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Search: Posts Made By: pink^abyss
Forum: Coders. Asm / Hardware 25 May 2020, 22:16
Replies: 99
Views: 9,102
Posted By pink^abyss
You could call it a 1-dimensional spatial hashing...

You could call it a 1-dimensional spatial hashing method. Anything that moves would need to update it's morton codes in the data structure. You can store the pointers to the objects sorted in a...
Forum: Coders. Asm / Hardware 24 May 2020, 17:03
Replies: 99
Views: 9,102
Posted By pink^abyss
Another option is to use morton codes. This works...

Another option is to use morton codes. This works very fast, and can be easily combined with position fuzzing to test also objects outside the current morton slot.
I used that approach in my game...
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