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Forum: Retrogaming General Discussion 08 July 2020, 20:25
Replies: 53
Views: 1,623
Posted By saimon69
Considered i did all of the soundtracks of the...

Considered i did all of the soundtracks of the games using milky, compatibility is excellent - given you use protracker commands and note ranges[C-1 to B-3 inprotracker translates in C-3 to B-5 in...
Forum: Nostalgia & memories 08 July 2020, 20:17
Replies: 25
Views: 829
Posted By saimon69
I remember an old italian interview to Morricone...

I remember an old italian interview to Morricone at the end of 80s; he stated that was absolutely careful on not to listen on someone else music not to be influenced in its style and composition -...
Forum: Retrogaming General Discussion 08 July 2020, 20:13
Replies: 53
Views: 1,623
Posted By saimon69
Well i use Milkytracker (on XP) since at least...

Well i use Milkytracker (on XP) since at least 2009 and it has most of what you ask for, albeit not in the usual key shortcut way (right button to access options) - Milky has also multithreading -...
Forum: Retrogaming General Discussion 08 July 2020, 20:11
Replies: 26
Views: 813
Posted By saimon69
I know Dan Scott said most Core sources are gone,...

I know Dan Scott said most Core sources are gone, would however like to see how universe did deal with CLUT and create a standard around its engine for other adventures
Forum: project.Amiga Game Factory 08 July 2020, 20:04
Replies: 52
Views: 8,729
Posted By saimon69
Am going to be provocative here but, for a future...

Am going to be provocative here but, for a future version, how complicate might be to support SPAC - mean dynamic palette changes similar to what Universe do? (in a 32 color screen changing 16 colors...
Forum: Retrogaming General Discussion 08 July 2020, 19:51
Replies: 26
Views: 813
Posted By saimon69
Mr. Nutz was technically NUTS so releasing that...

Mr. Nutz was technically NUTS so releasing that source code would help do similar things :)
Forum: Coders. General 08 July 2020, 03:08
Replies: 12
Views: 766
Posted By saimon69
This image was one of the work anim for an unused...

This image was one of the work anim for an unused enemy ship; you can see in the bottom right the available palettes that were usable turning on or off some bitplanes toghether with masks beside the...
Forum: Retrogaming General Discussion 08 July 2020, 00:01
Replies: 53
Views: 1,623
Posted By saimon69
Let me punctualize that Deflemask generate music...

Let me punctualize that Deflemask generate music FOR the megadrive using a simulaiton of the YM chip, so you might need to render single insturments in wav, convert it in iff, down sample it and use...
Forum: Coders. General 07 July 2020, 23:16
Replies: 12
Views: 766
Posted By saimon69
In 1988 me and a friend of mine were dreaming to...

In 1988 me and a friend of mine were dreaming to create an R-Type inspired shooter in EHB; am still not a coder wonder if combined with interleaving and masking like powder did use at 16 colors...
Forum: Retrogaming General Discussion 07 July 2020, 23:12
Replies: 53
Views: 1,623
Posted By saimon69
If you want a megadrive feeling, don't...

If you want a megadrive feeling, don't underestimate Deflemask as instrument generation tool, though
Forum: Nostalgia & memories 06 July 2020, 20:35
Replies: 25
Views: 829
Posted By saimon69
Am saddened :(

Am saddened :(
Forum: Music. Work In Progress 06 July 2020, 03:23
Replies: 0
Views: 167
Posted By saimon69
Red Dwarf Star

This playlist contains most of what was supposed to be the soundtrack for Proxima III when Sandruzzo was the coder, with influences from japanese shooters and other unusual techniques like dissonance...
Forum: Coders. General 06 July 2020, 02:38
Replies: 12
Views: 766
Posted By saimon69
And that's why Sandruzzo had to cut down to 256...

And that's why Sandruzzo had to cut down to 256 width for its Rygar test, to have in EHB a number of bytes equivalent to that of a 16 color screen to read, right?

However it should still be usable...
Forum: Amiga scene 04 July 2020, 09:22
Replies: 12
Views: 1,412
Posted By saimon69
How long might take to vectorize and store...

How long might take to vectorize and store (precalculation of course) this?
Forum: Retrogaming General Discussion 03 July 2020, 01:59
Replies: 17
Views: 1,081
Posted By saimon69
Reminds me when in an old videorecording the...

Reminds me when in an old videorecording the color channels got shifted and the blue get the red values...
Forum: Retrogaming General Discussion 01 July 2020, 20:04
Replies: 26
Views: 1,148
Posted By saimon69
You might be more a turrican guy ^^

You might be more a turrican guy ^^
Forum: Amiga scene 01 July 2020, 20:03
Replies: 206
Views: 26,514
Posted By saimon69
SkillGrid is a technical marvel, pity people does...

SkillGrid is a technical marvel, pity people does not appreciate too much :(
Forum: Amiga scene 01 July 2020, 19:33
Replies: 206
Views: 26,514
Posted By saimon69
Uh, by the way, sometimes even the techno is not...

Uh, by the way, sometimes even the techno is not techno enough, like this - that was the soundtrack for Proxima III in the Sandruzzo incarnation, with influences from japanese shooters and other...
Forum: Amiga scene 01 July 2020, 19:26
Replies: 206
Views: 26,514
Posted By saimon69
Saimo, you should come in this other thread...

Saimo, you should come in this other thread (http://eab.abime.net/showthread.php?t=102911), we are exactly discussing this topic!
Forum: Amiga scene 01 July 2020, 19:21
Replies: 206
Views: 26,514
Posted By saimon69
That's the fault on how they sold AGA to us, they...

That's the fault on how they sold AGA to us, they said 256 colors on screen and we miserable humans want them all! Or at least 128 of them without dual playfield... ^^
Forum: Retrogaming General Discussion 01 July 2020, 18:46
Replies: 26
Views: 1,148
Posted By saimon69
Yup, that was him!

Yup, that was him!
Forum: Retrogaming General Discussion 01 July 2020, 06:35
Replies: 26
Views: 1,148
Posted By saimon69
On the topic of Phalanx and Xenon 1 i remember...

On the topic of Phalanx and Xenon 1 i remember the first generation of shooters on Amiga was pretty meh, we had goldrunner, Phalanx, insanity fight, Phalanx II (a bad clone of uridium but decent...
Forum: Retrogaming General Discussion 01 July 2020, 00:25
Replies: 51
Views: 1,757
Posted By saimon69
You may want to give a look at this LOOOOOONG but...

You may want to give a look at this LOOOOOONG but TAASTY thread on ppa.pl, where pixel art is shown from several sources and produced by the local users: lots of ideas there, included the famed R3D...
Forum: Coders. Contest 30 June 2020, 07:55
Replies: 1,799
Views: 160,155
Posted By saimon69
Rygar Opening (https://vimeo.com/136870357) ...

Rygar Opening (https://vimeo.com/136870357)

I did this for the Sandruzzo version, does it count as fan work? ;)
Forum: Coders. Blitz Basic 30 June 2020, 06:29
Replies: 89
Views: 12,435
Posted By saimon69
Hey seko, I did sent you the finished alternate...

Hey seko, I did sent you the finished alternate soundtrack a while ago but you disappeared, everything is ok?
Forum: project.Amiga Game Factory 30 June 2020, 06:26
Replies: 67
Views: 12,131
Posted By saimon69
can i bump this? I was working on the soundtrack...

can i bump this? I was working on the soundtrack but i got swamped with all other projects, do you still want me to finish?
Forum: Amiga scene 29 June 2020, 17:16
Replies: 102
Views: 16,412
Posted By saimon69
Yup, but at least is not at the level of Jim...

Yup, but at least is not at the level of Jim Power in Lost Dimension 9_6
lost dimension (https://youtu.be/8tN_TPTIrYs?t=28)


or even this: What They Were Thinking??? Parallax speeds are...
Forum: Retrogaming General Discussion 29 June 2020, 17:11
Replies: 51
Views: 1,757
Posted By saimon69
Developing ia game is... not a game [pun...

Developing ia game is... not a game [pun intended] :)
Forum: Retrogaming General Discussion 29 June 2020, 03:44
Replies: 51
Views: 1,757
Posted By saimon69
not if you do a driving scene a la Franko in...

not if you do a driving scene a la Franko in Metro siege, but this time with a correct perspective :P
Forum: Retrogaming General Discussion 29 June 2020, 03:14
Replies: 51
Views: 1,757
Posted By saimon69
And sometime you not even need to recode...

And sometime you not even need to recode everything from scratch; look at this:

outrun fedepede (https://www.youtube.com/watch?v=eGnU_fMcRe0)

Starting from a disassembled source this guy did...
Forum: project.Amiga Game Factory 29 June 2020, 03:02
Replies: 138
Views: 11,071
Posted By saimon69
Acknowledged.

Acknowledged.
Forum: Retrogaming General Discussion 29 June 2020, 02:45
Replies: 51
Views: 1,757
Posted By saimon69
I acknowledge that, but my focus was that from...

I acknowledge that, but my focus was that from old works new work take shape and expands so that there is a growth in features, efficiency and experience - is a very important process that, however,...
Forum: Retrogaming General Discussion 29 June 2020, 02:17
Replies: 51
Views: 1,757
Posted By saimon69
well, maybe, just MAYBE if people grumble less...

well, maybe, just MAYBE if people grumble less and let us work more there could still be a small but steady flow of interesting titles ;)
Forum: Retrogaming General Discussion 29 June 2020, 02:01
Replies: 51
Views: 1,757
Posted By saimon69
Worthy did sell discretely well two years ago,...

Worthy did sell discretely well two years ago, same coder of Metro Siege (and i did cooperate with Tsak in the music)

Part of the code of the Actual Metro Siege was supposedly the code for another...
Forum: Retrogaming General Discussion 29 June 2020, 01:43
Replies: 51
Views: 1,757
Posted By saimon69
Well, actually Amiga IS already dead - mainstream...

Well, actually Amiga IS already dead - mainstream commercially speaking, of course, so now we are here doing our own pet projects and try to make a bit cash off it when possible and at our own pace;...
Forum: Retrogaming General Discussion 29 June 2020, 01:22
Replies: 51
Views: 1,757
Posted By saimon69
When someone is not part of the solution then is...

When someone is not part of the solution then is part of the problem, and the problem is entitled (like yours) feedback send devs away!


Mandami un messaggio in privato e ti spiego meglio, va...
Forum: Retrogaming General Discussion 29 June 2020, 01:19
Replies: 51
Views: 1,757
Posted By saimon69
Well McGeezer DID Rygar, so he know what is...

Well McGeezer DID Rygar, so he know what is talking about, btw.
Forum: project.Amiga Game Factory 28 June 2020, 22:43
Replies: 138
Views: 11,071
Posted By saimon69
hmm, did the arcade had different color...

hmm, did the arcade had different color propellers when it was happening? Since last time i did seen it in detail several years ago i thought not - but i might be wrong
Forum: Retrogaming General Discussion 28 June 2020, 22:40
Replies: 51
Views: 1,757
Posted By saimon69
I hear you, my friend: i hear you ^^

I hear you, my friend: i hear you ^^
Forum: Retrogaming General Discussion 28 June 2020, 06:04
Replies: 19
Views: 957
Posted By saimon69
I think i had a beta version of AAARGH! in 1988 ...

I think i had a beta version of AAARGH! in 1988
So much beta that background assets were available as iff pictures and i did load and play with it on deluxe paint ^^
Showing results 1 to 40 of 1425

 
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