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Forum: Nostalgia & memories 31 July 2018, 13:20
Replies: 32
Views: 2,076
Posted By britelite
Like you said, it's the CPU doing all the hard...

Like you said, it's the CPU doing all the hard work here, AGA is actually a huge bottleneck on 040/060-machines. So no, AGA is not fast.

EDIT: And let's be honest here, referencing modern...
Forum: Coders. Asm / Hardware 24 July 2018, 20:13
Replies: 137
Views: 12,458
Posted By britelite
It's explained in the first few pages of the...

It's explained in the first few pages of the thread, but in a nutshell I calculate the scaling for all different heights and then generate an unrolled loop of move.w (a1),(a0)+ and move.w (a1)+,(a0)+...
Forum: New to Emulation or Amiga scene 12 July 2018, 10:27
Replies: 45
Views: 1,720
Posted By britelite
No he didn't, he talked about memory alignment,...

No he didn't, he talked about memory alignment, your comment had nothing to do with that.

EDIT: but yeah, let's not go off topic
Forum: New to Emulation or Amiga scene 12 July 2018, 07:36
Replies: 45
Views: 1,720
Posted By britelite
Sure, but what has that got to do with anything...

Sure, but what has that got to do with anything discussed here?
Forum: New to Emulation or Amiga scene 10 July 2018, 15:08
Replies: 45
Views: 1,720
Posted By britelite
Yes, the original VGA only has a colordepth of 18...

Yes, the original VGA only has a colordepth of 18 bits.




Considering AGA was released in the 90's, it would've been quite pathetic if it didn't support 24 bit colors.
Forum: New to Emulation or Amiga scene 09 July 2018, 13:34
Replies: 45
Views: 1,720
Posted By britelite
You do know that there are ISA SVGA-cards...

You do know that there are ISA SVGA-cards available, right? The speed of the ISA bus has nothing to do with resolution or bitdepth, only how fast the CPU can copy stuff to the VRAM. So yeah, it might...
Forum: support.WinUAE 06 July 2018, 09:46
Replies: 42
Views: 1,461
Posted By britelite
Those who say two configs are enough are wrong....

Those who say two configs are enough are wrong. But an emulator isn't less forgiving than real hardware, your problems seem to stem from you not actually understanding the hardware you're trying to...
Forum: Coders. General 05 July 2018, 09:30
Replies: 586
Views: 43,592
Posted By britelite
Anyhow, posting here in the Coders-section would...

Anyhow, posting here in the Coders-section would be a better way to attract attention of active coders, if you're in need of help :)
Forum: Coders. General 04 July 2018, 13:39
Replies: 586
Views: 43,592
Posted By britelite
Pretty much spot on, at least I personally would...

Pretty much spot on, at least I personally would rather spend my spare time doing something of my own than spend time porting something. And there's also always the (small) risk of legal trouble when...
Forum: Coders. General 04 July 2018, 12:44
Replies: 586
Views: 43,592
Posted By britelite
Not having seen your original request for help,...

Not having seen your original request for help, but did you ask for help with porting the game, as in you have the source code and just need a little help with bugs or something? Or did you mean you...
Forum: support.WinUAE 04 July 2018, 12:21
Replies: 42
Views: 1,461
Posted By britelite
Well, it's pretty safe to say that the majority...

Well, it's pretty safe to say that the majority of AGA-demos are coded on an expanded A1200.
Forum: support.WinUAE 04 July 2018, 11:29
Replies: 42
Views: 1,461
Posted By britelite
In general, when watching AGA-demos it's better...

In general, when watching AGA-demos it's better to emulate (or use in case of real hardware) an A1200 than an A4000.
Forum: Retrogaming General Discussion 26 June 2018, 06:38
Replies: 55
Views: 7,056
Posted By britelite
Because you gave no indication of having tried it...

Because you gave no indication of having tried it out yourself. In general, it's a good idea to actually tell what you've done when having tried something unsuccessfully, as that will be useful when...
Forum: Retrogaming General Discussion 25 June 2018, 08:32
Replies: 55
Views: 7,056
Posted By britelite
Why not download amimsx and try for yourself?

Why not download amimsx and try for yourself?
Forum: Coders. General 22 June 2018, 22:02
Replies: 40
Views: 1,680
Posted By britelite
No, you didn't give me any specs yet.

No, you didn't give me any specs yet.
Forum: Coders. General 22 June 2018, 13:16
Replies: 40
Views: 1,680
Posted By britelite
Ahh, yes, I was maybe being a bit unclear. What I...

Ahh, yes, I was maybe being a bit unclear. What I meant was that the movement of the levels seems linear from the quick look I had on youtube, as in you can't move at different speeds or backwards. ...
Forum: request.Demos 22 June 2018, 11:20
Replies: 23
Views: 1,251
Posted By britelite
Here's a few of mine Grind by Dekadence and...

Here's a few of mine

Grind by Dekadence and Accession
I made this specifically for the A3000, but it runs on any ECS-machine with at least a 020 CPU + Fast Ram...
Forum: request.Demos 22 June 2018, 11:14
Replies: 23
Views: 1,251
Posted By britelite
To be honest, I wouldn't want to watch that on a...

To be honest, I wouldn't want to watch that on a 030, even though I coded it myself :D
Forum: Coders. General 22 June 2018, 10:27
Replies: 40
Views: 1,680
Posted By britelite
Yeah, I know I'm quite the a-hole for asking...

Yeah, I know I'm quite the a-hole for asking someone to back up their wild claims, on a technical forum...
Forum: Coders. General 22 June 2018, 09:09
Replies: 40
Views: 1,680
Posted By britelite
This has absolutely nothing to do with what I...

This has absolutely nothing to do with what I said.
Forum: Coders. General 22 June 2018, 08:21
Replies: 40
Views: 1,680
Posted By britelite
It's hard to say, considering the movement seems...

It's hard to say, considering the movement seems to be linear, it could very well be possible that the scaling is done "realtime", as in the next step is being calculated offscreen (for the duration...
Forum: Coders. General 22 June 2018, 08:04
Replies: 40
Views: 1,680
Posted By britelite
Indeed, because it always takes a screenshot in...

Indeed, because it always takes a screenshot in truecolor, just like pretty much any other emulator. Doesn't mean the hardware it's emulating handles this amount.

Exactly. When the hardware...
Forum: Coders. General 21 June 2018, 15:08
Replies: 40
Views: 1,680
Posted By britelite
The specs of the graphics format you claim to...

The specs of the graphics format you claim to have extracted.

Ok, then show me how the "21 million" colours are defined in those graphics assets.

But still, you're not answering where you get...
Forum: Coders. General 21 June 2018, 12:53
Replies: 40
Views: 1,680
Posted By britelite
I'm sure you're not joking, but I still don't buy...

I'm sure you're not joking, but I still don't buy it. I do want some proof of this claim, as 21 million colors doesn't make any sense.

Wikipedia says the Sega X Board the games is based on has a...
Forum: Coders. General 21 June 2018, 11:07
Replies: 40
Views: 1,680
Posted By britelite
You counted all the colors yourself? ;) As...

You counted all the colors yourself? ;)

As in, I don't buy this claim. Other sources says it has 15 bit colors + 1bit shadow/highlight, which would give you almost 100k colors, but nowhere near 21...
Forum: Coders. General 13 June 2018, 11:44
Replies: 18
Views: 1,015
Posted By britelite
You have a weird definition of slideshows in that...

You have a weird definition of slideshows in that case

A lot of C64 demos which are regarded as classics have stuff running below 50fps.
Forum: Retrogaming General Discussion 13 June 2018, 11:16
Replies: 197
Views: 7,887
Posted By britelite
That's pretty much what I guessed. Anyway,...

That's pretty much what I guessed. Anyway, considering VGA came out in 1987 (5 years before AGA and even 3 years before ECS), it's not really a fair comparison. But it also highlights how out of date...
Forum: Retrogaming General Discussion 13 June 2018, 09:15
Replies: 197
Views: 7,887
Posted By britelite
It most definitely isn't 100% compatible ...

It most definitely isn't 100% compatible


And this is just stupid. A chipset blows an operating system away? :D
Forum: project.CD32 Conversion 30 May 2018, 08:42
Replies: 151
Views: 32,995
Posted By britelite
I thought it was implied we were discussing an...

I thought it was implied we were discussing an A500-port. And the ST-version is in no way just a direct port of the Mac-version, but I'm fairly sure you know that already.

EDIT: Anyway, I think...
Forum: project.CD32 Conversion 30 May 2018, 06:17
Replies: 151
Views: 32,995
Posted By britelite
And? Still doesn't change the fact that nobody...

And? Still doesn't change the fact that nobody seems interested in making an Amiga-version. Even if using those sources, it still requires quite a lot of work getting all the Amiga-specific parts...
Forum: project.CD32 Conversion 29 May 2018, 19:02
Replies: 151
Views: 32,995
Posted By britelite
Because ray/tscc mainly codes on Atari computers....

Because ray/tscc mainly codes on Atari computers. And nobody on the Amiga seems to have any interest in coding an Amiga-version.

Not really, although the screen layout of the ST does help with...
Forum: Coders. Contest 29 May 2018, 14:01
Replies: 390
Views: 69,784
Posted By britelite
But why? Are you saying Amiga-users aren't...

But why? Are you saying Amiga-users aren't capable of judging games properly in respect to the configuration the games are running on?
Forum: Coders. Contest 29 May 2018, 12:19
Replies: 390
Views: 69,784
Posted By britelite
I wholeheartedly agree with you there

I wholeheartedly agree with you there
Forum: Coders. Contest 29 May 2018, 12:10
Replies: 390
Views: 69,784
Posted By britelite
I pretty much agree, and this is why I think it...

I pretty much agree, and this is why I think it would be stupid to impose any artificial limitations to a game competition. Just have one big compo and thus have as many people as possible...
Forum: Coders. Contest 29 May 2018, 12:03
Replies: 390
Views: 69,784
Posted By britelite
Your point being?

Your point being?
Forum: Coders. Contest 29 May 2018, 12:01
Replies: 390
Views: 69,784
Posted By britelite
Quite a lot of people in this very thread. ...

Quite a lot of people in this very thread.

Will they though? This very thread makes me not want to code (games at least) for the Amiga.
Forum: Coders. Contest 29 May 2018, 11:46
Replies: 390
Views: 69,784
Posted By britelite
There's a difference between demanding the...

There's a difference between demanding the developers suit YOUR needs compared to letting the people actually doing the developement come to an agreement on a suitable compromise regarding...
Forum: Coders. Contest 29 May 2018, 11:20
Replies: 390
Views: 69,784
Posted By britelite
Yes, the gamers should definitely be the ones...

Yes, the gamers should definitely be the ones judging the games, but not necessarily the ones defining the rules, especially the technical ones.
Forum: Coders. Contest 29 May 2018, 11:00
Replies: 390
Views: 69,784
Posted By britelite
There's quite the difference between people...

There's quite the difference between people actually involved in making the games discussing suitable platforms, compared to people not directly involved insisting on their preferred platforms.

...
Forum: Coders. Contest 29 May 2018, 07:33
Replies: 390
Views: 69,784
Posted By britelite
Just wondering, how many of you discussing what...

Just wondering, how many of you discussing what configurations games should be made for are actually involved in making games yourself?
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