English Amiga Board


Go Back   English Amiga Board > Search Forums

Showing results 1 to 40 of 440
Search took 0.03 seconds.
Search: Posts Made By: Cowcat
Forum: Coders. General 21 September 2018, 13:59
Replies: 165
Views: 34,302
Posted By Cowcat
@kgc210 Missed your post !! On what machine...

@kgc210 Missed your post !!

On what machine are you playing it?



Probably good in terms of speed, but don't know in terms of audio quality. Sonnet gurus know more about that.
Forum: Coders. Releases 16 September 2018, 18:20
Replies: 59
Views: 2,909
Posted By Cowcat
Those paks are the correct ones. Yes....

Those paks are the correct ones.



Yes. Worth to check out this log, because on ppc hardware emulating 68k something weird happens with those Q3 engines, not so much on UAE with Q3 or OpenArena....
Forum: Coders. Releases 16 September 2018, 12:05
Replies: 59
Views: 2,909
Posted By Cowcat
Whenever this happens is most likely a mismatched...

Whenever this happens is most likely a mismatched pak / game exec combination.
No default.cfg is ever needed with a clean/correct choosen paks installation.

When Q3 - whatever version, system,...
Forum: Coders. Releases 15 September 2018, 21:11
Replies: 288
Views: 25,304
Posted By Cowcat
Last version tested by @AMIGASYSTEM A...

Last version tested by @AMIGASYSTEM

A special one with the developer dll's compiled for 68k -> native code -> faster.

Put the dlls on baseq3 and call the game with:
+set vm_ui 0 +set vm_cgame...
Forum: Coders. Releases 15 September 2018, 21:01
Replies: 29
Views: 2,530
Posted By Cowcat
Last version tested by @AMIGASYSTEM

Last version tested by @AMIGASYSTEM
Forum: Coders. Releases 15 September 2018, 20:48
Replies: 59
Views: 2,909
Posted By Cowcat
That's what I'm talking about. :crazy

That's what I'm talking about. :crazy
Forum: Coders. Releases 15 September 2018, 19:23
Replies: 288
Views: 25,304
Posted By Cowcat
An interesting mod: Dreamcast map pak....

An interesting mod: Dreamcast map pak. https://www.moddb.com/mods/dreamcast-map-pack/downloads/dreamcast-map-pack1

A cut down version from the old Dreamcast Q3: It's a little faster (memory I...
Forum: Coders. Releases 15 September 2018, 19:11
Replies: 59
Views: 2,909
Posted By Cowcat
@utri007 Test "for fun" if these particular...

@utri007

Test "for fun" if these particular "Amiga Classic" Q3 or OpenArena work: If they, SG should be no problem: Basically a matter of having enough memory and cpu.

Should make a README one...
Forum: Coders. Releases 06 September 2018, 13:28
Replies: 288
Views: 25,304
Posted By Cowcat
I was in a rush to rebuild/backup all my data due...

I was in a rush to rebuild/backup all my data due to file system invalidations, so...

The fact is I was not super happy with this version due some FPS ups/downs:
I reached like 69.8/70 FPS more...
Forum: Coders. Releases 06 September 2018, 09:21
Replies: 288
Views: 25,304
Posted By Cowcat
:great Ok. I will upload those 68k...

:great



Ok. I will upload those 68k versions. Wonder if someone tried with real 68k Amigas -even if it's a snail-show- just to know how they behave.



Just a new dir with the official paks...
Forum: Coders. Releases 05 September 2018, 13:07
Replies: 288
Views: 25,304
Posted By Cowcat
The specs for other systems are misleading when...

The specs for other systems are misleading when compared to Amiga:

"CPU: Pentium II processor/AMD K6-2 processor.
RAM: 64 MB."

"OS: 8.6
CPU: G3 266 MHz
RAM: 64 MB + 128 MB Virtual Memory"
...
Forum: Coders. Releases 03 September 2018, 17:25
Replies: 288
Views: 25,304
Posted By Cowcat
@AMIGASYSTEM Good to see an improvement. But...

@AMIGASYSTEM

Good to see an improvement. But that was some particular version prior to 6 just to see how it went from 3. In a couple of weeks I can make something work or go totally south.

So...
Forum: Coders. Releases 03 September 2018, 14:32
Replies: 288
Views: 25,304
Posted By Cowcat
A new one -for good or bad- : Newer updates...

A new one -for good or bad- :

Newer updates since last OpenArena are basically filesystem related. Problem is some stuff has to be disabled on source due to the issues reloading the renderer: For...
Forum: Coders. Releases 02 September 2018, 20:57
Replies: 59
Views: 2,909
Posted By Cowcat
Apart from the obvious problems with ReWarp (did...

Apart from the obvious problems with ReWarp (did you try other similar warpos ports?), looks like an incompatible build vs pak/data files.

Questions are:
Are you using smokinguns 1.0 paks (the...
Forum: Coders. Releases 30 August 2018, 13:47
Replies: 29
Views: 2,530
Posted By Cowcat
Getting closer to official ioquake3: Net protocol...

Getting closer to official ioquake3: Net protocol is changed, snapshot rate & data rate control improved, etc, etc. Stuff that exist since 7 years ago. I feel that playing is more responsive and fps...
Forum: support.Hardware 29 August 2018, 10:03
Replies: 2,677
Views: 242,537
Posted By Cowcat
Totally. Check latest OpenArena: If it works,...

Totally. Check latest OpenArena: If it works, newer Q3 is ready to be uploaded.



From what I see in the video, the first time Q3 is started it does "nothing" till menu appears: Chances are it...
Forum: Coders. Releases 28 August 2018, 23:05
Replies: 29
Views: 2,530
Posted By Cowcat
Time for updates.

Time for updates.
Forum: Coders. Releases 18 August 2018, 15:39
Replies: 29
Views: 2,530
Posted By Cowcat
Now UAE users have something more to play with....

Now UAE users have something more to play with. Still, the sky has problems (maybe an unusual render process not contemplated by Wazp3d or UAE that mess things up).

I suposse that this is the...
Forum: Coders. Releases 14 August 2018, 21:57
Replies: 59
Views: 2,909
Posted By Cowcat
No need to rename. Make a "demos" dir inside...

No need to rename. Make a "demos" dir inside smokinguns/(where the paks are) and put it there.




ram, ram......At least works.
And r_primitives 0...someone could test if with a Voodoo 4/5...
Forum: Coders. Releases 11 August 2018, 12:39
Replies: 59
Views: 2,909
Posted By Cowcat
Could be gfx performance: Voodoo vs Radeon memory...

Could be gfx performance: Voodoo vs Radeon memory bandwidth just for this particular game. Or other multiple things. :blased

Just the code differences for primitives (educational purpose...
Forum: Coders. Releases 10 August 2018, 22:25
Replies: 59
Views: 2,909
Posted By Cowcat
Very possible, but there are better experts for...

Very possible, but there are better experts for this matter. Who knows?
Forum: Coders. Releases 10 August 2018, 22:17
Replies: 59
Views: 2,909
Posted By Cowcat
Ok Ok:crazy. Moving things out (aka old...

Ok Ok:crazy.

Moving things out (aka old versions deleted).

Not a particular difference with older r2, just re-enabled "primitives".

So:
"r_primitives 0" for direct single call to...
Forum: Coders. Releases 09 August 2018, 16:36
Replies: 59
Views: 2,909
Posted By Cowcat
Grelbfarlk timedemo test with vertexlight...

Grelbfarlk timedemo test with vertexlight enabled:

MOS/MacMini 1.4G/1G ram.

sg-1.0r2 = 37,2 fps (43.4 sec).

sg-1.0r3 = 45.6 fps (35.4 sec)......:cheese
Forum: support.Hardware 09 August 2018, 13:20
Replies: 2,677
Views: 242,537
Posted By Cowcat
...but what is "LittleWeenie" ????

...but what is "LittleWeenie" ????
Forum: Coders. Releases 09 August 2018, 12:57
Replies: 59
Views: 2,909
Posted By Cowcat
Of course it works !. Silly me, didn't know one...

Of course it works !. Silly me, didn't know one could throw knives :o but did spend some time burning stuff with (figure out here what it is) :crazy

The slowness on open air playing is due to...
Forum: Coders. Releases 08 August 2018, 12:04
Replies: 59
Views: 2,909
Posted By Cowcat
Oh well, it happens with all my versions of Q3:...

Oh well, it happens with all my versions of Q3: Never happened with BlitzQ, Q2, GLHexen2.
Maybe something expected with viewport(??) by Q3 engines that the backend has to resolve?.
In fact I...
Forum: Coders. Releases 07 August 2018, 14:10
Replies: 59
Views: 2,909
Posted By Cowcat
Alain could explain somewhat 2 problems with the...

Alain could explain somewhat 2 problems with the engine not related to Wazp3d but old minigl.

One is using ArrayElements with lock(the way is it now): The game has a problem when has to re-init...
Forum: Coders. Releases 06 August 2018, 11:40
Replies: 59
Views: 2,909
Posted By Cowcat
errr....I will upload a simple demo but have to...

errr....I will upload a simple demo but have to make room here.

@AMIGASYSTEM If you are interested, PM me here: Someone has to test all newer Q3 68k stuff before remove the older ones. Just to...
Forum: Coders. Releases 06 August 2018, 09:09
Replies: 59
Views: 2,909
Posted By Cowcat
mmm....no space here to upload a demo. :) ...

mmm....no space here to upload a demo. :)

Smokin is kinda OpenArena. Maybe the updates on the engine now show the problems.

Please, 68k (virtual or not) use a debugger.

Question: Has newer...
Forum: Coders. Releases 05 August 2018, 20:35
Replies: 59
Views: 2,909
Posted By Cowcat
Just like my experience testing all those Q3 68k...

Just like my experience testing all those Q3 68k builds.

Questions:
UAE version? A newer one?
Still Q3/OpenArena 68k works?

I know "one" particular loop in a function on the botlib code that...
Forum: Coders. Releases 03 August 2018, 15:12
Replies: 59
Views: 2,909
Posted By Cowcat
Some updates: Fixed recording (hope so) and...

Some updates:

Fixed recording (hope so) and "uncertain" 68k build.

Also some experimental qvms with some updates from newer 1.1 and testing thirdperson in "cheating" mode (who cares).

For...
Forum: Coders. Releases 27 July 2018, 09:40
Replies: 59
Views: 2,909
Posted By Cowcat
No idea but the problems you describe looks like...

No idea but the problems you describe looks like those that people had with old Q3 versions with limited ram: Some maps didn't work, sluggish performance, crashes....

If all is in place (own...
Forum: Coders. Releases 25 July 2018, 20:10
Replies: 288
Views: 25,304
Posted By Cowcat
Here we go again.:nervous Without a proper...

Here we go again.:nervous

Without a proper debug report I'm stuck wondering what could be the next Q3 hidden function failing with newer Sonnet lib. :banghead

So follow Sonnet thread and Sonnet...
Forum: Coders. Releases 25 July 2018, 09:25
Replies: 288
Views: 25,304
Posted By Cowcat
I thought it did. Anyways, launch q3 from shell...

I thought it did. Anyways, launch q3 from shell with +set r_vertexlight 0 ...but you know that already.:agree
Forum: Coders. Releases 23 July 2018, 09:18
Replies: 288
Views: 25,304
Posted By Cowcat
Although some code is updated, not much has...

Although some code is updated, not much has changed JIT-wise. Beta5 was released just to see if worked OK with newer Sonnet library.
Forum: support.Hardware 22 July 2018, 14:28
Replies: 2,677
Views: 242,537
Posted By Cowcat
Cool to see that some gfx problems in earlier...

Cool to see that some gfx problems in earlier versions are fixed. And you go almost all the way with effects.:crazy

I gave two YT likes.

Now try SmokinGuns (but go down a lot with effects or...
Forum: Coders. Releases 21 July 2018, 21:58
Replies: 288
Views: 25,304
Posted By Cowcat
Glad to read that. :great

Glad to read that. :great
Forum: support.Hardware 17 July 2018, 17:10
Replies: 2,677
Views: 242,537
Posted By Cowcat
Me neither.

Me neither.
Forum: Coders. Releases 17 July 2018, 13:56
Replies: 288
Views: 25,304
Posted By Cowcat
Funny is some (old) "trilinear" check is done...

Funny is some (old) "trilinear" check is done against Voodoo cards just to make sure never gets enabled. I assume is pretty old stuff done against some ancient window drivers, but I believe non of it...
Forum: Coders. Releases 16 July 2018, 14:06
Replies: 288
Views: 25,304
Posted By Cowcat
Checked today this subject: Both old & newer...

Checked today this subject:

Both old & newer hyperion minigl call

W3D_SetFilter(context->w3dContext, tex, minf, magf);

to do the mipmapping & this work is left to the warp3d drivers. Sucess...
Showing results 1 to 40 of 440

 
Forum Jump

All times are GMT +2. The time now is 10:42.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.
Page generated in 0.09430 seconds with 10 queries