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Forum: project.Amiga Game Factory 03 February 2022, 16:24
Replies: 3,183
Views: 725,137
Posted By Jack Burton
I could make some progress on my project. :) ...

I could make some progress on my project. :)

Thanks UltraNarwhal and earok for the advices. Now when the player hits other sprites the impact animation plays and then the sprite is destroyed. It...
Forum: project.Amiga Game Factory 23 January 2022, 21:40
Replies: 3,183
Views: 725,137
Posted By Jack Burton
Thanks. I downloaded Grafx2. I used it a long...

Thanks. I downloaded Grafx2. I used it a long time ago (around 2002/2003) on my XP machine back then. I had completely forgotten about it. ;)
On the other hand I didn't know libresprite. I'll try it...
Forum: project.Amiga Game Factory 23 January 2022, 21:39
Replies: 3,183
Views: 725,137
Posted By Jack Burton
Thank you ! It works now ! :great Thanks !...

Thank you ! It works now ! :great

Thanks ! I made some tests and it worked very well ! :great

Finally I could solve this transparency problem by exporting the sprites in .GIF format with the...
Forum: project.Amiga Game Factory 21 January 2022, 17:57
Replies: 3,183
Views: 725,137
Posted By Jack Burton
I draw with Brilliance on the Amiga and then...

I draw with Brilliance on the Amiga and then convert the .iff to .png with an image viewer that can read the .iff format on my pc. I'll look for another method to handle transparency (maybe with a...
Forum: project.Amiga Game Factory 16 January 2022, 21:51
Replies: 3,183
Views: 725,137
Posted By Jack Burton
Thank you for your example project. Indeed, I...

Thank you for your example project. Indeed, I could see that it's possible to move a sprite with almost zero code. That's really interesting.
I made some tests by replacing your sprite (the blue...
Forum: project.Amiga Game Factory 12 January 2022, 18:55
Replies: 3,183
Views: 725,137
Posted By Jack Burton
I started a very simple test project with...

I started a very simple test project with Scorpion Engine : display a background and move a sprite.

The tile's part seems more or less OK, I could display the background (160x80 pixels). But I...
Forum: project.Amiga Game Factory 04 January 2022, 22:02
Replies: 3,183
Views: 725,137
Posted By Jack Burton
Thank you UltraNarwhal ! :great

Thank you UltraNarwhal ! :great
Forum: project.Amiga Game Factory 04 January 2022, 19:44
Replies: 3,183
Views: 725,137
Posted By Jack Burton
Hi, I would like to try Scorpion Engine. I went...

Hi, I would like to try Scorpion Engine. I went to Github to download it, but I couldn't find any complete program, only lists of dozens of files (sorry, I'm not used to Github). How do I download it...
Forum: Amiga scene 17 September 2021, 17:04
Replies: 19
Views: 4,690
Posted By Jack Burton
I can understand that your are very busy with all...

I can understand that your are very busy with all the PCB recapping and stuff, but in our case, my friend didn't understand why you told in your mail (May 27) that you would ship next week and...
Forum: project.Amiga Game Factory 17 September 2021, 15:55
Replies: 384
Views: 79,584
Posted By Jack Burton
Your game looks fantastic mcgeezer ! :great ...

Your game looks fantastic mcgeezer ! :great

Will you work on the classic KFM too or did you cancel it ?
Forum: Amiga scene 17 September 2021, 15:41
Replies: 19
Views: 4,690
Posted By Jack Burton
I've just sent him a PM on eab asking for some...

I've just sent him a PM on eab asking for some infos.
Maybe the easiest solution since he's online right now...
Forum: Amiga scene 16 September 2021, 14:50
Replies: 19
Views: 4,690
Posted By Jack Burton
The contact form is not even the same from what I...

The contact form is not even the same from what I saw. Moreover I couldn't find the Ticket option this time...




I saw this thread.
I'll switch to it depending if answers or not to the...
Forum: Amiga scene 15 September 2021, 11:59
Replies: 19
Views: 4,690
Posted By Jack Burton
RetroPassion : impossible to get in touch with them...

Hi,


A friend placed an order on retropassion.co.uk some time ago.

RetroPassion answered only one email. The other mails/contact attempts were simply ignored.

Does someone know a safe way...
Forum: Retrogaming General Discussion 05 November 2019, 19:47
Replies: 106
Views: 15,781
Posted By Jack Burton
Interlaced modes are often problematic with text,...

Interlaced modes are often problematic with text, especially if there's a lot of contrast like white text on black/dark screen, it will flicker a lot.

Like donnie wrote, there's no problem with...
Forum: Retrogaming General Discussion 05 November 2019, 19:38
Replies: 106
Views: 15,781
Posted By Jack Burton
Thanks for the infos Gorf. Yes my monitor is...

Thanks for the infos Gorf.
Yes my monitor is in fact a Trinitron TV. And it's true that scanlines are almost invisible. If we look closely we can see dots instead like you can see here with this...
Forum: Retrogaming General Discussion 05 November 2019, 19:15
Replies: 106
Views: 15,781
Posted By Jack Burton
OK, thanks for the explanations. Yes my CRT is a...

OK, thanks for the explanations. Yes my CRT is a Sony Trinitron TV.


I've a Sony PVM (14M4E) and frankly I prefer the 1084. The image on the PVM is sharper, too much for my taste at least,...
Forum: Coders. Asm / Hardware 05 November 2019, 18:48
Replies: 36
Views: 6,507
Posted By Jack Burton
Gunhed (designed by Compile, who made... Aleste 2...

Gunhed (designed by Compile, who made... Aleste 2 on the MSX2 !) and Soldier Blade were my 2 favorite shoot 'em up on the PCE. Bought them shortly after their release back then. There were very...
Forum: Coders. Asm / Hardware 05 November 2019, 18:37
Replies: 36
Views: 6,507
Posted By Jack Burton
Looks promising ! :great

Looks promising ! :great
Forum: Coders. Asm / Hardware 05 November 2019, 18:31
Replies: 36
Views: 6,507
Posted By Jack Burton
I've always wondered if it would be possible to...

I've always wondered if it would be possible to hack Mega Typhoon in order to replace the tiles with new ones (redrawn).


Exactly.

BTW there was a rumor (published on retropc.net in July of...
Forum: Coders. Asm / Hardware 04 November 2019, 14:32
Replies: 36
Views: 6,507
Posted By Jack Burton
Yes, you are right, Aleste 2 is smooth, fast, and...

Yes, you are right, Aleste 2 is smooth, fast, and moves a lot of stuff, but it's in 16 colors.

As far as I understand it, to get the max performance out of an Amiga you need to use 16 colors...
Forum: Retrogaming General Discussion 04 November 2019, 12:40
Replies: 106
Views: 15,781
Posted By Jack Burton
I just realised that my CRT displays vertical...

I just realised that my CRT displays vertical scanlines !
Here's a HAM6 pic on my A600 on which we can see the vertical scanlines on the left (since the pic is a bit blurry on the right). :confused...
Forum: Coders. Asm / Hardware 04 November 2019, 12:15
Replies: 36
Views: 6,507
Posted By Jack Burton
It's exactly what I think. :)

It's exactly what I think. :)
Forum: Coders. Asm / Hardware 04 November 2019, 12:13
Replies: 36
Views: 6,507
Posted By Jack Burton
Wow, the day you create such a painting program...

Wow, the day you create such a painting program I'll apply to be the first Beta tester ! Can be a simple program with minimal painting tools, not necessarily have the complexity of a program like...
Forum: Coders. Asm / Hardware 04 November 2019, 12:08
Replies: 36
Views: 6,507
Posted By Jack Burton
Yes, it's something that seems often...

Yes, it's something that seems often misunderstood particularly when you see comments comparing the Amiga with consoles likes Megadrive, PCE, etc. and complaining about the so-called Amiga's...
Forum: Coders. Asm / Hardware 30 October 2019, 19:42
Replies: 36
Views: 6,507
Posted By Jack Burton
Thanks for the link !

Thanks for the link !
Forum: Coders. Asm / Hardware 30 October 2019, 19:42
Replies: 36
Views: 6,507
Posted By Jack Burton
Yes, in fact the Amiga architecture has some...

Yes, in fact the Amiga architecture has some interesting features, on a 16 colors screen it's possible to add 15 more colors with sprites and add even more colors with the copper ending with a quite...
Forum: Coders. Asm / Hardware 28 October 2019, 10:39
Replies: 36
Views: 6,507
Posted By Jack Burton
Thanks for your answer. I thought that even in 16...

Thanks for your answer. I thought that even in 16 colors mode some restrictions remained. And BTW 16 colors sprites should be perfectly useable with a 16 colors sliced screen I guess.
Forum: Coders. Asm / Hardware 27 October 2019, 17:16
Replies: 36
Views: 6,507
Posted By Jack Burton
OCS/ECS 16 colors sprites

Hi,

I've a question about (OCS/ECS) sprites.

OCS/ECS allows to link 2 4-colors sprites to form 1 16-colors sprite.
If we join all these 16-colors sprites together we can create a "large" 64...
Forum: News 28 August 2019, 01:48
Replies: 114
Views: 15,040
Posted By Jack Burton
Looks great ! :great Oh, and please, release...

Looks great ! :great

Oh, and please, release a cartridge version for the A500 ! ;)
Forum: Nostalgia & memories 02 August 2019, 10:32
Replies: 0
Views: 828
Posted By Jack Burton
Amiga like computer from 1984

Here's an interesting video about the Mindset M-1001, an old 16bit computer designed by ex-Atari engineers (sounds familiar), released in 1984 which was conceptually similar to the Amiga, (DMA audio,...
Forum: support.Apps 31 March 2019, 17:18
Replies: 799
Views: 233,204
Posted By Jack Burton
Thanks Zener, RedPill rocks ! :great

Thanks Zener, RedPill rocks ! :great
Forum: support.Apps 31 March 2019, 00:34
Replies: 799
Views: 233,204
Posted By Jack Burton
I've sent you a PM.

I've sent you a PM.
Forum: support.Apps 27 March 2019, 23:32
Replies: 799
Views: 233,204
Posted By Jack Burton
Using the F key to flood fill an empty screen...

Using the F key to flood fill an empty screen with a 16x16 tile crashed RedPill again : Error: 8000 00B Task: 002B5FC0

I will have to try it on the real hardware, it's maybe a problem...
Forum: support.Apps 27 March 2019, 23:19
Replies: 799
Views: 233,204
Posted By Jack Burton
Indeed ! :) I didn't see it like this at...

Indeed ! :)
I didn't see it like this at first, and I was even thinking a 'Nothing' trigger (like the one found in the Actions triggers) would have been welcomed in the Conditions triggers to...
Forum: support.Apps 26 March 2019, 22:58
Replies: 799
Views: 233,204
Posted By Jack Burton
As far as there's some documentation available...

As far as there's some documentation available it's OK for me, whatever format it uses !

I think it'll be of great help, as for myself I've already at least 3 or 4 more questions pending (enemy...
Forum: support.Apps 26 March 2019, 22:45
Replies: 799
Views: 233,204
Posted By Jack Burton
Thank you Zener, it works now ! :great However,...

Thank you Zener, it works now ! :great
However, the condition 'always' isn't displayed when it is selected which is quite confusing at first, since it looks like as if it was not selected at all....
Forum: support.Apps 21 March 2019, 22:00
Replies: 799
Views: 233,204
Posted By Jack Burton
I tried again with a new map which size is 10 x...

I tried again with a new map which size is 10 x 10 tiles (160 x 160 pixels) by setting the Camera xy Limit to 10 and 10. The level Exit is set to 0 so the sprite should appear in the left side of...
Forum: support.Apps 20 March 2019, 00:50
Replies: 799
Views: 233,204
Posted By Jack Burton
No, of course. As you said there is only a list...

No, of course. As you said there is only a list of commands. That's why I said that I couldn't find any explanations. ;)




Yes, without any documentation it's really difficult to figure out...
Forum: support.Apps 17 March 2019, 23:09
Replies: 799
Views: 233,204
Posted By Jack Burton
Hi Zener ! I've just started to work on a...

Hi Zener !

I've just started to work on a little RedPill project which is a simple platform game. There's no scrolling, only rooms. These rooms have a size of 240x192 (in fact they are 240x160 +...
Forum: support.Apps 13 March 2019, 13:34
Replies: 799
Views: 233,204
Posted By Jack Burton
Thank you d4rk3lf, it worked ! :great

Thank you d4rk3lf, it worked ! :great
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