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Search: Posts Made By: alpine9000
Forum: Retrogaming General Discussion 31 July 2020, 02:16
Replies: 118
Views: 4,986
Posted By alpine9000
It can be complex to use sprites for brawler...

It can be complex to use sprites for brawler characters as the characters often need to be both in front of and behind other bobs.
Forum: Amiga scene 27 July 2020, 23:47
Replies: 56
Views: 3,662
Posted By alpine9000
I am correct in reading in the comments of the...

I am correct in reading in the comments of the YouTube video from the original post that this is a prototype running on a PC?

“ Yoz Montana the prototype is running on pc... ( i ve programmed it...
Forum: support.FS-UAE 25 July 2020, 09:36
Replies: 4
Views: 242
Posted By alpine9000
What hardware do you have? I’ve never had an...

What hardware do you have? I’ve never had an issue with sound on any Mac I’ve used.
Forum: Amiga scene 23 July 2020, 05:55
Replies: 722
Views: 82,885
Posted By alpine9000
But compatibility with OS3.1 is the highest...

But compatibility with OS3.1 is the highest priority right ?
Forum: Retrogaming General Discussion 20 July 2020, 01:26
Replies: 31
Views: 1,203
Posted By alpine9000
I was certainly extremely surprised and impressed...

I was certainly extremely surprised and impressed to see that mcgeezer managed to fit Rygar on one disk. I also do sprite flipping at load time for Metro Siege and you're right @roondar, for me it...
Forum: support.Hardware 10 July 2020, 10:42
Replies: 25
Views: 1,722
Posted By alpine9000
No, but the OSSC “pro” will do deinterlacing if...

No, but the OSSC “pro” will do deinterlacing if it ever makes it into production
Forum: Coders. Asm / Hardware 08 July 2020, 10:48
Replies: 45
Views: 3,453
Posted By alpine9000
I must just be lucky, I can’t even really fathom...

I must just be lucky, I can’t even really fathom how many different files I must have packed as in addition to all the assets my engine also packs my executable code for every build I do, which would...
Forum: Coders. Asm / Hardware 08 July 2020, 01:56
Replies: 45
Views: 3,453
Posted By alpine9000
I’ve used RNC in place for thousands of different...

I’ve used RNC in place for thousands of different files over the past couple of years and have yet to have one that doesn’t work. Are you guys sure you have enough free stack space?
Forum: Coders. Asm / Hardware 07 July 2020, 06:11
Replies: 6
Views: 521
Posted By alpine9000
You could make an argument that the "modern tool"...

You could make an argument that the "modern tool" used to count instruction cycles is the C compiler :)
Forum: support.Hardware 06 July 2020, 09:01
Replies: 54
Views: 3,015
Posted By alpine9000
Lots of the competitors in this space don't even...

Lots of the competitors in this space don't even have a power switch
Forum: Amiga scene 02 July 2020, 02:42
Replies: 45
Views: 2,296
Posted By alpine9000
Support a monitor on top of it ? :)

Support a monitor on top of it ? :)
Forum: News 01 July 2020, 00:50
Replies: 263
Views: 28,027
Posted By alpine9000
You mean like a sprite sheet ?

You mean like a sprite sheet ?
Forum: News 30 June 2020, 10:32
Replies: 263
Views: 28,027
Posted By alpine9000
I am guessing I have listened to that tune even...

I am guessing I have listened to that tune even more times than Tsak, and I’m still not sick of it
Forum: Amiga scene 29 June 2020, 10:22
Replies: 102
Views: 17,052
Posted By alpine9000
Take it as a compliment that people are...

Take it as a compliment that people are commenting on fine details as it shows it’s already looking at a very advanced level.

It’s really impressive stuff, looking forward to seeing how it...
Forum: Retrogaming General Discussion 29 June 2020, 03:20
Replies: 51
Views: 2,247
Posted By alpine9000
Once again, let’s try and get this thread back on...

Once again, let’s try and get this thread back on topic, I think Atari driving games is probably a bit of a stretch :)
Forum: Retrogaming General Discussion 29 June 2020, 02:38
Replies: 51
Views: 2,247
Posted By alpine9000
While it's true that my game engine went Climby...

While it's true that my game engine went Climby Skies -> Else We Get Mad -> Worthy -> Metro Siege, I would say less that 1% of code written for Else We Get Mad remains in Metro Siege. Metro Siege is...
Forum: News 27 June 2020, 12:36
Replies: 263
Views: 28,027
Posted By alpine9000
You don't have to stop moving the stick forward...

You don't have to stop moving the stick forward to throw multiple punches, if you hold the stick forward and keep hitting the attack button it will attack.

To do a grab the stick needs to go from...
Forum: Amiga scene 27 June 2020, 12:00
Replies: 7
Views: 721
Posted By alpine9000
Entertaining video, enjoyed watching it. I’ll...

Entertaining video, enjoyed watching it. I’ll take that 1230 off his hands if he has no use for it :)
Forum: News 26 June 2020, 21:51
Replies: 263
Views: 28,027
Posted By alpine9000
The game supports keyboard and cd32 pad, we...

The game supports keyboard and cd32 pad, we haven’t explored additional control buttons yet, but plan to.

The main goal however is for it to be awesome with two buttons.
Forum: News 26 June 2020, 10:25
Replies: 263
Views: 28,027
Posted By alpine9000
He still does the grab attempt move.

He still does the grab attempt move.
Forum: News 26 June 2020, 01:44
Replies: 263
Views: 28,027
Posted By alpine9000
Every frame is a combination of images...

Every frame is a combination of images individually positioned for each frame. (Modular animation as Mike calls it). The "Alex" character has about 150 different images used to create the different...
Forum: News 26 June 2020, 01:25
Replies: 263
Views: 28,027
Posted By alpine9000
Well the controls are obviously quite complex as...

Well the controls are obviously quite complex as we have so many moves, but yes, from idle, the second button will jump, but in other situations this button will trigger other moves.

Of course,...
Forum: News 26 June 2020, 01:04
Replies: 263
Views: 28,027
Posted By alpine9000
The "grab attempt" is triggered by holding down...

The "grab attempt" is triggered by holding down the primary attack button and pressing the joystick "forwards" towards the enemy you want to try and grab.
Forum: News 25 June 2020, 06:39
Replies: 263
Views: 28,027
Posted By alpine9000
Unfortunately the lockdown slowed development a...

Unfortunately the lockdown slowed development a touch (home schooling etc) but the pace is now increasing again and we are making steady progress.
Forum: News 25 June 2020, 00:14
Replies: 263
Views: 28,027
Posted By alpine9000
I don’t think anything needs to be moved as some...

I don’t think anything needs to be moved as some of the posts are still somewhat relevant, more if people want to continue the OT discussion, we should probably do it in a dedicated thread.
Forum: News 24 June 2020, 20:18
Replies: 263
Views: 28,027
Posted By alpine9000
Might be time to move the OT discussion to a new...

Might be time to move the OT discussion to a new thread?
Forum: Coders. C/C++ 23 June 2020, 23:27
Replies: 14
Views: 754
Posted By alpine9000
OK, so unsurprisingly phx is correct. The network...

OK, so unsurprisingly phx is correct. The network includes are not included in the VBCC target.

So what I have installed in VBCC is:
(1) The AmigaOS 3.9 NDK...
Forum: Coders. C/C++ 23 June 2020, 15:43
Replies: 14
Views: 754
Posted By alpine9000
Good question, I’ll track it down tomorrow.

Good question, I’ll track it down tomorrow.
Forum: Coders. C/C++ 23 June 2020, 11:23
Replies: 14
Views: 754
Posted By alpine9000
I was able to build this little test program: ...

I was able to build this little test program:


#include <stdio.h>
#include <proto/socket.h>


int
main(int argc, char **argv)
{
Forum: Coders. C/C++ 23 June 2020, 01:26
Replies: 14
Views: 754
Posted By alpine9000
If you just want to use bsdsocket functionality...

If you just want to use bsdsocket functionality you don’t need the roadshow SDK. I don’t think I had to do anything with VBCC to build a bsdsocket based program.
Forum: Amiga scene 23 June 2020, 01:21
Replies: 13
Views: 895
Posted By alpine9000
I find the case to be great. As you say, they are...

I find the case to be great. As you say, they are best used on a table rather than in your hands, but I can’t see the CD32 version being used in any other way.
Forum: Coders. General 22 June 2020, 14:02
Replies: 19
Views: 1,460
Posted By alpine9000
If you do a cookie cut blit (draw a non...

If you do a cookie cut blit (draw a non rectangular image over a background image) you need source data (image) as well as another plane of data (mask) that is used by the blitter to determine which...
Forum: Coders. General 22 June 2020, 11:27
Replies: 19
Views: 1,460
Posted By alpine9000
If you use the blitter directly and do a single...

If you use the blitter directly and do a single “blit” for all bitplanes the masks needs to be the same size as the source data. I assume what you’re saying is that BlitMaskBitMapRastPort does an...
Forum: Amiga scene 22 June 2020, 00:17
Replies: 34
Views: 2,219
Posted By alpine9000
If you’re not running via inetd, doing...

If you’re not running via inetd, doing “squirt_exec cd blah” should change the working directory and this will carry over to the next call to “squirt_exec”
Forum: Amiga scene 21 June 2020, 23:32
Replies: 34
Views: 2,219
Posted By alpine9000
You’re trying to send a file that’s zero bytes...

You’re trying to send a file that’s zero bytes long, maybe try sending a different file?
Forum: Amiga scene 21 June 2020, 23:22
Replies: 34
Views: 2,219
Posted By alpine9000
It will be localhost or whatever your PC’s...

It will be localhost or whatever your PC’s hostname is (or 127.0.0.1)
Forum: Amiga scene 21 June 2020, 22:23
Replies: 34
Views: 2,219
Posted By alpine9000
make client Otherwise it will try and build...

make client

Otherwise it will try and build the Amiga binaries as well
Forum: Coders. General 21 June 2020, 22:14
Replies: 19
Views: 1,460
Posted By alpine9000
Advantage: CPU only needs to get involved once...

Advantage: CPU only needs to get involved once per blit.

Disadvantage: Masks are N times larger (using more chip ram) where N is the number of bitplanes you are blitting.
Forum: Amiga scene 21 June 2020, 22:08
Replies: 34
Views: 2,219
Posted By alpine9000
Yep, there are windows binaries here ...

Yep, there are windows binaries here
https://github.com/alpine9000/squirt/releases/tag/V0.1

Note: this version doesn’t work great unless you use the new Windows Terminal with UTF-8 support...
Forum: Amiga scene 21 June 2020, 22:04
Replies: 34
Views: 2,219
Posted By alpine9000
No, just because it was built on Catalina. If you...

No, just because it was built on Catalina. If you have Xcode installed it’s pretty easy to build it, the only tricky part is you need gnu readline library, happy to help you build it if you’re...
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