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Forum: Retrogaming General Discussion 18 August 2019, 17:14
Replies: 38
Views: 1,158
Posted By Cherno
Wing Commander (1990) also used pre-rendered...

Wing Commander (1990) also used pre-rendered sprites.
Forum: Nostalgia & memories 15 August 2019, 23:03
Replies: 13
Views: 413
Posted By Cherno
Funny that you mention it, since to me her head...

Funny that you mention it, since to me her head looks like a granny's with top knot and glasses :)
Forum: Amiga scene 15 August 2019, 22:43
Replies: 16
Views: 1,182
Posted By Cherno
Just found out that there was a game called Mech...

Just found out that there was a game called Mech Wars or Mech Lords in development which got killed by a lawsuit.

https://twitter.com/dosnostalgic/status/1006698224374165507
...
Forum: Nostalgia & memories 15 August 2019, 17:56
Replies: 13
Views: 413
Posted By Cherno
Thanks! I think Haeger the Horrible would be a...

Thanks! I think Haeger the Horrible would be a better comparison for a style of game Groo could appear in. It also has very similar graphics. Maybe I'll draw some enemies for Groo to slash...
Forum: Nostalgia & memories 15 August 2019, 15:57
Replies: 81
Views: 7,050
Posted By Cherno
Dreamweb ( http://hol.abime.net/431). It's...

Dreamweb ( http://hol.abime.net/431).

It's not as big as some of the more egregious examples here, but it makes up for it for being almost completely useless; The giant Ryan on the left side acts...
Forum: Nostalgia & memories 15 August 2019, 15:27
Replies: 13
Views: 413
Posted By Cherno
Groo the Wanderer - Some sprites I made for an imaginary sidescroller

I love the Groo the Wanderer comics and some time ago I tried my hand at drawing some sprites of the main characters of the comic, based on Sergio Aragones' original art. Groo never got a proper...
Forum: Nostalgia & memories 15 August 2019, 14:41
Replies: 0
Views: 77
Posted By Cherno
Soldier 2000, anyone ever figured it out?

I remember this game called Soldier 2000 (http://hol.abime.net/2004) which I played a few times back in the day. I liked the outfitting screen wher eI would just put a ton of weapons and gear on my...
Forum: Amiga scene 08 August 2019, 21:07
Replies: 16
Views: 1,182
Posted By Cherno
For a remake, it would like to see something like...

For a remake, it would like to see something like pilots for each cyborg. Since these seem to be robotic units, maybe the pilots are actually controlling the machines from the headquarters like drone...
Forum: Amiga scene 08 August 2019, 12:42
Replies: 16
Views: 1,182
Posted By Cherno
According to Mobygames...

According to Mobygames (https://www.mobygames.com/game/cyber-empires), the game requires at least 640 KB of RAM.
Forum: Amiga scene 08 August 2019, 00:53
Replies: 16
Views: 1,182
Posted By Cherno
A had so much fun creating the Mars that I spent...

A had so much fun creating the Mars that I spent the day building voxel models of the other cyborgs as well :agree

My favourites are the Mercury, Hercules and Behemoth :)

When I started working...
Forum: Amiga scene 06 August 2019, 22:38
Replies: 16
Views: 1,182
Posted By Cherno
Added a little walkcycle :) ...

Added a little walkcycle :)

https://abload.de/img/ezgif-2-aaefc4d9cecbwkj0b.gif
Forum: Amiga scene 06 August 2019, 18:56
Replies: 16
Views: 1,182
Posted By Cherno
Just for fun, I created a voxel version of the...

Just for fun, I created a voxel version of the Mars cyborg in MagicaVoxel.

https://abload.de/img/ezgif-2-9f3496e14d6cblk0s.gif

https://abload.de/img/mars7orjcq.png
Forum: Retrogaming General Discussion 06 August 2019, 10:04
Replies: 545
Views: 90,962
Posted By Cherno
For more horrible cover art, check this out: ...

For more horrible cover art, check this out:

https://www.youtube.com/watch?v=wFF9O73iwko

Metro Cross is actually the last cover featured there, and the presenter mentions finding it on a...
Forum: Retrogaming General Discussion 22 July 2019, 16:25
Replies: 23
Views: 1,012
Posted By Cherno
True as that may be, reality is not always as...

True as that may be, reality is not always as exciting. For sci-fi paintings in particular, it was probably more important t0 the artist (and publisher) that the image looked striking than realistic...
Forum: Nostalgia & memories 16 July 2019, 07:28
Replies: 354
Views: 67,047
Posted By Cherno
Latest progress report: You can switch ammo types...

Latest progress report: You can switch ammo types with the press of a button, and the world map UI has been finished, the immediate to-do list looks as follows:
- cave system map
- item...
Forum: Retrogaming General Discussion 15 July 2019, 13:36
Replies: 23
Views: 1,012
Posted By Cherno
I have a Sci-Fi art book titled "Solar Wind"...

I have a Sci-Fi art book titled "Solar Wind" featuring art by Peter Jones. It lists the "Protector" cover art as being made, or published, in 1978 for a series called "Futura". Interestingly, the...
Forum: Nostalgia & memories 12 July 2019, 19:08
Replies: 0
Views: 288
Posted By Cherno
Exodus 3010, anyone completed it?

My older brother played this game a lot back in the day, I remember watching him play it for many hours. It seems like it was quite a genre-spanning game, with all the managing (thawing) of pilots,...
Forum: Nostalgia & memories 04 July 2019, 20:20
Replies: 354
Views: 67,047
Posted By Cherno
I haven't had time to work in this since the last...

I haven't had time to work in this since the last update, this weeks has been brutal at work, and next one is only gonna be a little bit better. Still, I wanted to say that I recreated the message...
Forum: Amiga scene 28 June 2019, 13:30
Replies: 16
Views: 1,182
Posted By Cherno
A random world gernerator would be nice, like in...

A random world gernerator would be nice, like in games such as Civilization. A little bit harder to do if not using hex tiles but doable. Single-biome planets are also a great idea, or even a planet...
Forum: Nostalgia & memories 26 June 2019, 22:13
Replies: 354
Views: 67,047
Posted By Cherno
Broke another major milestone, which is mouse...

Broke another major milestone, which is mouse control for the user interface. So far, I had to rely on keyboard input for everything, from switching characters to item dropping and whatnot. Now I can...
Forum: Amiga scene 25 June 2019, 20:06
Replies: 16
Views: 1,182
Posted By Cherno
I thought about creating a straight remake of...

I thought about creating a straight remake of this game, keeping the core gameplay and even the graphics intact but adding some minor features that improve user friendliness (such as auto-repair,...
Forum: Nostalgia & memories 18 June 2019, 01:45
Replies: 354
Views: 67,047
Posted By Cherno
https://abload.de/img/ezgif-4-55dada3753e23pkpx.gi...

https://abload.de/img/ezgif-4-55dada3753e23pkpx.gif

:confused
Forum: Nostalgia & memories 15 June 2019, 16:16
Replies: 354
Views: 67,047
Posted By Cherno
Yeah, the items will all be there of course,...

Yeah, the items will all be there of course, along with their functionality. That being said, some psi-amps see limited use. The two examples that come to mind are the farsight and teleport. I am...
Forum: Nostalgia & memories 15 June 2019, 11:42
Replies: 354
Views: 67,047
Posted By Cherno
I suspected it would have to to with the distance...

I suspected it would have to to with the distance to the exit, thanks for the clarification. Kinda weird and not that useful, I will just put the floor index there (which is equally useless but still...
Forum: Nostalgia & memories 14 June 2019, 22:53
Replies: 354
Views: 67,047
Posted By Cherno
Does anyone know what the red two-digit number on...

Does anyone know what the red two-digit number on the right side of the D.T.S. map screen indicates? I always thought it was the floor height the character is currently on, but it changes when moving...
Forum: Amiga scene 14 June 2019, 14:01
Replies: 16
Views: 1,182
Posted By Cherno
I was inspired by your video to try this game...

I was inspired by your video to try this game again, I never played it much back in the day but since you released your review I played through the campaign four times! My thoughts on the game:

...
Forum: support.Games 06 June 2019, 00:46
Replies: 11
Views: 1,864
Posted By Cherno
I am pretty sure that you can't copyright an...

I am pretty sure that you can't copyright an idea. It's not like DMA stole any code or other assets from him right?
Forum: Nostalgia & memories 03 June 2019, 23:48
Replies: 354
Views: 67,047
Posted By Cherno
They do update in real-time at full framerate. So...

They do update in real-time at full framerate. So far, no performance hits at all. However, the monsters (and technically, a hired gun not under player control is a monster, albeit a friendly one) in...
Forum: Nostalgia & memories 03 June 2019, 12:19
Replies: 354
Views: 67,047
Posted By Cherno
GUI coding... :) ...

GUI coding... :)

http://eab.abime.net/attachment.php?attachmentid=63355&d=1559557153
Forum: Nostalgia & memories 02 June 2019, 04:33
Replies: 354
Views: 67,047
Posted By Cherno
I wonder, does anyone have a list of all the...

I wonder, does anyone have a list of all the things the character say during a mission? You know, the random chatter that scrolls along the message bar. Ideally, this would include the rare...
Forum: Looking for a game name ? 01 June 2019, 13:31
Replies: 5
Views: 595
Posted By Cherno
My and my brother, we used to call the big...

My and my brother, we used to call the big mushroom-shaped enemies "Pizza tanks". That's all I ahve to say about Transplant. Also, that second player ship looks suspiciously like one from a certain...
Forum: Nostalgia & memories 28 May 2019, 18:59
Replies: 354
Views: 67,047
Posted By Cherno
Haha yes, a few minutes after I posted I played...

Haha yes, a few minutes after I posted I played through the original map again and found the switch which disabled the wall. Unfortunately, poor Cheule didn't survive the testing run and she fell to...
Forum: Nostalgia & memories 28 May 2019, 13:30
Replies: 354
Views: 67,047
Posted By Cherno
I can see no way how to get there, though. In...

I can see no way how to get there, though. In this slice of the map, the "A" is the wafer at the top of the room with the three lifts. Two cells to the north is the shaft that leads down to the space...
Forum: Nostalgia & memories 28 May 2019, 11:14
Replies: 354
Views: 67,047
Posted By Cherno
There is a wall to the north of it, after which...

There is a wall to the north of it, after which comes the small space above the stairs in which a mounted minigun lies... I could never figure out how to get there, seems like the platform where the...
Forum: Nostalgia & memories 28 May 2019, 00:41
Replies: 354
Views: 67,047
Posted By Cherno
I used the Hired guns map editor to recreate the...

I used the Hired guns map editor to recreate the level. It was especially useful for figuring out how the switches and lifts behave.
Forum: Nostalgia & memories 27 May 2019, 22:54
Replies: 354
Views: 67,047
Posted By Cherno
I recreated the "Abandoned Depot" map from Hired...

I recreated the "Abandoned Depot" map from Hired Guns in GZDoom.

Here is a video with a basic walkthrough:

https://www.youtube.com/watch?v=mKxUpKCWX-8

Check the video description for...
Forum: Nostalgia & memories 07 May 2019, 20:15
Replies: 139
Views: 36,478
Posted By Cherno
I will think about it :)

I will think about it :)
Forum: Nostalgia & memories 07 May 2019, 20:03
Replies: 139
Views: 36,478
Posted By Cherno
Which version? The GZDoom TC or the Unity project?

Which version? The GZDoom TC or the Unity project?
Forum: Nostalgia & memories 07 May 2019, 17:52
Replies: 139
Views: 36,478
Posted By Cherno
GZDoom is a very advanced source port of the...

GZDoom is a very advanced source port of the idTech1 (Doom) engine which supports animated models and most importantly, a scripting language similar to C which allows users to completely change the...
Forum: Nostalgia & memories 07 May 2019, 16:27
Replies: 139
Views: 36,478
Posted By Cherno
Here is a video of my Hunter total conversion for...

Here is a video of my Hunter total conversion for GZdoom (Doom port).

https://www.youtube.com/watch?v=B_j9Qeb5nbg
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