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Forum: project.TOSEC (amiga only) 23 January 2018, 20:07
Replies: 37
Views: 2,336
Posted By Qube
OK I understand, Should I continue to upload...

OK I understand,

Should I continue to upload anything else I find which is not matched in TOSEC for you to evaluate? I'm mostly doing this as a clean up exercise for myself.

Cheers,

Q;
Forum: project.TOSEC (amiga only) 23 January 2018, 19:29
Replies: 37
Views: 2,336
Posted By Qube
Hi Mai, Whereabouts is the dat for that, I...

Hi Mai,

Whereabouts is the dat for that, I couldn't see it in the latest TOSEC dat release (v2017-11-01), maybe I'm looking in the wrong place?

Q;
Forum: project.TOSEC (amiga only) 22 January 2018, 19:36
Replies: 37
Views: 2,336
Posted By Qube
Hi Chip, These are old amiga game archives...

Hi Chip,

These are old amiga game archives I've had in my posession for a while now, just finding the time to scan through them, I did not create the images myself. Some files were found to be...
Forum: project.TOSEC (amiga only) 21 January 2018, 22:25
Replies: 37
Views: 2,336
Posted By Qube
Sorry if I'm highjacking this thread, but I've...

Sorry if I'm highjacking this thread, but I've uploaded some unmatched DMS files onto the contribution FTP, into the /Upload/Qube folder for you guys to check out.

The 7z pack contains 92 DMS...
Forum: Collections 21 January 2018, 17:13
Replies: 554
Views: 46,270
Posted By Qube
The first set of disks I've converted are all...

The first set of disks I've converted are all just DMS, but I think they were just put together by someone at some point, they don't look like scene releases from their naming, certainly not the...
Forum: Collections 21 January 2018, 11:35
Replies: 554
Views: 46,270
Posted By Qube
This is a great effort, thanks to all involved! ...

This is a great effort, thanks to all involved!

I'm just working through some old archives myself, I'm using ADF-Workshop to convert them from DMS to ADF, and running TOSEC v2017-11-01 against...
Forum: Retrogaming General Discussion 04 May 2017, 20:36
Replies: 124
Views: 15,581
Posted By Qube
I think Cave 1.2 has the most amount of teleport...

I think Cave 1.2 has the most amount of teleport rooms from memory, perhaps 6? Two of them being a long stepped room where you run out of time, I think the level designer was just being a tease in...
Forum: Retrogaming General Discussion 03 May 2017, 21:20
Replies: 124
Views: 15,581
Posted By Qube
Sounds good, looking forward to your next test...

Sounds good, looking forward to your next test file release!

I did also notice some slight 'walking in the air' collision issues in one secret area where there is a long stepped region, perhaps a...
Forum: Retrogaming General Discussion 02 May 2017, 21:10
Replies: 124
Views: 15,581
Posted By Qube
Hi Jotd, The Warp to W2 also still works...

Hi Jotd,

The Warp to W2 also still works fine from within your custom level, so that is cool.

Q;
Forum: Retrogaming General Discussion 01 May 2017, 21:35
Replies: 124
Views: 15,581
Posted By Qube
Hi there! Played through this, found a lot...

Hi there!

Played through this, found a lot of your secret areas already, looks good!

I did spot that you have a stack of coins which you can't collect so to speak - see pic.

Good work so...
Forum: Retrogaming General Discussion 19 April 2017, 02:52
Replies: 124
Views: 15,581
Posted By Qube
Do you think it is possible to inject modified...

Do you think it is possible to inject modified and packed custom level files back into one of the crack versions of the game (directly into the ADF), or would that just break the original game...
Forum: Retrogaming General Discussion 18 April 2017, 23:56
Replies: 124
Views: 15,581
Posted By Qube
Jotd, It may be easiest to get these custom...

Jotd,

It may be easiest to get these custom levels of yours working in the MS DOS version first, presumably you will be creating new level PAP and PIN files for the game, which are no doubt RNC...
Forum: Retrogaming General Discussion 18 April 2017, 02:43
Replies: 124
Views: 15,581
Posted By Qube
Hi Jotd, Sounds like a fun endevour! ...

Hi Jotd,

Sounds like a fun endevour!

Would be neat to get some new levels into the Amiga version, better than the PC version which had poor audio from memory. You'll have to engineer an update...
Forum: Retrogaming General Discussion 03 February 2017, 15:27
Replies: 101
Views: 11,265
Posted By Qube
Someone did a big video showing off the different...

Someone did a big video showing off the different versions of PoP here - https://www.youtube.com/watch?v=bx1zDjDFSW4 - the ST/Amiga versions start at 52:00 mark.

Q;
Forum: Retrogaming General Discussion 28 December 2016, 15:20
Replies: 377
Views: 51,929
Posted By Qube
Hi Jotd, One other thing I notced - in the...

Hi Jotd,

One other thing I notced - in the original game you could hold down+left/right to dismount from a ladder (fall) you may want to check that feature out and whether you implement it.
...
Forum: Retrogaming General Discussion 28 December 2016, 10:00
Replies: 377
Views: 51,929
Posted By Qube
Thanks for the update! :) One thing I have...

Thanks for the update! :)

One thing I have noticed is that the shopkeeper in the 4am mix seems to be coming from the right (in the wall) rather than the left? - see attached pic.

Q;
Forum: request.Modules 30 September 2016, 21:25
Replies: 0
Views: 2,640
Posted By Qube
UnExoticA - checksum files for verification

I'm just moving my UnExoticA music collection between systems, so created some SHA1 checksum files for verification purposes etc.

Figured I would share the checksum files here for anyone who wants...
Forum: Amiga scene 06 May 2016, 20:52
Replies: 23
Views: 3,869
Posted By Qube
More excellent reverse engineering Exl :-)

More excellent reverse engineering Exl :-)
Forum: Retrogaming General Discussion 19 September 2015, 22:33
Replies: 377
Views: 51,929
Posted By Qube
Ye jotd you solved it, I had just extracted the...

Ye jotd you solved it, I had just extracted the 0.8 C version into a new folder and it does not include the music mp3\mod subfolders, this causes the crash when trying to create a new level. I copied...
Forum: Retrogaming General Discussion 13 September 2015, 09:52
Replies: 377
Views: 51,929
Posted By Qube
Hey jotd, Regarding the level editor, seems...

Hey jotd,

Regarding the level editor, seems I'm getting a Java exeption error in the latest version (0.8 C) when trying to create a new level, but it works fine in the previous release still. Any...
Forum: Retrogaming General Discussion 23 August 2015, 23:28
Replies: 377
Views: 51,929
Posted By Qube
Is the wall monster slghtly too high in the 4am...

Is the wall monster slghtly too high in the 4am mix treasure room so that the fire doesn't touch the hero?

Q;
Forum: Retrogaming General Discussion 21 August 2015, 21:06
Replies: 377
Views: 51,929
Posted By Qube
As for that thief with the bag of gold that you...

As for that thief with the bag of gold that you can't get in the demo - perhaps the bitmaps put it there to just reinforce the idea that he was a thief and stole stuff, as a sort of game detail. No...
Forum: Retrogaming General Discussion 14 August 2015, 23:28
Replies: 377
Views: 51,929
Posted By Qube
It's interesting how the Amiga demo differs to...

It's interesting how the Amiga demo differs to the ST demo, some of the graphics are different, the ST version even includes flickering torches in places, example attached of the thief's lair /...
Forum: Retrogaming General Discussion 14 August 2015, 23:05
Replies: 377
Views: 51,929
Posted By Qube
That was quick! :-) I just played through...

That was quick! :-)

I just played through the original Amiga 4AM coverdisk demo, if you get to that top lever at the end of the first world and reset it the platform does come out and you can hit...
Forum: Retrogaming General Discussion 14 August 2015, 22:26
Replies: 377
Views: 51,929
Posted By Qube
Another fine update Jotd! I was going to...

Another fine update Jotd!

I was going to give the 4AM Mix a blast and find that it always starts in the 2nd part in this version? - see attached pic.

Any idea?

Q;
Forum: Retrogaming General Discussion 06 July 2014, 08:58
Replies: 255
Views: 46,346
Posted By Qube
Darkfalzx - Sounds like you're going for a...

Darkfalzx - Sounds like you're going for a "Psygnosis Legacy" project ;), perhaps you could throw all the games in together and just select from the main menu?

I'll give SOTB2 a run through at...
Forum: Retrogaming General Discussion 05 July 2014, 21:17
Replies: 255
Views: 46,346
Posted By Qube
I think the ladders vary in the original version...

I think the ladders vary in the original version between levels, you can see from the HOL shots that they look like this remake if you compare the same levels..
...
Forum: Retrogaming General Discussion 05 July 2014, 15:51
Replies: 255
Views: 46,346
Posted By Qube
Darkfalzx - Been playing through SOTB1, found a...

Darkfalzx - Been playing through SOTB1, found a few more fixes for you, see the pics... It's been a long time since I played beast fully, you forget how many different graphic assets are in this...
Forum: Retrogaming General Discussion 04 July 2014, 20:21
Replies: 255
Views: 46,346
Posted By Qube
Great work as always! I spotted a possible...

Great work as always!

I spotted a possible bug, a missing collision wall perhaps, resulting in you falling through to the platform below. I've attached a pic and highlighted it..

Q;
Forum: Retrogaming General Discussion 30 June 2014, 19:42
Replies: 255
Views: 46,346
Posted By Qube
darkfalzx - good stuff all round! I spotted...

darkfalzx - good stuff all round!

I spotted a minor bug perhaps, when you do a jump kick on SOTB1, you are then stuck for a moment before you carry on running, perhaps a delay in there which needs...
Forum: Retrogaming General Discussion 26 June 2014, 22:02
Replies: 255
Views: 46,346
Posted By Qube
Darkfalzx - I ripped some text from the very...

Darkfalzx - I ripped some text from the very start of SOTB2 to see what was possible, just used memory snapshot and extracted the text using Strings (free Win Sysinternals tool), but I'm wondering if...
Forum: Retrogaming General Discussion 25 June 2014, 22:33
Replies: 255
Views: 46,346
Posted By Qube
Punkrulesok - On the title screen, press Up/Down...

Punkrulesok - On the title screen, press Up/Down keys to change game, X to start. I think the differences are just down to the builds etc.

Darkfalzx - Excellent progress as always, just had a bash...
Forum: Retrogaming General Discussion 17 June 2014, 21:05
Replies: 255
Views: 46,346
Posted By Qube
Darkfalzx - Looking good! As for the PCE version,...

Darkfalzx - Looking good! As for the PCE version, did you consider using the CD music from that for SOTB1, or are you going to keep it with the original Amiga soundtrack?

Will be good to see your...
Forum: Nostalgia & memories 15 June 2014, 22:24
Replies: 2
Views: 753
Posted By Qube
Good stuff! - Kelly X mentioned around 33:00 mark...

Good stuff! - Kelly X mentioned around 33:00 mark by Mike himself!

55:00 about Z and C&C says a lot, interesting history for the record!

Q;
Forum: Retrogaming General Discussion 14 June 2014, 18:06
Replies: 255
Views: 46,346
Posted By Qube
Darkfalzx - I remember seeing Ultionus on a...

Darkfalzx - I remember seeing Ultionus on a remake site in the past, neat game and gfx. It's a real shame that GM:S doesn't support tracker formats natively, I suppose they would have to do the...
Forum: Retrogaming General Discussion 14 June 2014, 16:00
Replies: 255
Views: 46,346
Posted By Qube
Darkfalzx - Have you considered adding a scanline...

Darkfalzx - Have you considered adding a scanline effect like was used in Maldita Castilla (http://www.locomalito.com/maldita_castilla.php) ? Some players may enjoy that.

Are you using OGG or MOD...
Forum: Retrogaming General Discussion 13 June 2014, 22:20
Replies: 255
Views: 46,346
Posted By Qube
Darkfalzx - I didn't even realise there was a...

Darkfalzx - I didn't even realise there was a pause menu with options, yep you already had the scale options in there! You have put a lot into this already, will try and play through it a bit, good...
Forum: Retrogaming General Discussion 12 June 2014, 21:21
Replies: 255
Views: 46,346
Posted By Qube
Darkfalzx - checking out your latest build, very...

Darkfalzx - checking out your latest build, very good I would say.

Have you thought about scaling the graphics up as an option? (2x, 3x etc). There are a few discussions about this on the GM...
Forum: Retrogaming General Discussion 11 June 2014, 20:36
Replies: 255
Views: 46,346
Posted By Qube
Darkfalzx - It's a great remake, how are you...

Darkfalzx - It's a great remake, how are you finding GM:Studio? I saw that they just released it for free now (includes a splash screen).

Was looking at it GM:S myself recently and there is an...
Forum: Retrogaming General Discussion 09 June 2014, 18:01
Replies: 255
Views: 46,346
Posted By Qube
An easy way to rip sound fx samples is to save an...

An easy way to rip sound fx samples is to save an uncompressed save state and open this in your sound editor (e.g. Audacity) as raw and go from there :-)

Q;
Showing results 1 to 40 of 206

 
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