Forum: project.Amiga Game Factory
03 February 2022, 16:24
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Replies: 3,183
Views: 725,137
I could make some progress on my project. :)
...
I could make some progress on my project. :)
Thanks UltraNarwhal and earok for the advices. Now when the player hits other sprites the impact animation plays and then the sprite is destroyed. It...
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Forum: project.Amiga Game Factory
23 January 2022, 21:40
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Replies: 3,183
Views: 725,137
Thanks. I downloaded Grafx2. I used it a long...
Thanks. I downloaded Grafx2. I used it a long time ago (around 2002/2003) on my XP machine back then. I had completely forgotten about it. ;)
On the other hand I didn't know libresprite. I'll try it...
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Forum: project.Amiga Game Factory
23 January 2022, 21:39
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Replies: 3,183
Views: 725,137
Thank you ! It works now ! :great
Thanks !...
Thank you ! It works now ! :great
Thanks ! I made some tests and it worked very well ! :great
Finally I could solve this transparency problem by exporting the sprites in .GIF format with the...
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Forum: project.Amiga Game Factory
21 January 2022, 17:57
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Replies: 3,183
Views: 725,137
I draw with Brilliance on the Amiga and then...
I draw with Brilliance on the Amiga and then convert the .iff to .png with an image viewer that can read the .iff format on my pc. I'll look for another method to handle transparency (maybe with a...
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Forum: project.Amiga Game Factory
16 January 2022, 21:51
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Replies: 3,183
Views: 725,137
Thank you for your example project. Indeed, I...
Thank you for your example project. Indeed, I could see that it's possible to move a sprite with almost zero code. That's really interesting.
I made some tests by replacing your sprite (the blue...
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Forum: project.Amiga Game Factory
12 January 2022, 18:55
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Replies: 3,183
Views: 725,137
I started a very simple test project with...
I started a very simple test project with Scorpion Engine : display a background and move a sprite.
The tile's part seems more or less OK, I could display the background (160x80 pixels). But I...
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Forum: project.Amiga Game Factory
04 January 2022, 22:02
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Replies: 3,183
Views: 725,137
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Forum: project.Amiga Game Factory
04 January 2022, 19:44
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Replies: 3,183
Views: 725,137
Hi, I would like to try Scorpion Engine. I went...
Hi, I would like to try Scorpion Engine. I went to Github to download it, but I couldn't find any complete program, only lists of dozens of files (sorry, I'm not used to Github). How do I download it...
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Forum: Amiga scene
17 September 2021, 17:04
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Replies: 19
Views: 4,690
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Forum: project.Amiga Game Factory
17 September 2021, 15:55
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Replies: 384
Views: 79,584
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Forum: Amiga scene
17 September 2021, 15:41
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Replies: 19
Views: 4,690
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Forum: Amiga scene
16 September 2021, 14:50
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Replies: 19
Views: 4,690
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Forum: Amiga scene
15 September 2021, 11:59
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Replies: 19
Views: 4,690
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Forum: Retrogaming General Discussion
05 November 2019, 19:47
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Replies: 106
Views: 15,781
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Forum: Retrogaming General Discussion
05 November 2019, 19:38
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Replies: 106
Views: 15,781
Thanks for the infos Gorf.
Yes my monitor is...
Thanks for the infos Gorf.
Yes my monitor is in fact a Trinitron TV. And it's true that scanlines are almost invisible. If we look closely we can see dots instead like you can see here with this...
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Forum: Retrogaming General Discussion
05 November 2019, 19:15
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Replies: 106
Views: 15,781
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Forum: Coders. Asm / Hardware
05 November 2019, 18:48
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Replies: 36
Views: 6,507
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Forum: Coders. Asm / Hardware
05 November 2019, 18:37
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Replies: 36
Views: 6,507
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Forum: Coders. Asm / Hardware
05 November 2019, 18:31
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Replies: 36
Views: 6,507
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Forum: Coders. Asm / Hardware
04 November 2019, 14:32
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Replies: 36
Views: 6,507
Yes, you are right, Aleste 2 is smooth, fast, and...
Yes, you are right, Aleste 2 is smooth, fast, and moves a lot of stuff, but it's in 16 colors.
As far as I understand it, to get the max performance out of an Amiga you need to use 16 colors...
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Forum: Retrogaming General Discussion
04 November 2019, 12:40
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Replies: 106
Views: 15,781
I just realised that my CRT displays vertical...
I just realised that my CRT displays vertical scanlines !
Here's a HAM6 pic on my A600 on which we can see the vertical scanlines on the left (since the pic is a bit blurry on the right). :confused...
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Forum: Coders. Asm / Hardware
04 November 2019, 12:15
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Replies: 36
Views: 6,507
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Forum: Coders. Asm / Hardware
04 November 2019, 12:13
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Replies: 36
Views: 6,507
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Forum: Coders. Asm / Hardware
04 November 2019, 12:08
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Replies: 36
Views: 6,507
Yes, it's something that seems often...
Yes, it's something that seems often misunderstood particularly when you see comments comparing the Amiga with consoles likes Megadrive, PCE, etc. and complaining about the so-called Amiga's...
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Forum: Coders. Asm / Hardware
30 October 2019, 19:42
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Replies: 36
Views: 6,507
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Forum: Coders. Asm / Hardware
30 October 2019, 19:42
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Replies: 36
Views: 6,507
Yes, in fact the Amiga architecture has some...
Yes, in fact the Amiga architecture has some interesting features, on a 16 colors screen it's possible to add 15 more colors with sprites and add even more colors with the copper ending with a quite...
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Forum: Coders. Asm / Hardware
28 October 2019, 10:39
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Replies: 36
Views: 6,507
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Forum: Coders. Asm / Hardware
27 October 2019, 17:16
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Replies: 36
Views: 6,507
OCS/ECS 16 colors sprites
Hi,
I've a question about (OCS/ECS) sprites.
OCS/ECS allows to link 2 4-colors sprites to form 1 16-colors sprite.
If we join all these 16-colors sprites together we can create a "large" 64...
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Forum: News
28 August 2019, 01:48
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Replies: 114
Views: 15,040
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Forum: Nostalgia & memories
02 August 2019, 10:32
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Replies: 0
Views: 828
Amiga like computer from 1984
Here's an interesting video about the Mindset M-1001, an old 16bit computer designed by ex-Atari engineers (sounds familiar), released in 1984 which was conceptually similar to the Amiga, (DMA audio,...
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Forum: support.Apps
31 March 2019, 17:18
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Replies: 799
Views: 233,204
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Forum: support.Apps
31 March 2019, 00:34
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Replies: 799
Views: 233,204
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Forum: support.Apps
27 March 2019, 23:32
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Replies: 799
Views: 233,204
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Forum: support.Apps
27 March 2019, 23:19
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Replies: 799
Views: 233,204
Indeed ! :)
I didn't see it like this at...
Indeed ! :)
I didn't see it like this at first, and I was even thinking a 'Nothing' trigger (like the one found in the Actions triggers) would have been welcomed in the Conditions triggers to...
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Forum: support.Apps
26 March 2019, 22:58
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Replies: 799
Views: 233,204
As far as there's some documentation available...
As far as there's some documentation available it's OK for me, whatever format it uses !
I think it'll be of great help, as for myself I've already at least 3 or 4 more questions pending (enemy...
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Forum: support.Apps
26 March 2019, 22:45
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Replies: 799
Views: 233,204
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Forum: support.Apps
21 March 2019, 22:00
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Replies: 799
Views: 233,204
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Forum: support.Apps
20 March 2019, 00:50
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Replies: 799
Views: 233,204
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Forum: support.Apps
17 March 2019, 23:09
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Replies: 799
Views: 233,204
Hi Zener !
I've just started to work on a...
Hi Zener !
I've just started to work on a little RedPill project which is a simple platform game. There's no scrolling, only rooms. These rooms have a size of 240x192 (in fact they are 240x160 +...
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Forum: support.Apps
13 March 2019, 13:34
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Replies: 799
Views: 233,204
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