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Forum: Nostalgia & memories 20 February 2015, 01:06
Replies: 131
Views: 11,487
Posted By IFW
Fact, and take this from someone working in the...

Fact, and take this from someone working in the games industry: the lead platform is always the weaker hardware, as long as it has a significant market share, and you should expect this from the...
Forum: Retrogaming General Discussion 15 February 2015, 22:54
Replies: 54
Views: 6,991
Posted By IFW
Stunning... would have made the authors...

Stunning... would have made the authors millionaires... unfortunately they'd need a time machine :)
Forum: Coders. Asm / Hardware 15 February 2015, 22:52
Replies: 215
Views: 16,812
Posted By IFW
DevPac(genam)+SAS/C linker all the way :) ...

DevPac(genam)+SAS/C linker all the way :)
Obviously, these days it would be completely different - I am not crazy enough anymore to make RPGs in assembly or even pure C...
Forum: Coders. Asm / Hardware 15 February 2015, 22:26
Replies: 215
Views: 16,812
Posted By IFW
Actually, we made everything we used to run from...

Actually, we made everything we used to run from DOpus and scriptable, including converting the assets, compiling (from make files), compressing the assets/data/code, and creating master disks - and...
Forum: Coders. Asm / Hardware 15 February 2015, 22:16
Replies: 215
Views: 16,812
Posted By IFW
Actually with the amount of assets we had for our...

Actually with the amount of assets we had for our games, converting IFF images on the fly would have been a nightmare, and completely unfeasible due to the extra number of disks required plus the...
Forum: Amiga scene 04 February 2015, 12:47
Replies: 17
Views: 2,889
Posted By IFW
I have no idea how many copies they were hoping...

I have no idea how many copies they were hoping to sell of Bandersnatch (later renamed to Brataccas), but you have to consider the benefits of very high tie ratio on a new hardware vs. the benefits...
Forum: Amiga scene 27 January 2015, 12:01
Replies: 17
Views: 2,889
Posted By IFW
Your assumptions are a bit off. These...

Your assumptions are a bit off.
These publishers worked on the basis they had for the C64 and were very well aware of piracy and used commercial duplicators that were geared up to make hundreds of...
Forum: support.Hardware 25 January 2015, 22:16
Replies: 17
Views: 1,509
Posted By IFW
Cool :)

Cool :)
Forum: request.Apps 25 January 2015, 14:29
Replies: 8
Views: 1,748
Posted By IFW
Honestly, with the tools and hobbyist electronics...

Honestly, with the tools and hobbyist electronics available today, you are better off developing quickly your own interface, than trying to get PC equipment made for 1987 work.
Forum: support.Hardware 24 January 2015, 18:51
Replies: 17
Views: 1,509
Posted By IFW
Yes and no :) Ideally, you should dump...

Yes and no :)
Ideally, you should dump everything to stream files, especially since you can later convert them to any format you like - unlike an end-user format, where conversion is usually no...
Forum: Retrogaming General Discussion 24 January 2015, 15:58
Replies: 59
Views: 4,938
Posted By IFW
Very nice!

Very nice!
Forum: support.Hardware 24 January 2015, 15:32
Replies: 17
Views: 1,509
Posted By IFW
You should be aware that KryoFlux can report...

You should be aware that KryoFlux can report tracks as bad that are not normally reported to be bad by the majority of the copiers or tools.
KryoFlux does check illegal encoding, and makes integrity...
Forum: Retrogaming General Discussion 23 January 2015, 13:27
Replies: 59
Views: 4,938
Posted By IFW
Was years ago... let's see...

Was years ago... let's see...
Forum: Retrogaming General Discussion 23 January 2015, 00:31
Replies: 59
Views: 4,938
Posted By IFW
I think we were in contact with Jordan when he...

I think we were in contact with Jordan when he recovered some of his disks.
Forum: Retrogaming General Discussion 18 January 2015, 18:35
Replies: 59
Views: 4,938
Posted By IFW
How about C64 instead...?

How about C64 instead...?
Forum: Coders. Asm / Hardware 17 January 2015, 16:00
Replies: 30
Views: 3,484
Posted By IFW
Then you can use data section, or use one of the...

Then you can use data section, or use one of the work arounds posted earlier, except for the one posted by Don which is incorrect - just calculate the number of bytes generated if the difference from...
Forum: Coders. Asm / Hardware 16 January 2015, 14:42
Replies: 30
Views: 3,484
Posted By IFW
And CNOP works just as well in 3.18 section...

And CNOP works just as well in 3.18

section bss
junk ds.b <your data>
align cnop 0,4

data at the label "align" is 4 byte aligned.
Forum: Coders. Asm / Hardware 16 January 2015, 14:36
Replies: 30
Views: 3,484
Posted By IFW
As far as I can see from some random source is...

As far as I can see from some random source is that I used a section where 4 byte alignment was needed, the first data there is certainly starting at a 4 byte alignment. Then ds.b could be added with...
Forum: Coders. Asm / Hardware 16 January 2015, 13:11
Replies: 30
Views: 3,484
Posted By IFW
Also I am positive we used alignment in our...

Also I am positive we used alignment in our games, which were all compiled using DevPac, but would have to dig up the sources to find out what the syntax exactly was. I might try if anything else...
Forum: Coders. Asm / Hardware 16 January 2015, 13:06
Replies: 30
Views: 3,484
Posted By IFW
It's been a very long time since I did this,...

It's been a very long time since I did this, but... the original system uses BCPL pointers and convert between them by shifting left and right by 2 when accessing sections.
Therefore, each section...
Forum: Nostalgia & memories 05 January 2015, 21:41
Replies: 8
Views: 1,436
Posted By IFW
Yes.

Yes.
Forum: project.SPS (was CAPS) 01 January 2015, 18:07
Replies: 34
Views: 9,619
Posted By IFW
Great, thanks :)

Great, thanks :)
Forum: request.Apps 11 December 2014, 13:11
Replies: 8
Views: 1,748
Posted By IFW
Plus SN still exists and many of the guys working...

Plus SN still exists and many of the guys working there are oldskool ;)
Forum: request.Apps 10 December 2014, 13:25
Replies: 8
Views: 1,748
Posted By IFW
Also you may try to contact SN Systems for SNASM...

Also you may try to contact SN Systems for SNASM Amiga.
Forum: support.Apps 22 November 2014, 07:40
Replies: 7
Views: 1,306
Posted By IFW
HDBackup?

HDBackup?
Forum: Retrogaming General Discussion 16 November 2014, 19:10
Replies: 10
Views: 999
Posted By IFW
Somehow I doubt that a Dizzy game would have a...

Somehow I doubt that a Dizzy game would have a time-bomb somewhere... more likely to be a bug in the original.
Just check if it happens with the original as well, e.g. run from IPF or the real disk.
Forum: project.SPS (was CAPS) 15 November 2014, 00:53
Replies: 3
Views: 4,146
Posted By IFW
Nope, it's actually more active than ever.

Nope, it's actually more active than ever.
Forum: Retrogaming General Discussion 14 November 2014, 15:17
Replies: 10
Views: 999
Posted By IFW
It's not how you copy, it's the media.

It's not how you copy, it's the media.
Forum: Retrogaming General Discussion 14 November 2014, 02:04
Replies: 10
Views: 999
Posted By IFW
No, they won't last for even a few years... ...

No, they won't last for even a few years...
They lasted long because of higher quality equipment and disks used for duplication than what is available today.
You can have high quality duplication...
Forum: Retrogaming General Discussion 07 November 2014, 20:05
Replies: 12
Views: 846
Posted By IFW
You realize that many of the PlayStation games...

You realize that many of the PlayStation games are being made by ex-Psygnosis staff, right...?
Forum: support.Games 07 November 2014, 16:01
Replies: 11
Views: 1,136
Posted By IFW
Sadly, no.

Sadly, no.
Forum: project.SPS (was CAPS) 06 November 2014, 16:47
Replies: 14
Views: 6,128
Posted By IFW
Cool, thanks. I wonder if Tetris will be...

Cool, thanks.
I wonder if Tetris will be unmodified...
Forum: Coders. General 02 November 2014, 23:02
Replies: 102
Views: 15,783
Posted By IFW
Here is one: - add Amiga specific support with...

Here is one:
- add Amiga specific support with IntelliSense etc. to Visual Studio.
It's perfectly possible to have a fully working custom platform from VS2013 or later - we have that for PS4....
Forum: support.WinUAE 01 November 2014, 13:57
Replies: 16
Views: 1,451
Posted By IFW
http://en.wikipedia.org/wiki/Moving_image_formats...

http://en.wikipedia.org/wiki/Moving_image_formats
http://en.wikipedia.org/wiki/Telecine#2:3_pulldown
Forum: Coders. C/C++ 28 October 2014, 15:58
Replies: 80
Views: 11,351
Posted By IFW
Have you tried LLVM with a 68k backend? ...

Have you tried LLVM with a 68k backend?
http://sourceforge.net/projects/llvm68k/
Forum: Retrogaming General Discussion 24 October 2014, 12:31
Replies: 159
Views: 18,272
Posted By IFW
http://www.grimrock.net/buy/ "DRM-free + a...

http://www.grimrock.net/buy/
"DRM-free + a Steam key"
"DRM-free and on Steam"
"DRM-free + Steam keys"

These are the only options.
It's not quite clear whether you get a download link plus a...
Forum: Retrogaming General Discussion 23 October 2014, 14:15
Replies: 159
Views: 18,272
Posted By IFW
Yes, but all 3 options say "steam key"... or is...

Yes, but all 3 options say "steam key"... or is that an extra over the normal download without steam?
Forum: Retrogaming General Discussion 23 October 2014, 12:33
Replies: 159
Views: 18,272
Posted By IFW
Can you just buy and download without Steam or...

Can you just buy and download without Steam or any other spyware getting installed?
Forum: News 12 October 2014, 02:40
Replies: 20
Views: 2,974
Posted By IFW
No, it's a warning - those are custom made drives...

No, it's a warning - those are custom made drives that can image flippy disks (e.g. both sides of C64, Apple etc which is impossible with a stock PC drive), and are only available via pre-order....
Forum: project.SPS (was CAPS) 21 September 2014, 21:37
Replies: 34
Views: 9,619
Posted By IFW
Insanity Fight: only modified dumps exist. ...

Insanity Fight: only modified dumps exist.
Don't think the budget Eagle's Nest has been dumped yet.
Showing results 1 to 40 of 1838

 
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