18,116
Posted By Thorham
I'd rather have something new that drops ALL...

I'd rather have something new that drops ALL compatibility and isn't based on an OS that came out in 1985 (eg designed PROPERLY). Even 68k can do better and be faster than AOS3. Then add some...
Forum: Amiga scene 09 May 2018, 22:52
Replies: 480
Views: 18,116
Posted By Thorham
Memory protection is impossible to add, and...

Memory protection is impossible to add, and without that, you can't have a modern OS. And then there's multiple CPU cores... have fun with that :( Also, it's a 32bit OS. It would probably need an...
Forum: Amiga scene 09 May 2018, 18:00
Replies: 480
Views: 18,116
Posted By Thorham
Because it can't. The OS is a complete dead end,...

Because it can't. The OS is a complete dead end, and hardware wise you'd have to do better than current peecee hardware. Isn't gonna happen.
Forum: Amiga scene 09 May 2018, 16:45
Replies: 480
Views: 18,116
Posted By Thorham
Exactly. Who needs an Amiga for these things?...

Exactly. Who needs an Amiga for these things? Peecees do it better. Use an Amiga for what it's good at: Being an awesome retro platform.


There is, it's just not for everyone (myself included).
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