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Posts Made By:
Hurrican
Forum:
Coders. C/C++
31 October 2020, 16:43
Replies:
7
Reading an ILBM?
Views:
2,038
Posted By
Hurrican
I can also recommend this, as it is quite easy to...
I can also recommend this, as it is quite easy to understand: https://github.com/weiju/amiga-stuff/tree/master/iffview
Forum:
support.Games
17 February 2020, 14:18
Replies:
8
Software Corner, Thayers Quest Amiga?
Views:
1,944
Posted By
Hurrican
I reckon this has to do with the LD player model...
I reckon this has to do with the LD player model you are using. The system was not designed to work with the Pioneer Laserdisc Player CLD-1500, but it kindof works. :-)
Forum:
support.Games
17 February 2020, 00:53
Replies:
8
Software Corner, Thayers Quest Amiga?
Views:
1,944
Posted By
Hurrican
If you want to see it in action, you can have a...
If you want to see it in action, you can have a look at this video (the audio is in German though): https://www.youtube.com/watch?v=xZaMmhHol18
Forum:
support.Games
13 February 2020, 12:23
Replies:
8
Software Corner, Thayers Quest Amiga?
Views:
1,944
Posted By
Hurrican
I had the some issue and recently got the control...
I had the some issue and recently got the control disc from someone. I created an ADF and put it in the zone.
Forum:
Coders. C/C++
26 January 2020, 15:45
Replies:
10
Help needed: Starting Amiga 500 game programming in C
Views:
3,689
Posted By
Hurrican
Help needed: Starting Amiga 500 game programming in C
Hello everybody,
I want to learn to write games for the Amiga 500 in C.
I've been writing games in AMOS for years and am fed up with its limits.
I had thought about using Assembler, but that...
Forum:
Coders. Contest
09 March 2019, 01:07
Replies:
28
Amiga Game Development Contest - Judgment Day
Views:
16,350
Posted By
Hurrican
After good progress with the prototype I ran into...
After good progress with the prototype I ran into lots of problems to get the game to work on A500 in the speed I wanted to in the language I chose.
Hence, I ended up not completing it for now. I...
Forum:
Coders. Contest
26 December 2018, 01:39
Replies:
1,815
Discussion: Rygar AGA Edition
Views:
400,883
Posted By
Hurrican
I would highly welcome configurability - jumping...
I would highly welcome configurability - jumping with anything other than joystick up does not work for me.
Forum:
Coders. Contest
30 September 2018, 00:33
Replies:
68
Discussion: ModSurfer
Views:
33,863
Posted By
Hurrican
Great! :-)
Great! :-)
Forum:
Coders. Entries
23 September 2018, 23:10
Replies:
5
Entry: Dangerous Rooms
Views:
7,902
Posted By
Hurrican
Week 4: No updates this week due to lack of time.
Week 4: No updates this week due to lack of time.
Forum:
Coders. Contest
16 September 2018, 17:07
Replies:
9
Discussion: Dangerous Rooms
Views:
8,643
Posted By
Hurrican
Week 3: I managed to optimize performance on the...
Week 3: I managed to optimize performance on the A500 by defining AMAL-programs earlier. I also switched to use the Turbo-Extension for the pasting of icons, which further improved speed. Now I still...
Forum:
Coders. Entries
16 September 2018, 17:07
Replies:
5
Entry: Dangerous Rooms
Views:
7,902
Posted By
Hurrican
Week 3: I managed to optimize performance on the...
Week 3: I managed to optimize performance on the A500 by defining AMAL-programs earlier. I also switched to use the Turbo-Extension for the pasting of icons, which further improved speed. Now I still...
Forum:
Coders. Contest
14 September 2018, 23:32
Replies:
9
Discussion: Dangerous Rooms
Views:
8,643
Posted By
Hurrican
You are right - it is heavily inspired by Mr....
You are right - it is heavily inspired by Mr. Robot. :-)
Forum:
Coders. Contest
09 September 2018, 22:05
Replies:
9
Discussion: Dangerous Rooms
Views:
8,643
Posted By
Hurrican
Week 2: After building the base game logic, I put...
Week 2: After building the base game logic, I put my focus on animating the game. I managed to have the conveyor belts move left and right using color cycling. I also made the large white dots (they...
Forum:
Coders. Entries
09 September 2018, 22:05
Replies:
5
Entry: Dangerous Rooms
Views:
7,902
Posted By
Hurrican
Week 2: After building the base game logic, I put...
Week 2: After building the base game logic, I put my focus on animating the game. I managed to have the conveyor belts move left and right using color cycling. I also made the large white dots (they...
Forum:
Coders. Contest
02 September 2018, 18:03
Replies:
9
Discussion: Dangerous Rooms
Views:
8,643
Posted By
Hurrican
Hi everybody! The first week of programming is...
Hi everybody!
The first week of programming is over. Coincidently I had vacation this week, so I managed to have some solid progress right at the start. :-)
There is an inital level with...
Forum:
Coders. Entries
02 September 2018, 18:03
Replies:
5
Entry: Dangerous Rooms
Views:
7,902
Posted By
Hurrican
Hi everybody! The first week of programming is...
Hi everybody!
The first week of programming is over. Coincidently I had vacation this week, so I managed to have some solid progress right at the start. :-)
There is an inital level with...
Forum:
Coders. Contest
02 September 2018, 00:45
Replies:
1
Discussion: 2 Seconds to Midnight
Views:
7,883
Posted By
Hurrican
Sounds very nice - looking forward! :-)
Sounds very nice - looking forward! :-)
Forum:
Coders. Contest
31 August 2018, 01:06
Replies:
9
Discussion: Dangerous Rooms
Views:
8,643
Posted By
Hurrican
Discussion: Dangerous Rooms
Title:
Dangerous Rooms
Genre:
Single-screen platformer
Original concept:
Yes
Expected game size:
Forum:
Coders. Entries
31 August 2018, 01:06
Replies:
5
Entry: Dangerous Rooms
Views:
7,902
Posted By
Hurrican
Entry: Dangerous Rooms
Title:
Dangerous Rooms
Genre:
Single-screen platformer
Original concept:
Yes
Expected game size:
Showing results 1 to 19 of 19
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