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Forum: project.Amiga Game Factory 02 December 2019, 22:14
Replies: 65
Views: 7,261
Posted By clenched
I toyed with the idea this might be a booby trap...

I toyed with the idea this might be a booby trap triggering a quake. That was rejected because the screen doesn't shake, no rattling noise heard and the extra ground tiles are passable. Since...
Forum: project.Amiga Game Factory 02 December 2019, 17:13
Replies: 65
Views: 7,261
Posted By clenched
Unexplained goings on at level4. These are...

Unexplained goings on at level4. These are avoided by simply not shooting snake1. Nothing happens that would stop completion if it is shot.

1 - Shoot snake and lots 50s spring up instead of...
Forum: EAB's competition 20 November 2019, 01:04
Replies: 34
Views: 1,331
Posted By clenched
Sorry chief! I've been done keeping up with...

Sorry chief!

I've been done keeping up with the Jones' on browsers for a long time.
Forum: EAB's competition 19 November 2019, 23:50
Replies: 34
Views: 1,331
Posted By clenched
Try the first jump the moment the bubble pops....

Try the first jump the moment the bubble pops. You should easily make that flat footed. Also keep stick pointing in jump direction until complete.

EDIT: Video cropped around jump area. This was...
Forum: EAB's competition 19 November 2019, 15:22
Replies: 34
Views: 1,331
Posted By clenched
Yes, it's possible. Walk to the ledge under the...

Yes, it's possible. Walk to the ledge under the bubble gum monster. Turn without moving to face inside cave. Quickly jump up left. In other words jump backwards.
Forum: Coders. Blitz Basic 13 November 2019, 15:19
Replies: 2
Views: 248
Posted By clenched
I think flgs needs to be long since it exceeds 16...

I think flgs needs to be long since it exceeds 16 bits.
Forum: Retrogaming General Discussion 10 November 2019, 16:23
Replies: 228
Views: 42,514
Posted By clenched
I have pictures in that thread so it was easy to...

I have pictures in that thread so it was easy to find.
http://eab.abime.net/showthread.php?t=8307
Forum: project.Amiga Game Factory 09 November 2019, 22:25
Replies: 65
Views: 7,261
Posted By clenched
Looks like a game straight out of the 80s. I...

Looks like a game straight out of the 80s. I think some game logic needs correcting though. Skip to level 3 code svym.

1 - Ascend 1 room take out spider, plant bomb at wall, stand still.
Player...
Forum: HOL data problems 06 November 2019, 08:15
Replies: 11
Views: 491
Posted By clenched
Your disk re-Zoned. Plays fine to the end and HOL...

Your disk re-Zoned. Plays fine to the end and HOL pictures (http://hol.abime.net/803/screenshot) to back it up.
Forum: support.Games 05 November 2019, 11:40
Replies: 3
Views: 434
Posted By clenched
Here's a little Win32 program to do this job. It...

Here's a little Win32 program to do this job. It seems the sheet is too vexing for some. Match the graphics with left and right mouse buttons. Use keyboard to enter window number.
Forum: support.Hardware 29 October 2019, 22:28
Replies: 17
Views: 566
Posted By clenched
A homemade adapter...

A homemade adapter (http://eab.abime.net/showpost.php?p=876813&postcount=4) and stock monitor cable can be used. The schematic eludes me at the moment.
Forum: support.WinUAE 23 October 2019, 08:17
Replies: 139
Views: 21,920
Posted By clenched
It's game trouble in this case. Easy to provoke...

It's game trouble in this case. Easy to provoke this behavior on A500.
Forum: support.Games 17 October 2019, 03:44
Replies: 44
Views: 2,024
Posted By clenched
I meant to address that point but was distracted...

I meant to address that point but was distracted at the time.
Let the text crawler run long enough and this shows up.
Their words - not mine.
...
Forum: support.Games 15 October 2019, 02:34
Replies: 44
Views: 2,024
Posted By clenched
You could also mention Ross shuts off disk drive...

You could also mention Ross shuts off disk drive motor at start. Compare to original where motor keeps running until LMB exit is invoked. Might escape detection on WinUAE sans drive SFX but our real...
Forum: request.Other 14 October 2019, 04:01
Replies: 3
Views: 387
Posted By clenched
Not a screen grab but ripped using Maptapper....

Not a screen grab but ripped using Maptapper. Load kickstart or font. Multiply cell width by 192. That's your overall width. Set height by its name. These are ROM 8,9 and Disk 11. Some trivia...
Forum: support.Games 13 October 2019, 09:29
Replies: 44
Views: 2,024
Posted By clenched
This is just for fun: - Double shot painted to...

This is just for fun:
- Double shot painted to resemble two shotgun shells.
- No chance of mistaking Sucker for a powerup now.
- Jazz up color a little.
Forum: support.Games 12 October 2019, 22:13
Replies: 44
Views: 2,024
Posted By clenched
#7. Crashed on me too.

#7. Crashed on me too.
Forum: support.Games 12 October 2019, 06:59
Replies: 44
Views: 2,024
Posted By clenched
Just discovered using HOL "aliensgohome" trainer...

Just discovered using HOL "aliensgohome" trainer and quitting via LMB the game goes guru. EAB server disk - Galaga92[V1.4].zip does not behave that way. Better let Ross have a look first if that is...
Forum: support.Games 12 October 2019, 04:45
Replies: 44
Views: 2,024
Posted By clenched
OK. Here's the game Ross sent me. All extra paint...

OK. Here's the game Ross sent me. All extra paint is red now. Did anyone notice that funnel ray is not shown during demonstration?
Forum: support.Games 11 October 2019, 23:00
Replies: 44
Views: 2,024
Posted By clenched
Ross' crack might just work. I see gfx in the exe...

Ross' crack might just work. I see gfx in the exe now. Sucker dismembered into 4 planes. Maybe rip the coins and let DamienD repaint first?
Forum: support.Games 11 October 2019, 19:58
Replies: 44
Views: 2,024
Posted By clenched
The coins are 16x11x4 ACBM. Only 3 planes have...

The coins are 16x11x4 ACBM. Only 3 planes have set bits in the drab coins so only gray scale 0-7 is available. Firepower and Sucker are ripped, painted with PPaint, saved RAW fmt. Finally coins are...
Forum: Coders. Asm / Hardware 30 September 2019, 17:59
Replies: 15
Views: 1,216
Posted By clenched
A500 ECS: Without touching 1080 monitor controls...

A500 ECS: Without touching 1080 monitor controls I see just a smidgen over 2 "steps" inside bezel.
Forum: Amiga scene 26 September 2019, 21:42
Replies: 21
Views: 3,652
Posted By clenched
Notice sleeping beaver behind log. Cast fishing...

Notice sleeping beaver behind log. Cast fishing line and wait. When line becomes taut quickly press fire,up,left simultaneously and throw fish toward trees. Beaver gnaws tree down stopping the...
Forum: project.Sprites 13 September 2019, 18:50
Replies: 6
Views: 689
Posted By clenched
You know how to get tiles so skip that. Look for...

You know how to get tiles so skip that. Look for a room with the fewest animated areas. A room with two unlit torches is selected. Unfortunately the tiles are huge compared to the small play area. So...
Forum: project.Sprites 11 September 2019, 15:21
Replies: 6
Views: 689
Posted By clenched
Thanks to the Eleas tile info we at least have...

Thanks to the Eleas tile info we at least have level maps. :cool
http://hol.abime.net/2615/gamemap
Forum: support.Games 31 August 2019, 02:54
Replies: 10
Views: 967
Posted By clenched
Did anyone notice sometime during the game that...

Did anyone notice sometime during the game that "BARRY THE BEAR" on overview picture changes from orange to blue? That is the third blue circle R to L. This indicates a tornado i.e. level warp but...
Forum: Coders. Blitz Basic 13 August 2019, 21:18
Replies: 14
Views: 620
Posted By clenched
1 - w/68000 CPU most compatible, CE, WinUAE guru...

1 - w/68000 CPU most compatible, CE, WinUAE guru happens.
2 - REDDebugger is at fault. The mere act of invoking it, not this array, causes guru.

One error trying to move long word "REXX" to odd....
Forum: support.Games 10 August 2019, 23:41
Replies: 10
Views: 967
Posted By clenched
Check new HOL pictures for "THE LABYRINTH OF...

Check new HOL pictures for "THE LABYRINTH OF DEATH" CD level. Does the map statue function? It's not purchased at a shop. None of the controller buttons do anything. Is it ever seen elsewhere?
...
Forum: Nostalgia & memories 05 August 2019, 01:48
Replies: 25
Views: 1,818
Posted By clenched
Now this laser is a new one on me. Imagine a lawn...

Now this laser is a new one on me. Imagine a lawn mower swath (track). The blades of grass represent the magnetized oxides. It's like saying an ant hole would influence how the grass was cut.
Forum: Nostalgia & memories 04 August 2019, 22:35
Replies: 25
Views: 1,818
Posted By clenched
I am dissatisfied with it. The max resolution for...

I am dissatisfied with it. The max resolution for taking movies on my 2003 camera is 320x240. Scrap disk has hole pricked with a sewing needle, scanner lid left open and a flashlight placed on the...
Forum: News 02 August 2019, 23:15
Replies: 29
Views: 2,452
Posted By clenched
Coincidentally, in a radio broadcast heard just...

Coincidentally, in a radio broadcast heard just days before this game, there was a discussion about acres of flip flops washed ashore on some Pacific island. It seems there's an inventor who is...
Forum: Nostalgia & memories 02 August 2019, 21:47
Replies: 25
Views: 1,818
Posted By clenched
I own it and there is no hole. Codetapper asked...

I own it and there is no hole. Codetapper asked me to make a video spinning the disk last winter. Not seen is the bright light behind the disk. Only two hands and no holding jig didn't help much...
Forum: Coders. Blitz Basic 27 July 2019, 00:03
Replies: 29
Views: 2,437
Posted By clenched
It would be better if a Blitz developer took a...

It would be better if a Blitz developer took a look first. This opcode test along with trying to fool it e.g. abcd.w is the extent of testing. Meanwhile other software is coming apart at the seams....
Forum: Coders. Blitz Basic 25 July 2019, 04:21
Replies: 29
Views: 2,437
Posted By clenched
Repairing BCD arithmetic

Edit Blitz2 as shown. Copy of Blitz2 is the original. This exchanges some bits and sets some to match similar ADDX,SUBX construction. Macro synthesizes source code to test the patch. If source is to...
Forum: Coders. Blitz Basic 22 July 2019, 16:43
Replies: 29
Views: 2,437
Posted By clenched
Same thing whittled down to two arguments. Looks...

Same thing whittled down to two arguments. Looks a little less alien. The d's look almost real.
Macro _ABCD
Dc.w {`1 BitChg 4 AND 16} LSR 1 OR {`1 AND 7} OR {`2 AND 7} LSL 9 OR $c100
End Macro
...
Forum: Coders. Blitz Basic 18 July 2019, 21:29
Replies: 29
Views: 2,437
Posted By clenched
Blitz macros for inline BCD instructions: Arg 1...

Blitz macros for inline BCD instructions:
Arg 1 - Mode Address or Data register. Any number would do, $a(ddress) $d(ata) just makes it easier to tell which is used. ie number is odd or even.
Arg...
Forum: Coders. Blitz Basic 16 July 2019, 23:29
Replies: 29
Views: 2,437
Posted By clenched
It's easier to paste here than remember where it...

It's easier to paste here than remember where it came from.:)
EDIT 1&3: Archive URL where blitz.i originates in ZONE! http://aminet.net/dev/basic/BlitzASMInclud.lha
EDIT2: These BCD bugs also exist...
Forum: Coders. Blitz Basic 16 July 2019, 22:43
Replies: 29
Views: 2,437
Posted By clenched
VASM did OK using this procedure. I'm stunned the...

VASM did OK using this procedure. I'm stunned the Blitz assembler is so fouled up.

** vasmm68k_mot -devpac -Fhunkexe -kick1hunks -nosym -o \bl.obj \bl.asm
** bl stands for blitz library
** Blitz...
Forum: HOL contributions 11 July 2019, 19:05
Replies: 45
Views: 3,793
Posted By clenched
Your folder has been emptied and put on HOL so...

Your folder has been emptied and put on HOL so ready for more. Not so much at once. Make sure the game already has an entry.

updated:
PersonalNightmare
Fugger
Megaroids
FunSchoolSpec_MM...
Forum: HOL contributions 10 July 2019, 04:25
Replies: 45
Views: 3,793
Posted By clenched
I saw those Fate pictures when first uploaded....

I saw those Fate pictures when first uploaded. Another thread says they belong to German version. If they were taken while playing German version I would have been happy to use them. The English text...
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