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Search: Posts Made By: StingRay
Forum: Coders. System 14 February 2019, 17:30
Replies: 24
Views: 557
Posted By StingRay
I have checked, the intro lacks blitter waits...

I have checked, the intro lacks blitter waits which are most likely the reason for the system freeze upon exit! Just saving hardware registers etc. is not enough to let the intro run properly on...
Forum: project.WHDLoad 14 February 2019, 11:57
Replies: 3
Views: 117
Posted By StingRay
My pleasure. IPF is available so there soon might...

My pleasure. IPF is available so there soon might be a patch for that game. :)
Forum: project.WHDLoad 14 February 2019, 11:39
Replies: 3
Views: 117
Posted By StingRay
I have seen your request and will see about...

I have seen your request and will see about creating a patch if there is an IPF version of Super League Manager AGA available.
Forum: Coders. System 14 February 2019, 11:36
Replies: 24
Views: 557
Posted By StingRay
There must be another reason for the freeze, I...

There must be another reason for the freeze, I just tried returning to the system without calling Permit() on my 3.1 machine and it worked without any problem.
Many old OCS demos trash memory and/or...
Forum: project.WHDLoad 10 February 2019, 18:06
Replies: 6
Views: 608
Posted By StingRay
It's not the same car, I recently purchased...

It's not the same car, I recently purchased another MK1. :)
Forum: project.WHDLoad 10 February 2019, 16:55
Replies: 6
Views: 608
Posted By StingRay
Interrupt bug, level 6 interrupt is never...

Interrupt bug, level 6 interrupt is never triggered. Will be fixed.
Forum: project.EAB File Server 02 February 2019, 12:07
Replies: 789
Views: 192,943
Posted By StingRay
How should that be possible? After all, the demos...

How should that be possible? After all, the demos must exist for a WHDLoad version to be made.
Forum: support.Demos 01 February 2019, 19:53
Replies: 7
Views: 455
Posted By StingRay
Problem is DIWSTRT related, demo apparently uses...

Problem is DIWSTRT related, demo apparently uses settings which don't work on AGA. Try attached slave, it should fix the problem. And next time, please use the Mantis tracker for bug reporting as I...
Forum: Coders. Asm / Hardware 01 February 2019, 19:20
Replies: 32
Views: 1,550
Posted By StingRay
My test code should still be on one of my A4k's,...

My test code should still be on one of my A4k's, I'll check once I'm at my "Amiga cave" again (it's about 30km from my main flat). :) What I do remember is that I tested level 3 and level 6...
Forum: Collections 01 February 2019, 10:31
Replies: 598
Views: 64,911
Posted By StingRay
They behave exactly like on a real Amiga so if...

They behave exactly like on a real Amiga so if you disable write protection for the used disk images a virus may very well destroy the bootblock of a game/demo for example and if it is a trackloading...
Forum: Retrogaming General Discussion 30 January 2019, 08:35
Replies: 20
Views: 3,358
Posted By StingRay
http://eab.abime.net/showpost.php?p=907587&postcou...

http://eab.abime.net/showpost.php?p=907587&postcount=8
Forum: support.Apps 23 January 2019, 22:58
Replies: 21
Views: 686
Posted By StingRay
Demo should/could crash on a real Amiga as well,...

Demo should/could crash on a real Amiga as well, if it works it is only by coincidence (same for WinUAE in (non) cycle exact mode).
Forum: support.Apps 23 January 2019, 22:54
Replies: 21
Views: 686
Posted By StingRay
I had a quick look, demo enables VBI (where all...

I had a quick look, demo enables VBI (where all effects are called) but the text ptr (for the scroller) and the ptr for some table for blitting aren't initialised hence it is more than likely that...
Forum: Coders. Asm / Hardware 23 January 2019, 09:37
Replies: 20
Views: 1,033
Posted By StingRay
Any demos which use copper blits for example.

Any demos which use copper blits for example.
Forum: support.FS-UAE 20 January 2019, 21:12
Replies: 5
Views: 282
Posted By StingRay
Disable any fast memory and see if that changes...

Disable any fast memory and see if that changes anything.
Forum: project.WHDLoad 20 January 2019, 15:22
Replies: 29
Views: 1,764
Posted By StingRay
I guess there is a bug in C-Fou's patch code. I...

I guess there is a bug in C-Fou's patch code. I may update the patch one day as this is quite an annoying problem and most people prefer the game to be in English language. :)
Forum: Amiga scene 20 January 2019, 15:04
Replies: 199
Views: 20,916
Posted By StingRay
Make sure your sprites are properly aligned. Also...

Make sure your sprites are properly aligned. Also check if BPLCON3/4 are set to the correct values.
Forum: project.WHDLoad 20 January 2019, 14:46
Replies: 29
Views: 1,764
Posted By StingRay
I have tried the WHDLoad version and CUSTOM1...

I have tried the WHDLoad version and CUSTOM1 works as expected, i.e. CUSTOM1=0 -> English, CUSTOM1=1 -> German.

I have also checked the game code, the language is detected by the checking if file...
Forum: Coders. System 17 January 2019, 17:43
Replies: 10
Views: 2,031
Posted By StingRay
It doesn't fail. There are...

It doesn't fail.



There are better/easier ways to check if fast memory is available.
Forum: support.Apps 16 January 2019, 13:36
Replies: 2
Views: 304
Posted By StingRay
There was an updated version of the RSI Demo...

There was an updated version of the RSI Demo Maker called "Multimedia Maker".
Forum: project.WHDLoad 16 January 2019, 00:09
Replies: 5
Views: 328
Posted By StingRay
Are you sure you are using the same WHDLoad.prefs...

Are you sure you are using the same WHDLoad.prefs on both systems?
Forum: support.Games 15 January 2019, 09:48
Replies: 22
Views: 1,025
Posted By StingRay
There is no other protection. And once you check...

There is no other protection. And once you check how the protection has been implemented it's quite clear that the coder didn't really have an idea how proper protections work.
Forum: Amiga scene 14 January 2019, 21:56
Replies: 36
Views: 2,560
Posted By StingRay
People are entitled to have their opinion, that's...

People are entitled to have their opinion, that's not lame at all!
Forum: Coders. General 14 January 2019, 18:36
Replies: 3
Views: 445
Posted By StingRay
The graphics data is in interleaved format so you...

The graphics data is in interleaved format so you know at least the width. The rest is impossible to guess from your snippet. Look for code which accesses the graphics (such as any blitting routines...
Forum: support.Games 13 January 2019, 16:48
Replies: 22
Views: 1,025
Posted By StingRay
No idea if there is any name for the protection...

No idea if there is any name for the protection but it works by timing how long it takes to read the protection track.
Forum: support.Games 11 January 2019, 22:47
Replies: 15
Views: 758
Posted By StingRay
Please read again what I wrote. The game which is...

Please read again what I wrote. The game which is called Ninja Remix on Amiga is Last Ninja 1 on other platforms!
Forum: support.Games 11 January 2019, 14:25
Replies: 15
Views: 758
Posted By StingRay
I know that as I own the original. :) Never tried...

I know that as I own the original. :) Never tried to run it on any of my Ataris though.
Forum: support.Games 11 January 2019, 14:02
Replies: 22
Views: 1,025
Posted By StingRay
I don't judge the quality of a protection by how...

I don't judge the quality of a protection by how Kryoflux handles it. It is a pretty useless protection which took me about 20 seconds to disable. Having debug symbols in the protection code didn't...
Forum: support.Games 11 January 2019, 13:18
Replies: 22
Views: 1,025
Posted By StingRay
Yes, it's protection related. Once the (pretty...

Yes, it's protection related. Once the (pretty useless) protection is disabled, the game works.
Forum: support.Games 11 January 2019, 12:46
Replies: 15
Views: 758
Posted By StingRay
Ninja Remix is a pretty good Amiga version of...

Ninja Remix is a pretty good Amiga version of Last Ninja so porting the Atari version is indeed not really necessary.
Forum: Coders. Asm / Hardware 04 January 2019, 18:19
Replies: 19
Views: 534
Posted By StingRay
The executables with a "small" BSS hunk require...

The executables with a "small" BSS hunk require OS 2.0+. If your executable works on 1.3 then the reason for your problems is not the thing roondar mentioned! It is then most likely indeed a too...
Forum: Coders. Asm / Hardware 04 January 2019, 17:43
Replies: 19
Views: 534
Posted By StingRay
Yes, it does exactly the same. blk/dcb always...

Yes, it does exactly the same. blk/dcb always remind me of old and (mostly) horrible SEKA sources hence I wouldn't use these in new code (for dcb this is only valid if it is used to create a cleared...
Forum: Coders. Asm / Hardware 04 January 2019, 16:26
Replies: 19
Views: 534
Posted By StingRay
dcb.w size,value is fine and if value is 0 the...

dcb.w size,value is fine and if value is 0 the memory is cleared. If you see some garbage there is most probably a bug in your code (buffer size too small for example), i.e. it doesn't have to do...
Forum: support.Apps 04 January 2019, 10:26
Replies: 13
Views: 606
Posted By StingRay
Assign SYS: "YourProtracker Directory"...

Assign SYS: "YourProtracker Directory" add
Forum: project.WHDLoad 01 January 2019, 18:38
Replies: 6
Views: 391
Posted By StingRay
The patches on whdownload.com are outdated,...

The patches on whdownload.com are outdated, please always use the latest versions of the patches, check the WHDLoad site. Latest official WHDLoad is V18.3 btw.
Forum: News 31 December 2018, 21:25
Replies: 46
Views: 2,459
Posted By StingRay
A WHDLoad patch will soon be available.

A WHDLoad patch will soon be available.
Forum: Coders. General 28 December 2018, 23:53
Replies: 21
Views: 1,013
Posted By StingRay
Not sure which add36k LeCaravage uses but the one...

Not sure which add36k LeCaravage uses but the one I remember set the screen to use 1 bitplane and changed the height of all other bitplanes to 50 pixels.
Forum: Retrogaming General Discussion 21 December 2018, 11:51
Replies: 52
Views: 3,298
Posted By StingRay
Amiga libraries are pretty straightforward to...

Amiga libraries are pretty straightforward to use, the TOS trap calls use (almost) the same principle anyway. Besides, nobody forces you to use the "stupid libraries" at all.
Forum: support.Games 20 December 2018, 19:54
Replies: 4
Views: 465
Posted By StingRay
Please report that on the Mantis bug tracker so...

Please report that on the Mantis bug tracker so the patch can be fixed/updated.
Forum: support.Apps 17 December 2018, 14:40
Replies: 6
Views: 419
Posted By StingRay
If you copy a track nothing gets lost. Copy the...

If you copy a track nothing gets lost. Copy the source track to an empty pattern, copy the track you want to to have at the position of the source track, copy the source track back from the empty...
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