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Forum: support.Games Today, 13:46
Replies: 38
Views: 2,693
Posted By ross
Yep, all files in IPF are dated 4.4.40 (yes,...

Yep, all files in IPF are dated 4.4.40 (yes, 2040...).
fmain in the "no copyright version" is dated 12.5.87
But is probably tampered because the copyright notice is not cut but overwritten using...
Forum: support.Games Today, 10:32
Replies: 38
Views: 2,693
Posted By ross
Good. \ò/ :) Ok, much better! ...

Good.


\ò/ :)


Ok, much better!


:great
Forum: support.Games Yesterday, 18:18
Replies: 38
Views: 2,693
Posted By ross
Ehehehe :p -- Into the Zone! SPS367 used...

Ehehehe :p
--

Into the Zone! SPS367 used as source.
Please test.

Protection fully removed, there is no more even the requester screen.
But I'm not completely convinced from my choice, you...
Forum: support.Games Yesterday, 16:07
Replies: 38
Views: 2,693
Posted By ross
Sure ;) So the IPS is the latest definitive...

Sure ;)
So the IPS is the latest definitive version or there is some "after release" patch?
Forum: support.Games Yesterday, 15:54
Replies: 38
Views: 2,693
Posted By ross
Interesting thread. Initially I could not...

Interesting thread.
Initially I could not understand, even after Toni's description, why a fix had never been made for this ADF after so many years.
Probably the answer is that it was not fully...
Forum: request.Modules 23 March 2019, 00:32
Replies: 6
Views: 248
Posted By ross
Rebels - Switchback During the roller coaster...

Rebels - Switchback
During the roller coaster part: Voodoo people.
https://www.youtube.com/watch?v=0njfaGu7jcY
Forum: Coders. Asm / Hardware 20 March 2019, 16:00
Replies: 29
Views: 1,048
Posted By ross
@mcgeezer: What is the granularity you need for...

@mcgeezer:
What is the granularity you need for the sub-second unit? 1/10s? 1/100s?
In any case you can use fixed point math for both counters.
#1311 for s
#13108 for 1/10s

But if you opt for...
Forum: Coders. Asm / Hardware 20 March 2019, 11:07
Replies: 29
Views: 1,048
Posted By ross
On 000 is practically same cycles. But on 020+...

On 000 is practically same cycles.
But on 020+ (mcgeezer environment), thanks to barrel shifter, mine is faster.

And there another advantage: on upper register part you have directly the integer...
Forum: Coders. Asm / Hardware 20 March 2019, 09:44
Replies: 29
Views: 1,048
Posted By ross
5243/1311=4 :) I often use reciprocals when...

5243/1311=4 :)

I often use reciprocals when I can for divisions.
Forum: Coders. Asm / Hardware 19 March 2019, 21:23
Replies: 29
Views: 1,048
Posted By ross
mulu.w #1311,d0 ;(1/50)*2^16 lsr.l ...

mulu.w #1311,d0 ;(1/50)*2^16
lsr.l #8,d0 ;d0.w=s|frac


Cheers :)
Forum: Coders. Asm / Hardware 17 March 2019, 16:28
Replies: 10
Views: 514
Posted By ross
It depends. CD32 pad have two working mode:...

It depends.
CD32 pad have two working mode: "CD32 mode" and "normal mode".
If you want basic CD32 pad support (only the red/blue buttons as 1st and 2nd joy buttons) aka "normal mode" this init...
Forum: Coders. Asm / Hardware 17 March 2019, 01:12
Replies: 10
Views: 514
Posted By ross
I'm a bit tipsy but I try :) If you disable...

I'm a bit tipsy but I try :)

If you disable system IRQ you don't need to split IRQ3 in VBI and Copper parts.
And a simple init for POTGO suffice.

You can do:
bsr InstallLevel3Int...
Forum: OT - General 15 March 2019, 22:57
Replies: 87
Views: 3,187
Posted By ross
yes this is a huge problem for me, too many...

yes this is a huge problem for me, too many gorgeous women in my neighborhood, they distract me from writing Amiga stuff

well, I'm going to enjoy an ice cream with a nice girl- byeeeee :D
Forum: support.Games 15 March 2019, 14:09
Replies: 6
Views: 737
Posted By ross
I didn't even remember fixing this game, so I had...

I didn't even remember fixing this game, so I had to check what I had done :)

In the first exe hunk there is an odd aligned pointer to string "Icons".
Can be a problem in AMOS linker because the...
Forum: Coders. Blitz Basic 13 March 2019, 13:18
Replies: 41
Views: 1,732
Posted By ross
You caught my attention, it's a good idea :) ...

You caught my attention, it's a good idea :)
(actually I didn't read the whole thread, so I might not have the whole issue).

The only drawback is that if you use triple buffering is mandatory to...
Forum: Coders. Asm / Hardware 10 March 2019, 17:00
Replies: 12
Views: 405
Posted By ross
Ok :) :great Have fun!

Ok :)




:great
Have fun!
Forum: Coders. Asm / Hardware 10 March 2019, 16:18
Replies: 12
Views: 405
Posted By ross
I'm not entirely sure I understand the...

I'm not entirely sure I understand the consequences of this ...
in any case the shift is also applied when loading the subsequent bitplane data through DMA.

So only if you change BPLCON1...
Forum: Coders. Asm / Hardware 10 March 2019, 16:00
Replies: 12
Views: 405
Posted By ross
But DIW cover also the sprite... Well, you...

But DIW cover also the sprite...

Well, you can use a sprite to cover also the glitch :)

EDIT:
Or set DDFSTOP one word more for zeroed contents :D
(in fact it depends on whether you have...
Forum: Coders. Asm / Hardware 10 March 2019, 15:36
Replies: 12
Views: 405
Posted By ross
Write with copper on some early line position to...

Write with copper on some early line position to BPL1DAT.
Ah, and change DIWSTRT.

Cheers :)
Forum: Coders. Contest 09 March 2019, 22:29
Replies: 900
Views: 53,968
Posted By ross
Thanks :)

Thanks :)
Forum: Coders. Contest 09 March 2019, 22:06
Replies: 900
Views: 53,968
Posted By ross
Yes, exactly this in my PM ;) Just a...

Yes, exactly this in my PM ;)

Just a curiosity, cut/paste:

To sense whether the right mouse button is being
pressed on a mouse plugged into game port 0, you
must...
Forum: Coders. Contest 09 March 2019, 21:27
Replies: 900
Views: 53,968
Posted By ross
Ok, I have a half guess (only half :)) why it...

Ok, I have a half guess (only half :)) why it does not work in some conditions.

Geezer, PM :D
Forum: Coders. Contest 09 March 2019, 21:00
Replies: 900
Views: 53,968
Posted By ross
Hi Geezer, I normally do a single initial write...

Hi Geezer, I normally do a single initial write to POTGO (#$FF00).
And then you can read all joystick state in one go (per frame).

This works properly for joystick with 2nd button tied to ground...
Forum: EAB's competition 09 March 2019, 20:33
Replies: 26
Views: 877
Posted By ross
Another try with Deluxe Galaga I practically...

Another try with Deluxe Galaga
I practically lost all my lives in the last level I reached ('light bulbs' level).
I had eyes too tired and if you start to die at those levels then you are lost...
Forum: Coders. Contest 08 March 2019, 22:01
Replies: 900
Views: 53,968
Posted By ross
In the Zone you can find the WHDLoad version...

In the Zone you can find the WHDLoad version (RygarWHD.zip)

By 'mounting' do you mean inserting the ADF in a WB environment and try to start the exe from it?
Forum: Coders. Asm / Hardware 08 March 2019, 17:36
Replies: 20
Views: 573
Posted By ross
You anticipated me. I was about to write that I...

You anticipated me.
I was about to write that I understood what you meant.

Practically I had taken to the letter what you wrote, namely that the blitter finished bit was [directly] influenced by...
Forum: Coders. Asm / Hardware 08 March 2019, 16:43
Replies: 20
Views: 573
Posted By ross
@dmacon: I'll give up ;) We are probably using...

@dmacon: I'll give up ;)
We are probably using different words for the same concepts.

Cheers!
Forum: Coders. Asm / Hardware 08 March 2019, 15:55
Replies: 20
Views: 573
Posted By ross
Where you got that idea? The BFD bit simply add...

Where you got that idea?
The BFD bit simply add a further condition to the video position for the execution of the next instruction. The blitter finish bit setup (that trigger BFD condition in...
Forum: Coders. Asm / Hardware 08 March 2019, 14:36
Replies: 20
Views: 573
Posted By ross
This sentence does not make much sense to me, but...

This sentence does not make much sense to me, but it may be that I did not understand it :)
How "CPU cycles to Chip-Ram" can cause non-deterministic execution for the copperlist?
If there is a...
Forum: Coders. Blitz Basic 08 March 2019, 12:57
Replies: 12
Views: 524
Posted By ross
Some clarifications. The timers within each CIA...

Some clarifications.
The timers within each CIA are 3.
Some are normally used by the system so, if you do not take over the machine, you have to request for it politely.

Timer A and B in each...
Forum: support.WinUAE 07 March 2019, 21:33
Replies: 55
Views: 4,583
Posted By ross
Yes, guessed that the problem was due to the 020...

Yes, guessed that the problem was due to the 020 'peculiar' encoding :)

:great
Forum: support.WinUAE 07 March 2019, 21:03
Replies: 55
Views: 4,583
Posted By ross
cmp2.w (a0),a1 cmp2.b 2(a1),d0 ...

cmp2.w (a0),a1
cmp2.b 2(a1),d0
cmp2.w ($1234.w,a2,d0.l),d2
cmp2.l ($1234568,a3,d6.w*8),d7

>d
006860A4 02d0 9000 CHK2.W #$9000,(A0)
006860A8 00e9 0000 0002 CHK2.B...
Forum: Coders. Asm / Hardware 07 March 2019, 17:48
Replies: 9
Views: 373
Posted By ross
You are right! :p So a register mask is the...

You are right! :p
So a register mask is the only possibility in this case.
Forum: Coders. Asm / Hardware 07 March 2019, 17:19
Replies: 9
Views: 373
Posted By ross
This made me remember one of the probably less...

This made me remember one of the probably less used instructions in 68k coding:
btst d7,#%1100100000

A quick check of belonging to a small set of constant values ;)
Forum: Coders. General 07 March 2019, 17:05
Replies: 492
Views: 32,852
Posted By ross
http://www.aaronbell.com/secret-colours-of-the-com...

http://www.aaronbell.com/secret-colours-of-the-commodore-64/
Forum: Coders. Asm / Hardware 07 March 2019, 17:01
Replies: 9
Views: 373
Posted By ross
:D btst d7,d6 There was some...

:D
btst d7,d6



There was some interesting coder competition in the past ;)
Forum: support.WinUAE 07 March 2019, 00:21
Replies: 55
Views: 4,583
Posted By ross
Hi Toni, found a broken disassembly for CMP2...

Hi Toni, found a broken disassembly for CMP2 (recognized as CHK2).
Forum: Coders. Contest 06 March 2019, 17:41
Replies: 900
Views: 53,968
Posted By ross
I read your interview with much pleasure! ...

I read your interview with much pleasure!
:great



+1
In any case, an 'internal' hdd support can also be added later when the game is completed.
The sources are available for everyone!
Forum: Coders. Contest 06 March 2019, 16:48
Replies: 900
Views: 53,968
Posted By ross
jotd can create a slave without too much...

jotd can create a slave without too much difficulty :)
Game is well written and practically nothing should be patched (all game's components support higher processor).

What is needed is just the...
Forum: Coders. Contest 06 March 2019, 14:45
Replies: 900
Views: 53,968
Posted By ross
WHDLoad is a great and complete package, with...

WHDLoad is a great and complete package, with support of various cases and all processors setup.
You need to emulate his functions, absolutely doable but not in a trivial way.
Remember that if you...
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